L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 armour moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Cyprus : 1 flag
        Kenya : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 aaGun and 1 infantry
        Eastern Poland : 1 flag
        Crete : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 92
        Russians : 17 / 29
        Japanese : 45 / 52
        Americans : 62 / 102
        Chinese : 15 / 15
        British : 36 / 39
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 13 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 fighter moved from Caroline Islands to Guam
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 aaGun and 1 mech_infantry moved from Queensland to New South Wales
                1 fighter moved from 34 Sea Zone to Guam

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41945_Fre8.tsvg

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    2 Anz Fig on one US carrier.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
                Germans buy 9 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Yenisey to Timguska
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Bryansk to Northwest Persia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov

    Combat - Germans
                Battle in Scotland
                Battle in Timguska
                    Germans attack with 1 armour
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Timguska
                    Germans win, taking Scotland from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Tambov to Volgograd
                1 tactical_bomber moved from Tambov to Bryansk
                2 armour moved from Volgograd to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Rostov to Volgograd
                3 artilleries moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Northwest Persia to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Smolensk
                5 artilleries and 3 infantry moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Poland to Belarus
                1 armour and 6 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Bryansk to Caucasus
                7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Southern Italy to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 111 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                2 submarines moved from 113 Sea Zone to 111 Sea Zone
                1 cruiser moved from 113 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Scotland: 1 artillery
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Scotland: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.33
        British : -0.33
        Russians : -0.83

    Territory Summary for Germans :

    Yenisey : 1 flag
        Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Scotland : 1 flag, 1 aaGun, 1 airfield, 4 infantry, 1 marine and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 1 armour and 6 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Belarus : 1 flag, 2 artilleries, 1 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 1 armour, 21 artilleries, 1 bomber, 33 infantry, 7 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor, 1 fighter and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag
        111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 64 / 85
        Russians : 13 / 29
        Japanese : 45 / 52
        Americans : 62 / 102
        Chinese : 15 / 15
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 13 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
                Germans buy 9 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Yenisey to Timguska
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Bryansk to Northwest Persia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov

    Combat - Germans
                Battle in Scotland
                Battle in Timguska
                    Germans attack with 1 armour
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Timguska
                    Germans win, taking Scotland from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Tambov to Volgograd
                1 tactical_bomber moved from Tambov to Bryansk
                2 armour moved from Volgograd to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 aaGun moved from Rostov to Volgograd
                3 artilleries moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Northwest Persia to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Bryansk to Smolensk
                5 artilleries and 3 infantry moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Poland to Belarus
                1 armour and 6 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Bryansk to Caucasus
                7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Southern Italy to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 111 Sea Zone
                1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                2 submarines moved from 113 Sea Zone to 111 Sea Zone
                1 cruiser moved from 113 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Scotland: 1 artillery
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Scotland: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.33
        British : -0.33
        Russians : -0.83

    Territory Summary for Germans :

    Yenisey : 1 flag
        Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Scotland : 1 flag, 1 aaGun, 1 airfield, 4 infantry, 1 marine and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 1 armour and 6 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Belarus : 1 flag, 2 artilleries, 1 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 1 armour, 21 artilleries, 1 bomber, 33 infantry, 7 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor, 1 fighter and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Finland : 1 flag
        111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 64 / 85
        Russians : 13 / 29
        Japanese : 45 / 52
        Americans : 62 / 102
        Chinese : 15 / 15
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 13 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger9.tsvg

  • 21 20 18 17 16 15 14 13

    2nd map pls.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Evenkiyskiy to Urals
                1 armour moved from Urals to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans
                1 tactical_bomber moved from Russia to Timguska
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 tactical_bomber in Timguska, round 2 : 1/2 hits, 1,17 expected hits
                        Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 armour, 3 artilleries, 5 infantry and 5 mech_infantrys moved from Samara to Russia
                2 fighters moved from Vologda to Russia
                2 aaGuns and 14 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Timguska to Shensi

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        Russians : -0,33

    triplea_41945_Rus9.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Chahar
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kwangsi to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from Americans
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from Japan to 22 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from 42 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Celebes
                2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 39 Sea Zone to 45 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Korea to Chahar

    triplea_41945_Jap9.tsvg

  • 21 20 18 17 16 15 14 13

    Scramble?
    And let me replase new buy mech with art.

