@BooperCould you quote the section or something for me to read what he said.
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Smolensk
2 infantry moved from Novgorod to Archangel
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun and 3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Vyborg to Belarus
1 bomber moved from Tambov to Bryansk
1 aaGun, 1 armour, 11 artilleries, 25 infantry and 1 mech_infantry moved from Rostov to Bryansk
2 armour, 3 artilleries and 9 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Archangel to Bryansk
1 bomber moved from Smolensk to Bryansk
3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
6 armour and 8 mech_infantrys moved from Germany to Western Germany
1 aaGun and 7 artilleries moved from Western Germany to France
5 armour and 5 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Volgograd to BryanskPlace Units - Germans
3 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Germans undo move 6.
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 6.
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 7.
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 2.33
Americans : 0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 aaGun and 12 infantry moved from Jehol to Anhwe
1 aaGun and 6 infantry moved from Manchuria to AmurPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 5 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 artilleries and 3 infantry moved from Burma to India
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Shantung
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 1 marine moved from 33 Sea Zone to 6 Sea Zone
Japanese take 17 Sea Zone from Americans
1 marine moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from Japan to 24 Sea Zone
1 artillery and 3 infantry moved from Burma to India
1 artillery moved from Burma to India
4 infantry moved from Burma to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Battle in India
Japanese attack with 5 artilleries and 10 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 artilleries and 10 infantry in India, round 2 : 5/15 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking Korea from Americans, taking India from UK_Pacific with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
5 carriers, 5 destroyers and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 aaGun moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Burma to Yunnan
2 armour and 4 mech_infantrys moved from Burma to Yunnan
3 fighters moved from Shantung to 6 Sea Zone
2 bombers moved from French Indo China to Shantung
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0.50
UK_Pacific : -0.33
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Anhwe to HunanCombat - Americans
Battle in Hunan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 bomber moved from Soviet Far East to Anhwe
2 artilleries and 1 infantry moved from Amur to Buryatia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
2 submarines moved from 2 Sea Zone to 10 Sea Zone
1 carrier moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 aaGun, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 4 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Libya to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 airfield, 1 armour and 2 fighters placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Central United States
2 infantry placed in Alaska
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans : -0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Kweichow
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Anhwe to HunanCombat - Americans
Battle in Hunan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 bomber moved from Soviet Far East to Anhwe
2 artilleries and 1 infantry moved from Amur to Buryatia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
2 submarines moved from 2 Sea Zone to 10 Sea Zone
1 carrier moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 aaGun, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 4 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Libya to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 airfield, 1 armour and 2 fighters placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Central United States
2 infantry placed in Alaska
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Kweichow
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
1 fighter moved from 80 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Eastern Persia to 76 Sea Zone
1 submarine moved from 71 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 armour, 1 artillery, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Normandy Bordeaux to France
2 fighters moved from United Kingdom to FranceCombat - British
Battle in 76 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 76 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/9 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 10 artilleries and 1 factory_minor
AA fire in France : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 3/17 hits, 6.83 expected hits
Germans roll dice for 1 aaGun and 10 artilleries in France, round 2 : 4/10 hits, 3.33 expected hits
1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 4 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 8/13 hits, 6.17 expected hits
Germans roll dice for 8 artilleries in France, round 3 : 3/8 hits, 2.67 expected hits
1 mech_infantry owned by the British, 8 artilleries owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Madagascar from British, taking French Guiana from Americans, taking Algeria from British, taking Tunisia from Americans with 1 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 10 artilleries
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger British Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa
Trigger British Liberation France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
Trigger British Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
Trigger British Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
Trigger British Liberation France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Infantry Remove
Trigger British Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
Trigger British Liberation France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger British Liberation France Liberated Fleet 3 Destroyer Remove
Trigger British Liberation France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Artillery Remove
Trigger British Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Infantry Remove
Trigger British Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
Trigger British Liberation France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger British Liberation France Liberated Fleet 3 Cruiser Remove
Trigger British Liberation France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Southern France 3: French captures territory Southern France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3Non Combat Move - British
2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Iraq to 80 Sea Zone
3 aaGuns, 4 artilleries and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Tanganyika Territory to Union of South Africa
4 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
7 fighters moved from France to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - British
1 airfield placed in Iraq
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
British : 0.17
Italians : -0.17
AA fire in France : : -0.50
Americans : -0.67
Japanese : -0.33 -
note: I have one tac bomber on an American cv in 92
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Tobruk to Libya
Italians take Libya from Americans
1 armour moved from Libya to Tobruk
1 destroyer and 1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Southern Italy to France
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 artilleries, 1 infantry and 1 marine moved from Belgian Congo to Tanganyika Territory
2 artilleries and 2 infantry moved from Western Germany to FranceCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour; French defend with 1 airfield, 1 factory_minor and 4 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 0/5 hits, 1.83 expected hits
French roll dice for 1 armour and 4 infantry in France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Italians lost in France
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/4 hits, 1.50 expected hits
French roll dice for 1 armour and 4 infantry in France, round 3 : 0/5 hits, 1.83 expected hits
1 infantry owned by the French lost in France
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 1/4 hits, 1.50 expected hits
French roll dice for 1 armour and 3 infantry in France, round 4 : 1/4 hits, 1.50 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in France
