Tizkit (Allies+22) vs Simon33 (Axis) G40

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Ukraine
                2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_41884_Ita7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 4 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        3 submarines owned by the ANZAC lost in 42 Sea Zone
                    1 submarine owned by the ANZAC retreated to 56 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 3 submarines
                    2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 4 infantry moved from Northern Territory to South Australia
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 1.00

    triplea_41884_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
                Germans buy 7 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Samara from Russians
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                      Germans take Vologda from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from French
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                5 armour and 7 mech_infantrys moved from Volgograd to Bryansk
                6 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Rostov to Ukraine
                1 aaGun, 11 artilleries, 32 infantry and 1 tactical_bomber moved from Rostov to Bryansk
                4 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                4 armour and 10 mech_infantrys moved from Archangel to Bryansk
                2 mech_infantrys moved from Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                2 fighters moved from Western Germany to Bryansk
                5 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    triplea_41884_Ger8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                5 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                31 artilleries and 21 infantry moved from Smolensk to Russia
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                1 aaGun moved from Turkmenistan to Eastern Persia
                1 aaGun moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 11 infantry moved from Amur to Manchuria
                1 fighter moved from 81 Sea Zone to Persia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41884_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 53 PUs;
                Japanese buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour moved from Kwangsi to Anhwe
                1 bomber moved from Japan to Anhwe
                4 fighters moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to French Indo China
                2 artilleries and 1 infantry moved from Kwangsi to French Indo China
                1 bomber moved from Anhwe to French Indo China
                4 artilleries and 3 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
                3 fighters moved from Java to Philippines
                1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 5 artilleries and 6 infantry moved from India to Burma
                1 artillery and 1 infantry moved from India to Burma

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1,2,1,5,6,5,2,1,6,2,2,2,2,2,1,4
                Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : -0.33
        Japanese : -0.00

    triplea_41884_Jap8.tsvg

  • '19 '17 '16

    Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.

  • '19 '18

    @simon33:

    Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.

    Ha, Shantung is a minor victory at least, but I don’t think it will be consequential.  If you’re that worried about Japan’s income I’m happy to trade sides.  :-P

    I might not get my turn in for a bit as I’ve got some things going on the next couple of days.  Plus I want to think through this turn… I’m running out of opportunities to pull this one out of the dumpster.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Manchuria to French Indo China
                5 fighters moved from 6 Sea Zone to Japan
                2 bombers moved from Manchuria to Japan

    triplea_41884_Ame8.tsvg

  • '19 '18

    Intercept in Japan?  I have 7, you have 5.

  • '19 '17 '16

    No intercept. I’ll hope for an AA Gun hit.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Manchuria to French Indo China
                5 fighters moved from 6 Sea Zone to Japan
                2 bombers moved from Manchuria to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 7 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/2 hits, 0.33 expected hits
                    Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to Jehol
                5 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 carrier moved from 106 Sea Zone to 90 Sea Zone
                1 carrier moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from 106 Sea Zone to 90 Sea Zone
                2 fighters moved from Eastern United States to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Ukraine to Russia

    Place Units - Americans
                1 fighter and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Manchuria to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 22 infantry moved from Yunnan to Kweichow
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 bomber moved from Eastern Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Non Combat Move - British
                14 infantry moved from Eastern Persia to Turkmenistan
                2 artilleries moved from Eastern Persia to Turkmenistan
                2 armour moved from Eastern Persia to Turkmenistan
                4 mech_infantrys moved from Eastern Persia to Turkmenistan
                5 mech_infantrys moved from Persia to Turkmenistan
                3 aaGuns moved from Eastern Persia to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                4 infantry moved from Iraq to Northwest Persia
                1 aaGun, 6 artilleries and 7 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Russia
                3 mech_infantrys moved from Iraq to Persia
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 fighter moved from Yunnan to Turkmenistan
                1 tactical_bomber moved from Yunnan to Turkmenistan
                1 fighter moved from Iraq to Turkmenistan
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Central United States to Eastern United States

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    AA fire in Volgograd : : 0.83
        AA fire in Japan : : -0.33
        Americans : -0.33
        AA fire in Ukraine : : -0.17
        Chinese : -2.00
        Japanese : -0.50
        AA fire in French Indo China : : 0.83

    triplea_41884_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Southern Italy to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Volgograd
                2 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Place Units - Italians
                4 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Russians : -0.67

    triplea_41884_Ita8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 57 Sea Zone
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                2 artilleries and 6 infantry moved from South Australia to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from South Australia to Queensland
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41884_Fre8.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
                Germans buy 6 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Volgograd
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 bombers moved from Western Germany to Bryansk
                3 bombers and 2 fighters moved from Bryansk to Russia

    triplea_41884_Ger9.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '19 '18

    @simon33:

    Intercept in Moscow?

    No intercept please.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
                Germans buy 6 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Volgograd
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 bombers moved from Western Germany to Bryansk
                3 bombers and 2 fighters moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 7,4,6 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
                3 armour moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
                5 mech_infantrys moved from Poland to Western Ukraine
                2 artilleries and 1 infantry moved from France to Southern France
                3 bombers and 2 fighters moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50

    triplea_41884_Ger9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Kazakhstan
                      Russians take Samara from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.17 expected hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 tactical_bomber
                    Casualties for Italians: 1 infantry
                Battle in Anhwe
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 11 infantry moved from Manchuria to Jehol
                1 armour moved from Yakut S.S.R. to Sakha
                2 fighters moved from Kazakhstan to Russia
                1 aaGun moved from Eastern Persia to Turkmenistan

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Russians : -0.83
        Japanese : 0.50

    triplea_41884_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
                Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                8 artilleries and 10 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour, 10 artilleries and 10 infantry moved from Burma to Yunnan
                      Japanese take Yunnan from Chinese
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                5 artilleries and 4 infantry moved from French Indo China to Yunnan
                1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from Philippines to French Indo China
                3 infantry moved from Malaya to Shan State
                1 aaGun moved from India to West India

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                3 infantry placed in India
                2 artilleries placed in Malaya
                3 artilleries placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,6,1,3,5,4,2,2,1,2,1,3,2,2,1,4,5,4,6,1,4,5,6,2,3,4,5,3,2,5,2,3
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : 0.00

    triplea_41884_Jap9.tsvg

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                9 mech_infantrys moved from Turkmenistan to Volgograd
                2 armour moved from Turkmenistan to Volgograd
                2 fighters moved from Turkmenistan to Volgograd
                1 tactical_bomber moved from Turkmenistan to Volgograd
                1 fighter moved from Persia to Volgograd
                1 fighter moved from Russia to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery and 1 bomber
                        AA fire in Volgograd : 0/5 hits, 0.83 expected hits
                        British roll dice for 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/16 hits, 5.17 expected hits

    Combat Hit Differential Summary :

    British : -2.17
        AA fire in Volgograd : : -0.83

    triplea_41884_Bri9.tsvg

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