I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Desert Admiral (Allies+16) vs Caesar's Gaul (X)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
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Sorry. Thought I posted the entire Russian move, not just the combat move.
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I had assumed the Russian move was not done, because I assumed the infantry in Caucasus was going to attack Volgograd.
Is the Russian turn done?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
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Done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kiangsu to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 battleships and 2 cruisers moved from 75 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 75 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 armour, 1 artillery, 2 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
2 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to CaucasusCombat - Japanese
Battle in Iraq
Battle in Persia
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Persia, round 2 : 3/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Persia
Japanese win, taking Iraq from British, taking Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Union of South Africa, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Union of South Africa, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
3 artilleries and 4 infantry moved from Novosibirsk to Kazakhstan
2 armour and 3 mech_infantrys moved from Kansu to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
3 fighters and 4 tactical_bombers moved from Kansu to Volgograd
2 bombers moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Chahar to Anhwe
1 armour moved from Shantung to Anhwe
2 armour and 3 mech_infantrys moved from Manchuria to Buyant-Uhaa
4 fighters and 2 tactical_bombers moved from 75 Sea Zone to Egypt
3 carriers and 4 destroyers moved from 75 Sea Zone to 80 Sea Zone
1 submarine moved from 58 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
Japanese undo move 2.
1 fighter and 8 infantry placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
Sorry, I misunderstood your post.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Americans
Combat Hit Differential Summary :
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Kamikazees?
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3 on each of your carriers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
AA fire in Japan : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Japan, round 2 : 4/9 hits, 3.67 expected hits
Japanese roll dice for 3 aaGuns, 1 fighter and 8 infantry in Japan, round 2 : 2/9 hits, 3.33 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Japan, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Japan, round 3 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Japan, round 4 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Japan, round 4 : 1/4 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Japan, round 5 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Japan
Americans captures 52PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 fighter and 8 infantry
Battle in Egypt
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 9 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
AA fire in Egypt : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 3.83 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 8 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 2 : 9/23 hits, 10.67 expected hits
2 aaGuns owned by the Italians, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
Americans roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 3 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Soviet Far East to Japan
4 submarines moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Japan to 6 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUsCombat Hit Differential Summary :
Italians : -1.67
Americans : 1.67
AA fire in Japan : : -0.83
AA fire in Egypt : : 0.17
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 artilleries placed in Hopei
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
4 fighters moved from 4 Sea Zone to Japan
1 bomber moved from Soviet Far East to Japan
2 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 carriers moved from 96 Sea Zone to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to EgyptCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
AA fire in Japan : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Japan, round 2 : 4/9 hits, 3.67 expected hits
Japanese roll dice for 3 aaGuns, 1 fighter and 8 infantry in Japan, round 2 : 2/9 hits, 3.33 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Japan, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 7 infantry in Japan, round 3 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Japan, round 4 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Japan, round 4 : 1/4 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Japan, round 5 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Japan
Americans captures 52PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 fighter and 8 infantry
Battle in Egypt
Americans attack with 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 9 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
AA fire in Egypt : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 3.83 expected hits
Italians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 8 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 2 : 9/23 hits, 10.67 expected hits
2 aaGuns owned by the Italians, 3 fighters owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
Americans roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 3 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Soviet Far East to Japan
4 submarines moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Japan to 6 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 artilleries placed in Hopei
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to Egypt
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Northwest Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 7 infantry; Japanese defend with 4 fighters and 2 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 7 infantry and 2 tactical_bombers in Egypt, round 2 : 10/21 hits, 10.00 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 artillery owned by the British, 6 infantry owned by the Italians, 1 infantry owned by the British and 3 fighters owned by the British lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -42
Casualties for British: 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Italians: 6 infantryNon Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
2 artilleries moved from West India to Eastern Persia
3 infantry moved from West India to IndiaPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 2 bombersCombat Hit Differential Summary :
Italians : -1.67
British : 1.33
Americans : 1.67
AA fire in Japan : : -0.83
AA fire in Egypt : : 0.17
Chinese : 0.67
Japanese : -0.67 -
Looks like that’s a wrap. The evil Axis powers have 8 VC’s in Europe! Good game.
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Results posted. I think that puts you in Expert! Congrats!
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You going to Sired’s event? I can’t go.
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Thanks, and good game.
I -almost certainly- can’t go to Sired’s Bloodbath. I very likely have to work that weekend, still trying to find out for sure though.
Hopefully I find out before it’s completely full (if it isn’t already). Probably won’t be able to go though.





