Setup appears correct
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 harbour, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Queensland to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in Paulau Island
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Paulau Island, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Paulau Island to Caroline Islands
2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Manchuria to Jehol
2 fighters moved from Manchuria to HopeiPlace Units - Americans
1 harbour placed in Alaska
1 submarine placed in 2 Sea Zone
1 submarine placed in 1 Sea Zone
1 infantry placed in Alaska
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Hopei
1 fighter moved from Manchuria to Hopei
4 infantry moved from Manchuria to JeholPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsPurchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 tactical_bombers moved from Gibraltar to Algeria
1 fighter moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 bomber moved from United Kingdom to France
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in French Madagascar
Battle in Algeria
British attack with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 3 infantry
British roll dice for 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 6/8 hits, 4.00 expected hits
Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
3 fighters moved from Algeria to Gibraltar
1 bomber moved from France to Gibraltar
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
1 tactical_bomber moved from Persia to India
1 fighter moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Algeria to GibraltarPlace Units - British
3 fighters placed in United Kingdom
1 submarine placed in 71 Sea Zone
British undo move 2.
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 2.00
Italians : 0.00
AA fire in France : : -0.17
Americans : -1.17
Neutral_Axis : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Persia from British
1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 marine moved from Cyprus to 99 Sea Zone
1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Egypt to Malta
1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 marine
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 marine in Malta, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 bomber
Casualties for British: 1 aaGun and 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 armour moved from Greece to Romania
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 0.67
British : 1.00
AA fire in Malta : : 0.83
Russians : -0.33 -
Nice AA hit!
I don’t think I’ve ever bought so many infantry as Italy, I try to be active but I guess you should do what you have to do to defend.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 bomber moved from Queensland to India
3 fighters moved from Manchuria to Hopei
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
6 infantry moved from Finland to Karelia
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Novgorod
11 armour, 11 artilleries, 26 infantry and 6 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Karelia
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Karelia : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Karelia, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber and 8 infantry in Karelia, round 2 : 0/9 hits, 2.00 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Karelia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 6 infantry in Karelia, round 3 : 2/7 hits, 1.67 expected hits
Russians roll dice for 5 infantry in Karelia, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 4 : 0/5 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 5 : 1/5 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 6 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Karelia, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 7 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Karelia, round 7 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Bryansk
Germans attack with 11 armour, 11 artilleries, 26 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 11 artilleries, 26 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/58 hits, 17.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 11 artilleries, 26 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
4 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Iraq to Northern Italy
2 tactical_bombers moved from Southern Italy to Western Germany
1 fighter moved from Iraq to RomaniaPlace Units - Germans
5 mech_infantrys placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -2.33
AA fire in Karelia : : -0.17
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 7 artilleries and 30 infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
2 infantry moved from Volgograd to Samara
2 aaGuns and 18 infantry moved from Manchuria to JeholPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry and 1 marine moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to IndiaCombat - Japanese
Air Battle in IndiaCombat Hit Differential Summary :
-
Intercept in India?
-
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry and 1 marine moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 7 damage total. Damaged units is as follows: airfield = 3, factory_major = 4
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 armour, 6 artilleries, 12 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 5/24 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Korea to Shantung
1 fighter moved from 6 Sea Zone to Shantung
1 bomber, 1 fighter and 2 tactical_bombers moved from Japan to French Indo China
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to French Indo China
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to YunnanPlace Units - Japanese
1 harbour placed in Hainan
2 artilleries and 1 mech_infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33
AA fire in India : : -0.33
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Jehol to Manchuria
2 fighters moved from Hopei to Manchuria
1 bomber moved from Caroline Islands to Amur
1 bomber moved from Western United States to Amur
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 2 bombers
Japanese defend with 1 infantry and 1 marine
Americans roll dice for 2 bombers in Amur, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 marine in Amur, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 bombers owned by the Americans lost in Amur
Japanese win with no units remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 infantry and 1 marineNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Jehol
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 transports placed in 2 Sea Zone
Americans undo move 1.
2 transports placed in 2 Sea Zone
1 infantry placed in Alaska
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
1 bomber placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans : 1.00
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
7 infantry moved from Hopei to ChaharPlace Units - Chinese
5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Jehol to Manchuria
2 fighters moved from Hopei to Manchuria
1 bomber moved from Caroline Islands to Amur
1 bomber moved from Western United States to Amur
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 2 bombers
Japanese defend with 1 infantry and 1 marine
Americans roll dice for 2 bombers in Amur, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 marine in Amur, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 bombers owned by the Americans lost in Amur
Japanese win with no units remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 infantry and 1 marineNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Jehol
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 transports placed in 2 Sea Zone
Americans undo move 1.
2 transports placed in 2 Sea Zone
1 infantry placed in Alaska
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
1 bomber placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
7 infantry moved from Hopei to ChaharPlace Units - Chinese
5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsPurchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
3 aaGuns, 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to West India
4 mech_infantrys moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from 96 Sea Zone to Italian Somaliland
1 fighter moved from 110 Sea Zone to GibraltarPlace Units - British
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 marineCombat Hit Differential Summary :
Americans : 1.00
Chinese : 0.17
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Anglo Egyptian SudanNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Alexandria
2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
7 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 carrier placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 marine moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from India to Queensland
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Hopei to KoreaPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 armour, 9 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 armour and 8 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 infantry moved from France to Holland Belgium
1 bomber and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
1 bomber moved from Eastern Poland to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Romania to Western Germany
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Ukraine to Western Germany
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 aaGun, 1 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
4 mech_infantrys moved from Poland to Germany
4 artilleries moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 4 mech_infantrys placed in Germany
3 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.83
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 aaGun moved from Jehol to Manchuria
5 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to ManchuriaPlace Units - Russians
8 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
3 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 36 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 infantry moved from Shantung to Anhwe
2 bombers moved from French Indo China to India
2 infantry moved from Burma to IndiaCombat - Japanese
Battle in Caroline Islands
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 4/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Caroline Islands from Americans, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 marine
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Yunnan to Hunan
2 fighters moved from Anhwe to Shantung
2 fighters and 3 tactical_bombers moved from Yunnan to Shantung
1 fighter and 2 tactical_bombers moved from French Indo China to Shantung
4 carriers and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
3 fighters moved from 20 Sea Zone to Japan
1 artillery moved from French Indo China to Yunnan
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
3 infantry placed in Shantung
2 armour and 1 mech_infantry placed in French Indo China
1 artillery, 1 fighter and 6 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,5,5,6,5,1,3,6,4,5,2,1,1,1,4,2,3,2,4,4,4,6,5,3
Japanese collect 42 PUs (10 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 1.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
3 cruisers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Manchuria to Amur
1 bomber moved from 6 Sea Zone to Soviet Far East
1 aaGun, 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 25 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Anhwe
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
2 fighters moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 2 Sea Zone
1 submarine placed in 2 Sea Zone
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Jehol to Anhwe
7 infantry moved from Chahar to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :