That is by far the best results I have ever had on a J1 DOW.
L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 20 Sea Zone to Kweichow
2 bombers moved from Caroline Islands to Hunan
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from Western United States to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Java
Battle in Borneo
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Java from Japanese, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
2 fighters moved from Kweichow to Shensi
2 bombers moved from Hunan to Anhwe
1 bomber moved from 110 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 bombers moved from Western United States to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United States
4 bombers placed in Western United States
Americans undo move 2.
1 infantry placed in Central United States
2 fighters and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to ChaharCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Szechwan to AnhwePlace Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Anhwe
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Shensi
2 infantry placed in Anhwe
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUsPurchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Russia to Ukraine
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West IndiaCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in West India
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking West India from Japanese, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Ukraine to Egypt
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 fighter placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,33
British : 1,33
Americans : -1,33
Chinese : -0,50
AA fire in Ukraine : : -0,17
Japanese : 1,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern Italy to 92 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar -
Scramble?
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Just in case, CM to sz92 involves ships from both szs 94 and 93 whatever the map says.
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Just in case, CM to sz92 involves ships from both szs 94 and 93 whatever the map says.
Disregard
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux -
Take the last one. Same all except one guy. Sorry.
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No Scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 2 fighters
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 aaGun, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
1 aaGun owned by the British, 1 marine owned by the Italians and 1 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Algeria
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Algeria
1 artillery moved from Libya to Tunisia
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Northwest Persia to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 airfield placed in Algeria
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.50
British : -1.00
Americans : -0.33Territory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 airfield, 1 armour, 1 fighter and 2 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Western Germany : 1 aaGun, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 aaGun and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 58 / 76
Russians : 16 / 26
Japanese : 36 / 62
Americans : 68 / 98
Chinese : 19 / 21
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 21 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Pfft, luckbox in Gib and the DD also missed.
ME kamizaze style strike again:D
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Pfft, luckbox in Gib and the DD also missed.
ME kamizaze style strike again:D
I disagree with that. Gib was not too bad, but the strategy did not account for any luck in Gib.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,17
Japanese : -1,00 -
I did not plan to lose a plane in Gib:D
And if I have lost in 44 I would have flipped the board.
I admit, your strategy surprised me. I have you on 35% at 110. Curious to see the German turn.
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The US ftr lost in Gib suprised me as well and made my “spreadsheet” out of date. Need to rerun and address the Rubi game first. Will probably proceed tomorrow later (CT Houston) or Sunday. Be ready for the intercept order for the London’s harbor pls. Still just a game. Happy to play against you!
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Ahh. Bombarding the harbour. I admit I dis not have that on the radar.
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And yes, I will certainly full intercept.
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Even if Axis succeeds with the NB, game is challengeable for me. Let’s see.
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Frankly, I think Axis position is solid even without that move.
As a professional dice-whiner I consider this turn another setback for the Allies. I finally got some dice love last turn which I believe was due. But this turn was Axis-friendly again.
Axis hat almost flawless dice except Phil and I admit, that was a considerable good event for me. But Axis got immediate payback by this stupid DD that killed 2 planes and a sub and forced me to send the CC into certain death and your Japanese almost always hit against my Chinese.
I consider liberating China FAST an important objective for the Allies and it feels like there should be 4-5 more purple on the board with average dice.Also, that Italien FIG gives you way better options to both, kill 91 TTs and attack the NB.
I think the odds to NOT deactivate the NB are very slim. But this is ok, I did not anticipate that move and it is fine if this works. I only want my US figs back:D especially after that entirely unnecessary loss against that hero German blocker some tie ago:D -
And re SBR. I will intercept in any case, also against 5 Tacs + Fig. Nor sure yet whether I will scramble 91.
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Btw: what spreadsheet were you refering to btw?





