BSD (Allies) vs Simon33 (Axis+3) BM3 Game IV


  • No intercept.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                1 fighter moved from Smolensk to Archangel
                1 bomber and 1 fighter moved from Smolensk to Russia
                2 bombers moved from Novgorod to Russia
                1 armour moved from Volgograd to Bryansk
                      Germans take Tambov from Russians
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Archangel
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                6 artilleries moved from Ukraine to Bryansk
                1 artillery, 2 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 aaGuns, 11 armour, 18 artilleries, 28 infantry and 29 mech_infantrys moved from Smolensk to Bryansk
                2 bombers moved from Russia to Bryansk
                2 tactical_bombers moved from Caucasus to Volgograd
                2 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                2 aaGuns, 9 artilleries and 5 infantry moved from Western Germany to France
                1 fighter moved from Germany to Western Germany
                1 aaGun and 7 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Archangel to Ukraine
                1 bomber moved from Bryansk to Germany
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 artilleries placed in France
                3 armour placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
        Germans : 0.17
        Russians : 0.50

    triplea_41971_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_41971_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 tactical_bombers moved from Philippines to Celebes
                3 bombers moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Hopei
                1 infantry moved from Kweichow to Hopei
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                4 artilleries, 9 infantry and 2 mech_infantrys moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine and 2 transports
                        Japanese roll dice for 3 bombers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 submarine and 2 transports
                Battle in Celebes
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                    ANZAC defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Celebes, round 2 : 8/12 hits, 6.50 expected hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Shantung
                1 infantry moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Shantung
                1 fighter moved from Shantung to Philippines
                5 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 armour moved from Siberia to Buryatia
                2 artilleries and 2 infantry moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Shantung
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                3 mech_infantrys moved from French Indo China to Kiangsi
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 2 infantry moved from India to West India
                3 bombers moved from 44 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                3 infantry placed in French Indo China
                1 armour and 2 infantry placed in Shantung
                4 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Chinese : -0.33
        Japanese : 1.83

    triplea_41971_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair damage of 3x factory_minor; Remaining resources: 96 PUs;
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 submarines moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
                1 fighter moved from 33 Sea Zone to 32 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 28 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_41971_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                18 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 18 infantry in Hopei, round 2 :  4/18 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_41971_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair damage of 3x factory_minor; Remaining resources: 96 PUs;
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 submarines moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
                1 fighter moved from 33 Sea Zone to 32 Sea Zone
                1 fighter moved from 26 Sea Zone to 32 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 28 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                18 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 18 infantry in Hopei, round 2 :  4/18 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from 98 Sea Zone to Crete
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                1 armour moved from Eastern Persia to Persia
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Crete, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Normandy Bordeaux
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                2 fighters moved from Crete to 98 Sea Zone
                2 mech_infantrys moved from Iraq to Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 transport placed in 110 Sea Zone
                5 infantry placed in United Kingdom
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_41971_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Northern Italy to Southern France
                2 armour moved from Bryansk to Archangel

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Archangel
                    Italians attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour and 5 infantry moved from Northern Italy to France
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Rostov

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -2.33
        British : 0.33
        Americans : 0.33
        Russians : -0.67

    triplea_41971_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 32 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                2 aaGuns, 1 artillery and 6 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_41971_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Southern France
                      Germans take Southern France from British
                1 bomber moved from Germany to Russia
                3 armour, 1 bomber and 2 fighters moved from Ukraine to Russia
                4 armour and 2 tactical_bombers moved from Volgograd to Russia
                      Germans take Samara from Russians
                14 armour, 25 artilleries, 30 infantry and 36 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 21 armour, 25 artilleries, 2 bombers, 2 fighters, 30 infantry, 36 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 92 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Russia : 2/6 hits, 1.00 expected hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 25 artilleries, 2 bombers, 30 infantry, 36 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 36/116 hits, 36.67 expected hits
                        Russians roll dice for 3 aaGuns, 1 armour, 6 artilleries, 2 fighters, 92 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 34/103 hits, 35.33 expected hits
                        33 infantry owned by the Russians, 30 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 25 artilleries, 2 bombers, 32 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 35/82 hits, 31.00 expected hits
                        Russians roll dice for 1 armour, 6 artilleries, 2 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 30/70 hits, 24.33 expected hits
                        35 infantry owned by the Russians, 2 artilleries owned by the Germans and 28 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 23 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 22/52 hits, 22.17 expected hits
                        Russians roll dice for 1 armour, 6 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 12/35 hits, 12.67 expected hits
                        22 infantry owned by the Russians and 12 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 11 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/40 hits, 18.17 expected hits
                        Russians roll dice for 1 armour, 6 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 5 : 4/13 hits, 5.33 expected hits
                        1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 7 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 18 artilleries, 2 fighters, 30 infantry and 32 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries, 2 fighters, 92 infantry, 1 mech_infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Volgograd
                1 bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                6 infantry placed in Germany
                3 artilleries placed in France
                3 artilleries and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 78 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.00
        Germans : 1.00
        Russians : 2.33

    triplea_41971_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

    triplea_41971_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 2 carriers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 2 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from Philippines to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                3 bombers moved from Japan to Guam
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India

    Combat - Japanese
                Battle in Guam
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Guam, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from Philippines to Japan
                3 bombers moved from Guam to Philippines
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from Kiangsi to Shantung
                3 infantry moved from French Indo China to Yunnan
                1 armour and 2 infantry moved from India to West India
                1 aaGun moved from Kweichow to Szechwan
                2 artilleries and 2 infantry moved from Amur to Buryatia

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                3 artilleries placed in Shantung
                3 artilleries placed in India
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : -0.17
        Japanese : 1.33

    triplea_41971_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 9 fighters, 3 infantry, 11 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_41971_Ame9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 bomber moved from Persia to Volgograd

    Combat - British

    triplea_41971_Bri9.tsvg


  • Scramble?

  • '19 '17 '16

    Yeah, let’s scramble. Lose the DD first.


  • Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

  • '19 '17 '16

    @BSD:

    Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

    I normally use phone internet if that happens. Doesn’t work for you? Or don’t have it?

    No problem BTW.


  • No scramble

  • '19 '17 '16

    @BSD:

    No scramble

    Huh? You’re making the attack.

Suggested Topics

  • 14
  • 21
  • 124
  • 36
  • 14
  • 116
  • 153
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.8k

Users

40.4k

Topics

1.8m

Posts