Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - rematch

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 43 Sea Zone to Sumatra
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 cruiser moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Hawaiian Islands to New Zealand

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to 41 Sea Zone
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                1 fighter moved from 91 Sea Zone to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    triplea_41906_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 artillery moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Vologda
                3 armour moved from Novgorod to Bryansk
                1 fighter and 3 tactical_bombers moved from Novgorod to Bryansk
                1 fighter moved from Western Germany to Bryansk
                2 infantry moved from France to Western Germany
                1 submarine moved from 98 Sea Zone to 72 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                2 bombers placed in Western Germany
                2 mech_infantrys placed in Western Germany
                1 fighter and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_41906_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                2 armour, 20 artilleries and 48 infantry moved from Russia to Samara
                1 infantry moved from Persia to Iraq

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 bomber; Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 bomber owned by the Italians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 armour, 20 artilleries and 48 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 20 artilleries and 48 infantry in Samara, round 2 :  16/70 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 armour, 20 artilleries and 48 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    triplea_41906_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 fighter moved from French Indo China to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Borneo
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 armour moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 armour moved from French Indo China to Yunnan
                2 battleships, 7 carriers, 8 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Amur to Korea
                1 bomber moved from Shensi to Yunnan
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs

    triplea_41906_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from French Guiana to 92 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                4 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Central America
                1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters, 5 submarines and 2 tactical_bombers
                    Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 :  3/6 hits
                        1 carrier owned by the Italians, 3 submarines owned by the Americans, 1 cruiser owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 3 :  1/2 hits
                        2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 4 :  0/2 hits
                    Americans win with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 1 fighter and 3 submarines

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                4 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_41906_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from French Guiana to 92 Sea Zone
                2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                4 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Central America
                1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters, 5 submarines and 2 tactical_bombers
                    Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 :  3/6 hits
                        1 carrier owned by the Italians, 3 submarines owned by the Americans, 1 cruiser owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 3 :  1/2 hits
                        2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 4 :  0/2 hits
                    Americans win with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 1 fighter and 3 submarines

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                4 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Russia to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 fighter moved from India to 39 Sea Zone
                1 destroyer moved from 75 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 75 Sea Zone to 80 Sea Zone
                1 submarine moved from 75 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 mech_infantry moved from Eire to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 2 submarines
                    Germans defend with 1 submarine
                        British roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 submarines in 80 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 39 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Belgian Congo
                    British attack with 3 armour and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 3 armour and 2 mech_infantrys in Belgian Congo, round 2 :  1/5 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in 110 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in Trans-Jordan
                    British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 4 armour
                        British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 4 armour in Trans-Jordan, round 2 :  3/4 hits
                        1 mech_infantry owned by the British, 2 armour owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 2 armour in Trans-Jordan, round 3 :  1/2 hits
                        Italians roll dice for 2 armour in Trans-Jordan, round 3 :  1/2 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 4 armour

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 39 Sea Zone to India

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
                British collect 31 PUs (1 lost to blockades); end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41906_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    friendly reminder

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 2 armour
                    British defend with 1 armour
                        Italians roll dice for 2 armour in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Syria from British, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from French West Africa to Nigeria
                1 armour moved from French West Africa to French Equatorial Africa
                1 armour moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_41906_Ita10.tsvg

  • '20 '19 '18 '15 '13

    apologies!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from 41 Sea Zone to Iraq

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_41906_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from 41 Sea Zone to Iraq

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41906_Fre10.tsvg

  • '21 '20 '19 '18 '17 '16

    @Odonis:

    apologies!

