Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsIchabod (L+18) vs simon33 (X) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 28 PUs;
Russians buy 4 infantry; Remaining resources: 16 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to RussiaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns, 8 artilleries and 34 infantry moved from Bryansk to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 7 armour
EDIT: Adding units owned by Russians to Samara: 7 armour
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Novosibirsk: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 46 PUsCombat Hit Differential Summary :
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Wow. You’ve stopped me from reaching Bryansk G5!
Several factors….defense dice G1. Paris re-take which sent German mechs/tanks the other way, but mostly leaving the fleet as bait for German air (in which case I wish my defense faired better to make the sacrifice more worth it).
I calculated that even if those mechs/tanks went to Paris the 2nd time (as they did), but the German air was operating within range of Moscow, than Russia would have had to turttle turn 4.
Anyways, I think the sacrifices are too little too late. I don’t know how to beat you’re Japanese growing war machine. And I probably made a cardinal sin by moving my UK troops away from Burma. I just didn’t want to lose the Chinese troops I had after they didn’t do well in a counter attack chance.
I think a better allies player could demonstrate the US taking Iraq thing better. Iraq by the way defended well against the UK strafe and the US. I’m not very good at this game and I’m even worse as allies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 armour moved from French Indo China to Yunnan
Japanese take Kwangsi from Chinese
1 armour, 1 artillery and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Anhwe to Hunan
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
1 infantry moved from Suiyuyan to Shensi
1 artillery and 3 infantry moved from Kweichow to Shensi
2 artilleries and 9 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 45 Sea Zone to 20 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 3 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 9 infantry in Yunnan, round 2 : 1/12 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 bomber moved from India to French Indo China
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries, 3 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 carriers, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.33
AA fire in India : : -0.17
Japanese : -2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 carriers and 4 fighters moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Egypt to Eastern Persia
1 bomber moved from French Equatorial Africa to Eastern Persia
1 bomber moved from Eastern Persia to India
1 armour moved from Iraq to Eastern PersiaPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 factory_minor placed in IraqTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUsPurchase Units - British
British buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to India
1 tactical_bomber moved from Kiangsi to India
2 fighters moved from Bryansk to Russia
1 bomber moved from Russia to Novgorod
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from French West Africa to EgyptCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.Non Combat Move - British
1 bomber moved from Novgorod to RussiaPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
2 artilleries placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,4,4,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans : 0.33
Chinese : -0.33
Japanese : -1.00
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Archangel to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Bryansk
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kiangsi: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from French West Africa to EgyptNon Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
Bump.
I see you have a lot of other games…I hope you will still have the time to finish this one.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 4 mech_infantrys moved from Archangel to Bryansk
Germans take Smolensk from Russians
1 armour moved from Belarus to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Russia
3 armour, 11 artilleries, 36 infantry and 3 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk -
Intercept in Moscow?
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Intercept all fighters.
UK fighter(s) take the hits if hit.
Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 4 mech_infantrys moved from Archangel to Bryansk
Germans take Smolensk from Russians
1 armour moved from Belarus to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 bombers moved from Belarus to Russia
3 armour, 11 artilleries, 36 infantry and 3 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 2/3 hits
Defenders Fire, : 1/4 hits
1 bomber owned by the Germans lost in Russia
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns and 3 artilleries moved from Novgorod to Belarus
1 bomber moved from Russia to Novgorod
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern France to Eastern Poland
1 fighter and 2 tactical_bombers moved from Gibraltar to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 35 PUs;
Russians buy 8 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
8 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to KansuCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Kansu
8 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 tactical_bomber moved from Novosibirsk to Russia
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from Japan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Japan to Anhwe
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 bomber moved from Suiyuyan to Shensi
1 armour, 1 artillery and 1 mech_infantry moved from Sikang to Shensi
1 bomber moved from Hunan to French Indo China
1 aaGun, 1 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 5 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kiangsu to French Indo China
1 fighter moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries moved from French Indo China to Yunnan
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
3 artilleries and 3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : 3.33
Japanese : 5.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 infantry moved from 38 Sea Zone to Burma
2 cruisers moved from 41 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 bomber moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
AA fire in Burma : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Burma, round 2 : 3/20 hits, 6.83 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Burma
Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 tactical_bomber in Burma, round 3 : 7/10 hits, 5.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Burma, round 3 : 7/14 hits, 4.83 expected hits
6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 artillery owned by the Americans lost in Burma
Japanese win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for Americans: 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
1 fighter owned by the Americans and 2 bombers owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from Burma to India
1 fighter moved from Burma to India
1 armour moved from Eastern Persia to India
3 carriers moved from 41 Sea Zone to 56 Sea Zone
4 fighters moved from 30 Sea Zone to 56 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Iraq
1 battleship and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.50
Americans : 0.33
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 infantry moved from 38 Sea Zone to Burma
2 cruisers moved from 41 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 bomber moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from Eastern Persia to Burma
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
AA fire in Burma : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Burma, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Burma, round 2 : 3/20 hits, 6.83 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Burma
Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 tactical_bomber in Burma, round 3 : 7/10 hits, 5.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Burma, round 3 : 7/14 hits, 4.83 expected hits
6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 artillery owned by the Americans lost in Burma
Japanese win with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for Americans: 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 12 infantry and 1 mech_infantry
1 fighter owned by the Americans and 2 bombers owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from Burma to India
1 fighter moved from Burma to India
1 armour moved from Eastern Persia to India
3 carriers moved from 41 Sea Zone to 56 Sea Zone
4 fighters moved from 30 Sea Zone to 56 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Iraq
1 battleship and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 artilleries and 4 infantry moved from Kiangsi to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
2 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Persia to Northwest PersiaCombat - British
Battle in Burma
British attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 5 artilleries and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Burma, round 2 : 2/7 hits, 2.50 expected hits
4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 1/8 hits, 3.67 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Burma, round 4 : 6/7 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 armour, 5 artilleries and 1 mech_infantryNon Combat Move - British
2 fighters moved from Burma to India
2 tactical_bombers moved from Burma to India
3 aaGuns and 6 infantry moved from Kiangsi to HunanPlace Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 infantry placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
British : 0.67
AA fire in Burma : : -0.50
Americans : 0.33
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 4 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to RostovPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 19 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
-
Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from India to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
1 carrier and 1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea ZoneCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 2 artilleries
ANZAC roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC roll dice for 3 fighters in Yunnan, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 artilleriesNon Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Hunan
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00 -
Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.
If I had enough stuff to land and defend in India instead, I would have done that. However, I think Japan’s odds were like 100%. So, would it have been better to just let Japan walk into India or retreat? Retreating would just mean getting squeezed in the middle east real quick. I think there was no good choice. I was of the opinion that if Japan walked into India, than I wouldn’t be able to stop Japan from overpowering the US for the final victory city.
Regardless, I never know what is the best move and most likely make the wrong decision as I don’t win very many games. My decisions only look “right” when the dice results really go my way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 6 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
7 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
11 artilleries and 35 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
10 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to UkrainePlace Units - Germans
2 bombers placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : -0.33