@Daaras @crockett36 @Stucifer Never mind was able to fix it on my own.
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 armour and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to RostovPlace Units - Italians
3 artilleries placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,4,6
Italians collect 21 PUs (5 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Anhwe to Kiangsi
2 fighters moved from Russia to Greece
1 cruiser moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 infantry moved from French West Africa to NigeriaCombat - French
Battle in Nigeria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Nigeria
French win, taking Nigeria from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Italians : -2.00
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to France
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vologda to Nenetsia
1 bomber moved from Bryansk to Nenetsia
15 armour, 25 infantry and 23 mech_infantrys moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Russia
5 armour and 2 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Bryansk to NenetsiaCombat - Germans
Battle in Nenetsia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 28 armour, 25 infantry and 27 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 28 armour, 25 infantry and 27 mech_infantrys in Russia, round 2 : 23/80 hits, 22.67 expected hits
Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 28 armour, 24 infantry and 27 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 bombers moved from Nenetsia to Novgorod
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
8 artilleries moved from Western Germany to France
9 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Germany to France
1 aaGun and 8 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 aaGuns and 22 artilleries moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Novgorod to BelarusPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 infantry placed in Novgorod
1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,4,6
Germans collect 51 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to VolgogradCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 35 artilleries and 47 infantry moved from Samara to Volgograd
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 12 infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Iraq to GreeceTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Suiyuyan to Jehol
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
3 armour, 8 artilleries and 7 infantry moved from Shantung to Kiangsu
1 infantry moved from Hunan to Anhwe
2 bombers moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Kwangtung
2 bombers moved from French Indo China to Kwangtung
1 armour and 1 mech_infantry moved from Tsinghai to Samara
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Shensi to Chahar
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 3 armour, 8 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 8 artilleries and 7 infantry in Kiangsu, round 2 : 5/18 hits, 6.50 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour, 8 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 7 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 bomber
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Samara, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Japanese
2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 infantry, 3 marines, 7 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
2 artilleries and 2 infantry moved from Korea to Amur
2 bombers moved from Anhwe to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 armour moved from Shensi to Suiyuyan
1 artillery moved from Szechwan to Shensi
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
8 infantry moved from West India to Eastern Persia
1 artillery and 3 infantry moved from India to West India
2 infantry moved from Shan State to Yunnan
3 artilleries moved from Shan State to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery placed in India
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Chinese : -2.00
Russians : -0.33
Japanese : -4.67 -
Great dice there! It only really mattered in Kiangsu.
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Great dice there! It only really mattered in Kiangsu.
yah…
hang around, I’ll have a scramble decision for you shortly
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Algeria to Tunisia
1 fighter moved from 99 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Spain
1 fighter moved from 95 Sea Zone to Tunisia
1 armour and 2 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Kiangsi to IndiaCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Norway
Battle in Sumatra
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Spain
Americans attack with 5 artilleries, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
1 bomber moved from India to Ceylon
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
6 submarines moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to Central United States
4 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to SpainPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 fighter placed in Eastern United States
3 transports placed in 101 Sea Zone
2 infantry placed in Alaska
1 artillery and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : 4.83
Neutral_True : 2.00
AA fire in India : : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Kiangsi to Kwangtung
19 infantry moved from Kiangsi to HunanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Greece to Turkey
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Egypt to Turkey
2 fighters moved from 99 Sea Zone to Turkey
1 fighter moved from 98 Sea Zone to Turkey
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to TurkeyCombat - British
Combat Hit Differential Summary :
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scramble?
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I didn’t see the idea of taking Norway as USA then using that as a landing space for UK fighters from Greece. I didn’t think the attack was worth buying 2CVs either. I guess that’s why I’m not a top player.
I’ll scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Algeria to Tunisia
1 fighter moved from 99 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Spain
1 fighter moved from 95 Sea Zone to Tunisia
1 armour and 2 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Kiangsi to IndiaCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Norway
Battle in Sumatra
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Spain
Americans attack with 5 artilleries, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
1 bomber moved from India to Ceylon
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
6 submarines moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to Central United States
4 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to SpainPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 fighter placed in Eastern United States
3 transports placed in 101 Sea Zone
2 infantry placed in Alaska
1 artillery and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Kiangsi to Kwangtung
19 infantry moved from Kiangsi to HunanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Greece to Turkey
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Egypt to Turkey
2 fighters moved from 99 Sea Zone to Turkey
1 fighter moved from 98 Sea Zone to Turkey
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to TurkeyCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Turkey
British attack with 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 cruisers in Turkey, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber in Turkey, round 2 : 11/22 hits, 7.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 5 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 aaGun moved from Syria to Turkey
1 aaGun moved from Iraq to Turkey
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Turkey to Volgograd
1 fighter moved from Turkey to Greece
1 fighter moved from Turkey to 94 Sea Zone
1 tactical_bomber moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from Kenya to Italian Somaliland
4 aaGuns and 2 infantry moved from Normandy Bordeaux to Spain
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 battleship moved from 44 Sea Zone to 41 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.50
Italians : -0.17
British : 1.00
Americans : 4.83
Neutral_True : 1.33
Chinese : -0.17
AA fire in India : : -0.17
Japanese : 0.00 -
hey man, I had totally forgotten that I needed to take midway as well to retain my bonus/NO. mind if I edit that? had nothing to do with any of the dice rolls, as all battles were on the other side of the map anyway.
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That’d be fine to do on ANZAC but what fleet are you going to put there, or will you just allow me to sink the TT?
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yah it’d just be a lone tt
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 armour moved from Yenisey to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to YeniseyCombat - Italians
Non Combat Move - Italians
5 artilleries and 13 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in France
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3
Italians collect 17 PUs (8 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Americans from 100 to 105
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Adding units owned by Americans to Midway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to Norway
1 fighter moved from Greece to Iraq
1 fighter moved from 63 Sea Zone to Queensland
1 bomber moved from Kiangsi to HunanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 96 PUs;
Germans buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 bomber moved from Western Germany to 125 Sea Zone
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
22 artilleries moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
28 armour and 27 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
2 bombers moved from Novgorod to Volgograd
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 28 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
British defend with 1 fighter; Russians defend with 2 aaGuns, 3 armour, 35 artilleries, 1 factory_minor and 47 infantry
AA fire in Volgograd : 2/2 hits, 0.33 expected hits
2 bombers owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 22 artilleries and 30 mech_infantrys in Volgograd, round 2 : 31/80 hits, 30.00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 35 artilleries, 1 fighter and 47 infantry in Volgograd, round 2 : 33/86 hits, 29.50 expected hits
29 infantry owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 10 artilleries and 9 mech_infantrys in Volgograd, round 3 : 21/47 hits, 20.33 expected hits
Russians roll dice for 3 armour, 35 artilleries, 1 fighter and 18 infantry in Volgograd, round 3 : 21/57 hits, 19.83 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans, 2 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Volgograd
26 armour owned by the Germans retreated to Tambov
Russians win with 3 armour, 32 artilleries and 1 fighter remaining. Battle score for attacker is -81
Casualties for Germans: 2 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 47 infantryNon Combat Move - Germans
24 infantry moved from Russia to Tambov
2 aaGuns moved from Rostov to Tambov
2 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 bomber moved from 125 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 aaGuns and 15 mech_infantrys moved from Western Germany to Northern Italy
1 armour and 4 mech_infantrys moved from France to Northern Italy
2 infantry moved from France to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Germany
1 destroyer and 3 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 3.
1 transport placed in 113 Sea Zone
1 destroyer and 2 transports placed in 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 6.
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,4
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.17
AA fire in Volgograd : : 1.67
Americans : -0.33
Russians : 4.67 -
Nice snake eyes!