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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
3 infantry moved from Novgorod to Baltic States
3 bombers moved from Germany to Baltic States
1 bomber moved from Germany to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 126 Sea Zone to 125 Sea Zone
1 fighter moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 3 infantry in Baltic States, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
retreated to 104 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 tactical_bomber moved from 104 Sea Zone to Western Germany
1 carrier moved from 127 Sea Zone to 112 Sea Zone
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Western Germany
2 tactical_bombers moved from Poland to Slovakia Hungary
2 fighters moved from Poland to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
1 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Germany
3 bombers moved from Baltic States to Western Germany
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 90 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
3 infantry placed in Novgorod
2 artilleries, 1 bomber and 7 infantry placed in Germany
Germans undo move 3.
1 bomber placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 3.67
Americans : 0.50
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
4 infantry and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Archangel
5 armour and 5 infantry moved from Eastern Poland to Belarus
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 38 PUs;
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Archangel, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 5 armour and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 armour and 5 infantry in Belarus, round 2 : 3/10 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 artilleries moved from Russia to Vologda
1 artillery moved from Russia to Vologda
4 aaGuns, 2 armour, 13 artilleries, 11 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
2 fighters moved from Japan to Kiangsu
2 tactical_bombers moved from Korea to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 destroyer moved from 78 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 40 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 78 Sea Zone to 58 Sea Zone
2 bombers moved from Japan to Kiangsu
1 bomber moved from Japan to 45 Sea Zone
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Amur
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Timguska to Yenisey
Purchase Units - Japanese
Japanese buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 40 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 40 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 40 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 58 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 58 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 58 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kiangsu, round 2 : 5/6 hits, 3.67 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsu
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Kiangsu to Amur
1 tactical_bomber moved from Kiangsu to Shantung
1 armour moved from Korea to Amur
1 aaGun moved from Korea to Amur
1 tactical_bomber moved from Korea to Amur
1 fighter and 2 tactical_bombers moved from Korea to Japan
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 45 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 58 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 mech_infantrys placed in Union of South Africa
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : 0.17
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from British Guiana to 89 Sea Zone
1 bomber moved from British Guiana to 102 Sea Zone
1 bomber moved from British Guiana to 102 Sea Zone
4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 35 Sea Zone to Okinawa
1 fighter moved from 35 Sea Zone to 18 Sea Zone
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 3 PUs;
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters, 2 submarines and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Okinawa
Americans attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Okinawa, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Okinawa to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 3 cruisers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from 102 Sea Zone to British Guiana
1 bomber moved from 89 Sea Zone to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea Zone
4 mech_infantrys moved from Central United States to British Columbia
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Mexico: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 4 infantry moved from Anhwe to Shantung
2 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Shensi to Shantung
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Shantung, round 2 : 5/8 hits, 2.67 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
2 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Move - British
3 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kenya
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Purchase Units - British
British buy 3 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Kenya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Formosa: 1 infantry
EDIT: Changing ownership of Formosa from Japanese to UK_Pacific
EDIT: Removing units owned by British from 20 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Kwangtung to Kiangsi
1 armour and 5 mech_infantrys moved from Kwangtung to Anhwe
1 mech_infantry moved from India to Eastern Persia
1 battleship moved from 35 Sea Zone to 19 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5
British collect 21 PUs (4 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in Formosa change ownership: 1 infantry
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Some Units in 20 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Italians : -0.67
British : 1.33
Americans : 1.33
Chinese : 2.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from Slovakia Hungary to Ukraine
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
2 bombers moved from Southern Italy to Belgian Congo
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Belgian Congo
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/5 hits, 2.17 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 0/4 hits, 1.83 expected hits
1 infantry owned by the ANZAC lost in Belgian Congo
Italians roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 4 : 2/3 hits, 1.50 expected hits
1 bomber owned by the Italians and 1 infantry owned by the French lost in Belgian Congo
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 2 bombers and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in 104 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Ukraine to Yugoslavia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.50
Americans : 0.67
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to Paulau Island
1 artillery and 3 infantry moved from 34 Sea Zone to Paulau Island
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 6 PUs;
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Paulau Island, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Paulau Island to Dutch New Guinea
3 fighters moved from India to Shan State
2 cruisers moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 armour, 1 bomber and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Novgorod to Baltic States
9 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble 109 or 110?
Yes. 1 to 109 and 3 to 110. Put the french on 110 and take him last in OOL.
You can only scramble a total of 3 planes from a single airbase, Per the rules:
“In situations where a territory containing an air base is adjacent to more than one sea zone (UK and SZ109 & 110, for example), the territory may still only up to 3 fighters and/or tactical bombers, but they may split them between the sea zones in any combination.” (from Europe 2nd Ed. rules page 16).
Please clarify where to scramble given that limitation.
Thanks!
aah, I thought it was 3 per space. no worries - 3 UK to sz109
Sounds good. I’ll run it out when I get home from work tonight.
aah, I thought it was 3 per space. no worries - 3 UK to sz109
TripleA will let you scramble more fighters to other zones, I think its one of those things you have to enforce yourself. Its kind of like how TripleA will let you sail through a SZ with a sub/transport in it to attack ships behind it, and attack the sub in the same turn, when in reality you can’t do that because attacking the sub turns it into a combat zone so no ships can pass through.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Novgorod to Baltic States
9 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 tactical_bomber
British defend with 2 destroyers and 3 fighters
Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers and 1 destroyer
Casualties for British: 2 destroyers and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 16/56 hits, 15.83 expected hits
Russians roll dice for 6 infantry in Eastern Poland, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 armour moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Archangel to Karelia
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
4 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
2 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
7 transports moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from Karelia to Finland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 5 mech_infantrys placed in Western Germany
9 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
1 fighter and 9 infantry placed in Western Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : 0.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Vologda to Urals
2 mech_infantrys moved from Russia to Urals
2 mech_infantrys moved from Smolensk to Urals
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Smolensk
3 aaGuns, 7 armour, 13 artilleries, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.67
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 58 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Aleutian Islands
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Belgian Congo
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Amur to Japan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
2 bombers moved from Amur to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 battleship and 2 carriers moved from 58 Sea Zone to 75 Sea Zone
2 carriers moved from 75 Sea Zone to 77 Sea Zone
1 battleship moved from 75 Sea Zone to 77 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Union of South Africa
6 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
5 infantry and 1 mech_infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 mech_infantry placed in Japan
1 destroyer placed in 71 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2,4,1,2,3,2,2,5,4,5,5,6,4,4,4,5,2,1,2,5,1
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.50
ANZAC : -0.67
Japanese : 1.17
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
Scramble 2 German fighters and 1 Italian.
OOL: Hit on Carrier, German subs, Italian subs, carrier, Italian Destroyer, German fighters, Italian Fighter
Actually, scratch that, I need to think about it more
I’m just going to wait for you to do your moves and buy and then take a look at what the map looks like.