There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)
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TT brought now inf mech to Libya. In any case, it was moved during combat move by accident.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
3 bombers moved from Gibraltar to Libya
1 battleship moved from 33 Sea Zone to 34 Sea Zone
2 cruisers moved from 33 Sea Zone to 34 Sea Zone
2 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 bomber moved from Hopei to Caucasus
1 fighter moved from Shensi to Kansu
1 bomber moved from Hopei to Kansu
1 fighter moved from Shensi to Tsinghai
1 bomber moved from Hopei to TsinghaiCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Marianas
Battle in Malta
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Marianas from Japanese, taking Malta from Italians with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in Libya
Americans attack with 3 bombers and 4 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 bombers and 4 infantry in Libya, round 2 : 4/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans win, taking Paulau Island from Japanese, taking Libya from Italians with 3 bombers and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kansu
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Kansu, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 bomber in Tsinghai, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Tsinghai, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Guam
1 fighter moved from Wake Island to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
3 carriers and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
2 bombers moved from Gibraltar to Algeria
3 bombers moved from Libya to Algeria
1 aaGun moved from Morocco to Algeria
1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
4 fighters placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 artillery and 13 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Anhwe, round 2 : 3/14 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 infantry moved from Shensi to HopeiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to West India
1 mech_infantry moved from Syria to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
3 fighters moved from Russia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry
AA fire in Northwest Persia : 0/3 hits, 0,50 expected hits
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 mech_infantry
Battle in West India
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in West India, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in West India
retreated to West India
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Eastern Persia to Persia
1 bomber moved from West India to Persia
4 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Algeria to Libya
1 fighter moved from Gibraltar to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 cruiser placed in 81 Sea Zone
1 marine placed in Egypt
1 armour placed in Union of South Africa
1 transport placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Libya: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 aaGun
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Americans to Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,67
British : -3,67
Americans : 0,83
Chinese : -0,33
Japanese : 0,33
AA fire in Northwest Persia : : -0,50
AA fire in Caucasus : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
3 bombers moved from Gibraltar to Libya
1 battleship moved from 33 Sea Zone to 34 Sea Zone
2 cruisers moved from 33 Sea Zone to 34 Sea Zone
2 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 bomber moved from Hopei to Caucasus
1 fighter moved from Shensi to Kansu
1 bomber moved from Hopei to Kansu
1 fighter moved from Shensi to Tsinghai
1 bomber moved from Hopei to TsinghaiCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Marianas
Battle in Malta
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Marianas from Japanese, taking Malta from Italians with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in Libya
Americans attack with 3 bombers and 4 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 bombers and 4 infantry in Libya, round 2 : 4/7 hits, 2,67 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans win, taking Paulau Island from Japanese, taking Libya from Italians with 3 bombers and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kansu
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Kansu, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 bomber in Tsinghai, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Tsinghai, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Guam
1 fighter moved from Wake Island to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
3 carriers and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 aaGuns moved from 91 Sea Zone to Morocco
2 bombers moved from Gibraltar to Algeria
3 bombers moved from Libya to Algeria
1 aaGun moved from Morocco to Algeria
1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
4 fighters placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 artillery and 13 infantry moved from Hopei to AnhweCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Anhwe, round 2 : 3/14 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 infantry moved from Shensi to HopeiPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to West India
1 mech_infantry moved from Syria to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
3 fighters moved from Russia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry
AA fire in Northwest Persia : 0/3 hits, 0,50 expected hits
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 mech_infantry
Battle in West India
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in West India, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in West India
retreated to West India
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Eastern Persia to Persia
1 bomber moved from West India to Persia
4 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Algeria to Libya
1 fighter moved from Gibraltar to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 cruiser placed in 81 Sea Zone
1 marine placed in Egypt
1 armour placed in Union of South Africa
1 transport placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Libya: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 aaGun
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Americans to Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Removing units owned by Americans from Algeria: 1 aaGun
EDIT: Adding units owned by Americans to Libya: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,67
British : -3,67
Americans : 0,83
Chinese : -0,33
Japanese : 0,33
AA fire in Northwest Persia : : -0,50
AA fire in Caucasus : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag
Kenya : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun and 1 infantry
Eastern Poland : 1 flag
Crete : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 58 / 92
Russians : 17 / 29
Japanese : 45 / 52
Americans : 62 / 102
Chinese : 15 / 15
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 13 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 aaGun and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 34 Sea Zone to GuamPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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2 Anz Fig on one US carrier.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
Germans buy 9 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Scotland
Battle in Timguska
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Timguska
Germans win, taking Scotland from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Bryansk
2 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Rostov to Volgograd
3 artilleries moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from Northwest Persia to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
5 artilleries and 3 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Poland to Belarus
1 armour and 6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Bryansk to Caucasus
7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 113 Sea Zone to 111 Sea Zone
2 submarines moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Southern Italy to 111 Sea Zone
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Novgorod
2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Scotland: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
British : -0.33
Russians : -0.83Territory Summary for Germans :
Yenisey : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Scotland : 1 flag, 1 aaGun, 1 airfield, 4 infantry, 1 marine and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 1 armour and 6 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 fighter, 1 mech_infantry and 2 tactical_bombers
Belarus : 1 flag, 2 artilleries, 1 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 1 armour, 21 artilleries, 1 bomber, 33 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor, 1 fighter and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 64 / 85
Russians : 13 / 29
Japanese : 45 / 52
Americans : 62 / 102
Chinese : 15 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
Germans buy 9 armour, 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Scotland
Battle in Timguska
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Timguska
Germans win, taking Scotland from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Bryansk
2 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Rostov to Volgograd
3 artilleries moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from Northwest Persia to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
5 artilleries and 3 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Poland to Belarus
1 armour and 6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Bryansk to Caucasus
7 armour and 7 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 113 Sea Zone to 111 Sea Zone
2 submarines moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Southern Italy to 111 Sea Zone
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Novgorod
2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,6
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Scotland: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
British : -0.33
Russians : -0.83Territory Summary for Germans :
Yenisey : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Scotland : 1 flag, 1 aaGun, 1 airfield, 4 infantry, 1 marine and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 1 armour and 6 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 fighter, 1 mech_infantry and 2 tactical_bombers
Belarus : 1 flag, 2 artilleries, 1 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 1 armour, 21 artilleries, 1 bomber, 33 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor, 1 fighter and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 64 / 85
Russians : 13 / 29
Japanese : 45 / 52
Americans : 62 / 102
Chinese : 15 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Urals
1 armour moved from Urals to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Timguska, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 3 artilleries, 5 infantry and 5 mech_infantrys moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Timguska to ShensiPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,83
Russians : -0,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Manchuria to Chahar
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from Americans
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 22 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Korea to Chahar -
Scramble?
And let me replase new buy mech with art. -
Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.
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Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.
hehe thanks. You like it so much that you want to take it.
Man, that was a crafty move (as usual from you) I need to think out loud.Frankly, is you move even legal?
Where is the landing space for the 3 planes? There is only one carrier that can put the up, or did I miss something? and you did not attack my fleet that is blocking, so there isn’t even a theoretical chance the plane could get a landing spot.
It seems to me you would at least have to throw a plane against my fleet at Palau, so otherwise I do not see the landing space for the 3 planes.
Please take a look and tell me if I missed something.
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3 planes = the 2 at Guam and the one killing the TT.
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Btw, I like your ANZAC - US AC/AB - China - Mother Land pipeline.
Frankly, is you move even legal?
Where is the landing space for the 3 planes? There is only one carrier that can put the up, or did I miss something? and you did not attack my fleet that is blocking, so there isn’t even a theoretical chance the plane could get a landing spot.
It seems to me you would at least have to throw a plane against my fleet at Palau, so otherwise I do not see the landing space for the 3 planes.
Please take a look and tell me if I missed something.
3 planes = the 2 at Guam and the one killing the TT.
As a neutral outside, just enjoying this match, I have to agree with JDOW with my question about the legality of your latest move.
With your planes to PI, Celebes and Guam + 22, you need 10 landing places, where 2 MUST be in 21. That leaves one carrier that HAS to go there, but still, you can at maximum bring 3 carriers to 35, so unless you purchase a carrier where PI planes can land, after placement in 36, you have to change the movements of 2 of your ftrs in either celebes or PI, Guam or 22.
The tacts in 45 can land on and island with 3 remaining movements, but as said, as of right now, you only have 8 landing places for a total of 10 planes, where 2 MUST be in 21.
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43 CV can make it to 21.
3 42 CVs can make it to 35.
22 plane can reach 35. Celebes X 5 HAS to land in 35 on carriers. planes on Guam HAS to land in 21 (if they survive).
PI plane MUST land on carrier either in 35, OR on a newly built one in 36.
Two planes too many trying to land on 3 CVs that HAVE to go to 35, as it stands now.
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Tanks Arathorn!
He is right and I have to correct myself. I forgot that the transport killer came from Japan and has 2 movements left (counted as if it came from FIC)
So the problem are not the “3 at Guam and 22” but that there are too many figs at Celebs.I guess the move would be legal in case you send only 3 figs to Celebs.
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I mean, all CVs don’t HAVE to go to 35 for the sake of Celebes ftrs, but 1 HAS to for sake of 22 ftr.
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I reviewed again and Arathorns assessment seems entirely right to me. 2 landing spaces missing.





