@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
yeah, that is fine: re China
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Russians
            Russians buy 1 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Slovakia Hungary to Bulgaria
                  Russians take Bulgaria from Italians
            19 armour and 6 artilleries moved from Slovakia Hungary to Greater Southern Germany
            1 artillery and 1 infantry moved from Baltic States to Poland
            3 tactical_bombers moved from Novgorod to Poland
            2 mech_infantrys moved from Belarus to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 infantry moved from Suiyuyan to Central Mongolia
                  Russians take Central Mongolia from Japanese
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Shensi to Szechwan
            2 artilleries moved from Shensi to Szechwan
            1 artillery and 2 infantry moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Olgiy to Dzavhan
                  Russians take Dzavhan from Japanese
            1 mech_infantry moved from Olgiy to Tsagaan Olom
                  Russians take Tsagaan Olom from Japanese
            3 mech_infantrys moved from Eastern Poland to Greater Southern Germany
Combat - Russians
            Battle in Kweichow
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 2 artilleries and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Russians win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Poland, round 2 : 4/8 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Greater Southern Germany
                Russians attack with 19 armour, 6 artilleries and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 19 armour, 6 artilleries and 3 mech_infantrys in Greater Southern Germany, round 2 : 13/28 hits, 12.50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 19 armour, 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            3 tactical_bombers moved from Poland to Novgorod
            1 artillery moved from Baltic States to Eastern Poland
            3 armour moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Poland to Novgorod
            2 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            3 artilleries and 7 infantry moved from Shensi to Szechwan
            1 tactical_bomber moved from Kansu to Novgorod
            3 mech_infantrys moved from Yenisey to Tsagaan Olom
            1 mech_infantry moved from Olgiy to Tsagaan Olom
            2 mech_infantrys moved from Shensi to Tsagaan Olom
Place Units - Russians
            1 infantry placed in Iraq
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 tactical_bombers placed in Russia
Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.33
    Russians : 2.33
    Japanese : 0.00
If I understood things right, your odds on Hawaii and Queensland are low. If you do want to go for them, I’ll probably want to judge casualties as we go.
If I understood things right, your odds on Hawaii and Queensland are low. If you do want to go for them, I’ll probably want to judge casualties as we go.
ok
although I think in any event max defense is your best option regardless
Hawaii max defense but might take the AA off after other units depending on your roll. Queensland might be more complicated between the US and ANZAC forces.
Ok, stand by
Move coming now.
I’m thinking this means I misunderstood your odds. The anxiety is killing me. :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 armour moved from Korea to 6 Sea Zone
            2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
            6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
            5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Anhwe to Hopei
Combat - Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 armour moved from Korea to 6 Sea Zone
            2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
            6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
            5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Anhwe to Hopei
            5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
            3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Ok here is the move.
I have 80% on Hawaii… I think you didn’t account for the airbase in Solomons? :-o
But 80% isn’t certain. The dice can speak hard on this one.
I am going to assume no scram.
Ok, will now roll
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 armour moved from Korea to 6 Sea Zone
            2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
            6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
            5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Anhwe to Hopei
            5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
            3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 :  1/20 hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                    1 infantry owned by the Russians lost in Kweichow
                    Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 :  6/20 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                    1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 :  3/5 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                    1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
                    AA fire in Hawaiian Islands :  1/6 hits
                    1 fighter owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                    Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 :  22/58 hits
that is right. The fighters there and the land units in New Zealand I missed.
wow, i totally underrolled there.
IF I lose it will be because of the dice. :x
ool?
max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 armour moved from Korea to 6 Sea Zone
            2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
            2 armour, 2 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 2 artilleries moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            10 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            6 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 26 Sea Zone
            6 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            9 bombers and 7 fighters moved from Solomon Islands to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
            5 armour and 11 mech_infantrys moved from Anhwe to Kweichow
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Anhwe to Hopei
            5 carriers, 1 destroyer and 8 fighters moved from 63 Sea Zone to 26 Sea Zone
            3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 5 armour, 4 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 2 :  1/20 hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                    1 infantry owned by the Russians lost in Kweichow
                    Japanese roll dice for 5 armour, 4 infantry and 11 mech_infantrys in Kweichow, round 3 :  6/20 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                    1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 5 armour, 4 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 :  3/5 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                    1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 3 armour, 11 artilleries, 9 bombers, 17 fighters, 15 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 33 fighters, 1 harbour, 7 infantry, 1 marine and 3 tactical_bombers; ANZAC defend with 1 infantry
                    AA fire in Hawaiian Islands :  1/6 hits
                    1 fighter owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  1/2 hits
                    Japanese roll dice for 3 armour, 11 artilleries, 9 bombers, 16 fighters, 15 infantry, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 2 :  22/58 hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 33 fighters, 8 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 :  25/46 hits
                    15 infantry owned by the Japanese, 10 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 tactical_bombers owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the ANZAC, 7 infantry owned by the Americans and 8 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 3 armour, 1 artillery, 9 bombers, 16 fighters, 2 marines and 2 tactical_bombers in Hawaiian Islands, round 3 :  18/33 hits
                    Americans roll dice for 25 fighters in Hawaiian Islands, round 3 :  16/25 hits
                    2 marines owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 11 fighters owned by the Japanese and 18 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 9 bombers, 5 fighters and 2 tactical_bombers in Hawaiian Islands, round 4 :  11/17 hits
                    Americans roll dice for 7 fighters in Hawaiian Islands, round 4 :  4/7 hits
                    4 fighters owned by the Japanese and 7 fighters owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour, 9 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 135
                Casualties for Americans: 2 aaGuns, 1 artillery, 33 fighters, 7 infantry, 1 marine and 3 tactical_bombers
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 armour, 11 artilleries, 16 fighters, 15 infantry and 2 marines
Non Combat Move - Japanese
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            9 bombers moved from Hawaiian Islands to Midway
            1 fighter moved from India to Persia
            1 fighter moved from Hopei to Anhwe
            3 artilleries moved from Yakut S.S.R. to Buryatia
            4 bombers moved from Japan to Kwangsi
Place Units - Japanese
            4 transports placed in 6 Sea Zone
            4 artilleries and 4 infantry placed in Japan
            3 fighters placed in Persia
            Japanese undo move 3.
            1 infantry and 2 mech_infantrys placed in Persia
            2 fighters and 1 infantry placed in India
            Japanese undo move 4.
            3 fighters placed in India
            1 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 4 bombers
            EDIT: Adding units owned by Japanese to Burma: 4 bombers
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
phew! I got Hawaii!!!
Wow, never thought it would happen.
Now, I guess if you can get Berlin on Russia’s turn, you are still in it?
Time for some US suicide run on Berlin?
I think I can concede here. Oh man that is painful. I could have avoided that with more careful play and I planned on getting Berlin the following turn. I had no guarantees on that, but I thought my odds were pretty good.
Well played. I will post.
I’ll double check with the USSR first, but I’m pretty sure that is close to impossible.
Yeah, this was a beast of game.
If I lost, I would have had to surrender my A&A credentials…. :-P
My panic subsided. I should try for it at least.