Good luck to both of you!
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
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That’d be fine to do on ANZAC but what fleet are you going to put there, or will you just allow me to sink the TT?
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yah it’d just be a lone tt
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 armour moved from Yenisey to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to YeniseyCombat - Italians
Non Combat Move - Italians
5 artilleries and 13 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in France
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3
Italians collect 17 PUs (8 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Americans from 100 to 105
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Adding units owned by Americans to Midway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to Norway
1 fighter moved from Greece to Iraq
1 fighter moved from 63 Sea Zone to Queensland
1 bomber moved from Kiangsi to HunanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 96 PUs;
Germans buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 bomber moved from Western Germany to 125 Sea Zone
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
22 artilleries moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
28 armour and 27 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
2 bombers moved from Novgorod to Volgograd
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 28 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
British defend with 1 fighter; Russians defend with 2 aaGuns, 3 armour, 35 artilleries, 1 factory_minor and 47 infantry
AA fire in Volgograd : 2/2 hits, 0.33 expected hits
2 bombers owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 22 artilleries and 30 mech_infantrys in Volgograd, round 2 : 31/80 hits, 30.00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 35 artilleries, 1 fighter and 47 infantry in Volgograd, round 2 : 33/86 hits, 29.50 expected hits
29 infantry owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 10 artilleries and 9 mech_infantrys in Volgograd, round 3 : 21/47 hits, 20.33 expected hits
Russians roll dice for 3 armour, 35 artilleries, 1 fighter and 18 infantry in Volgograd, round 3 : 21/57 hits, 19.83 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans, 2 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Volgograd
26 armour owned by the Germans retreated to Tambov
Russians win with 3 armour, 32 artilleries and 1 fighter remaining. Battle score for attacker is -81
Casualties for Germans: 2 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 47 infantryNon Combat Move - Germans
24 infantry moved from Russia to Tambov
2 aaGuns moved from Rostov to Tambov
2 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 bomber moved from 125 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 aaGuns and 15 mech_infantrys moved from Western Germany to Northern Italy
1 armour and 4 mech_infantrys moved from France to Northern Italy
2 infantry moved from France to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Germany
1 destroyer and 3 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 3.
1 transport placed in 113 Sea Zone
1 destroyer and 2 transports placed in 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 6.
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,4
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.17
AA fire in Volgograd : : 1.67
Americans : -0.33
Russians : 4.67 -
Nice snake eyes!
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wow you actually went for that attack? didn’t think you would!
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and you bought 3 trannies ??? how are you going to defend them??
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id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Non Combat Move - Russians
2 armour and 32 artilleries moved from Volgograd to Caucasus
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 tactical_bomber moved from Greece to 80 Sea Zone
1 aaGun and 12 infantry moved from Kiangsi to HunanTurn Complete - Russians
Combat Hit Differential Summary :
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posted russia.
but see my comments above. you should exchange out your trannies as they are gonners due to a massive raf attack
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id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!
Thanks, yeah that was a mistake.
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you can edit before you do Japan
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but post the edit before you do Japan, so I can quickly make sure my Russian move wouldn’t change. thanks
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ok going to bed for now, so go ahead with the German edit and then do Japan as well, just know that depending on what you exchange those German ships for, there’s a little chance it may affect my Russian turn (nothing on the pac/china side tho). so I can check after you post Japan and let you know if I need to adjust anything.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Changing PUs for Germans from 62 to 63
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Turning off Edit Mode
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from Philippines to 35 Sea Zone
1 infantry moved from Anhwe to Kiangsi
3 armour, 8 artilleries and 7 infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Kiangsi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 bombers and 1 infantry moved from French Indo China to Kwangsi
2 battleships, 2 cruisers and 3 marines moved from 35 Sea Zone to 43 Sea Zone
3 marines moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Samara to Sikang
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Celebes from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 fighter and 3 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Borneo, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 fighter and 3 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 4 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys in Kiangsi, round 2 : 5/22 hits, 7.33 expected hits
Chinese roll dice for 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 aaGun and 1 artillery moved from Yunnan to French Indo China
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from French Indo China to India
8 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to French Indo China
2 bombers moved from Kwangtung to French Indo China
5 carriers, 5 destroyers and 7 submarines moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Amur to Manchuria
1 infantry moved from Sakha to Amur
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 destroyer, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Shensi
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Suiyuyan to Szechwan
1 armour moved from Jehol to Kiangsi
1 fighter moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Japanese collect 71 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
ANZAC : -1.00
Americans : -0.67
Chinese : -0.67
Japanese : -0.67 -
Not sure if I’m happy with that as Japan but are you sure you’re happy with Germany?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Queensland to 42 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Spain to Southern France
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 fighters moved from Gibraltar to Venezuela
1 fighter moved from Gibraltar to VenezuelaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Venezuela
Americans attack with 1 artillery, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Venezuela, round 2 : 3/6 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
4 fighters moved from Venezuela to British Guiana
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 42 Sea Zone to Sumatra
7 fighters and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
4 fighters moved from Queensland to Sumatra
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 submarines and 3 transports moved from 41 Sea Zone to 79 Sea Zone
2 carriers and 1 fighter moved from 94 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Alaska to British Columbia
1 bomber moved from Ceylon to Sumatra
4 fighters and 1 tactical_bomber moved from Ceylon to IraqPlace Units - Americans
1 factory_minor placed in Spain
1 factory_minor placed in Norway
1 airfield placed in Sumatra
1 artillery and 2 infantry placed in Greece
6 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans : 0.33
Neutral_True : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
23 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Kweichow, round 2 : 6/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : 2.17
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Greece to 113 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 fighter moved from 97 Sea Zone to 113 Sea Zone
2 infantry moved from Union of South Africa to Mozambique
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
2 artilleries and 2 transports moved from 76 Sea Zone to 72 Sea Zone
2 artilleries moved from 72 Sea Zone to Mozambique
6 infantry moved from Spain to PortugalCombat - British
Combat Hit Differential Summary :