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Tizkit (Allies+22) vs Simon33 (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Volgograd
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers moved from Western Germany to Bryansk
3 bombers and 2 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,4,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
3 armour moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
2 artilleries and 1 infantry moved from France to Southern France
3 bombers and 2 fighters moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Kazakhstan
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -8
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Anhwe
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Manchuria to Jehol
1 armour moved from Yakut S.S.R. to Sakha
2 fighters moved from Kazakhstan to Russia
1 aaGun moved from Eastern Persia to TurkmenistanPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.67
Russians : -0.83
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
8 artilleries and 10 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 10 artilleries and 10 infantry moved from Burma to Yunnan
Japanese take Yunnan from Chinese
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
5 artilleries and 4 infantry moved from French Indo China to Yunnan
1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to French Indo China
3 infantry moved from Malaya to Shan State
1 aaGun moved from India to West IndiaPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in India
2 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,6,1,3,5,4,2,2,1,2,1,3,2,2,1,4,5,4,6,1,4,5,6,2,3,4,5,3,2,5,2,3
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
9 mech_infantrys moved from Turkmenistan to Volgograd
2 armour moved from Turkmenistan to Volgograd
2 fighters moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Turkmenistan to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery and 1 bomber
AA fire in Volgograd : 0/5 hits, 0.83 expected hits
British roll dice for 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/16 hits, 5.17 expected hitsCombat Hit Differential Summary :
British : -2.17
AA fire in Volgograd : : -0.83 -
British : -2.17
AA fire in Volgograd : : -0.83… -2.17. At least no AA hits though.
You want to try to save that bomber, or max defense?
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Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 90 Sea Zone to Gibraltar
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Kwangtung
Battle in Formosa
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Kwangtung from Japanese, taking Formosa from Japanese, taking Gibraltar from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 submarine moved from 90 Sea Zone to 91 Sea Zone
2 carriers moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from Western United States to Wake Island
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 bombers moved from Jehol to Russia
3 fighters moved from 6 Sea Zone to Suiyuyan
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery, 1 fighter and 25 infantry moved from Kweichow to Anhwe
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
9 mech_infantrys moved from Turkmenistan to Volgograd
2 armour moved from Turkmenistan to Volgograd
2 fighters moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Turkmenistan to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery and 1 bomber
AA fire in Volgograd : 0/5 hits, 0.83 expected hits
British roll dice for 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/16 hits, 5.17 expected hits
Germans roll dice for 2 aaGuns, 5 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 7/10 hits, 4.00 expected hits
7 mech_infantrys owned by the British, 2 aaGuns owned by the Italians and 1 bomber owned by the Italians lost in Volgograd
British roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 5/9 hits, 4.00 expected hits
Germans roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 3 : 3/9 hits, 3.83 expected hits
2 mech_infantrys owned by the British, 1 armour owned by the Germans, 1 artillery owned by the Italians, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Volgograd, round 4 : 2/6 hits, 3.17 expected hits
Germans roll dice for 4 armour in Volgograd, round 4 : 1/4 hits, 2.00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Volgograd
British roll dice for 4 fighters and 1 tactical_bomber in Volgograd, round 5 : 1/5 hits, 2.67 expected hits
Germans roll dice for 2 armour in Volgograd, round 5 : 1/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
British roll dice for 3 fighters and 1 tactical_bomber in Volgograd, round 6 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 armour in Volgograd, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 1 fighter and 9 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 artillery and 1 bomber
Casualties for Germans: 5 armour and 3 mech_infantrysNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 aaGuns, 2 artilleries and 14 infantry moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Persia to Turkmenistan
1 infantry moved from Eastern Persia to Persia
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from Northwest Persia to Persia
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Southeast MexicoPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 1 fighter placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : -5.17
AA fire in Volgograd : : -0.83
Americans : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to RostovPlace Units - Italians
3 infantry placed in Northern Italy
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hitsCombat Hit Differential Summary :
ANZAC : 0.67
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How do you want those sub hits applied? Also, if the fighter hits where do you want it?
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Sink CV.
If the fighter hits first round I guess I’ll have to lose a fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone
1 submarine owned by the ANZAC retreated to 57 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 carrier and 1 fighter
1 fighter owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns, 2 artilleries and 6 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from GermansCombat - French
Non Combat Move - French
1 infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Algeria to Morocco
1 destroyer moved from 88 Sea Zone to 91 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
5 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 armour moved from Bryansk to Russia
Germans take Smolensk from Russians
16 armour, 24 artilleries, 3 bombers, 2 fighters, 33 infantry, 33 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Evenkiyskiy to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from RussiansCombat - Germans
Battle in Russia
Germans attack with 20 armour, 24 artilleries, 3 bombers, 2 fighters, 33 infantry, 38 mech_infantrys and 1 tactical_bomber
British defend with 3 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; Americans defend with 3 bombers; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 31 artilleries, 1 factory_major, 2 fighters, 64 infantry and 5 mech_infantrys
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 20 armour, 24 artilleries, 3 bombers, 1 fighter, 33 infantry, 38 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 41/120 hits, 37.00 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 31 artilleries, 3 bombers, 7 fighters, 64 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/112 hits, 39.50 expected hits
35 infantry owned by the Russians, 33 infantry owned by the Germans, 3 aaGuns owned by the Russians, 3 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 24 artilleries, 3 bombers, 1 fighter, 36 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 31/85 hits, 31.17 expected hits
Russians roll dice for 1 armour, 31 artilleries, 7 fighters, 29 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/74 hits, 27.33 expected hits
2 mech_infantrys owned by the Russians, 29 infantry owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 24 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 31/65 hits, 26.50 expected hits
Russians roll dice for 1 armour, 31 artilleries, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 14/43 hits, 17.00 expected hits
3 mech_infantrys owned by the Russians, 28 artilleries owned by the Russians, 11 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 13 artilleries, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 23/51 hits, 21.83 expected hits
Russians roll dice for 1 armour, 3 artilleries, 7 fighters and 1 tactical_bomber in Russia, round 5 : 7/12 hits, 6.67 expected hits
2 fighters owned by the Russians, 2 fighters owned by the ANZAC, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans and 3 fighters owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 6 artilleries, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 193
Casualties for Germans: 18 artilleries, 1 fighter, 33 infantry and 25 mech_infantrys
Casualties for Americans: 3 bombers
Casualties for Russians: 3 aaGuns, 1 armour, 31 artilleries, 2 fighters, 64 infantry and 5 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 3 fighters and 1 tactical_bomberNon Combat Move - Germans
1 artillery moved from Southern France to France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
3 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Eastern Poland to UkrainePlace Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in France
3 fighters placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : 9.50
Russians : -14.50 -
Well, that was decisive. The allies concede.
Good game Simon. I’ll post it in the results thread.
Just out of curiosity since you have a lot of experience, did you notice any major holes in my game play?
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I guess there was one small thing: Not buying a third fighter for India UK1. That blocks strategic bombing until I can get some escorts in.
Can’t think of anything else though.
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I think the main take away is that 22 is simply not a big enough bid for the allies to stand an even chance. They can get lucky, but at that bid they need to. I think it needs to be at least 30 to be a fair match up.
Thanks for the game!
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Yeah, I’ve been considering the bid. I see lots of numbers below 30 and even below 20. I guess I need more confidence to take the axis at those numbers.
Your axis playbook was pretty efficient though, not leaving much to exploit.
Thank you for the game.