Ichabod (L+18) vs simon33 (X) G40

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
                Germans buy 3 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 4 mech_infantrys moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Western Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 bombers moved from Belarus to Russia
                3 armour, 11 artilleries, 36 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk

    triplea_42029_Ger6.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '17

    Intercept all fighters.

    UK fighter(s) take the hits if hit.

    Thanks.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
                Germans buy 3 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 4 mech_infantrys moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Western Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 bombers moved from Belarus to Russia
                3 armour, 11 artilleries, 36 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  2/3 hits
                        Defenders Fire,  :  1/4 hits
                        1 bomber owned by the Germans lost in Russia
                        2 fighters owned by the British lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 aaGuns and 3 artilleries moved from Novgorod to Belarus
                1 bomber moved from Russia to Novgorod
                8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Southern France to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in France
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42029_Ger6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 35 PUs;
                Russians buy 8 artilleries; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Tsinghai
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                8 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Kansu

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Kansu
                8 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara
                1 tactical_bomber moved from Novosibirsk to Russia
                2 infantry moved from Russia to Samara
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_42029_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 bomber moved from Japan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Japan to Anhwe
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from French Indo China to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to Kiangsu
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 bomber moved from Suiyuyan to Shensi
                1 armour, 1 artillery and 1 mech_infantry moved from Sikang to Shensi
                1 bomber moved from Hunan to French Indo China
                1 aaGun, 1 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Yunnan to Burma
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 5 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kiangsu to French Indo China
                1 fighter moved from Anhwe to Shantung
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to French Indo China
                2 artilleries moved from French Indo China to Yunnan
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        ANZAC : -0.33
        Chinese : 3.33
        Japanese : 5.00

    triplea_42029_Jap6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 artillery moved from Sumatra to 41 Sea Zone
                3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                2 cruisers moved from 41 Sea Zone to 38 Sea Zone
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 bomber moved from India to Burma
                1 bomber moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
                        AA fire in Burma : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/13 hits, 6.00 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Burma, round 2 : 3/20 hits, 6.83 expected hits
                        6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Burma
                        Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 tactical_bomber in Burma, round 3 : 7/10 hits, 5.33 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Burma, round 3 : 7/14 hits, 4.83 expected hits
                        6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 artillery owned by the Americans lost in Burma
                    Japanese win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for Americans: 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
                    1 fighter owned by the Americans and 2 bombers owned by the Americans retreated

    Non Combat Move - Americans
                2 bombers moved from Burma to India
                1 fighter moved from Burma to India
                1 armour moved from Eastern Persia to India
                3 carriers moved from 41 Sea Zone to 56 Sea Zone
                4 fighters moved from 30 Sea Zone to 56 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 30 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Iraq
                1 battleship and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.50
        Americans : 0.33
        Japanese : -1.67

    triplea_42029_Ame6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 artillery moved from Sumatra to 41 Sea Zone
                3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                2 cruisers moved from 41 Sea Zone to 38 Sea Zone
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 bomber moved from India to Burma
                1 bomber moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
                        AA fire in Burma : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/13 hits, 6.00 expected hits
                        Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Burma, round 2 : 3/20 hits, 6.83 expected hits
                        6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Burma
                        Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 tactical_bomber in Burma, round 3 : 7/10 hits, 5.33 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Burma, round 3 : 7/14 hits, 4.83 expected hits
                        6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 artillery owned by the Americans lost in Burma
                    Japanese win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for Americans: 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
                    1 fighter owned by the Americans and 2 bombers owned by the Americans retreated

    Non Combat Move - Americans
                2 bombers moved from Burma to India
                1 fighter moved from Burma to India
                1 armour moved from Eastern Persia to India
                3 carriers moved from 41 Sea Zone to 56 Sea Zone
                4 fighters moved from 30 Sea Zone to 56 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 30 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Iraq
                1 battleship and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 artilleries and 4 infantry moved from Kiangsi to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                2 tactical_bombers moved from India to Burma
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Persia to Northwest Persia

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour, 5 artilleries and 1 mech_infantry
                        British roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/10 hits, 4.33 expected hits
                        Japanese roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Burma, round 2 : 2/7 hits, 2.50 expected hits
                        4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 1/8 hits, 3.67 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Burma, round 4 : 6/7 hits, 3.33 expected hits
                        Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 armour, 5 artilleries and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                2 tactical_bombers moved from Burma to India
                3 aaGuns and 6 infantry moved from Kiangsi to Hunan

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                3 infantry placed in Persia
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Burma : : -0.50
        Americans : 0.33
        Japanese : -1.50

    triplea_42029_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 4 PUs;

    Combat Move - Italians
                3 armour and 1 mech_infantry moved from Bryansk to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Rostov

    Place Units - Italians
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Italians collect 19 PUs (2 lost to blockades); end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_42029_Ita6.tsvg

  • '19 '17 '16

    Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Yunnan
                2 fighters moved from 41 Sea Zone to Yunnan
                1 carrier and 1 cruiser moved from 41 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to 56 Sea Zone

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 artilleries
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                        ANZAC roll dice for 3 fighters in Yunnan, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - ANZAC
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to Hunan
                1 submarine moved from 62 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.00

    triplea_42029_Fre6.tsvg

  • '17

    @simon33:

    Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.

    If I had enough stuff to land and defend in India instead, I would have done that. However, I think Japan’s odds were like 100%. So, would it have been better to just let Japan walk into India or retreat? Retreating would just mean getting squeezed in the middle east real quick. I think there was no good choice. I was of the opinion that if Japan walked into India, than I wouldn’t be able to stop Japan from overpowering the US for the final victory city.

    Regardless, I never know what is the best move and most likely make the wrong decision as I don’t win very many games. My decisions only look “right” when the dice results really go my way.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 6 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Rostov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                7 armour and 10 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
                1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
                11 artilleries and 35 infantry moved from Bryansk to Rostov
                1 aaGun moved from Western Ukraine to Ukraine
                10 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour moved from Novgorod to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine

    Place Units - Germans
                2 bombers placed in Western Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : -0.33

    triplea_42029_Ger7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                7 armour and 1 mech_infantry moved from Samara to Caucasus
                2 fighters moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                4 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                19 artilleries moved from Russia to Smolensk
                29 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 19 artilleries and 29 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 19 artilleries and 29 infantry in Smolensk, round 2 : 7/48 hits, 14.33 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 19 artilleries and 29 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 8 armour and 12 mech_infantrys; Italians defend with 3 armour and 1 mech_infantry
                        Russians roll dice for 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/11 hits, 5.33 expected hits
                        Italians roll dice for 11 armour and 13 mech_infantrys in Caucasus, round 2 : 8/24 hits, 9.83 expected hits
                        1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians, 7 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Italians win with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is -26
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 7 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun and 5 infantry moved from Samara to Russia
                2 aaGuns moved from Russia to Smolensk

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : -1.83
        Russians : -7.33

    triplea_42029_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 armour and 1 mech_infantry moved from Shensi to Chahar
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Shantung to Chahar
                      Japanese take Anhwe from Chinese
                1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 battleship and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 3 infantry moved from Shensi to Sikang
                1 bomber moved from Shensi to 38 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer and 2 submarines moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 3 destroyers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers and 1 transport in 41 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                Battle in Sikang
                    Japanese attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 1/5 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sumatra from Americans, taking Sikang from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 3/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 8 tactical_bombers
                    Americans defend with 3 carriers and 4 fighters; ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 2 bombers, 6 fighters and 8 tactical_bombers in 56 Sea Zone, round 2 : 10/16 hits, 9.33 expected hits
                        Americans roll dice for 4 carriers, 1 cruiser and 5 fighters in 56 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
                        4 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
                        Americans roll dice for 4 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 3 fighters owned by the Americans lost in 56 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
                    Casualties for Americans: 3 carriers and 4 fighters
                    Casualties for Japanese: 4 fighters and 5 tactical_bombers
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers and 2 submarines
                    Americans defend with 1 battleship, 2 cruisers and 2 transports
                        Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 cruiser owned by the Americans lost in 38 Sea Zone
                        Japanese roll dice for 1 bomber and 2 destroyers in 38 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                        Japanese roll dice for 2 submarines in 38 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 38 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                        Japanese roll dice for 2 submarines in 38 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber in 38 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone
                        2 transports owned by the Americans lost in 38 Sea Zone
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 battleship, 2 cruisers and 2 transports
                    Casualties for Japanese: 2 destroyers and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Shantung to Japan
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from 38 Sea Zone to French Indo China
                3 carriers moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from 56 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
                1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 41 Sea Zone
                2 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                3 artilleries and 1 infantry moved from Shantung to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
                Japanese collect 60 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        Chinese : 0.33
        UK_Pacific : -0.33
        Japanese : -1.00

    triplea_42029_Jap7.tsvg

  • '19 '17 '16

    I think you need to protect the US fleet better. I’ve learned that along the way too.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                2 bombers moved from India to Caucasus
                1 fighter moved from India to Caucasus
                1 armour moved from Iraq to Caucasus
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 fighters moved from 101 Sea Zone to British Guiana

