@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Joecool vs OwenToo game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from French
1 artillery moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
2 fighters moved from Tunisia to 96 Sea Zone
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 1.83
British : 0.33
French : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchCombat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
10 armour, 8 artilleries, 37 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
4 aaGuns moved from Eastern Poland to Western Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
3 tactical_bombers moved from Poland to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Finland to Karelia
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
2 bombers, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
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I took the liberty of doing your French turn for you. There were only 2 infantry units that could move. I moved one from Fr Eq Africa to the Sudan. I did not move the one in Trans-Jordan, but you are welcome to move it over to Egypt via edit mode if you like. It is now Russia’s turn
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OK, thanks! Yeah… I forgot about those Frenchies. At least they had their moment of glory last turn with that destroyer sneak attack! :)
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Yes, they did :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Timguska to Samara
4 infantry moved from Bryansk to Russia
4 artilleries and 14 infantry moved from Bryansk to Russia
4 aaGuns moved from Smolensk to Russia
2 armour, 4 artilleries and 13 infantry moved from Smolensk to Russia
2 armour moved from Russia to Samara
3 artilleries and 8 infantry moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Samara
2 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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If you’ll allow it, I’d like to re-do my Russia turn. No dice were rolled.
I have to go to a meeting, but I’ll try and do it before bed tonight. Thanks!
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sure thing… 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Volgograd to Samara
3 artilleries and 18 infantry moved from Bryansk to Russia
4 aaGuns, 2 armour, 4 artilleries and 13 infantry moved from Smolensk to Russia
3 artilleries and 8 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Timguska to Samara
2 armour moved from Russia to Samara
2 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.50
Russians : 0.17 -
OK, I’m done now. But I forgot to do “edit” mode for the French–I would in fact like to move that Frenchie in Trans-Jordan to Egypt. Do you mind doing that for me? Thanks! I’m going on a Fathers and Sons campout tonight, so I’ll be offline the rest of today and much of tomorrow. This is lots of fun! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
2 carriers moved from 35 Sea Zone to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in India
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 5/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from India to Kwangsi
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from India to 38 Sea Zone
2 fighters moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Amur to Korea
1 bomber moved from Amur to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Shantung
3 artilleries, 2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
UK_Pacific : 0.33
Japanese : 0.67 -
It’s time for ANZAC to get a new admiral. That’s TWICE in the same game that ANZAC forgot to block Japan’s path to India. Sleeping on the job.
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:-D
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ah …. sooooo
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and not only that, it will take at least 2 turn to take it back… enuf time for the squadrons of air to fly in to defend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Wake Island to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Queensland to India
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 fighters moved from Midway to Wake Island
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from India to Burma
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 3 infantry placed in Eastern United States
1 battleship, 1 destroyer and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 1.33
AA fire in Caroline Islands : : -0.33
AA fire in India : : -0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Shensi to Szechwan
2 infantry moved from Yunnan to Burma
1 artillery and 11 infantry moved from Yunnan to Szechwan
1 fighter moved from Tsinghai to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :