Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Sorry. Thought I posted the entire Russian move, not just the combat move.
I had assumed the Russian move was not done, because I assumed the infantry in Caucasus was going to attack Volgograd.
Is the Russian turn done?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Done.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kiangsu to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 battleships and 2 cruisers moved from 75 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour, 1 artillery, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Caucasus
Combat - Japanese
Battle in Iraq
Battle in Persia
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Persia, round 2 : 3/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Persia
Japanese win, taking Iraq from British, taking Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Union of South Africa, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 artilleries and 4 infantry moved from Novosibirsk to Kazakhstan
2 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
3 fighters and 4 tactical_bombers moved from Kansu to Volgograd
2 bombers moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Chahar to Anhwe
1 armour moved from Shantung to Anhwe
2 armour and 3 mech_infantrys moved from Manchuria to Buyant-Uhaa
4 fighters and 2 tactical_bombers moved from 75 Sea Zone to Egypt
3 carriers and 4 destroyers moved from 75 Sea Zone to 80 Sea Zone
1 submarine moved from 58 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
Japanese undo move 2.
1 fighter and 8 infantry placed in Japan
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Sorry, I misunderstood your post.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
Combat - Americans
Combat Hit Differential Summary :
Kamikazees?
3 on each of your carriers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
AA fire in Japan : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Japan, round 2 : 4/9 hits, 3.67 expected hits
Japanese roll dice for 3 aaGuns, 1 fighter and 8 infantry in Japan, round 2 : 2/9 hits, 3.33 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Japan, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Japan, round 3 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Japan, round 4 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Japan, round 4 : 1/4 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Japan, round 5 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Japan
Americans captures 52PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 fighter and 8 infantry
Battle in Egypt
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 9 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
AA fire in Egypt : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 3.83 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 8 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 2 : 9/23 hits, 10.67 expected hits
2 aaGuns owned by the Italians, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
Americans roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 3 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantry
Non Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Soviet Far East to Japan
4 submarines moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Japan to 6 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
Combat Hit Differential Summary :
Italians : -1.67
Americans : 1.67
AA fire in Japan : : -0.83
AA fire in Egypt : : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 artilleries placed in Hopei
2 artilleries placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
AA fire in Japan : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Japan, round 2 : 4/9 hits, 3.67 expected hits
Japanese roll dice for 3 aaGuns, 1 fighter and 8 infantry in Japan, round 2 : 2/9 hits, 3.33 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Japan, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Japan, round 3 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Japan, round 4 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Japan, round 4 : 1/4 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Japan, round 5 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Japan
Americans captures 52PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 fighter and 8 infantry
Battle in Egypt
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 9 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
AA fire in Egypt : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 3.83 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 8 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 2 : 9/23 hits, 10.67 expected hits
2 aaGuns owned by the Italians, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
Americans roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 3 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantry
Non Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Soviet Far East to Japan
4 submarines moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Japan to 6 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 artilleries placed in Hopei
2 artilleries placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from India to Egypt
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 7 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 2 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 artillery owned by the British, 6 infantry owned by the Italians, 1 infantry owned by the British and 3 fighters owned by the British lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -42
Casualties for British: 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Italians: 6 infantry
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
2 artilleries moved from West India to Eastern Persia
3 infantry moved from West India to India
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
Italians : -1.67
British : 1.33
Americans : 1.67
AA fire in Japan : : -0.83
AA fire in Egypt : : 0.17
Chinese : 0.67
Japanese : -0.67
Looks like that’s a wrap. The evil Axis powers have 8 VC’s in Europe! Good game.
Results posted. I think that puts you in Expert! Congrats!
You going to Sired’s event? I can’t go.
Thanks, and good game.
I -almost certainly- can’t go to Sired’s Bloodbath. I very likely have to work that weekend, still trying to find out for sure though.
Hopefully I find out before it’s completely full (if it isn’t already). Probably won’t be able to go though.