assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Samara to Novosibirsk
2 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
3 bombers moved from Russia to Novosibirsk
2 fighters and 2 tactical_bombers moved from Russia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Samara to Novosibirsk
2 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
3 bombers moved from Russia to Novosibirsk
2 fighters and 2 tactical_bombers moved from Russia to Caucasus
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 7,7,8 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 4 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 4 fighters in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 3 artilleries, 3 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 artilleries, 3 bombers and 3 mech_infantrys in Novosibirsk, round 2 : 3/9 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 artilleries, 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 6/8 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
3 aaGuns moved from Tambov to Volgograd
3 bombers moved from Novosibirsk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 infantry moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Romania
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
5 transports moved from 112 Sea Zone to 113 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns moved from Germany to Western Germany
4 artilleries and 2 infantry moved from Western Germany to France
2 bombers moved from Normandy Bordeaux to France
3 bombers moved from United Kingdom to France
Place Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
3 armour placed in Novgorod
3 armour placed in Russia
3 armour placed in Ukraine
3 artilleries placed in Volgograd
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Production/PUs Summary :
Germans : 67 / 93
Russians : 2 / 0
Japanese : 49 / 55
Americans : 50 / 72
Chinese : 10 / 10
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 15 / 16
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Jehol to Chahar
2 infantry moved from Kwangsi to Hunan
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangsi to Hunan
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 armour moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangsi to Hunan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from 19 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Hunan, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
2 infantry moved from Yakut S.S.R. to Dzavhan
1 artillery moved from Buryatia to Ulaanbaatar
2 mech_infantrys moved from French Indo China to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Jehol to Chahar
2 infantry moved from Kwangsi to Hunan
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangsi to Hunan
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 armour moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangsi to Hunan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from 19 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Hunan, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
2 infantry moved from Yakut S.S.R. to Dzavhan
1 artillery moved from Buryatia to Ulaanbaatar
2 mech_infantrys moved from French Indo China to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 66 / 93
Russians : 2 / 0
Japanese : 52 / 53
Americans : 50 / 72
Chinese : 8 / 10
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 15 / 16
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Libya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
Combat - Americans
Battle in Philippines
Battle in Caucasus
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Philippines from Japanese, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Americans attack with 4 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits
Japanese roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Americans
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Libya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
Combat - Americans
Battle in Philippines
Battle in Caucasus
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Philippines from Japanese, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Americans attack with 4 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits
Japanese roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Americans
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from Germans
1 mech_infantry moved from Northwest Persia to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Hopei to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Southern France
Battle in Yunnan
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Southern France from Italians, taking Yunnan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from India to Burma
1 aaGun, 1 armour, 3 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
3 infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
3 infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Cyprus
Battle in Southern France
Italians attack with 3 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Cyprus from British, taking Southern France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 armour and 1 mech_infantry moved from France to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 61 / 93
Russians : 2 / 0
Japanese : 45 / 53
Americans : 58 / 83
Chinese : 9 / 9
British : 38 / 46
UK_Pacific : 11 / 11
Italians : 15 / 15
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 destroyers moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in Formosa
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Formosa from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 18 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 destroyers moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in Formosa
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Formosa from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 18 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Germans
2 submarines moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Novosibirsk to Urals
1 artillery and 1 mech_infantry moved from Novosibirsk to Timguska
1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Ukraine to Rostov
1 bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Timguska
1 bomber moved from Volgograd to Urals
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Germans
2 submarines moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Novosibirsk to Urals
1 artillery and 1 mech_infantry moved from Novosibirsk to Timguska
1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Ukraine to Rostov
1 bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Timguska
1 bomber moved from Volgograd to Urals
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Timguska
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Timguska, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Urals
Germans roll dice for 1 artillery and 1 bomber in Urals, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 2 destroyers
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Caucasus
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Americans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Volgograd
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
2 fighters moved from Caucasus to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Timguska to Volgograd
1 bomber moved from Urals to Volgograd
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 armour moved from Volgograd to Caucasus
2 fighters moved from 104 Sea Zone to 110 Sea Zone
5 bombers moved from France to Volgograd
1 fighter moved from 93 Sea Zone to Southern France
4 artilleries and 2 infantry moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from Novgorod to Bryansk
3 armour moved from Russia to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Russia
1 bomber and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Germans collect 68 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Production/PUs Summary :
Germans : 68 / 96
Russians : 0 / 0
Japanese : 40 / 53
Americans : 56 / 83
Chinese : 9 / 9
British : 35 / 46
UK_Pacific : 15 / 11
Italians : 15 / 15
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Hopei to Kweichow
1 aaGun moved from Hopei to Shensi
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 1 airfield, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 2 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
Japanese take 17 Sea Zone from Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 1 airfield, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 2 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
Japanese take 17 Sea Zone from Americans
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 aaGun
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
3 carriers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
2 battleships, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Ulaanbaatar to Central Mongolia
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 transports moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Japanese
3 infantry placed in French Indo China
1 airfield placed in French Indo China
3 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 68 / 96
Russians : 0 / 0
Japanese : 44 / 44
Americans : 56 / 83
Chinese : 5 / 9
British : 35 / 46
UK_Pacific : 15 / 11
Italians : 15 / 15
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers and 5 fighters in 104 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Egypt to Iraq
1 artillery moved from Libya to Tobruk
4 artilleries, 6 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 6 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 42 Sea Zone to 37 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers and 5 fighters in 104 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Non Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Egypt to Iraq
1 artillery moved from Libya to Tobruk
4 artilleries, 6 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 6 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 42 Sea Zone to 37 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Yunnan to Shan State
3 aaGuns, 7 artilleries and 8 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 5 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry