Innohub & Ozymandiac, Anniversay '41

  • 19 18 17 16 15

    Sorry for the mess…  I just realize I overlooked something and hence ‘restart’ the turn and make a bunch of editing…
    First I add a AA as a buy and add 1 PU back to Italy; also I decide not to attack sub and so I revert that.

    Hope this is okay and please let me know if you have any issue.


  • No problem at all.


  • Just checking: I assume you overlooked that Gibraltar is not a channel and I could’ve take Italy the way it was placed before the edit?  :-D


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - Chinese
                Chinese builds 2 units.

    Combat Move - Americans
                1 artillery and 3 infantry moved from Libya to Egypt
                2 fighters moved from 12 Sea Zone to Egypt
                1 bomber moved from United Kingdom to Egypt
                1 bomber moved from Sikang to Egypt
                3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
                1 armour moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 armour and 2 infantry moved from 12 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                      Americans take Philippine Islands from Japanese

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 armour and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 armour and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 2 armour and 2 infantry in Gibraltar, round 3 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Egypt
                    Americans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    Italians defend with 2 infantry; Japanese defend with 3 fighters
                        Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Egypt, round 2 : 4/8 hits, 3,33 expected hits
                        Italians roll dice for 3 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 2,67 expected hits
                        2 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                        Americans roll dice for 1 artillery, 2 bombers and 2 fighters in Egypt, round 3 : 4/5 hits, 2,67 expected hits
                        Italians roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese lost in Egypt
                    Americans win, taking Egypt from Italians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 3 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Japanese: 3 fighters

    Non Combat Move - Americans
                2 bombers and 2 fighters moved from Egypt to Libya
                1 carrier and 1 fighter moved from 56 Sea Zone to 53 Sea Zone

    Combat Move - Chinese
                1 infantry moved from Hupeh to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Sikang to Hupeh

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 submarine and 1 transport placed in 56 Sea Zone
                1 fighter placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States

    Place Units - Chinese
                1 infantry placed in Suiyuan
                1 infantry placed in Suiyuan

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : -0,33
        Americans : 2,33

    triplea_41881_Ame4.tsvg


  • @innohub:

    This SRB really hurts…

    Let’s just say that my rolls are 1’s by default but 6’s when bombing. It’s a talent of mine  :evil:

  • 19 18 17 16 15

    That‘s why I change it back… :-D

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Bulgaria Romania
                2 infantry moved from Germany to Northwestern Europe
                2 fighters moved from 14 Sea Zone to Bulgaria Romania
                1 fighter moved from Poland to Bulgaria Romania
                2 fighters moved from Poland to Baltic States
                1 infantry moved from Germany to Northwestern Europe
                1 bomber moved from Germany to Baltic States
                1 fighter moved from Germany to Northwestern Europe

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 :  1/4 hits
                        British roll dice for 1 armour in Northwestern Europe, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Bulgaria Romania
                    Germans attack with 3 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 fighters and 3 infantry in Bulgaria Romania, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bulgaria Romania
                        Germans roll dice for 3 fighters and 2 infantry in Bulgaria Romania, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bulgaria Romania
                    Germans win, taking Bulgaria Romania from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Baltic States to Germany
                2 fighters moved from Germany to France
                3 fighters moved from Bulgaria Romania to Germany
                1 fighter moved from Northwestern Europe to Germany
                1 bomber moved from Baltic States to Germany
                3 armour moved from Poland to France
                1 armour moved from Germany to France
                2 fighters moved from Germany to France
                1 aaGun moved from Poland to Germany
                1 infantry moved from Poland to Germany
                5 infantry moved from Germany to France

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 26 PUs; end with 26 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 2 infantry
        France : 4 armour, 4 fighters and 5 infantry
        Germany : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 11 infantry
        Northwestern Europe : 2 infantry
        Poland : 1 infantry
        Bulgaria Romania : 1 infantry

    Production/PUs Summary :

