Tizkit (Allies+22) vs Simon33 (Axis) G40

  • '19 '18

    Lets go with sub, 2x destroyers, damage the carrier.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour moved from Bryansk to Rostov
                      Italians take Tambov from Russians
                1 armour, 1 artillery and 2 infantry moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 destroyer and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 fighters owned by the Italians lost in 96 Sea Zone
                    retreated to 96 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 destroyer and 2 fighters
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                    1 fighter owned by the British forced to land in Tobruk

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        Americans : 0.67
        Russians : -0.33

    triplea_41884_Ita6.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from South Australia to Dutch New Guinea
                4 infantry moved from South Australia to Northern Territory
                1 artillery moved from South Australia to Northern Territory
                2 aaGuns moved from South Australia to Northern Territory
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Shensi to Russia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Morocco to Algeria
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41884_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Bryansk to Archangel
                      Germans take Smolensk from Russians
                1 armour moved from Urals to Archangel
                      Germans take Nenetsia from Russians
                3 bombers moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                4 armour and 4 mech_infantrys moved from Bryansk to Caucasus

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 3 bombers
                    French defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser and 2 transports
                        Germans roll dice for 3 bombers in 96 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                        Americans roll dice for 1 carrier, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        1 cruiser owned by the Americans, 1 cruiser owned by the French, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 96 Sea Zone
                        2 transports owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 bombers
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
                Battle in Caucasus
                    Germans attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 3.33 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Urals to Archangel
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel
                4 armour and 5 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 6 mech_infantrys moved from Bryansk to Archangel
                3 mech_infantrys moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns, 11 artilleries and 32 infantry moved from Bryansk to Rostov
                1 bomber moved from 96 Sea Zone to Western Germany
                4 mech_infantrys moved from Western Germany to Poland
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        Americans : 0.67
        Russians : -0.33

    triplea_41884_Ger7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 armour moved from Bryansk to Russia
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Evenkiyskiy
                1 artillery and 11 infantry moved from Korea to Amur
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                31 artilleries moved from Russia to Smolensk
                1 armour moved from Novosibirsk to Smolensk
                5 mech_infantrys moved from Novosibirsk to Russia
                20 infantry moved from Russia to Smolensk
                5 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 fighter moved from Russia to 80 Sea Zone
                1 aaGun moved from Korea to Amur
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Kazakhstan to Turkmenistan

    Place Units - Russians
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41884_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 44 PUs;
                Japanese buy 3 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                14 artilleries and 15 infantry moved from Burma to India
                1 destroyer and 3 fighters moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                2 fighters moved from Japan to 21 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                3 tactical_bombers moved from Shantung to 20 Sea Zone
                2 tactical_bombers moved from Shantung to 21 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 14 artilleries and 15 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 14 artilleries and 15 infantry in India, round 2 : 10/29 hits, 9.50 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 14 artilleries and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 21 Sea Zone to Shantung
                3 tactical_bombers moved from 20 Sea Zone to Shantung
                1 fighter moved from 45 Sea Zone to Java
                1 bomber moved from 20 Sea Zone to Japan
                2 carriers, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to Shantung
                2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to French Indo China
                1 aaGun moved from Burma to India
                1 armour moved from Yunnan to India
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 carrier and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,4,6,2,2,5,5,4,1,3,4,3,5,3,5,1,5,3,6,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,3
                Japanese collect 43 PUs (10 lost to blockades); end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : -0.33
        UK_Pacific : 0.67
        Japanese : 2.33

    triplea_41884_Jap7.tsvg

  • '19 '18

    Hey, sorry, I needed to put some thought into this one so I don’t completely botch it and just ran out of time.  Unfortunately I probably won’t be able to play tomorrow night either so it’s looking like Tuesday.

    Apologies for the delay.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Ukraine
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                2 bombers moved from Amur to Shantung
                8 fighters moved from 19 Sea Zone to Shantung
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 19 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    triplea_41884_Ame7.tsvg

  • '19 '18

    Kamikaze/Scramble orders in SZ6?
    Anything special in Shantung, or just max D?

  • '19 '17 '16

    No scramble but two Kamis on each of two CVs, one Kami on each of the other 2. So all Kami’s spent.

