@ManuC23 What should I do to show this History reference ?
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Bar91 (axis) v Volde (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
2 fighters moved from Japan to Kiangsu
2 tactical_bombers moved from Korea to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 destroyer moved from 78 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 40 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 78 Sea Zone to 58 Sea Zone
2 bombers moved from Japan to Kiangsu
1 bomber moved from Japan to 45 Sea Zone
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Amur
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Timguska to YeniseyPurchase Units - Japanese
Japanese buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 40 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 40 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 58 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 58 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 58 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 2 : 5/6 hits, 3.67 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsu
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Kiangsu to Amur
1 tactical_bomber moved from Kiangsu to Shantung
1 armour moved from Korea to Amur
1 aaGun moved from Korea to Amur
1 tactical_bomber moved from Korea to Amur
1 fighter and 2 tactical_bombers moved from Korea to Japan
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 45 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
3 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : 0.17
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from British Guiana to 89 Sea Zone
1 bomber moved from British Guiana to 102 Sea Zone
1 bomber moved from British Guiana to 102 Sea Zone
4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 35 Sea Zone to Okinawa
1 fighter moved from 35 Sea Zone to 18 Sea ZonePurchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 3 PUs;Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters, 2 submarines and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Okinawa
Americans attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Okinawa, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Okinawa to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 3 cruisers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from 102 Sea Zone to British Guiana
1 bomber moved from 89 Sea Zone to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea Zone
4 mech_infantrys moved from Central United States to British ColumbiaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Mexico: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 4 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Shensi to ShantungPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Shantung, round 2 : 5/8 hits, 2.67 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 2 fighters and 1 tactical_bomberNon Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
2 infantry moved from Suiyuyan to KansuPlace Units - Chinese
3 artilleries and 2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsCombat Move - British
3 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kenya
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea ZonePurchase Units - British
British buy 3 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in Kenya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Formosa: 1 infantry
EDIT: Changing ownership of Formosa from Japanese to UK_Pacific
EDIT: Removing units owned by British from 20 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Kwangtung to Kiangsi
1 armour and 5 mech_infantrys moved from Kwangtung to Anhwe
1 mech_infantry moved from India to Eastern Persia
1 battleship moved from 35 Sea Zone to 19 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
2 destroyers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5
British collect 21 PUs (4 lost to blockades); end with 21 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in Formosa change ownership: 1 infantry
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Some Units in 20 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Italians : -0.67
British : 1.33
Americans : 1.33
Chinese : 2.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from Slovakia Hungary to Ukraine
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
2 bombers moved from Southern Italy to Belgian CongoPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Belgian Congo
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/5 hits, 2.17 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 0/4 hits, 1.83 expected hits
1 infantry owned by the ANZAC lost in Belgian Congo
Italians roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 4 : 2/3 hits, 1.50 expected hits
1 bomber owned by the Italians and 1 infantry owned by the French lost in Belgian Congo
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 2 bombers and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in 104 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Ukraine to Yugoslavia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -0.67
British : -0.50
Americans : 0.67
AA fire in Ukraine : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to Paulau Island
1 artillery and 3 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 6 PUs;Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Paulau Island, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Paulau Island to Dutch New Guinea
3 fighters moved from India to Shan State
2 cruisers moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 armour, 1 bomber and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Novgorod to Baltic States
9 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern PolandPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Combat Hit Differential Summary :
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Scramble 109 or 110?
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Yes. 1 to 109 and 3 to 110. Put the french on 110 and take him last in OOL.
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You can only scramble a total of 3 planes from a single airbase, Per the rules:
“In situations where a territory containing an air base is adjacent to more than one sea zone (UK and SZ109 & 110, for example), the territory may still only up to 3 fighters and/or tactical bombers, but they may split them between the sea zones in any combination.” (from Europe 2nd Ed. rules page 16).
Please clarify where to scramble given that limitation.
Thanks!
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aah, I thought it was 3 per space. no worries - 3 UK to sz109
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Sounds good. I’ll run it out when I get home from work tonight.
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aah, I thought it was 3 per space. no worries - 3 UK to sz109
TripleA will let you scramble more fighters to other zones, I think its one of those things you have to enforce yourself. Its kind of like how TripleA will let you sail through a SZ with a sub/transport in it to attack ships behind it, and attack the sub in the same turn, when in reality you can’t do that because attacking the sub turns it into a combat zone so no ships can pass through.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Novgorod to Baltic States
9 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern PolandPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 tactical_bomber
British defend with 2 destroyers and 3 fighters
Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers and 1 destroyer
Casualties for British: 2 destroyers and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 16/56 hits, 15.83 expected hits
Russians roll dice for 6 infantry in Eastern Poland, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
2 armour moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Archangel to Karelia
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
4 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
2 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
7 transports moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from Karelia to FinlandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 5 mech_infantrys placed in Western Germany
9 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
1 fighter and 9 infantry placed in Western Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 0.00
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Vologda to Urals
2 mech_infantrys moved from Russia to Urals
2 mech_infantrys moved from Smolensk to Urals
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Smolensk
3 aaGuns, 7 armour, 13 artilleries, 13 infantry and 1 mech_infantry moved from Belarus to BryanskPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.67 -
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 58 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Aleutian Islands
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Belgian Congo
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Amur to Japan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
2 bombers moved from Amur to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 battleship and 2 carriers moved from 58 Sea Zone to 75 Sea Zone
2 carriers moved from 75 Sea Zone to 77 Sea Zone
1 battleship moved from 75 Sea Zone to 77 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Union of South Africa
6 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
5 infantry and 1 mech_infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 mech_infantry placed in Japan
1 destroyer placed in 71 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2,4,1,2,3,2,2,5,4,5,5,6,4,4,4,5,2,1,2,5,1
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1.50
ANZAC : -0.67
Japanese : 1.17 -
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
Scramble 2 German fighters and 1 Italian.
OOL: Hit on Carrier, German subs, Italian subs, carrier, Italian Destroyer, German fighters, Italian Fighter
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Actually, scratch that, I need to think about it more
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I’m just going to wait for you to do your moves and buy and then take a look at what the map looks like.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 cruiser, 6 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
3 bombers moved from British Guiana to 91 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 19 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone -
Scramble?