2 artilleries owned by the Italians retreated to Western Germany
French win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for French: 2 infantry
Battle in 76 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 76 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 76 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2.50
British : -1.17
French : -3.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Anhwe to French Indo ChinaCombat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from French Indo China to Anhwe
2 fighters moved from Suiyuyan to Russia
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 3 fighters, 4 infantry, 1 marine and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3Non Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea ZoneTurn Complete - French
French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
AA fire in French Indo China : : -0.17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to France
2 tactical_bombers moved from Germany to France
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Archangel
1 artillery and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Archangel to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun and 2 artilleries moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
3 fighters moved from Germany to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from France to Western Germany
5 armour moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to VolgogradPlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 3.83
French : 0.50
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to France
2 tactical_bombers moved from Germany to France
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Archangel
1 artillery and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/4 hits, 1.33 expected hits
French roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Archangel to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun and 2 artilleries moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
3 fighters moved from Germany to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from France to Western Germany
5 armour moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to VolgogradPlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 3.83
French : 0.50
Russians : -0.67 -
Sorry about the delay in that turn. I realised I didn’t handle the Italian turn correctly and wasn’t sure what to do. Was almost falling asleep at the keyboard and missed the danger you had put Egypt in. Ouch! Egypt doesn’t seem that recoverable in the short term.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 6 infantry moved from Amur to Buryatia
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
Sorry about the delay in that turn. I realised I didn’t handle the Italian turn correctly and wasn’t sure what to do. Was almost falling asleep at the keyboard and missed the danger you had put Egypt in. Ouch! Egypt doesn’t seem that recoverable in the short term.
no problem, and yah true, but still you have some good things going for you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 59 PUs;
Japanese buy 3 artilleries, 2 bombers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 armour moved from Szechwan to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
1 artillery and 3 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 bomber moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
1 bomber moved from Shantung to Kiangsi
1 fighter moved from Shantung to HunanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 5 submarines and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 8 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 8 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 bomber and 1 tactical_bomber moved from Kiangsu to Japan
1 bomber moved from Kiangsi to Japan
1 fighter moved from Hunan to Shantung
1 tactical_bomber moved from Kweichow to Shantung
1 mech_infantry moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Sikang
2 artilleries moved from Yunnan to Szechwan
2 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from India to West India
3 artilleries moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 3 tactical_bombers moved from 8 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 artilleries placed in Shantung
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 0.33
Chinese : 3.33
Japanese : -3.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kiangsi
1 infantry placed in Hunan
1 infantry placed in Kiangsu
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber moved from Anhwe to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in France
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in France, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in France
Americans win, taking France from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from France to 98 Sea Zone
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
4 carriers and 1 fighter moved from 26 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from Anhwe to 22 Sea Zone
3 destroyers moved from 26 Sea Zone to 22 Sea Zone
6 submarines moved from 26 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 22 Sea Zone
1 transport moved from 26 Sea Zone to 22 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from France to Normandy Bordeaux
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 10 Sea Zone to 51 Sea Zone
2 submarines moved from 10 Sea Zone to 1 Sea Zone
1 aaGun and 2 infantry moved from Alaska to British ColumbiaPlace Units - Americans
1 harbour placed in Marianas
8 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kiangsi
1 infantry placed in Hunan
1 infantry placed in Kiangsu
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to 81 Sea Zone
2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 81 Sea Zone
1 bomber moved from Union of South Africa to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
2 cruisers and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
5 infantry moved from Algeria to 92 Sea Zone
5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in 81 Sea Zone
British attack with 2 bombers, 4 fighters and 4 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 tactical_bomber owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 81 Sea Zone
British roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 3 : 5/8 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 81 Sea Zone
British win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 76 Sea Zone
British attack with 2 cruisers, 1 destroyer and 2 transports
Italians defend with 1 destroyer
British roll dice for 2 cruisers, 1 destroyer and 2 transports in 76 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 76 Sea Zone
British win with 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
British attack with 2 artilleries and 7 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 7 infantry in Trans-Jordan, round 2 : 2/9 hits, 2.17 expected hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in EthiopiaNon Combat Move - British
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
3 aaGuns, 2 artilleries and 1 infantry moved from Persia to Iraq
1 armour, 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Normandy Bordeaux to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 98 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.50
British : 1.17
Americans : -0.00
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 artilleries, 2 infantry and 1 marine moved from Tanganyika Territory to Rhodesia
1 infantry moved from Western Germany to France
2 fighters moved from Southern Italy to FranceCombat - Italians
Battle in Rhodesia
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Rhodesia, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Rhodesia, round 2 : 3/5 hits, 1.83 expected hits
1 marine owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 2 artilleries in Rhodesia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Rhodesia, round 3 : 3/4 hits, 1.50 expected hits
2 artilleries owned by the Italians lost in Rhodesia
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
Casualties for British: 1 infantry
Battle in France
Italians attack with 2 fighters and 1 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from France to Southern Italy
1 armour and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
8 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3,1,2,5,3,5,6,1,5,1,1,5
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0.33
British : 2.67
French : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in JavaNon Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 22 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 cruiser moved from 92 Sea Zone to 89 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :