@BooperCould you quote the section or something for me to read what he said.
Tizkit (Allies+22) vs Simon33 (Axis) G40
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I was wondering about the move.
Feel free to change it.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 bombers, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
British : 0.17
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I was wondering about the move.
Feel free to change it.
Cool, thanks.
What 3x casualties do you want on FIC?
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Oh boy, I don’t think I saw that. Lose the bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 bomber moved from Morocco to Libya
1 bomber moved from Korea to Shantung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from Shensi to French Indo ChinaCombat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers, 8 fighters and 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 bombers and 8 fighters in 6 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 8 fighters and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Libya
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Libya, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Libya
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Libya to Egypt
8 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 bomber moved from Shantung to Kweichow
1 bomber moved from French Indo China to Kweichow
2 bombers moved from 6 Sea Zone to Amur
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 17 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 bombers, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in French Indo China, round 2 : 2/6 hits, 1.67 expected hits
3 bombers owned by the Japanese and 2 fighters owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 16
Casualties for British: 2 fighters
Casualties for Japanese: 3 bombers
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
2 artilleries and 3 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 aaGuns and 11 infantry moved from India to West India
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery, 3 infantry and 5 mech_infantrys moved from Iraq to Persia
5 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Volgograd to 96 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to KweichowPlace Units - British
3 mech_infantrys placed in Egypt
1 armour and 1 artillery placed in Persia
1 carrier placed in 80 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : -1.17
British : 0.33
AA fire in Shantung : : -0.17
Americans : -1.00
Japanese : 0.50
AA fire in French Indo China : : -0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag
Suiyuyan : 1 infantry
Kweichow : 2 artilleries, 3 bombers, 3 fighters, 20 infantry and 2 tactical_bombers
Hopei : 1 infantry
Szechwan : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Queensland : 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield and 2 fighters
Amur : 2 bombers
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 transport
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southeast Mexico : 1 armour and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
West India : 3 aaGuns, 2 artilleries and 15 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 artillery and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 9 mech_infantrys
101 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
91 Sea Zone : 1 submarine -
Oh boy, I don’t think I saw that. Lose the bombers.
Hate to throw British planes into the fire but it had to be done or the US fleet was toast.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 armour moved from Bryansk to Rostov
Italians take Tambov from Russians
1 armour, 1 artillery and 2 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Italians : 1.67
Russians : -0.33 -
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Lets go with sub, 2x destroyers, damage the carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 armour moved from Bryansk to Rostov
Italians take Tambov from Russians
1 armour, 1 artillery and 2 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 destroyer and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 96 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 fighters owned by the Italians lost in 96 Sea Zone
retreated to 96 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
1 fighter owned by the British forced to land in TobrukNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
2 aaGuns moved from Bryansk to RostovPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.67
Americans : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from South Australia to Dutch New Guinea
4 infantry moved from South Australia to Northern Territory
1 artillery moved from South Australia to Northern Territory
2 aaGuns moved from South Australia to Northern Territory
1 artillery and 2 infantry moved from South Australia to Queensland
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Shensi to Russia
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
1 armour moved from Urals to Archangel
Germans take Nenetsia from Russians
3 bombers moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 armour and 4 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers
French defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser and 2 transports
Germans roll dice for 3 bombers in 96 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 carrier, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the French, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 96 Sea Zone
2 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for Germans: 2 bombers
Casualties for French: 1 cruiser
Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
Battle in Caucasus
Germans attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 3.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Urals to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
4 armour and 5 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 6 mech_infantrys moved from Bryansk to Archangel
3 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 11 artilleries and 32 infantry moved from Bryansk to Rostov
1 bomber moved from 96 Sea Zone to Western Germany
4 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 1.67
Americans : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour moved from Urals to Evenkiyskiy
1 artillery and 11 infantry moved from Korea to Amur
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
31 artilleries moved from Russia to Smolensk
1 armour moved from Novosibirsk to Smolensk
5 mech_infantrys moved from Novosibirsk to Russia
20 infantry moved from Russia to Smolensk
5 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to 80 Sea Zone
1 aaGun moved from Korea to Amur
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Kazakhstan to TurkmenistanPlace Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 44 PUs;
Japanese buy 3 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
14 artilleries and 15 infantry moved from Burma to India
1 destroyer and 3 fighters moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 45 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
3 tactical_bombers moved from Shantung to 20 Sea Zone
2 tactical_bombers moved from Shantung to 21 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 14 artilleries and 15 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 14 artilleries and 15 infantry in India, round 2 : 10/29 hits, 9.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 14 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Shantung
3 tactical_bombers moved from 20 Sea Zone to Shantung
1 fighter moved from 45 Sea Zone to Java
1 bomber moved from 20 Sea Zone to Japan
2 carriers, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to Shantung
2 battleships, 1 carrier, 2 cruisers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 aaGun moved from Burma to India
1 armour moved from Yunnan to India
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 artilleries and 1 infantry moved from Malaya to Shan State
1 carrier and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,4,6,2,2,5,5,4,1,3,4,3,5,3,5,1,5,3,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,5,3
Japanese collect 43 PUs (10 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
UK_Pacific : 0.67
Japanese : 2.33 -
Hey, sorry, I needed to put some thought into this one so I don’t completely botch it and just ran out of time. Unfortunately I probably won’t be able to play tomorrow night either so it’s looking like Tuesday.
Apologies for the delay.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
2 bombers moved from Amur to Shantung
8 fighters moved from 19 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
Kamikaze/Scramble orders in SZ6?
Anything special in Shantung, or just max D? -
No scramble but two Kamis on each of two CVs, one Kami on each of the other 2. So all Kami’s spent.
Max D in Shantung.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
2 bombers moved from Amur to Shantung
8 fighters moved from 19 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Midway to 19 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,6
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shantung
Americans attack with 4 bombers, 9 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombers
Americans roll dice for 4 bombers, 9 fighters and 1 tactical_bomber in Shantung, round 2 : 5/14 hits, 7.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombers in Shantung, round 2 : 4/14 hits, 5.83 expected hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 fighters owned by the Americans lost in Shantung
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in Shantung, round 3 : 7/10 hits, 5.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Shantung, round 3 : 4/9 hits, 4.17 expected hits
4 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 fighters owned by the Americans lost in Shantung
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Shantung, round 4 : 4/6 hits, 3.83 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shantung, round 4 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Shantung
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 bomber and 8 fighters
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 5 tactical_bombersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Shantung to Manchuria
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Ukraine to Russia
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Manchuria
2 artilleries and 17 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 fighter moved from 80 Sea Zone to 77 Sea ZoneCombat - British
Battle in 77 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 77 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Iraq to Persia
3 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Iraq
3 artilleries moved from Eastern Persia to Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
8 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Kweichow to Persia
1 bomber moved from Persia to Eastern Persia
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from 77 Sea Zone to Persia
3 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia
1 infantry moved from Central United States to Eastern United States
1 artillery moved from Central United States to Eastern United States
1 armour moved from Southeast Mexico to Eastern United States
1 infantry moved from Southeast Mexico to Central United States
1 artillery moved from Persia to IraqPlace Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.17
Americans : 2.83
AA fire in Ukraine : : -0.17
Japanese : -3.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
2 aaGuns, 2 armour, 1 artillery and 1 infantry moved from Rostov to VolgogradPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :