Yeah, full scramble.
T2 Play Off R2 G40 2nd Ed: oysteilo (Axis) vs. Wittmann (Allies +38)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Caucasus to KazakhstanNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUsCombat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 3 infantry
Kazakhstan : 2 infantry
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Caucasus : 1 infantry
Iraq : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 22 / 21
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 7
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Probably not before monday. But speed will pick up after the weekend
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Okay. Enjoy your weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
Germans take Bessarabia from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Volgograd
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; French defend with 1 infantry; Russians defend with 2 aaGuns
AA fire in Caucasus : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 2 aaGuns and 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 aaGuns owned by the Russians, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Casualties for Russians: 2 aaGunsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber and 2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from 105 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Southern France to France
2 bombers moved from Volgograd to Kweichow
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in France
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,2,1,6,2,1,3
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1,33
Americans : 0,83
Russians : 1,83
AA fire in Caucasus : : -0,33 -
one sec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
Germans take Bessarabia from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Volgograd
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; French defend with 1 infantry; Russians defend with 2 aaGuns
AA fire in Caucasus : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 2 aaGuns and 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 aaGuns owned by the Russians, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Casualties for Russians: 2 aaGunsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber and 2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from 105 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Southern France to France
2 bombers moved from Volgograd to Kweichow
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in France
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,2,1,6,2,1,3
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,33
Americans : 0,83
Russians : 1,83
AA fire in Caucasus : : -0,33 -
I should probably have landed my italian bomber elsewhere. Looks like a misclick there
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I should probably have landed my italian bomber elsewhere. Looks like a misclick there
If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to Urals
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
3 armour and 5 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Russia to Urals
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 3 armour and 8 mech_infantrys
Italians defend with 2 aaGuns, 4 armour, 2 artilleries and 1 infantry
Russians roll dice for 3 armour and 8 mech_infantrys in Rostov, round 2 : 2/11 hits
Italians roll dice for 2 aaGuns, 4 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 2/7 hits
2 mech_infantrys owned by the Russians and 2 aaGuns owned by the Italians lost in Rostov
Russians roll dice for 3 armour and 6 mech_infantrys in Rostov, round 3 : 1/9 hits
Italians roll dice for 4 armour, 2 artilleries and 1 infantry in Rostov, round 3 : 4/7 hits
4 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 4 : 1/5 hits
Italians roll dice for 4 armour and 2 artilleries in Rostov, round 4 : 5/6 hits
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win with 4 armour and 1 artillery remaining. Battle score for attacker is -33
Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Russians: 3 armour and 8 mech_infantrys
Battle in Urals
Russians attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Russia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun and 4 infantry moved from Tsinghai to SikangPlace Units - Russians
3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUsTerritory Summary for Russians :
Sikang : 1 aaGun and 4 infantry
Buryatia : 1 infantry
Urals : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 aaGun and 2 infantry
Smolensk : 1 artillery and 1 infantry
Northwest Persia : 1 fighter and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 72
Russians : 20 / 20
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 4 / 6
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 7
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well!
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@wittmann:
Well!
Rough going there.
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@wittmann:
I should probably have landed my italian bomber elsewhere. Looks like a misclick there
If you allow edit og the Italian bomber i might want to move my german stack. I didnt notice the bomber before after throwing dice
I am sorry, but I did not see this until now.
It is fine, I am obviously happy with the current result. Not sure if I would have changed anything anyway. It is a very difficult position for germany and i have/had to give you something and that could very well be Italy in Russia
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You have caused me no end of problems . Buying all Ground for Italy was a great choice. Gave you options and hindered me. Still think it is too tight to call.
Enjoy your day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Shensi
1 bomber moved from Kweichow to Kansu
1 bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter could not land in Amur and was removed
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 submarines moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Sumatra
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Japan to 35 Sea Zone
2 bombers moved from Kansu to Yunnan
1 bomber moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 mech_infantry moved from Shantung to Jehol
1 aaGun moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
1 infantry moved from Kweichow to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry placed in Shantung
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0,50
Chinese : 0,33
UK_Pacific : 0,67
Japanese : -0,17Territory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry and 1 mech_infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 4 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 3 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 fighter
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports
39 Sea Zone : 2 submarines
25 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyer -
I forgot to post summary last round so please note germans in china
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I saw the Bombers, thank you.
Why did you lose a Ft in Amur? Am au work, so cannot investigate properly. And stop picking on Russia , you meanie!
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ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?
Can I have it back?
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ehhh that is an error, I wondered where that fighter had gone. Did I move it to amur and loose it at end of non combat?
Can I have it back?
put it in jehol and proceed if you allow it
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Of course , as long as it could reach.
Eight Cvs: that is nasty. Not sure how To come back in that theatre. I did say that you have made no errors with Japan though. Left me nothing to eliminate cheaply.