    Germans : 26 / 31
        Russians : 30 / 48
        Japanese : 38 / 57
        British : 26 / 37
        Italians : 9 / 18
        Chinese : 7 / 0
        Americans : 42 / 57

    triplea_41881_Ger5.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 armour, 4 artilleries and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia S.S.R. to Baltic States
                2 armour moved from Russia to Baltic States
                1 artillery and 3 infantry moved from Belorussia to Baltic States
                1 artillery and 2 infantry moved from East Poland to Bulgaria Romania
                1 artillery and 2 infantry moved from East Poland to Poland
                1 artillery moved from Ukraine to Bulgaria Romania
                3 infantry moved from East Poland to Bulgaria Romania
                1 artillery and 2 infantry moved from Caucasus to Persia

    Combat - Russians
                Battle in Bulgaria Romania
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Bulgaria Romania, round 2 : 1/7 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bulgaria Romania
                    Russians win, taking Bulgaria Romania from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Persia
                        Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Persia
                        Russians roll dice for 1 artillery in Persia, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Persia, round 5 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Persia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 armour, 1 artillery and 5 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 1/8 hits, 2,33 expected hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Baltic States, round 3 : 4/7 hits, 2,17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 artilleries moved from Caucasus to Ukraine
                2 infantry moved from Russia to Eastern Ukraine
                2 armour moved from East Poland to Ukraine
                3 armour moved from East Poland to Ukraine
                2 infantry moved from Soviet Far East to Stanovoj Chrebet
                1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet

    Place Units - Russians
                4 armour placed in Russia
                2 artilleries and 2 infantry placed in Caucasus
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : -2,67
        Japanese : 1,67

    triplea_41881_Rus5.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Italian Africa to Rhodesia
                      Japanese take Rhodesia from British
                1 infantry moved from Persia to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 artillery moved from Anglo-Egypt Sudan to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 artillery moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 artillery and 1 infantry moved from Trans-Jordan to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from India to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from 34 Sea Zone to Egypt
                1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                2 infantry moved from Fukien to Hupeh
                1 infantry moved from Fukien to Kiangsu
                1 infantry moved from Fukien to Hupeh
                1 infantry moved from Yunnan to Hupeh
                1 infantry moved from Yunnan to Hupeh
                1 fighter moved from 61 Sea Zone to Philippine Islands
                1 fighter moved from 61 Sea Zone to Philippine Islands
                1 bomber moved from Buryatia S.S.R. to 50 Sea Zone
                2 fighters moved from Buryatia S.S.R. to Kiangsu
                1 fighter moved from Buryatia S.S.R. to Kiangsu

    Combat - Japanese
                Battle in 50 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Egypt
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Egypt
                    Japanese win, taking Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kiangsu, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 3 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 4 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hupeh
                    Japanese attack with 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 infantry in Hupeh, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippine Islands
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                        Japanese roll dice for 1 artillery and 2 fighters in Philippine Islands, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery in Philippine Islands, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Rhodesia from Japanese to British
                EDIT: Adding units owned by Japanese to Union of South Africa: 1 infantry
                EDIT: Removing units owned by Japanese from Union of South Africa: 1 artillery
                EDIT: Removing units owned by Japanese from Rhodesia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
                EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 destroyer moved from 38 Sea Zone to 34 Sea Zone
                1 bomber moved from 50 Sea Zone to French Indo-China Thailand
                1 fighter moved from 38 Sea Zone to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 14 Sea Zone
                1 fighter moved from 38 Sea Zone to 14 Sea Zone
                1 carrier moved from 38 Sea Zone to 34 Sea Zone
                1 fighter moved from Kiangsu to Fukien
                2 fighters moved from Philippine Islands to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 37 Sea Zone
                2 fighters moved from Kiangsu to Yunnan
                1 fighter moved from Fukien to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Egypt: 1 infantry
                EDIT: Adding units owned by Japanese to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Egypt: 1 aaGun
                EDIT: Removing units owned by Japanese from Trans-Jordan: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 armour placed in India
                1 fighter placed in India
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in East Indies
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery placed in India
                Japanese undo move 2.
                1 destroyer placed in 35 Sea Zone
                Japanese undo move 2.
                1 destroyer placed in 38 Sea Zone
                1 artillery placed in India
                Japanese undo move 3.
                1 artillery and 1 infantry placed in East Indies
                1 fighter placed in India
                1 bomber placed in East Indies
                Japanese undo move 3.
                1 artillery and 1 infantry placed in East Indies
                Japanese undo move 5.
                1 fighter placed in East Indies
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Anglo-Egypt Sudan : 1 flag
        Australia : 1 flag
        Borneo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        East Indies : 1 flag, 1 bomber, 1 factory and 1 fighter
        Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
        French Indo-China Thailand : 1 bomber
        Fukien : 1 flag
        Hupeh : 1 flag, 5 infantry
        India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 fighter
        Italian Africa : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Kiangsu : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag
        Manchuria : 1 flag
        Persia : 1 flag
        Philippine Islands : 1 flag, 1 artillery
        Trans-Jordan : 1 flag
        Union of South Africa : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 fighters
        14 Sea Zone : 2 fighters
        28 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
        37 Sea Zone : 1 transport
        38 Sea Zone : 1 destroyer
        50 Sea Zone : 1 transport
        61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 20 / 31
        Russians : 36 / 46
        Japanese : 47 / 62
        British : 22 / 37
        Italians : 9 / 18
        Chinese : 4 / 0
        Americans : 40 / 57

    triplea_41881_Jap5.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Italian Africa to Rhodesia
                      Japanese take Rhodesia from British
                1 infantry moved from Persia to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 artillery moved from Anglo-Egypt Sudan to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 artillery moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 artillery and 1 infantry moved from Trans-Jordan to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from India to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from 34 Sea Zone to Egypt
                1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
                2 infantry moved from Fukien to Hupeh
                1 infantry moved from Fukien to Kiangsu
                1 infantry moved from Fukien to Hupeh
                1 infantry moved from Yunnan to Hupeh
                1 infantry moved from Yunnan to Hupeh
                1 fighter moved from 61 Sea Zone to Philippine Islands
                1 fighter moved from 61 Sea Zone to Philippine Islands
                1 bomber moved from Buryatia S.S.R. to 50 Sea Zone
                2 fighters moved from Buryatia S.S.R. to Kiangsu
                1 fighter moved from Buryatia S.S.R. to Kiangsu

    Combat - Japanese
                Battle in 50 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Egypt
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 :  1/4 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Egypt
                    Japanese win, taking Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kiangsu, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 3 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 4 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hupeh
                    Japanese attack with 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 infantry in Hupeh, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippine Islands
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                        Japanese roll dice for 1 artillery and 2 fighters in Philippine Islands, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery in Philippine Islands, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippine Islands
                    Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Rhodesia from Japanese to British
                EDIT: Adding units owned by Japanese to Union of South Africa: 1 infantry
                EDIT: Removing units owned by Japanese from Union of South Africa: 1 artillery
                EDIT: Removing units owned by Japanese from Rhodesia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
                EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 destroyer moved from 38 Sea Zone to 34 Sea Zone
                1 bomber moved from 50 Sea Zone to French Indo-China Thailand
                1 fighter moved from 38 Sea Zone to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 14 Sea Zone
                1 fighter moved from 38 Sea Zone to 14 Sea Zone
                1 carrier moved from 38 Sea Zone to 34 Sea Zone
                1 fighter moved from Kiangsu to Fukien
                2 fighters moved from Philippine Islands to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 37 Sea Zone
                2 fighters moved from Kiangsu to Yunnan
                1 fighter moved from Fukien to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Egypt: 1 infantry
                EDIT: Adding units owned by Japanese to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Egypt: 1 aaGun
                EDIT: Removing units owned by Japanese from Trans-Jordan: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 armour placed in India
                1 fighter placed in India
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in East Indies
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery placed in India
                Japanese undo move 2.
                1 destroyer placed in 35 Sea Zone
                Japanese undo move 2.
                1 destroyer placed in 38 Sea Zone
                1 artillery placed in India
                Japanese undo move 3.
                1 artillery and 1 infantry placed in East Indies
                1 fighter placed in India
                1 bomber placed in East Indies
                Japanese undo move 3.
                1 artillery and 1 infantry placed in East Indies
                Japanese undo move 5.
                1 fighter placed in East Indies
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 fighter
                EDIT: Adding units owned by Japanese to East Indies: 1 fighter
                EDIT: Adding units owned by Japanese to India: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Anglo-Egypt Sudan : 1 flag
        Australia : 1 flag
        Borneo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        East Indies : 1 flag, 1 bomber, 1 factory and 2 fighters
        Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
        French Indo-China Thailand : 1 bomber
        Fukien : 1 flag
        Hupeh : 1 flag, 5 infantry
        India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
        Italian Africa : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery and 1 factory
        Kiangsu : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag
        Manchuria : 1 flag
        Persia : 1 flag
        Philippine Islands : 1 flag, 1 artillery
        Trans-Jordan : 1 flag
        Union of South Africa : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 fighters
        14 Sea Zone : 2 fighters
        28 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
        37 Sea Zone : 1 transport
        38 Sea Zone : 1 destroyer
        50 Sea Zone : 1 transport
        61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 20 / 31
        Russians : 36 / 46
        Japanese : 47 / 62
        British : 22 / 37
        Italians : 9 / 18
        Chinese : 4 / 0
        Americans : 40 / 57

