scramble sz 97 ?
Innohub & Ozymandiac, Anniversay '41
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Italian Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Anglo-Egypt Sudan to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 artillery and 1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from India to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Egypt
1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
2 infantry moved from Fukien to Hupeh
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Fukien to Hupeh
1 infantry moved from Yunnan to Hupeh
1 infantry moved from Yunnan to Hupeh
1 fighter moved from 61 Sea Zone to Philippine Islands
1 fighter moved from 61 Sea Zone to Philippine Islands
1 bomber moved from Buryatia S.S.R. to 50 Sea Zone
2 fighters moved from Buryatia S.S.R. to Kiangsu
1 fighter moved from Buryatia S.S.R. to KiangsuCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Egypt
Japanese win, taking Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kiangsu, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Hupeh, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 fighters in Philippine Islands, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Philippine Islands, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Japanese to British
EDIT: Adding units owned by Japanese to Union of South Africa: 1 infantry
EDIT: Removing units owned by Japanese from Union of South Africa: 1 artillery
EDIT: Removing units owned by Japanese from Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 destroyer moved from 38 Sea Zone to 34 Sea Zone
1 bomber moved from 50 Sea Zone to French Indo-China Thailand
1 fighter moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 14 Sea Zone
1 fighter moved from 38 Sea Zone to 14 Sea Zone
1 carrier moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from Kiangsu to Fukien
2 fighters moved from Philippine Islands to 61 Sea Zone
1 transport moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsu to Yunnan
1 fighter moved from Fukien to YunnanPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Egypt: 1 infantry
EDIT: Adding units owned by Japanese to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Egypt: 1 aaGun
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour placed in India
1 fighter placed in India
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in East Indies
Japanese undo move 3.
Japanese undo move 2.
1 artillery placed in India
Japanese undo move 2.
1 destroyer placed in 35 Sea Zone
Japanese undo move 2.
1 destroyer placed in 38 Sea Zone
1 artillery placed in India
Japanese undo move 3.
1 artillery and 1 infantry placed in East Indies
1 fighter placed in India
1 bomber placed in East Indies
Japanese undo move 3.
1 artillery and 1 infantry placed in East Indies
Japanese undo move 5.
1 fighter placed in East Indies
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Adding units owned by Japanese to East Indies: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag
Australia : 1 flag
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 1 bomber, 1 factory and 2 fighters
Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
French Indo-China Thailand : 1 bomber
Fukien : 1 flag
Hupeh : 1 flag, 5 infantry
India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Italian Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery and 1 factory
Kiangsu : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag
Manchuria : 1 flag
Persia : 1 flag
Philippine Islands : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Union of South Africa : 1 flag, 1 infantry
Yunnan : 1 flag, 3 fighters
14 Sea Zone : 2 fighters
28 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
37 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer
50 Sea Zone : 1 transport
61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 20 / 31
Russians : 36 / 46
Japanese : 47 / 62
British : 22 / 37
Italians : 9 / 18
Chinese : 4 / 0
Americans : 40 / 57 -
Making a bunch of edit means I am not in a good position and need to think more… :-D
I shift the combat movement a bit (that should not affect the combat result as I only shift the one that lands into empty territories) and also the place where I leave new units. Please let me know if you have any questions.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 techTokens; 6 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from East Poland to 14 Sea Zone
4 fighters moved from 7 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Japanese defend with 2 fighters
British roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 14 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 14 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 4 fighters in 14 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 14 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 2 fighters owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship and 1 fighter in 14 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship in 14 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British and 1 battleship owned by the Italians lost in 14 Sea Zone
Italians win with no units remaining. Battle score for attacker is -14
Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Japanese: 2 fightersNon Combat Move - British
6 infantry moved from United Kingdom to 7 Sea Zone
6 infantry and 3 transports moved from 7 Sea Zone to 13 Sea Zone
6 infantry moved from 13 Sea Zone to Morocco Algeria
2 carriers and 2 cruisers moved from 7 Sea Zone to 13 Sea ZonePlace Units - British
3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 13 Sea Zone: 2 carriers, 2 cruisers and 3 transports
EDIT: Adding units owned by British to 12 Sea Zone: 2 carriers, 2 cruisers and 3 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 22 PUs; end with 28 PUsCombat Hit Differential Summary :
British : -2,83
Italians : 1,33 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 2x factory; Remaining resources: 16 PUs; 0 techTokens;
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Non Combat Move - Italians
1 aaGun moved from Germany to France
2 armour and 1 infantry moved from France to ItalyPlace Units - Italians
1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
France : 1 aaGun
Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantryProduction/PUs Summary :
Germans : 20 / 31
Russians : 36 / 46
Japanese : 47 / 62
British : 22 / 28
Italians : 9 / 14
Chinese : 4 / 0
Americans : 40 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
2 bombers moved from Libya to Germany
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 fighter moved from 53 Sea Zone to 50 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 50 Sea Zone to 51 Sea Zone
2 carriers, 3 destroyers and 2 fighters moved from 53 Sea Zone to 51 Sea Zone
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to 51 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
3 transports moved from 12 Sea Zone to 11 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour and 1 infantry moved from Gibraltar to 12 Sea Zone
2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour and 1 infantry moved from Morocco Algeria to Libya
2 fighters moved from Libya to 12 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
2 bombers moved from Germany to United KingdomCombat Move - Chinese
2 infantry moved from Suiyuan to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Ningxia
1 infantry moved from Sikang to ChinghaiPlace Units - Americans
1 transport placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 armour and 1 infantry placed in Eastern United States
1 cruiser placed in 56 Sea Zone
1 destroyer placed in 56 Sea Zone
Americans undo move 6.
1 destroyer placed in 10 Sea ZonePlace Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0,33
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This war is getting really exciting!….
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 29 PUs; 0 techTokens;
Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Germany to Poland
1 fighter moved from France to 34 Sea Zone
1 fighter moved from France to Poland
3 infantry moved from Germany to Poland
2 fighters moved from France to Poland
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in Poland
Germans attack with 5 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 fighters and 3 infantry in Poland, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 artilleries moved from Germany to Czechoslovakia Hungary
5 fighters moved from Poland to Czechoslovakia Hungary
4 armour moved from France to Czechoslovakia Hungary
2 infantry moved from Northwestern Europe to France
1 bomber moved from Karelia S.S.R. to Czechoslovakia Hungary
1 infantry moved from Germany to France
2 fighters moved from Czechoslovakia Hungary to France
1 aaGun and 7 infantry moved from Germany to Czechoslovakia HungaryPlace Units - Germans
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 23 PUs; end with 23 PUsTerritory Summary for Germans :
Czechoslovakia Hungary : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry
France : 2 fighters and 8 infantry
Germany : 2 artilleries, 1 factory and 7 infantry
Poland : 1 infantry
34 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 23 / 23
Russians : 33 / 46
Japanese : 44 / 62
British : 22 / 28
Italians : 9 / 14
Chinese : 7 / 0
Americans : 40 / 50 -
I think that battle killing my 3 Japanese fighters really hurts…Let see how long I could hold and stand a chance…
I really like 50. I think there are lot of possibilities in this map…
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I think that battle killing my 3 Japanese fighters really hurts…Let see how long I could hold and stand a chance…
I really like 50. I think there are lot of possibilities in this map…
Yes, I like the way the unit movements are the same as G40 + the number of territories is smaller + the number of units is smaller. Allows for a lot of combinations without giving you dozens and dozens of units to work with.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 0 techTokens; 45 PUs;
Russians buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
4 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Bulgaria Romania to Balkans
Russians take Balkans from Italians
1 artillery and 2 infantry moved from Baltic States to PolandCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 3 infantry moved from Bulgaria Romania to East Poland
2 artilleries moved from Ukraine to East Poland
2 infantry moved from Baltic States to East Poland
2 infantry moved from Eastern Ukraine to East Poland
2 artilleries and 1 infantry moved from Caucasus to Ukraine
2 armour moved from Baltic States to East Poland
1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Evenki National Okrug
3 armour moved from Russia to East PolandPlace Units - Russians
4 armour placed in Russia
2 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Caucasus
2 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 50 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : 0,17 -
You speak exactly what I have in mind…these factors you mentioned gives each player a lot of flexibilities executing different strategies and options, all in a very short time frame.
