I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Scousemart vs maxi
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Java from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Libya to TunisiaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Archangel
10 infantry moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Belarus
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Iraq to 81 Sea Zone
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
3 fighters moved from Eastern Poland to ArchangelCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Rostov, round 2 : 3/12 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 4 mech_infantrys
Germans roll dice for 3 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/12 hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/5 hits
4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 4 mech_infantrys
Battle in 81 Sea Zone
Germans attack with 1 bomber and 1 carrier
French defend with 1 destroyer
Germans roll dice for 1 bomber and 1 carrier in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Belarus
Germans attack with 5 armour, 10 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 5 armour, 10 infantry and 2 mech_infantrys in Belarus, round 2 : 2/17 hits
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 3/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 5 armour, 7 infantry and 2 mech_infantrys in Belarus, round 3 : 5/14 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
8 infantry moved from Bessarabia to Ukraine
5 infantry moved from Germany to Poland
5 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Archangel to Novgorod
3 fighters moved from Archangel to Novgorod
2 infantry moved from Syria to Iraq
1 bomber moved from 81 Sea Zone to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - Germans
2 bombers and 2 infantry placed in Western Germany
2 infantry placed in Western Germany
3 armour placed in Ukraine
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
14 infantry moved from Yenisey to Timguska
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in Timguska
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Timguska, round 2 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Tambov to Volgograd
4 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Vologda to Russia
1 armour moved from Urals to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan OlomPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Russians : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 12 armour and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 armour moved from Jehol to Amur
3 armour moved from Manchuria to Amur
1 armour and 1 artillery moved from Korea to Amur
9 armour, 1 artillery and 5 infantry moved from Burma to India
1 artillery moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Manchuria to 45 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
3 fighters and 3 tactical_bombers moved from Szechwan to India
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tanganyika Territory
Battle in Amur
Japanese attack with 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 3 artilleries and 1 infantry; Russians defend with 2 aaGuns and 3 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 5/11 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Amur, round 2 : 4/7 hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese, 3 armour owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Americans lost in Amur
Japanese roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Amur, round 3 : 4/7 hits
Russians roll dice for 3 artilleries and 1 infantry in Amur, round 3 : 2/4 hits
1 infantry owned by the Russians, 2 armour owned by the Japanese and 3 artilleries owned by the Americans lost in Amur
Japanese win, taking Tanganyika Territory from British, taking Amur from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 3 artilleries and 1 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Japanese: 5 armour and 1 artillery
Battle in Samara
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win, taking Samara from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 9 armour, 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 armour and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 9 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in India, round 2 : 8/19 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour and 7 infantry in India, round 2 : 3/8 hits
3 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 9 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 7/16 hits
UK_Pacific roll dice for 1 armour and 2 infantry in India, round 3 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 aaGuns, 1 armour and 7 infantry
Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
2 armour moved from French Indo China to Szechwan
1 artillery and 2 infantry moved from Sikang to Tsinghai
4 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
3 armour moved from Kiangsu to Jehol
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to CaucasusPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 armour, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
1 artillery, 3 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
2 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Syria
1 bomber moved from Cyprus to Syria
1 tactical_bomber moved from 98 Sea Zone to Syria
1 tactical_bomber moved from 98 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 carrier
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
retreated to 93 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Aleutian Islands, round 2 : 2/8 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Egypt
Americans attack with 1 armour
Germans defend with 1 infantry; Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Battle in Syria
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syria
Americans roll dice for 1 bomber and 1 tactical_bomber in Syria, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Syria
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from Syria to Cyprus
1 tactical_bomber moved from Syria to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
3 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 99 Sea Zone to 98 Sea ZonePlace Units - Americans
3 armour and 3 infantry placed in Western United States
2 armour and 1 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : 1.83
Americans : 0.50
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 bomber moved from Libya to Egypt
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from Libya to Northern Italy
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern Persia to PersiaCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 2 infantry
Germans defend with 1 armour
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 1 bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
1 bomber moved from Egypt to MaltaPlace Units - British
3 infantry placed in Union of South Africa
1 armour and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,2,4,5,1,6,3,1,1
British collect 24 PUs (1 lost to blockades); end with 24 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50
British : 1.17
Italians : 0.50
AA fire in Northern Italy : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Italians buy 1 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 fighter moved from Southern Italy to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 fighter
British defend with 1 airfield; Americans defend with 1 bomber
Italians roll dice for 1 fighter in Cyprus, round 2 : 0/1 hits
British roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Cyprus, round 3 : 1/1 hits
British roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Cyprus
Italians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 fighter moved from Cyprus to Greece
2 fighters moved from Southern Italy to Egypt
2 fighters moved from Iraq to Egypt
1 armour moved from Northern Italy to Slovakia Hungary
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 carrier moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Italians undo move 1.