    Max D in Shantung.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Ukraine
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                2 bombers moved from Amur to Shantung
                8 fighters moved from 19 Sea Zone to Shantung
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 19 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 2 fighters and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Shantung
                    Americans attack with 4 bombers, 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombers
                        Americans roll dice for 4 bombers, 9 fighters and 1 tactical_bomber in Shantung, round 2 : 5/14 hits, 7.83 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombers in Shantung, round 2 : 4/14 hits, 5.83 expected hits
                        2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 fighters owned by the Americans lost in Shantung
                        Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in Shantung, round 3 : 7/10 hits, 5.83 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Shantung, round 3 : 4/9 hits, 4.17 expected hits
                        4 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 fighters owned by the Americans lost in Shantung
                        Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Shantung, round 4 : 4/6 hits, 3.83 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shantung, round 4 : 1/2 hits, 1.17 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Shantung
                    Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 bomber and 8 fighters
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombers

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 bombers moved from Shantung to Manchuria
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Ukraine to Russia
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Manchuria
                2 artilleries and 17 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 77 Sea Zone
                1 fighter moved from 80 Sea Zone to 77 Sea Zone

    Combat - British
                Battle in 77 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 77 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 carrier and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
                2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                3 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Persia to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Iraq
                3 artilleries moved from Eastern Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                1 armour moved from Persia to Eastern Persia
                1 aaGun moved from Eastern Persia to Persia
                8 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 bomber moved from Kweichow to Persia
                1 bomber moved from Persia to Eastern Persia
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from 77 Sea Zone to Persia
                3 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia
                1 infantry moved from Central United States to Eastern United States
                1 artillery moved from Central United States to Eastern United States
                1 armour moved from Southeast Mexico to Eastern United States
                1 infantry moved from Southeast Mexico to Central United States
                1 artillery moved from Persia to Iraq

    Place Units - British
                3 artilleries placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 0.17
        Americans : 2.83
        AA fire in Ukraine : : -0.17
        Japanese : -3.00

    triplea_41884_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Ukraine
                2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_41884_Ita7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 4 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        3 submarines owned by the ANZAC lost in 42 Sea Zone
                    1 submarine owned by the ANZAC retreated to 56 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 3 submarines
                    2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 4 infantry moved from Northern Territory to South Australia
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 1.00

    triplea_41884_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
                Germans buy 7 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Samara from Russians
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                      Germans take Vologda from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from French
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                5 armour and 7 mech_infantrys moved from Volgograd to Bryansk
                6 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Rostov to Ukraine
                1 aaGun, 11 artilleries, 32 infantry and 1 tactical_bomber moved from Rostov to Bryansk
                4 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                4 armour and 10 mech_infantrys moved from Archangel to Bryansk
                2 mech_infantrys moved from Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                2 fighters moved from Western Germany to Bryansk
                5 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    triplea_41884_Ger8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Smolensk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                5 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                31 artilleries and 21 infantry moved from Smolensk to Russia
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                1 aaGun moved from Turkmenistan to Eastern Persia
                1 aaGun moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 11 infantry moved from Amur to Manchuria
                1 fighter moved from 81 Sea Zone to Persia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41884_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 53 PUs;
                Japanese buy 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour moved from Kwangsi to Anhwe
                1 bomber moved from Japan to Anhwe
                4 fighters moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to French Indo China
                2 artilleries and 1 infantry moved from Kwangsi to French Indo China
                1 bomber moved from Anhwe to French Indo China
                4 artilleries and 3 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 44 Sea Zone to 35 Sea Zone
                3 fighters moved from Java to Philippines
                1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 5 artilleries and 6 infantry moved from India to Burma
                1 artillery and 1 infantry moved from India to Burma

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1,2,1,5,6,5,2,1,6,2,2,2,2,2,1,4
                Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : -0.33
        Japanese : -0.00

    triplea_41884_Jap8.tsvg

  • '19 '17 '16

    Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.

  • '19 '18

    @simon33:

    Tried to find a way to save Shantung but in any way I could see, it wasn’t worth it. You’ve finally got it. Oh boy is Japan’s income tragic. It needs to be radically increased, soon.

    Ha, Shantung is a minor victory at least, but I don’t think it will be consequential.  If you’re that worried about Japan’s income I’m happy to trade sides.  :-P

    I might not get my turn in for a bit as I’ve got some things going on the next couple of days.  Plus I want to think through this turn… I’m running out of opportunities to pull this one out of the dumpster.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Manchuria to French Indo China
                5 fighters moved from 6 Sea Zone to Japan
                2 bombers moved from Manchuria to Japan

    triplea_41884_Ame8.tsvg

  • '19 '18

    Intercept in Japan?  I have 7, you have 5.

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