And Russia seems so strong compared to 42 2E…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
1 battleship and 1 cruiser moved from 34 Sea Zone to 14 Sea Zone
1 bomber moved from East Indies to Libya
1 bomber moved from French Indo-China Thailand to Libya
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
1 infantry moved from India to Persia
2 fighters moved from Yunnan to Persia
1 infantry moved from Kiangsu to Manchuria
1 artillery moved from Kiangsu to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Manchuria
2 fighters moved from 61 Sea Zone to Manchuria
1 fighter moved from Yunnan to Manchuria
3 infantry moved from Hupeh to Sikang
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from BritishCombat - Japanese
Battle in Balkans
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Balkans from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Libya from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Libya to Egypt
1 carrier and 1 fighter moved from 34 Sea Zone to 14 Sea Zone
1 destroyer moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 34 Sea Zone to 14 Sea Zone
2 fighters moved from East Indies to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Anglo-Egypt Sudan
2 fighters moved from Persia to Trans-Jordan
1 destroyer moved from 38 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 37 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 carrier and 1 destroyer placed in 38 Sea Zone
1 fighter placed in 38 Sea Zone
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Japan
1 infantry placed in Japan
1 infantry placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 1 fighter
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag, 1 armour
Australia : 1 flag
Balkans : 2 infantry
Borneo : 1 flag
Burma : 1 flag
East Indies : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers and 1 fighter
French Madagascar : 1 flag, 1 infantry
Fukien : 1 flag
Hupeh : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Italian Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Libya : 1 artillery
Manchuria : 1 flag, 2 artilleries
Persia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery
Sikang : 1 flag, 3 infantry
Suiyuan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 fighters
Union of South Africa : 1 flag
Yunnan : 1 flag
14 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
32 Sea Zone : 1 transport
34 Sea Zone : 2 transports
38 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 20 / 23
Russians : 37 / 55
Japanese : 49 / 64
British : 21 / 28
Italians : 10 / 14
Chinese : 2 / 0
Americans : 39 / 50Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.568
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.462
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
1 battleship and 1 cruiser moved from 34 Sea Zone to 14 Sea Zone
1 bomber moved from East Indies to Libya
1 bomber moved from French Indo-China Thailand to Libya
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
1 infantry moved from India to Persia
2 fighters moved from Yunnan to Persia
1 infantry moved from Kiangsu to Manchuria
1 artillery moved from Kiangsu to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Manchuria
2 fighters moved from 61 Sea Zone to Manchuria
1 fighter moved from Yunnan to Manchuria
3 infantry moved from Hupeh to Sikang
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from BritishCombat - Japanese
Battle in Balkans
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese win, taking Balkans from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Libya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Libya from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Libya to Egypt
1 carrier and 1 fighter moved from 34 Sea Zone to 14 Sea Zone
1 destroyer moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 34 Sea Zone to 14 Sea Zone
2 fighters moved from East Indies to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Anglo-Egypt Sudan
2 fighters moved from Persia to Trans-Jordan
1 destroyer moved from 38 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
1 fighter moved from Manchuria to Japan
1 transport moved from 37 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 carrier and 1 destroyer placed in 38 Sea Zone
1 fighter placed in 38 Sea Zone
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Japan
1 infantry placed in Japan
1 infantry placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 1 fighter
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anglo-Egypt Sudan: 1 armour
EDIT: Adding units owned by Japanese to Egypt: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag
Australia : 1 flag
Balkans : 2 infantry
Borneo : 1 flag
Burma : 1 flag
East Indies : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 bombers and 1 fighter
French Madagascar : 1 flag, 1 infantry
Fukien : 1 flag
Hupeh : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Italian Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Libya : 1 artillery
Manchuria : 1 flag, 2 artilleries
Persia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery
Sikang : 1 flag, 3 infantry
Suiyuan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 fighters
Union of South Africa : 1 flag
Yunnan : 1 flag
14 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
32 Sea Zone : 1 transport
34 Sea Zone : 2 transports
38 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 20 / 23
Russians : 37 / 55
Japanese : 49 / 64
British : 21 / 28
Italians : 10 / 14
Chinese : 2 / 0
Americans : 39 / 50Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.568
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.462
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
6 infantry moved from Morocco Algeria to Libya
3 transports moved from 12 Sea Zone to 7 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from 7 Sea Zone to France
2 artilleries moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 7 Sea Zone to France
2 infantry moved from 7 Sea Zone to Northwestern Europe
2 cruisers moved from 12 Sea Zone to 7 Sea ZoneCombat - British
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 2 fighters and 8 infantry; Italians defend with 1 aaGun
British roll dice for 2 cruisers in France, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters and 8 infantry in France, round 2 : 3/10 hits, 4,00 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans win with 2 fighters and 6 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in Libya
