MrCunego (allies) vs Bobbarossa (axis) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 2 carriers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
                3 fighters moved from 94 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Greece

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Morocco
                1 bomber moved from India to Egypt
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 battleship, 2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from Algeria to Bulgaria
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bulgaria
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 2,33 expected hits
                        Germans roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Bulgaria
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Bulgaria, round 3 : 2/4 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bulgaria
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
                1 battleship moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Persia to Eastern Persia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 infantry moved from Brazil to British Guiana
                1 fighter moved from Burma to India

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,1,1,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 1 artillery

    Combat Hit Differential Summary :

    Germans : -1,00
        British : -2,50
        Chinese : 0,17
        Japanese : 1,00

    triplea_41984.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Eastern Poland to Romania
                1 armour moved from Baltic States to Romania
                1 artillery and 1 infantry moved from Baltic States to Poland

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,6,3,4,5,5,3,4,4
                Italians collect 5 PUs (8 lost to blockades); end with 6 PUs

    Combat Hit Differential Summary :

    triplea_41984.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,33

    triplea_41984.0_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                2 infantry moved from Baltic States to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
                1 bomber moved from Germany to 115 Sea Zone
                1 bomber moved from Eastern Poland to 115 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser and 1 submarine
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from 115 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 bombers moved from Novgorod to Western Germany
                3 armour and 3 mech_infantrys moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Eastern Poland
                5 aaGuns, 6 artilleries and 17 infantry moved from Baltic States to Poland
                3 artilleries and 7 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Yugoslavia
                4 infantry moved from Northern Italy to Yugoslavia
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour moved from Scotland to 111 Sea Zone
                1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to Finland

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in France
                5 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,4,5,3,3,2,5,4,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 0.17

    triplea_41984.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                1 fighter moved from Russia to Kansu
                1 fighter moved from Russia to Eastern Poland
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 armour moved from Baltic States to Eastern Poland
                23 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 23 artilleries, 1 fighter, 31 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 23 artilleries, 1 fighter, 31 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 21/58 hits, 18,00 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 armour, 23 artilleries, 1 fighter, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 artilleries moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Tambov to Ukraine
                2 infantry moved from Rostov to Ukraine
                3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Eastern Poland to Ukraine
                3 artilleries moved from Russia to Bryansk
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from Kansu to Vologda
                2 aaGuns and 4 infantry moved from Novosibirsk to Vologda
                10 infantry moved from Urals to Vologda

    Place Units - Russians
                3 armour placed in Ukraine
                1 armour, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,67
        Russians : 1,83
        Japanese : -0,33

    triplea_41984.0_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 5 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Anhwe to Shensi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kansu
                2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 1/7 hits, 2.83 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 2/7 hits, 2.83 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Kweichow
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 armour moved from Kweichow to Sikang
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 armour moved from Shantung to Kweichow
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Soviet Far East to Siberia
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                2 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Japan to Caroline Islands
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                2 bombers moved from Kweichow to Philippines

    Place Units - Japanese
                3 infantry placed in Malaya
                2 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                3 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Chinese : -0.33
        UK_Pacific : -0.33
        Japanese : -0.83

    triplea_41984.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Greece to Albania
                      Americans take Albania from Italians
                1 armour moved from Albania to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Greece to 97 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                2 infantry moved from Morocco to Algeria
                2 bombers moved from Morocco to Algeria

    Combat - Americans
                Battle in Tunisia
                Battle in Algeria
                    Americans attack with 1 artillery, 2 bombers and 3 infantry
                    Italians defend with 2 artilleries and 2 infantry
                        Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Algeria, round 2 : 2/6 hits, 2,33 expected hits
                        Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Algeria, round 3 : 3/6 hits, 2,33 expected hits
                        Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Algeria
                    Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Algeria to Iraq
                1 bomber moved from Egypt to India
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to British Guiana
                2 fighters moved from Western United States to Hawaiian Islands
                1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 battleship, 2 carriers, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 97 Sea Zone to Eastern Poland
                2 carriers moved from 97 Sea Zone to 94 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 1 fighter and 21 infantry moved from India to Burma
                1 bomber moved from Greece to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0,17 expected hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Burma
                    British attack with 1 armour, 2 artilleries, 1 fighter and 21 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 7/25 hits, 5,50 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to New South Wales: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to India
                3 aaGuns moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from Eastern Persia to West India
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Trans-Jordan to Persia
                1 bomber moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Greece to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Eastern Poland
                1 aaGun and 1 infantry moved from Greece to 97 Sea Zone
                1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 aaGun and 1 infantry moved from 94 Sea Zone to Tunisia
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                2 infantry moved from India to Burma

