@Avner Still need your email to put into the game to get dice rolls
BM3 G40L Odonis (Axis +5) vs mrcunego (Allies)
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yeah, max defence
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 carriers and 3 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to British Columbia
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
2 carriers, 3 destroyers and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 4 fighters
Italians defend with 1 battleship and 1 transport
British roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship and 1 transport
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 armour; Japanese defend with 2 bombers
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 armour and 2 bombers in Persia, round 2 : 1/3 hits, 0,83 expected hits
2 bombers owned by the Japanese and 1 infantry owned by the British lost in Persia
British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for British: 1 infantry
Casualties for Japanese: 2 bombers
Casualties for Italians: 1 armourNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 109 Sea Zone to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0,33
British : 0,50
Italians : -0,67
Americans : -1,00
Japanese : 2,00 -
despite a burma defeat the rest of the uk round was real good
mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Persia
1 bomber moved from Egypt to Persia
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Persia, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for British: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 3 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 4 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 marine in Malta, round 5 : 0/2 hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Malta
Italians roll dice for 1 marine in Malta, round 6 : 0/1 hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits
Italians roll dice for 1 marine in Malta, round 7 : 1/1 hits
British roll dice for 1 infantry in Malta, round 7 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 2 infantry moved from Syria to IraqPlace Units - Italians
3 armour placed in Egypt
1 factory_minor placed in Iraq
1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery, 1 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Germany to Novgorod
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 7 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 3/12 hits
Russians roll dice for 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/11 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/8 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Germany
1 artillery and 3 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
3 aaGuns, 11 armour, 2 artilleries, 18 infantry and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 armour moved from Algeria to Libya
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Greece
1 submarine moved from 119 Sea Zone to 122 Sea ZonePlace Units - Germans
3 infantry placed in France
1 fighter, 4 infantry and 3 mech_infantrys placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Caucasus to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
3 fighters moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Finland to Karelia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yenisey to Timguska
3 artilleries and 5 infantry moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Caucasus to TambovPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour, 1 artillery and 2 mech_infantrys placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Guam from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 armour, 3 artilleries and 4 infantry moved from Shan State to Burma
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Shensi
4 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Kweichow
1 armour moved from Kiangsu to Hopei
2 armour moved from Kiangsu to Kweichow
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,4,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from British Columbia to Alaska
1 tactical_bomber moved from 10 Sea Zone to Alaska
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 marine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 tactical_bomber in Alaska, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in Alaska, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in Alaska, round 6 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Alaska to Western United StatesPlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Morocco to Algeria
British take Algeria from Germans
1 destroyer and 1 submarine moved from 109 Sea Zone to 122 Sea ZoneCombat - British
Battle in 122 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 2 armour and 4 mech_infantrys
Italians defend with 1 artillery
British roll dice for 2 armour and 4 mech_infantrys in Belgian Congo, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to Morocco
1 fighter moved from Normandy Bordeaux to Gibraltar
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Karelia to 110 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 artillery and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : 0,33
British : 1,00
Americans : -0,83
Japanese : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
1 armour moved from Nigeria to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
3 armour moved from Egypt to Belgian Congo
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Belgian Congo
Italians attack with 4 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 2 armour and 4 mech_infantrys
Italians roll dice for 4 armour, 1 artillery, 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 2/7 hits
British roll dice for 2 armour and 4 mech_infantrys in Belgian Congo, round 2 : 1/6 hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 4 armour, 1 artillery and 1 fighter in Belgian Congo, round 3 : 4/6 hits
British roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 3 : 1/4 hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 4 armour and 1 fighter remaining. Battle score for attacker is 20
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 2 armour and 4 mech_infantrys
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Belgian Congo to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
2 artilleries placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,3
Italians collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 destroyers
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 artillery, 3 infantry and 5 mech_infantrys moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 armour and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits
British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 115 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 6 fighters, 2 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/16 hits
Americans roll dice for 1 aaGun, 6 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/15 hits
1 aaGun owned by the British, 3 infantry owned by the Germans, 3 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/11 hits
Americans roll dice for 6 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 6/11 hits
6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits
Americans roll dice for 6 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 8/10 hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
Americans win with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is -74
Casualties for Germans: 1 artillery, 2 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun and 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
4 infantry moved from Western Germany to France
2 armour moved from Germany to Western Germany
2 armour moved from Western Germany to France
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Poland
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns, 6 armour, 15 infantry and 1 mech_infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Greece to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 artilleries placed in France
2 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 7 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 7 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 5.