    triplea_41881_Jap5.tsvg

  • 19 18 17 16 15

    Making a bunch of edit means I am not in a good position and need to think more… :-D

    I shift the combat movement a bit (that should not affect the combat result as I only shift the one that lands into empty territories) and also the place where I leave new units.  Please let me know if you have any questions.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 techTokens; 6 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone
                1 submarine moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from East Poland to 14 Sea Zone
                4 fighters moved from 7 Sea Zone to 14 Sea Zone
                1 bomber moved from United Kingdom to 14 Sea Zone

    Combat - British
                Battle in 14 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
                    Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Japanese defend with 2 fighters
                        British roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 14 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                        1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 14 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser and 4 fighters in 14 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 14 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 2 fighters owned by the British lost in 14 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
                        Italians roll dice for 1 battleship and 1 fighter in 14 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                        1 fighter owned by the Japanese and 2 fighters owned by the British lost in 14 Sea Zone
                        British roll dice for 1 bomber in 14 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 battleship in 14 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 14 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -14
                    Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Japanese: 2 fighters

    Non Combat Move - British
                6 infantry moved from United Kingdom to 7 Sea Zone
                6 infantry and 3 transports moved from 7 Sea Zone to 13 Sea Zone
                6 infantry moved from 13 Sea Zone to Morocco Algeria
                2 carriers and 2 cruisers moved from 7 Sea Zone to 13 Sea Zone

    Place Units - British
                3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 13 Sea Zone: 2 carriers, 2 cruisers and 3 transports
                EDIT: Adding units owned by British to 12 Sea Zone: 2 carriers, 2 cruisers and 3 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 22 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    British : -2,83
        Italians : 1,33

    triplea_41881_Bri5.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair damage of 2x factory; Remaining resources: 16 PUs; 0 techTokens;
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Non Combat Move - Italians
                1 aaGun moved from Germany to France
                2 armour and 1 infantry moved from France to Italy

    Place Units - Italians
                1 artillery and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    France : 1 aaGun
        Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry

    Production/PUs Summary :

    Germans : 20 / 31
        Russians : 36 / 46
        Japanese : 47 / 62
        British : 22 / 28
        Italians : 9 / 14
        Chinese : 4 / 0
        Americans : 40 / 57

    triplea_41881_Ita5.tsvg


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - Chinese
                Chinese builds 2 units.

    Combat Move - Americans
                2 bombers moved from Libya to Germany
                1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                      Americans take Caroline Islands from Japanese
                1 fighter moved from 53 Sea Zone to 50 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/2 hits, 0,33 expected hits
                    Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
                    Bombing raid in Germany causes 3 damage total.
                Battle in 50 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 50 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 50 Sea Zone to 51 Sea Zone
                2 carriers, 3 destroyers and 2 fighters moved from 53 Sea Zone to 51 Sea Zone
                1 submarine moved from 56 Sea Zone to 51 Sea Zone
                1 fighter moved from Western United States to 51 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                3 transports moved from 12 Sea Zone to 11 Sea Zone
                1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                2 armour and 1 infantry moved from Gibraltar to 12 Sea Zone
                2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
                1 armour and 1 infantry moved from Morocco Algeria to Libya
                2 fighters moved from Libya to 12 Sea Zone
                3 transports moved from 11 Sea Zone to 10 Sea Zone
                2 bombers moved from Germany to United Kingdom