British attack with 6 infantry
Japanese defend with 1 artillery
British roll dice for 6 infantry in Libya, round 2 : 0/6 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 5 infantry in Libya, round 3 : 0/5 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 4 infantry in Libya, round 4 : 0/4 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 3 infantry in Libya, round 5 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Libya, round 6 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Libya, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
2 infantry owned by the British retreated to Morocco Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from United Kingdom to 7 Sea Zone
2 carriers moved from 12 Sea Zone to 7 Sea ZonePlace Units - British
6 infantry placed in United Kingdom
1 fighter placed in 7 Sea ZoneTurn Complete - British
British collect 23 PUs; end with 23 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -1,00
British : -3,17
Italians : 2,33 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Non Combat Move - Italians
1 aaGun moved from France to Germany
2 armour moved from Italy to Germany
3 infantry moved from Italy to France
2 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
1 infantry moved from Italy to FrancePlace Units - Italians
1 fighter placed in 14 Sea Zone
1 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Balkans : 1 artillery and 2 infantry
France : 4 infantry
Germany : 1 aaGun and 2 armour
Italy : 1 aaGun, 1 factory and 1 infantry
14 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 18 / 23
Russians : 37 / 55
Japanese : 49 / 64
British : 23 / 28
Italians : 10 / 16
Chinese : 2 / 0
Americans : 39 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 submarine moved from 51 Sea Zone to 48 Sea Zone
1 destroyer moved from 51 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 51 Sea Zone to 48 Sea Zone
1 fighter moved from 51 Sea Zone to 60 Sea Zone
1 fighter moved from 51 Sea Zone to Philippine Islands
1 fighter moved from 51 Sea Zone to 48 Sea Zone
2 armour and 2 infantry moved from Morocco Algeria to Libya
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in 48 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippine Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Philippine Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippine Islands
Americans win, taking Philippine Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 60 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 armour and 2 infantry in Libya, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Libya
Americans win, taking Libya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
2 bombers moved from Germany to United Kingdom
1 fighter moved from Eastern United States to 7 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 carrier and 2 fighters moved from 12 Sea Zone to 7 Sea Zone
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
2 carriers and 2 destroyers moved from 51 Sea Zone to 50 Sea Zone
1 fighter moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 cruiser moved from 56 Sea Zone to 53 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Western CanadaNon Combat Move - Chinese
1 infantry moved from Chinghai to NingxiaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 56 Sea ZonePlace Units - Chinese
1 infantry placed in NingxiaTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : -0,33
Americans : 1,33
Japanese : 0,00
AA fire in Germany : : -0,33 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 18 PUs; 0 techTokens;
Germans buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
4 infantry moved from France to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 fighter moved from 14 Sea Zone to Bulgaria Romania
1 fighter moved from Czechoslovakia Hungary to Bulgaria Romania
2 fighters moved from Czechoslovakia Hungary to Poland
2 infantry moved from Czechoslovakia Hungary to Poland
1 bomber moved from Czechoslovakia Hungary to Northwestern Europe
1 infantry moved from Czechoslovakia Hungary to Poland
2 infantry moved from Czechoslovakia Hungary to Bulgaria RomaniaCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 2 fighters and 4 infantry
British defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Northwestern Europe, round 2 : 5/7 hits
British roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 3/4 hits
3 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Bulgaria Romania
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Poland, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 2 fighters and 3 infantry in Poland, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Northwestern Europe to France
2 fighters moved from Poland to France
1 bomber moved from Northwestern Europe to Germany
1 fighter moved from Bulgaria Romania to France
1 fighter moved from Bulgaria Romania to Germany
1 aaGun moved from Czechoslovakia Hungary to Germany
1 artillery moved from Czechoslovakia Hungary to Germany
2 infantry moved from Germany to France
1 infantry moved from Germany to Czechoslovakia Hungary
4 armour moved from Czechoslovakia Hungary to France
1 infantry moved from Germany to France
1 artillery moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia HungaryPlace Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Germans :
Czechoslovakia Hungary : 2 artilleries and 4 infantry
France : 4 armour, 5 fighters and 5 infantry
Germany : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 8 infantry
Northwestern Europe : 1 infantry
Poland : 2 infantry
Bulgaria Romania : 2 infantryProduction/PUs Summary :
Germans : 25 / 30
Russians : 32 / 55
Japanese : 47 / 64
British : 21 / 28
Italians : 9 / 16
Chinese : 2 / 0
Americans : 42 / 57Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.964
Standard Deviation : 1.402
Total rolls : 29Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.048
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21British Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
I have to replay again as I forgot to post. I didn’t check the dice result detail but think the result is about the same. Please let me know if you have any questions,
-
I have to replay again as I forgot to post. I didn’t check the dice result detail but think the result is about the same. Please let me know if you have any questions,
No worries :-)