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs

    Combat Hit Differential Summary :

    Italians : -1,67
        British : 1,50
        Americans : 0,83
        Chinese : 0,17
        Japanese : -0,17
        AA fire in Germany : : -0,17

    triplea_41984.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Italians take Baltic States from Russians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 2 armour and 1 infantry
                EDIT: Removing units owned by Americans from Bulgaria: 1 armour
                EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier
                EDIT: Changing ownership of Bulgaria from Americans to Italians
                EDIT: Adding units owned by Italians to Bulgaria: 2 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 6 fighters
                EDIT: Adding units owned by Italians to Romania: 6 fighters
                EDIT: Turning off Edit Mode
                1 aaGun moved from Yugoslavia to Romania

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    triplea_41984.0_Ita6.tsvg


  • I’m really sorry. I thought the battle roller looked like I’d clicked on local version for the fights so I exited the program prematurely after the combats. The edits are redoing the results from the MARTI dice emails. Only two attacks in 96 and Bulgaria. That’s what I get for trying to think so early in the morning :P.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Libya to Tobruk

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,17
        Japanese : 0,33

    triplea_41984.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 60 PUs;
                Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                3 infantry moved from Karelia to Novgorod
                14 artilleries and 29 infantry moved from Poland to Eastern Poland
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                3 armour and 3 mech_infantrys moved from Romania to Eastern Poland
                4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 infantry in Novgorod, round 2 : 3/4 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 10 armour, 14 artilleries, 4 bombers, 4 fighters, 29 infantry, 7 mech_infantrys and 4 tactical_bombers
                    British defend with 1 bomber, 3 fighters and 2 tactical_bombers; Americans defend with 3 fighters; Russians defend with 4 aaGuns, 1 armour, 23 artilleries, 30 infantry and 2 mech_infantrys
                        AA fire in Eastern Poland : 1/12 hits, 2.00 expected hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 10 armour, 14 artilleries, 4 bombers, 3 fighters, 29 infantry, 7 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 : 30/71 hits, 24.83 expected hits
                        Russians roll dice for 4 aaGuns, 1 armour, 23 artilleries, 1 bomber, 6 fighters, 30 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 24/65 hits, 24.00 expected hits
                        25 infantry owned by the Russians, 24 infantry owned by the Germans, 1 bomber owned by the British and 4 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 10 armour, 14 artilleries, 4 bombers, 3 fighters, 5 infantry, 7 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 3 : 23/47 hits, 20.50 expected hits
                        Russians roll dice for 1 armour, 23 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 17/39 hits, 15.50 expected hits
                        2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 16 artilleries owned by the Russians, 5 artilleries owned by the Germans, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 10 armour, 9 artilleries, 4 bombers, 3 fighters and 4 tactical_bombers in Eastern Poland, round 4 : 19/30 hits, 14.83 expected hits
                        Russians roll dice for 1 armour, 7 artilleries, 6 fighters and 2 tactical_bombers in Eastern Poland, round 4 : 11/16 hits, 7.83 expected hits
                        1 armour owned by the Russians, 2 tactical_bombers owned by the British, 7 artilleries owned by the Russians, 9 artilleries owned by the Germans, 2 armour owned by the Germans, 3 fighters owned by the Americans and 3 fighters owned by the British lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 8 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 117
                    Casualties for Germans: 2 armour, 14 artilleries, 1 fighter, 29 infantry and 7 mech_infantrys
                    Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 1 armour, 23 artilleries, 30 infantry and 2 mech_infantrys
                    Casualties for Americans: 3 fighters