    Combat - Americans
                Battle in Caucasus
                    Americans attack with 1 armour, 2 bombers and 1 fighter
                    Germans defend with 8 armour and 8 mech_infantrys; Italians defend with 3 armour
                        Americans roll dice for 1 armour, 2 bombers and 1 fighter in Caucasus, round 2 : 3/4 hits, 2.33 expected hits
                        Italians roll dice for 11 armour and 8 mech_infantrys in Caucasus, round 2 : 8/19 hits, 8.17 expected hits
                        1 armour owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans and 3 mech_infantrys owned by the Germans lost in Caucasus
                    Italians win with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is -28
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 armour, 2 bombers and 1 fighter

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Iraq
                1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States
                1 battleship placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                1 fighter moved from Kansu to Yunnan
                4 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from India to Caucasus
                2 tactical_bombers moved from India to Caucasus
                2 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 fighters moved from 98 Sea Zone to Caucasus
                2 fighters moved from Egypt to Caucasus
                1 bomber moved from Russia to Caucasus
                1 fighter moved from Union of South Africa to Egypt
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                3 destroyers moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 8 armour and 5 mech_infantrys; Italians defend with 3 armour
                        British roll dice for 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7.00 expected hits
                        Italians roll dice for 11 armour and 5 mech_infantrys in Caucasus, round 2 : 6/16 hits, 7.17 expected hits
                        5 mech_infantrys owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 3 armour owned by the Italians lost in Caucasus
                        British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 6/11 hits, 5.67 expected hits
                        Italians roll dice for 8 armour in Caucasus, round 3 : 6/8 hits, 4.00 expected hits
                        1 mech_infantry owned by the British, 6 armour owned by the Germans, 1 artillery owned by the British and 4 fighters owned by the British lost in Caucasus
                        British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Caucasus, round 4 : 1/5 hits, 3.00 expected hits
                        Italians roll dice for 2 armour in Caucasus, round 4 : 2/2 hits, 1.00 expected hits
                        1 tactical_bomber owned by the British, 1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 5 : 2/3 hits, 1.83 expected hits
                        Italians roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Caucasus
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 8 armour and 5 mech_infantrys
                    Casualties for British: 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 armour

    Non Combat Move - British
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to India
                3 infantry moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                3 aaGuns and 6 infantry moved from Hunan to Yunnan
                2 artilleries moved from Burma to Yunnan
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Italians : 1.17
        British : -0.50
        Americans : 0.67

    triplea_42029_UK_7.tsvg

  • '17

    @simon33:

    I think you need to protect the US fleet better. I’ve learned that along the way too.

    I’m still learning this game. I hope I got enough Japanese planes to strategically make a difference.

    Lately I’ve run across people playing allies who didn’t just fall back and the let axis forces walk into important positions. Once that happense and Axis have the 2 capitals, they can just defend until forever and or do what they wish. Huge TUV sacrifice to kill German 16 units in Caucasus. Dice could have went better my way; defense was pretty good all rounds. I ran it once to see what it could look like. The UK captured Caucasus with 2 artillery and lost 0 planes. If that was the outcome, I’d be way ahead right now. But the dice outcome probably makes me lose the game. At least Iraq / Persia can’t get threatened the very next turn. Same with India, killing the stack in Burma gave me a chance to let Chinese insurgents irritate Japan. I don’t know. But the US will re-cock it’s fleet and come back. I assure you.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Rostov to Tambov
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone

    Combat Hit Differential Summary :

    triplea_42029_Ita7.tsvg

  • '19 '17 '16

    Been a very interesting game. You’ve done a lot of things I didn’t expect. That US attack on Caucasus I dismissed as not a possibility!

    I’ve also never bought this many Italian subs!

    I clicked into the combat forgetting my med battles - I hope you allow the do-over. I’ll edit the results in Tambov.

    Scramble from Egypt?

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