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Bryansk to Rostov
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Bryansk
2 armour, 6 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 6 artilleries, 24 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour, 6 artilleries, 24 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/35 hits, 8,50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 6 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Belarus to Baltic States
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
4 artilleries and 7 infantry moved from Smolensk to Belarus
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Tambov to Belarus
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
6 infantry moved from Samara to Russia
2 artilleries moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to BelarusPlace Units - Russians
3 armour placed in Novgorod
3 infantry placed in Volgograd
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 2,00
Russians : -2,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 3 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Burma to India
2 mech_infantrys moved from Yunnan to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 26 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/21 hits
UK_Pacific roll dice for 3 aaGuns and 26 infantry in India, round 2 : 7/26 hits
6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/14 hits
UK_Pacific roll dice for 16 infantry in India, round 3 : 5/16 hits
1 artillery owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in India, round 4 : 4/9 hits
UK_Pacific roll dice for 9 infantry in India, round 4 : 3/9 hits
1 fighter owned by the Japanese, 2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in India, round 5 : 3/6 hits
UK_Pacific roll dice for 5 infantry in India, round 5 : 2/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in India, round 6 : 3/4 hits
UK_Pacific roll dice for 2 infantry in India, round 6 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 aaGuns and 26 infantry
Casualties for Japanese: 3 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from India to French Indo China
2 mech_infantrys moved from French Indo China to Burma
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 armour moved from Kweichow to Burma
1 armour moved from Hopei to Yunnan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Yunnan to Kweichow
1 aaGun moved from Manchuria to Korea
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from New Guinea to Dutch New GuineaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 airfield placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 66 PUs (4 lost to blockades); end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
wow, our crazy rolling game continues! India was my version of a hail mary pass!
btw - I hope you don’t mind but in my rush to get the India battle underway, I completely forgot to take out your TT off Java as it was a gimme. Let me know if you’re not ok with that and I can replace it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 infantry and 2 marines placed in Western United States
Americans undo move 2.
1 artillery, 1 fighter and 2 marines placed in Western United States
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
3 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Algeria
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Southern France
British attack with 6 fighters and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 6 fighters and 1 mech_infantry in Southern France, round 2 : 4/7 hits, 3,17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
6 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Algeria to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17
British : 1,50
Italians : -0,33
Americans : -0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Rhodesia
3 armour moved from Belgian Congo to Rhodesia
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from West India to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery and 1 marine moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from 92 Sea Zone to Morocco
1 fighter moved from Egypt to RhodesiaCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 marine
French defend with 1 fighter
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 marine in Morocco, round 2 : 2/2 hits
Americans roll dice for 1 fighter in Morocco, round 2 : 1/1 hits
1 fighter owned by the French and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for French: 1 fighter
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rhodesia
Italians attack with 4 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 4 armour and 1 fighter in Rhodesia, round 2 : 1/5 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 4 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Holland Belgium to France
1 artillery moved from Northern Italy to France
2 fighters moved from Southern France to FrancePlace Units - Italians
3 artilleries and 2 infantry placed in Northern Italy
2 infantry placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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sorry - going away for the weekend and back Wednesday, can pick up the game then.
Cheers
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No problem. Have a nice vacation!
And your India rolls was the first time the aggressor has have some luck with the dice. Otherwise every time one of us has made a big offensive move the dice has punished us. Two times UK around italy and middleeast and a couple of times germany has bodged when going aggresive.Best regards Mrcunego