@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from Finland to Norway
2 bombers moved from Finland to Norway
2 fighters moved from 113 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Norway
2 bombers moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kwangtung
4 artilleries and 11 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from Finland to Norway
2 bombers moved from Finland to Norway
2 fighters moved from 113 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Norway
2 bombers moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kwangtung
4 artilleries and 11 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Hunan
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Sumatra
Non Combat Move - British
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
1 mech_infantry moved from Vologda to Russia
1 armour moved from Vologda to Russia
3 fighters moved from Norway to Russia
1 fighter moved from Kansu to Russia
1 tactical_bomber moved from Egypt to Turkmenistan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Belgian Congo to Egypt
1 tactical_bomber moved from India to Persia
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
3 aaGuns, 4 artilleries and 8 infantry moved from India to Burma
2 infantry moved from Tobruk to Libya
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Egypt to Persia
1 fighter moved from India to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.33
Americans : 2.00
Chinese : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Tambov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Tunisia to Morocco
Italians take Algeria from British
Italians take Morocco from British
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 6 artilleries
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 6 artilleries in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 3 : 1/4 hits, 2.17 expected hits
Russians roll dice for 4 artilleries in Bryansk, round 3 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 4 : 1/4 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 5 : 2/4 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 6 artilleries
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Germany
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2.83
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 7 artilleries, 2 bombers, 3 fighters, 30 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Tambov to Russia
4 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
3 mech_infantrys moved from Ukraine to Russia
5 armour and 1 mech_infantry moved from Volgograd to Russia
4 bombers moved from Western Germany to Russia
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Russia
Germans attack with 12 armour, 7 artilleries, 6 bombers, 4 fighters, 30 infantry, 11 mech_infantrys and 7 tactical_bombers
British defend with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 30 infantry, 11 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 24/75 hits, 26.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 10 fighters, 44 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 19/63 hits, 24.83 expected hits
20 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 11 infantry, 11 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 22/56 hits, 22.83 expected hits
Russians roll dice for 1 armour, 3 artilleries, 10 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 20/43 hits, 18.17 expected hits
22 infantry owned by the Russians, 11 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 2 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 19/36 hits, 18.67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 10 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 9/21 hits, 10.83 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans, 8 fighters owned by the British and 1 armour owned by the British lost in Russia
Germans roll dice for 12 armour, 6 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 : 19/27 hits, 15.67 expected hits
Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 6 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 110
Casualties for Germans: 2 armour, 7 artilleries, 2 fighters, 30 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
2 fighters and 6 tactical_bombers moved from Russia to Volgograd
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Baltic States
2 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany
4 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : 0.83
Russians : -5.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Amur
1 fighter moved from Japan to Amur
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
3 bombers moved from Philippines to Hunan
1 fighter moved from Japan to Amur
1 bomber moved from Japan to Hunan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 4 bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 4 bombers in Hunan, round 2 : 1/4 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 1.00 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 bombers in Hunan, round 3 : 2/3 hits, 2.00 expected hits
Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Amur to Manchuria
2 armour moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Shantung to Jehol
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
3 bombers moved from Hunan to French Indo China
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Russians : 0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Norway to Bryansk
2 bombers moved from Norway to Rostov
1 submarine moved from 112 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
3 armour moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 mech_infantrys moved from Norway to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to 115 Sea Zone
3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 8 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novgorod
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Novgorod from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 2 transports
Battle in Bryansk
Americans attack with 5 bombers
Germans defend with 4 bombers; Italians defend with 1 armour
Americans roll dice for 5 bombers in Bryansk, round 2 : 4/5 hits, 3.33 expected hits
Italians roll dice for 1 armour and 4 bombers in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
4 bombers owned by the Germans lost in Bryansk
Americans roll dice for 5 bombers in Bryansk, round 3 : 3/5 hits, 3.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bryansk
Americans win with 5 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 bombers
Casualties for Italians: 1 armour
Battle in Rostov
Americans attack with 2 bombers
Germans defend with 1 tactical_bomber
Americans roll dice for 2 bombers in Rostov, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Buryatia to Siberia
1 infantry moved from Sakha to Siberia
1 artillery moved from Sakha to Siberia
5 bombers moved from Bryansk to Archangel
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 127 Sea Zone to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from Iceland to Norway
1 fighter moved from Iceland to Norway
2 bombers moved from Rostov to Caucasus
1 bomber moved from Queensland to India
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 bomber placed in Norway
1 bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -1.67
Americans : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
6 artilleries and 15 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
2 bombers moved from Egypt to Ukraine
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Egypt to Ukraine
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Norway to Bryansk
2 bombers moved from Norway to Rostov
1 submarine moved from 112 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
3 armour moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 mech_infantrys moved from Norway to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to 115 Sea Zone
3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 8 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novgorod
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Novgorod from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 2 transports
Battle in Bryansk
Americans attack with 5 bombers
Germans defend with 4 bombers; Italians defend with 1 armour
Americans roll dice for 5 bombers in Bryansk, round 2 : 4/5 hits, 3.33 expected hits
Italians roll dice for 1 armour and 4 bombers in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
4 bombers owned by the Germans lost in Bryansk
Americans roll dice for 5 bombers in Bryansk, round 3 : 3/5 hits, 3.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bryansk
Americans win with 5 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 bombers
Casualties for Italians: 1 armour
Battle in Rostov
Americans attack with 2 bombers
Germans defend with 1 tactical_bomber
Americans roll dice for 2 bombers in Rostov, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Buryatia to Siberia
1 infantry moved from Sakha to Siberia
1 artillery moved from Sakha to Siberia
5 bombers moved from Bryansk to Archangel
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 127 Sea Zone to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from Iceland to Norway
1 fighter moved from Iceland to Norway
2 bombers moved from Rostov to Caucasus
1 bomber moved from Queensland to India
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 bomber placed in Norway
1 bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
6 artilleries and 15 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 4 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 21 PUs;
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Egypt to Ukraine
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Ukraine
British attack with 2 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
British roll dice for 2 armour and 2 bombers in Ukraine, round 3 : 2/4 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
British win, taking Borneo from Japanese, taking Ukraine from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in 97 Sea Zone
British attack with 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Northwest Persia to Caucasus
2 bombers moved from Ukraine to Archangel
1 mech_infantry moved from Turkmenistan to Samara
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from Turkmenistan to Archangel
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Persia to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from Malaya to Burma
1 artillery moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 bomber and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
UK_Pacific collect 14 PUs (8 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
British : -0.67
Americans : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
3 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer and 3 submarines
3 submarines owned by the British Submerged
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Kazakhstan
Italians attack with 1 bomber and 1 fighter
British defend with 1 armour
Italians roll dice for 1 bomber and 1 fighter in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,4,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 armour
ANZAC roll dice for 1 armour, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.50
Well, Joseph, I look at the board and I do not see anywhere that the Axis can make gains towards victory. I cannot stop the Americans from liberating Russia. I cannot dislodge the Brits from the Middle East, and I cannot hold back the Chinese.
You played well, and deserve the victory. I surrender.
Would you like to switch sides, and try your hand at being the Axis?
Thanks, it was a good game, and you made me work and strategize hard for the win.
Switching sides sounds fun! Do you want to make it a league game or should we keep it casual? If we do a league game, it means one of us will have to take a loss…
I am good with either. I am having a hard time finding league opponents. You can choose league or non-league and set up the game in the appropriate place and make your G1 move.