scramble to 110?
Tizkit (Allies+22) vs Simon33 (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Rostov to VolgogradPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 4 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
1 submarine owned by the ANZAC retreated to 56 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarines
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from Northern Territory to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 42 Sea Zone to Northern Territory
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 7 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
Germans take Vologda from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from French
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in GibraltarNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
5 armour and 7 mech_infantrys moved from Volgograd to Bryansk
6 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Ukraine
1 aaGun, 11 artilleries, 32 infantry and 1 tactical_bomber moved from Rostov to Bryansk
4 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
4 armour and 10 mech_infantrys moved from Archangel to Bryansk
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 fighters moved from Western Germany to Bryansk
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Smolensk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
5 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Non Combat Move - Russians
31 artilleries and 21 infantry moved from Smolensk to Russia
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 aaGun moved from Turkmenistan to Eastern Persia
1 aaGun moved from Manchuria to Jehol
1 aaGun, 1 artillery and 11 infantry moved from Amur to Manchuria
1 fighter moved from 81 Sea Zone to PersiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 53 PUs;
Japanese buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Anhwe
1 bomber moved from Japan to Anhwe
4 fighters moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour and 1 bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to French Indo China
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Anhwe to French Indo China
4 artilleries and 3 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from Java to Philippines
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour, 5 artilleries and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1,2,1,5,6,5,2,1,6,2,2,2,2,2,1,4
Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : -0.00 -
Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.
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Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.
Ha, Shantung is a minor victory at least, but I don’t think it will be consequential. If you’re that worried about Japan’s income I’m happy to trade sides. :-P
I might not get my turn in for a bit as I’ve got some things going on the next couple of days. Plus I want to think through this turn… I’m running out of opportunities to pull this one out of the dumpster.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from Manchuria to French Indo China
5 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Manchuria to Japan -
Intercept in Japan? I have 7, you have 5.
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No intercept. I’ll hope for an AA Gun hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from Manchuria to French Indo China
5 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Manchuria to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Jehol
5 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 carrier moved from 106 Sea Zone to 90 Sea Zone
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 106 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 bomber moved from Ukraine to RussiaPlace Units - Americans
1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Manchuria to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries and 22 infantry moved from Yunnan to Kweichow
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from Eastern Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.Non Combat Move - British
14 infantry moved from Eastern Persia to Turkmenistan
2 artilleries moved from Eastern Persia to Turkmenistan
2 armour moved from Eastern Persia to Turkmenistan
4 mech_infantrys moved from Eastern Persia to Turkmenistan
5 mech_infantrys moved from Persia to Turkmenistan
3 aaGuns moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
1 aaGun, 6 artilleries and 7 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Persia to Russia
3 mech_infantrys moved from Iraq to Persia
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Yunnan to Turkmenistan
1 tactical_bomber moved from Yunnan to Turkmenistan
1 fighter moved from Iraq to Turkmenistan
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Central United States to Eastern United StatesPlace Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Volgograd : : 0.83
AA fire in Japan : : -0.33
Americans : -0.33
AA fire in Ukraine : : -0.17
Chinese : -2.00
Japanese : -0.50
AA fire in French Indo China : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
2 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Ukraine to BryanskPlace Units - Italians
4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.67
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Territory to Queensland
2 artilleries and 6 infantry moved from South Australia to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Volgograd
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers moved from Western Germany to Bryansk
3 bombers and 2 fighters moved from Bryansk to Russia -
Intercept in Moscow?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Volgograd
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers moved from Western Germany to Bryansk
3 bombers and 2 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,4,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
3 armour moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
2 artilleries and 1 infantry moved from France to Southern France
3 bombers and 2 fighters moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Kazakhstan
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -8
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Anhwe
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Manchuria to Jehol
1 armour moved from Yakut S.S.R. to Sakha
2 fighters moved from Kazakhstan to Russia
1 aaGun moved from Eastern Persia to TurkmenistanPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.67
Russians : -0.83
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
8 artilleries and 10 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 10 artilleries and 10 infantry moved from Burma to Yunnan
Japanese take Yunnan from Chinese
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
5 artilleries and 4 infantry moved from French Indo China to Yunnan
1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to French Indo China
3 infantry moved from Malaya to Shan State
1 aaGun moved from India to West IndiaPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in India
2 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,6,1,3,5,4,2,2,1,2,1,3,2,2,1,4,5,4,6,1,4,5,6,2,3,4,5,3,2,5,2,3
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
9 mech_infantrys moved from Turkmenistan to Volgograd
2 armour moved from Turkmenistan to Volgograd
2 fighters moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Turkmenistan to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery and 1 bomber
AA fire in Volgograd : 0/5 hits, 0.83 expected hits
British roll dice for 2 armour, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/16 hits, 5.17 expected hitsCombat Hit Differential Summary :
British : -2.17
AA fire in Volgograd : : -0.83