Odonis (Axis) vs VonAlba (Allies) BM3 G40L18

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys in Morocco, round 2 :  4/8 hits
                        Germans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine; Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
                1 destroyer and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 4 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Anhwe, round 2 :  5/9 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 107 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Tanganyika Territory
                6 artilleries and 11 infantry moved from Burma to Yunnan
                1 artillery and 7 infantry moved from India to Burma
                1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in French Madagascar
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking French Madagascar from Neutral_Axis with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 tactical_bomber moved from 41 Sea Zone to Yunnan
                3 aaGuns moved from Burma to Yunnan
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 2 artilleries and 2 infantry
                EDIT: Adding units owned by British to Persia: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_42023_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from British
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Syria to Trans-Jordan
                1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 battleship and 1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,5,6,2,1,5,1,1
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_42023_Ita4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to 55 Sea Zone
                1 fighter moved from Java to Yunnan
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42023_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 1 artillery, 17 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 bombers moved from Southern France to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Belgian Congo
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 :  2/2 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Belgian Congo
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 9 armour, 1 artillery, 17 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 9 armour, 1 artillery, 17 infantry and 5 mech_infantrys in Ukraine, round 2 :  10/32 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 9 armour, 1 artillery, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
                1 aaGun, 5 artilleries and 3 mech_infantrys moved from Baltic States to Eastern Poland
                2 aaGuns moved from Western Ukraine to Ukraine
                1 artillery moved from Poland to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                3 infantry moved from Romania to Bessarabia
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 aaGun moved from Germany to Western Germany
                2 bombers moved from 104 Sea Zone to Western Germany
                2 fighters moved from Egypt to Southern Italy
                1 fighter moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Gold Coast to French West Africa
                1 infantry moved from Tunisia to Algeria

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                8 armour placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_42023_Ger5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Novgorod
                2 armour and 2 mech_infantrys moved from Smolensk to Novgorod
                3 fighters moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Tambov
                5 artilleries and 4 infantry moved from Russia to Bryansk
                6 infantry moved from Urals to Vologda
                11 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 mech_infantrys
                        Russians roll dice for 2 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  3/11 hits
                        Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Novgorod, round 2 :  4/7 hits
                        1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 :  3/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Novgorod, round 3 :  1/4 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Novgorod, round 4 :  3/6 hits
                        Germans roll dice for 1 armour in Novgorod, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 5 mech_infantrys
                    Casualties for Russians: 1 armour, 3 infantry and 2 mech_infantrys
                Battle in Siberia
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Siberia, round 2 :  2/11 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Siberia
                1 aaGun moved from Archangel to Novgorod
                3 fighters moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                4 artilleries and 11 infantry moved from Norway to Finland

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs

    triplea_42023_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
                1 armour, 3 artilleries and 5 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                      Japanese take 42 Sea Zone from ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 artillery moved from Sikang to Szechwan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        British roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        British roll dice for 2 infantry in Java, round 4 :  1/2 hits
                        1 artillery owned by the Japanese lost in Java
                    British win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 5 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers
                    British defend with 3 aaGuns, 6 artilleries, 11 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; Chinese defend with 4 infantry
                        AA fire in Yunnan :  2/9 hits
                        2 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers in Yunnan, round 2 :  13/28 hits
                        Chinese roll dice for 3 aaGuns, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Yunnan, round 2 :  7/23 hits
                        7 infantry owned by the Japanese, 3 aaGuns owned by the British, 4 infantry owned by the Chinese and 6 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers in Yunnan, round 3 :  13/21 hits
                        Chinese roll dice for 6 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 3 :  7/13 hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 6 artilleries owned by the British and 5 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for British: 3 aaGuns, 6 artilleries, 11 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Szechwan
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Anhwe
                2 bombers moved from Yunnan to French Indo China
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow

    Place Units - Japanese
                1 airfield, 1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_42023_Jap5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in French West Africa
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 5 infantry in French West Africa, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 87 Sea Zone
                2 fighters moved from 92 Sea Zone to 87 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Germans to Americans
                EDIT: Changing ownership of Tunisia from Germans to Americans
                EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Tunisia: 1 armour
                EDIT: Adding units owned by Americans to Algeria: 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Algeria: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42023_Ame5.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in French West Africa
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 5 infantry in French West Africa, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 87 Sea Zone
                2 fighters moved from 92 Sea Zone to 87 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Germans to Americans
                EDIT: Changing ownership of Tunisia from Germans to Americans
                EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Tunisia: 1 armour
                EDIT: Adding units owned by Americans to Algeria: 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Algeria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 1 armour
                EDIT: Changing ownership of Tunisia from Americans to Germans
                EDIT: Adding units owned by Americans to Algeria: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42023_Ame5.tsvg

  • '17

    i forgot to attack in north africa so i edit it, i take 1 hit for your inf.
    ok for you?

  • '20 '19 '18 '15 '13

    sure

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - British

    triplea_42023_Bri5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in French West Africa
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 5 infantry in French West Africa, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 87 Sea Zone
                2 fighters moved from 92 Sea Zone to 87 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Germans to Americans
                EDIT: Changing ownership of Tunisia from Germans to Americans
                EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Tunisia: 1 armour
                EDIT: Adding units owned by Americans to Algeria: 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Algeria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 1 armour
                EDIT: Changing ownership of Tunisia from Americans to Germans
                EDIT: Adding units owned by Americans to Algeria: 1 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Sikang
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Sikang from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Germans
                2 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Kenya
                2 fighters moved from 72 Sea Zone to Kenya
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Northwest Persia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Kenya
                    British attack with 1 armour and 2 fighters
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 fighters in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Kenya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kenya to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42023_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 mech_infantry moved from Egypt to Kenya
                1 armour moved from Ethiopia to Kenya
                1 infantry moved from Syria to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Belgian Congo, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Belgian Congo, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                Battle in Kenya
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 :  1/2 hits
                        British roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour moved from Egypt to Belgian Congo
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Syria to Iraq
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 battleship and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour and 2 artilleries placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_42023_Ita5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to Queensland
                4 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_42023_ANZ5.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Germans

    triplea_42023_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 artillery and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Battle in Norway
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        AA fire in Novgorod :  0/2 hits
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun and 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Norway from Russians, taking Novgorod from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 1 armour
                Battle in Rostov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Eastern Poland
                1 aaGun, 5 artilleries and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 aaGuns, 9 armour, 15 infantry and 5 mech_infantrys moved from Ukraine to Western Ukraine
                3 infantry moved from Bessarabia to Western Ukraine
                8 armour moved from Germany to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 124 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Ukraine
                4 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42023_Ger6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Tambov to Rostov
                3 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                6 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Karelia
                2 artilleries and 6 infantry moved from Finland to Norway
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 6 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  4/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                2 fighters moved from Ukraine to Russia
                2 mech_infantrys moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                3 aaGuns, 7 artilleries and 23 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs

    triplea_42023_Rus6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 battleship moved from 36 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
                2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 tactical_bomber moved from Kweichow to Burma
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Guam
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 4 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Guam from Americans, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 3 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 5 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour in Yunnan, round 6 :  1/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Chinese win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 artillery and 9 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 1 battleship in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 :  6/13 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 9 infantry in Burma, round 2 :  3/11 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 6 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Burma, round 3 :  4/10 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 :  2/5 hits
                        2 tactical_bombers owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 4 :  3/8 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15
                    Casualties for British: 1 artillery and 9 infantry
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 2 fighters, 1 infantry and 3 tactical_bombers

    Non Combat Move - Japanese
                2 bombers moved from Burma to French Indo China
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 cruiser moved from 44 Sea Zone to 55 Sea Zone
                1 battleship and 2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
                1 fighter moved from Burma to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kwangtung
                1 artillery and 1 infantry placed in French Indo China
                1 harbour placed in Hainan
                1 transport placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_42023_Jap6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Germans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour, 2 artilleries and 1 infantry moved from French West Africa to French Central Africa
                1 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from Algeria to Tunisia
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 fighters moved from Java to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 56 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 3 fighters in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 56 Sea Zone to 62 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42023_Ame6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_42023_Chi6.tsvg

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