  • 21 20 18 17 16 15 14 13

    Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.

  • 15 14

    @Me1945:

    Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.

    hehe thanks. You like it so much that you want to take it.
    Man, that was a crafty move (as usual from you) I need to think out loud.

    Frankly, is you move even legal?

    Where is the landing space for the 3 planes? There is only one carrier that can put the up, or did I miss something? and you did not attack my fleet that is blocking, so there isn’t even a theoretical chance the plane could get a landing spot.

    It seems to me you would at least have to throw a plane against my fleet at Palau, so otherwise I do not see the landing space for the 3 planes.

    Please take a look and tell me if I missed something.

  • 15 14

    3 planes = the 2 at Guam and the one killing the TT.

  • 19 13

    @JDOW:

    @Me1945:

    Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.

    Frankly, is you move even legal?

    Where is the landing space for the 3 planes? There is only one carrier that can put the up, or did I miss something? and you did not attack my fleet that is blocking, so there isn’t even a theoretical chance the plane could get a landing spot.

    It seems to me you would at least have to throw a plane against my fleet at Palau, so otherwise I do not see the landing space for the 3 planes.

    Please take a look and tell me if I missed something.

    @JDOW:

    3 planes = the 2 at Guam and the one killing the TT.

    As a neutral outside, just enjoying this match, I have to agree with JDOW with my question about the legality of your latest move.

    With your planes to PI, Celebes and Guam + 22, you need 10 landing places, where 2 MUST be in 21. That leaves one carrier that HAS to go there, but still, you can at maximum bring 3 carriers to 35, so unless you purchase a carrier where PI planes can land, after placement in 36, you have to change the movements of 2 of your ftrs in either celebes or PI, Guam or 22.

    The tacts in 45 can land on and island with 3 remaining movements, but as said, as of right now, you only have 8 landing places for a total of 10 planes, where 2 MUST be in 21.

  • 19 13

    43 CV can make it to 21.

    3 42 CVs can make it to 35.

    22 plane can reach 35. Celebes X 5 HAS to land in 35 on carriers. planes on Guam HAS to land in 21 (if they survive).

    PI plane MUST land on carrier either in 35, OR on a newly built one in 36.

    Two planes too many trying to land on 3 CVs that HAVE to go to 35, as it stands now.

  • 15 14

    Tanks Arathorn!

    He is right and I have to correct myself. I forgot that the transport killer came from Japan and has 2 movements left (counted as if it came from FIC)
    So the problem are not the “3 at Guam and 22” but that there are too many figs at Celebs.

    I guess the move would be legal in case you send only 3 figs to Celebs.

  • 19 13

    I mean, all CVs don’t HAVE to go to 35 for the sake of Celebes ftrs, but 1 HAS to for sake of 22 ftr.

  • 15 14

    I reviewed again and Arathorns assessment seems entirely right to me. 2 landing spaces missing.

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Chahar
                1 fighter moved from Korea to Chahar
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 armour moved from Kwangsi to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from Americans
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                3 fighters moved from 42 Sea Zone to Celebes
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 43 Sea Zone to Celebes
                1 fighter moved from 43 Sea Zone to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 39 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Guam
                1 fighter moved from Japan to 22 Sea Zone

    triplea_41945_Jap9.tsvg

  • 21 20 18 17 16 15 14 13

    Did I screw up again?
    Try this one pls.
    No way to cheat with JDOW. :-)

  • 15 14

    Yep, this one looks good.

    Scramble 2 fighters off Guam please.

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