    No worries

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 artillery moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                2 fighters and 3 tactical_bombers moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 destroyer moved from 110 Sea Zone to 102 Sea Zone
                1 armour moved from Ukraine to Russia
                1 bomber moved from Southern Italy to Russia

    Combat - Germans
                Battle in 102 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 102 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 7 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 :  8/14 hits
                        Russians roll dice for 7 infantry in Russia, round 2 :  0/7 hits
                        7 infantry owned by the Russians lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Russians: 7 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 aaGuns, 22 armour, 9 artilleries, 9 infantry and 31 mech_infantrys moved from Bryansk to Tambov
                2 armour moved from Ukraine to Tambov
                3 fighters and 3 tactical_bombers moved from Russia to Tambov
                3 bombers moved from Russia to Tambov
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Bryansk
                1 submarine moved from 72 Sea Zone to 71 Sea Zone

    Place Units - Germans
                1 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany
                2 transports placed in 127 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 75 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

    triplea_41906_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Samara to Volgograd
                1 artillery and 2 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 armour moved from Samara to Caucasus
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                16 artilleries and 34 infantry moved from Samara to Vologda
                1 infantry moved from Iraq to Northwest Persia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 16 artilleries and 34 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 16 artilleries and 34 infantry in Vologda, round 2 :  18/50 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 16 artilleries and 34 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  2/2 hits
                        2 armour owned by the Russians lost in Caucasus
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 armour
                Battle in Northwest Persia
                    Russians attack with 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Russia
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Russia, round 2 :  3/5 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
                        Russians roll dice for 3 artilleries and 1 infantry in Russia, round 3 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Russia
                        Russians roll dice for 3 artilleries and 1 infantry in Russia, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Russia, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Vologda
                4 infantry moved from Samara to Vologda
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_41906_Rus11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Samara to Volgograd
                1 artillery and 2 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 armour moved from Samara to Caucasus
                1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                16 artilleries and 34 infantry moved from Samara to Vologda
                1 infantry moved from Iraq to Northwest Persia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 16 artilleries and 34 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 16 artilleries and 34 infantry in Vologda, round 2 :  18/50 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 16 artilleries and 34 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  2/2 hits
                        2 armour owned by the Russians lost in Caucasus
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 armour
                Battle in Northwest Persia
                    Russians attack with 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Russia
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Russia, round 2 :  3/5 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
                        Russians roll dice for 3 artilleries and 1 infantry in Russia, round 3 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Russia
                        Russians roll dice for 3 artilleries and 1 infantry in Russia, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Russia, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Vologda
                4 infantry moved from Samara to Vologda
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41906_Rus11.tsvg

  • '20 '19 '18 '15 '13

    sorry - going away for the weekend and back Wednesday, can pick up the game then.

    Cheers

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
                1 bomber and 1 fighter moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Urals to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Alaska from Americans, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 2 destroyers in 37 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Burma, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 battleship and 2 destroyers in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 12 fighters and 5 tactical_bombers
                    British defend with 1 battleship; Americans defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber; ANZAC defend with 1 carrier and 1 cruiser
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 12 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 :  12/18 hits

    triplea_41906_Jap11.tsvg

  • '20 '19 '18 '15 '13

    OOL in SZ 41?

    12 hits round 1 (SS are not in the battle)

  • '21 '20 '19 '18 '17 '16

    tip car and bb an loose 3 carriers

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
                1 bomber and 1 fighter moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Urals to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Alaska from Americans, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 2 destroyers in 37 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Burma, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 battleship and 2 destroyers in 42 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 12 fighters and 5 tactical_bombers
                    British defend with 1 battleship; Americans defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber; ANZAC defend with 1 carrier and 1 cruiser
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 12 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 :  12/18 hits
                    Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans
                        Americans roll dice for 3 battleships, 6 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  10/20 hits
                        2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 3 carriers owned by the Americans lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Americans win with 3 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -54
                    Casualties for Americans: 3 carriers
                    Casualties for Japanese: 8 fighters and 2 tactical_bombers
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 battleship; Americans defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber; ANZAC defend with 1 carrier and 1 cruiser
                    1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans forced to land in Sumatra

    Non Combat Move - Japanese
                1 bomber, 4 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Sikang
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                3 fighters placed in French Indo China
                1 armour and 1 infantry placed in Kiangsu
                Japanese undo move 2.
                1 armour and 1 infantry placed in Kwangtung
                1 fighter placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs

    triplea_41906_Jap11.tsvg

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