dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Joecool vs OwenToo game 2
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I agree with you on bombing. I know that statistically strategic bombing does makes sense, but why does it always seem to go badly when it matters most???
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 11 PUs;
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
AA fire in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/17 hits, 6.33 expected hits
Germans roll dice for 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 2 : 3/13 hits, 4.83 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/14 hits, 5.33 expected hits
Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 3 : 4/10 hits, 3.83 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 7 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 5/10 hits, 4.00 expected hits
Germans roll dice for 3 armour and 2 artilleries in Bryansk, round 4 : 1/5 hits, 2.17 expected hits
2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Russians: 1 artillery and 7 infantry
Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrysNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Kansu to Vologda
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -2.83
AA fire in Bryansk : : -0.50
Russians : -1.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hitsCombat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 1.33
Japanese : -5.50 -
Please select your 10 casualties for the first round in SZ42
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I will take:
Damage my battleship (I don’t know how I missed doing that last battle…)
1 sub
3 destroyers
1 ANZAC carrier (go ahead and sink it, taking 2 hits)
3 cruisers -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hitsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -7.17 -
my rolls continue to be worse than expected… pick your 8 losses…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 3 bombers
Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fightersNon Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -4.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 3 bombers
Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fightersNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Ulaanbaatar to Jehol
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 artilleries placed in Shantung
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -4.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to Sakha -
Scramble 2 fighters to SZ 113?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to SakhaCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from Finland to Norway
2 bombers moved from Finland to Norway
2 fighters moved from 113 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Norway
2 bombers moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to QueenslandPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kwangtung
4 artilleries and 11 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Hunan
4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to SakhaCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from Finland to Norway
2 bombers moved from Finland to Norway
2 fighters moved from 113 Sea Zone to Norway
3 bombers moved from 113 Sea Zone to Norway
2 bombers moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Iceland
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to QueenslandPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kwangtung
4 artilleries and 11 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Hunan
4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsPurchase Units - British
British buy 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in SumatraNon Combat Move - British
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
1 mech_infantry moved from Vologda to Russia
1 armour moved from Vologda to Russia
3 fighters moved from Norway to Russia
1 fighter moved from Kansu to Russia
1 tactical_bomber moved from Egypt to Turkmenistan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Belgian Congo to Egypt
1 tactical_bomber moved from India to Persia
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
3 aaGuns, 4 artilleries and 8 infantry moved from India to Burma
2 infantry moved from Tobruk to Libya
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Egypt to Persia
1 fighter moved from India to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 0.33
Americans : 2.00
Chinese : -1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Tambov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Tunisia to Morocco
Italians take Algeria from British
Italians take Morocco from BritishCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 6 artilleries
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 6 artilleries in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 3 : 1/4 hits, 2.17 expected hits
Russians roll dice for 4 artilleries in Bryansk, round 3 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 4 : 1/4 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 5 : 2/4 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 6 artilleriesNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Germany
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -2.83
Russians : -3.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 7 artilleries, 2 bombers, 3 fighters, 30 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Tambov to Russia
4 tactical_bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
3 mech_infantrys moved from Ukraine to Russia
5 armour and 1 mech_infantry moved from Volgograd to Russia
4 bombers moved from Western Germany to Russia
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Russia
Germans attack with 12 armour, 7 artilleries, 6 bombers, 4 fighters, 30 infantry, 11 mech_infantrys and 7 tactical_bombers
British defend with 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 30 infantry, 11 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 24/75 hits, 26.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 10 fighters, 44 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 19/63 hits, 24.83 expected hits
20 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 11 infantry, 11 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 22/56 hits, 22.83 expected hits
Russians roll dice for 1 armour, 3 artilleries, 10 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 20/43 hits, 18.17 expected hits
22 infantry owned by the Russians, 11 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 7 artilleries, 6 bombers, 2 fighters, 2 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 19/36 hits, 18.67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 10 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 9/21 hits, 10.83 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans, 8 fighters owned by the British and 1 armour owned by the British lost in Russia
Germans roll dice for 12 armour, 6 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 : 19/27 hits, 15.67 expected hits
Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 6 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 110
Casualties for Germans: 2 armour, 7 artilleries, 2 fighters, 30 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
2 fighters and 6 tactical_bombers moved from Russia to Volgograd
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Baltic States
2 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to ArchangelPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries, 1 infantry and 3 mech_infantrys placed in Western Germany
4 infantry placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : 0.83
Russians : -5.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Yenisey to TimguskaTurn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Amur
1 fighter moved from Japan to Amur
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
3 bombers moved from Philippines to Hunan
1 fighter moved from Japan to Amur
1 bomber moved from Japan to HunanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 4 bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 4 bombers in Hunan, round 2 : 1/4 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 1.00 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 bombers in Hunan, round 3 : 2/3 hits, 2.00 expected hits
Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Manchuria
2 armour moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Shantung to Jehol
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
3 bombers moved from Hunan to French Indo China
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.67
Russians : 0.67
Japanese : -1.67