    Combat Move - Chinese
                2 infantry moved from Suiyuan to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Ningxia
                1 infantry moved from Sikang to Chinghai

    Place Units - Americans
                1 transport placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 armour and 1 infantry placed in Eastern United States
                1 cruiser placed in 56 Sea Zone
                1 destroyer placed in 56 Sea Zone
                Americans undo move 6.
                1 destroyer placed in 10 Sea Zone

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    AA fire in Germany : : -0,33

    triplea_41881_Ame5.tsvg

  • 19 18 17 16 15

    This war is getting really exciting!….


  • @innohub:

    This war is getting really exciting!….

    Losing my RAF certainly didn’t help me  :cry:

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory; Remaining resources: 29 PUs; 0 techTokens;
                Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 fighters moved from Germany to Poland
                1 fighter moved from France to 34 Sea Zone
                1 fighter moved from France to Poland
                3 infantry moved from Germany to Poland
                2 fighters moved from France to Poland
                1 bomber moved from Germany to Karelia S.S.R.

    Combat - Germans
                Strategic bombing raid in Karelia S.S.R.
                        AA fire in Karelia S.S.R. :  0/1 hits
                    Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Karelia S.S.R. causes 1 damage total.
                Battle in Poland
                    Germans attack with 5 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 5 fighters and 3 infantry in Poland, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  2/3 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 artilleries moved from Germany to Czechoslovakia Hungary
                5 fighters moved from Poland to Czechoslovakia Hungary
                4 armour moved from France to Czechoslovakia Hungary
                2 infantry moved from Northwestern Europe to France
                1 bomber moved from Karelia S.S.R. to Czechoslovakia Hungary
                1 infantry moved from Germany to France
                2 fighters moved from Czechoslovakia Hungary to France
                1 aaGun and 7 infantry moved from Germany to Czechoslovakia Hungary

    Place Units - Germans
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 23 PUs; end with 23 PUs

    Territory Summary for Germans :

    Czechoslovakia Hungary : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry
        France : 2 fighters and 8 infantry
        Germany : 2 artilleries, 1 factory and 7 infantry
        Poland : 1 infantry
        34 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 23 / 23
        Russians : 33 / 46
        Japanese : 44 / 62
        British : 22 / 28
        Italians : 9 / 14
        Chinese : 7 / 0
        Americans : 40 / 50

    triplea_41881_Ger6.tsvg

  • 19 18 17 16 15

    I think that battle killing my 3 Japanese fighters really hurts…Let see how long I could hold and stand a chance…

    I really like 50.  I think there are lot of possibilities in this map…


  • @innohub:

    I think that battle killing my 3 Japanese fighters really hurts…Let see how long I could hold and stand a chance…

    I really like 50.  I think there are lot of possibilities in this map…

    Yes, I like the way the unit movements are the same as G40 + the number of territories is smaller + the number of units is smaller. Allows for a lot of combinations without giving you dozens and dozens of units to work with.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 1x factory; Remaining resources: 0 techTokens; 45 PUs;
                Russians buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                4 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                      Russians take Buryatia S.S.R. from Japanese
                1 infantry moved from Caucasus to Persia
                      British take Persia from Japanese
                1 infantry moved from Bulgaria Romania to Balkans
                      Russians take Balkans from Italians
                1 artillery and 2 infantry moved from Baltic States to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 3 infantry moved from Bulgaria Romania to East Poland
                2 artilleries moved from Ukraine to East Poland
                2 infantry moved from Baltic States to East Poland
                2 infantry moved from Eastern Ukraine to East Poland
                2 artilleries and 1 infantry moved from Caucasus to Ukraine
                2 armour moved from Baltic States to East Poland
                1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
                1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
                1 armour moved from Russia to Evenki National Okrug
                3 armour moved from Russia to East Poland

    Place Units - Russians
                4 armour placed in Russia
                2 infantry placed in Karelia S.S.R.
                1 artillery and 1 infantry placed in Caucasus
                2 infantry placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 50 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,17

    triplea_41881_Rus6.tsvg

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