Italians undo move 2.
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
Italians undo move 1.
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,5,6,5,6
Italians collect 25 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Morocco to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 10 infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
8 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 armour, 5 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
2 bombers moved from Western Germany to Bryansk
3 fighters moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 5 armour, 2 bombers, 15 infantry and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 5 armour, 2 bombers, 15 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/24 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 2 bombers, 14 infantry and 2 mech_infantrys in Bryansk, round 3 : 6/23 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 bombers, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 0/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 2 artilleries, 10 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
AA fire in Volgograd : 1/1 hits
1 tactical_bomber owned by the Germans lost in Volgograd
Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Volgograd, round 2 : 5/15 hits
Russians roll dice for 1 aaGun and 6 infantry in Volgograd, round 2 : 1/6 hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Volgograd, round 3 : 5/14 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Vologda
Germans attack with 3 armour, 3 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 3 fighters, 1 infantry and 3 mech_infantrys in Vologda, round 2 : 2/10 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 fighters moved from Vologda to Rostov
2 bombers moved from Bryansk to Ukraine
5 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
5 infantry moved from Poland to Germany
6 infantry moved from Western Germany to France
1 bomber moved from Persia to Ukraine
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
4 armour, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,3,4,5,6
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Tambov to Russia
12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Russians : 1.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Union of South Africa
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
2 carriers moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from India to West India
9 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 armour moved from Szechwan to Suiyuyan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
2 armour moved from Manchuria to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
3 armour moved from Jehol to Chahar
1 artillery and 2 infantry moved from Tsinghai to Kansu
3 armour moved from Kiangsu to Chahar
3 armour moved from French Indo China to Szechwan
3 armour moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to SuiyuyanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour and 5 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ulaanbaatar, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Union of South Africa
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Union of South Africa, round 2 : 2/5 hits
British roll dice for 1 artillery and 3 infantry in Union of South Africa, round 2 : 1/4 hits
1 fighter owned by the Japanese and 3 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Union of South Africa, round 3 : 1/4 hits
British roll dice for 1 artillery in Union of South Africa, round 3 : 0/1 hits
1 artillery owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 fighter
Battle in Suiyuyan
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 6 armour
Russians defend with 1 infantry
Japanese roll dice for 6 armour in Chahar, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Buyant-Uhaa, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Jehol
1 fighter moved from Buyant-Uhaa to Jehol
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Kansu to Caucasus
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Tsinghai to Iraq
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 fighter and 2 tactical_bombers moved from Union of South Africa to 71 Sea ZonePlace Units - Japanese
6 infantry placed in Japan
4 mech_infantrys placed in Japan
Japanese undo move 2.
4 armour placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Aleutian Islands to 8 Sea Zone
2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 battleships, 3 carriers, 6 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 8 Sea Zone to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
Battle in Siberia
Battle in 95 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Italians defend with 1 carrier
Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans win, taking Siberia from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 tactical_bomber
Casualties for Italians: 1 carrier
Battle in Soviet Far East
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 2 battleships in Soviet Far East, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Soviet Far East, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
3 tactical_bombers moved from Soviet Far East to 5 Sea Zone
3 fighters moved from Soviet Far East to 5 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 94 Sea Zone to Tunisia
2 artilleries moved from 94 Sea Zone to TunisiaPlace Units - Americans
3 bombers placed in Eastern United States
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 0.17
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Malta to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - British
1 artillery and 2 fighters placed in Normandy BordeauxTurn Complete - British
British collect 21 PUs; end with 21 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Tambov
1 artillery moved from South West Africa to Rhodesia
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to AlexandriaCombat - Italians
Battle in Tambov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to Egypt
2 fighters moved from Egypt to Southern Italy
1 armour moved from Slovakia Hungary to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
1 fighter placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hitsCombat Hit Differential Summary :
ANZAC : 0.00
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What OOL would you like for this battle in sz42?
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1 hit on the battleship and carrier first. After that the second hit on the carrier. Planes last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
2 fighters owned by the ANZAC, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 submarines remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transportsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : -0.83
Japanese : -1.67