    Non Combat Move - Germans
                4 bombers moved from Eastern Poland to Western Germany
                1 armour moved from Western Germany to Poland
                4 infantry moved from Yugoslavia to Romania
                2 infantry moved from Finland to Karelia
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 4 tactical_bombers moved from Eastern Poland to Germany
                2 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 14.17
        AA fire in Eastern Poland : : -1.00
        Russians : 4.33

    triplea_41984.0_Ger7.tsvg


  • …. Yeah, our games seem to involve the axis powers having many, many horseshoes lodged up their collective butts. That was nuts.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                3 infantry moved from Tsinghai to Kansu
                1 fighter moved from Vologda to Kansu
                1 armour moved from Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 2 mech_infantrys
                        Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 4 : 2/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Kansu
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -16
                    Casualties for Russians: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns and 8 armour
                        AA fire in Eastern Poland : 1/5 hits, 0,83 expected hits
                        1 fighter owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/13 hits, 5,00 expected hits
                        Germans roll dice for 2 aaGuns and 8 armour in Eastern Poland, round 2 : 3/8 hits, 4,00 expected hits
                        1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/10 hits, 4,50 expected hits
                        Germans roll dice for 7 armour in Eastern Poland, round 3 : 2/7 hits, 3,50 expected hits
                        2 mech_infantrys owned by the Russians and 6 armour owned by the Germans lost in Eastern Poland
                    2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
                    Germans win with 1 armour remaining. Battle score for attacker is 24
                    Casualties for Russians: 1 fighter, 2 infantry and 3 mech_infantrys
                    Casualties for Germans: 2 aaGuns and 7 armour

    Non Combat Move - Russians
                2 aaGuns and 14 infantry moved from Vologda to Archangel
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Eastern Poland to Archangel
                1 fighter moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                3 infantry placed in Ukraine
                4 artilleries, 1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -2,50
        AA fire in Eastern Poland : : 0,17
        Russians : -1,67
        Japanese : 0,67

    triplea_41984.0_Rus7.tsvg


  • yeah that was brutal. might be enough for this game to be over. 117 in TUV favor for the axis is not good.
    /mrcunego


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 4 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Szechwan to Tsinghai
                2 mech_infantrys moved from Kansu to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 armour moved from Hopei to Tsinghai
                1 armour, 4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from Philippines to Dutch New Guinea
                1 bomber moved from Caroline Islands to Dutch New Guinea
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Dutch New Guinea
                    Japanese attack with 3 bombers and 2 infantry
                    ANZAC defend with 1 fighter and 1 infantry
                        Japanese roll dice for 3 bombers and 2 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.33 expected hits
                        ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 bombers and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 fighter and 6 infantry; Russians defend with 3 infantry
                        Japanese roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 9/14 hits, 6.67 expected hits
                        Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 5/10 hits, 3.67 expected hits
                        3 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 5/9 hits, 5.17 expected hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 armour and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Anhwe to Shensi
                1 armour moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Anhwe
                1 aaGun, 4 artilleries and 1 infantry moved from Yunnan to French Indo China
                3 infantry moved from Shan State to French Indo China
                1 infantry moved from Malaya to Shan State
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                3 bombers moved from Dutch New Guinea to Philippines
                4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
                1 infantry moved from Siberia to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.50
        Chinese : 1.67
        Japanese : 4.00

    triplea_41984.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 1 harbour, 3 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 bombers moved from Iraq to Kansu
                1 bomber moved from India to 45 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kansu
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Kansu to Novosibirsk
                1 bomber moved from 45 Sea Zone to Queensland
                3 submarines moved from 94 Sea Zone to 97 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Libya
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland

    Place Units - Americans
                1 harbour placed in Morocco
                1 transport placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu

    Combat - Chinese
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New South Wales: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to India
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                2 mech_infantrys moved from Persia to West India
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Burma to India

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    British : 0,33
        Americans : 1,83
        Japanese : 1,00

    triplea_41984.0_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Bulgaria to Greece
                      Italians take Greece from Americans
                1 armour moved from Greece to Bulgaria

    Combat - Italians

    Non Combat Move - Italians
                3 fighters moved from Romania to Southern Italy
                3 fighters moved from Romania to Western Germany
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Albania to Yugoslavia
                1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia
                1 armour moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,1,3
                Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    triplea_41984.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    triplea_41984.0_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41984.0_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                4 infantry moved from Novgorod to Baltic States
                3 aaGuns and 1 armour moved from Poland to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                4 tactical_bombers moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Germany to Western Germany
                9 transports moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 infantry placed in Novgorod
                1 fighter placed in Western Germany
                1 infantry placed in France
                5 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,1,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    triplea_41984.0_Ger8.tsvg

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