@Stucifer assumed no scramble to 94
G40 Ichabod (X) vs Sovietishcat (A) no bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Alexandria to Tobruk
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 bombers and 3 destroyers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
5 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 9 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Rostov to Kazakhstan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 bombers and 3 destroyers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Rostov to Kazakhstan
1 tactical_bomber moved from Rostov to Kazakhstan
5 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 artilleries, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 9 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Rostov to Kazakhstan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 6 armour, 3 artilleries, 5 infantry and 18 mech_infantrys
British defend with 1 armour and 4 mech_infantrys
Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 18 mech_infantrys in Caucasus, round 2 : 8/32 hits, 8.33 expected hits
British roll dice for 1 armour and 4 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 6 armour, 3 artilleries, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 4 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
1 carrier, 1 destroyer and 1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 bomber moved from Greece to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France
3 bombers moved from Rostov to Southern Italy
3 tactical_bombers moved from Kazakhstan to Rostov
1 fighter moved from Kazakhstan to Rostov
3 mech_infantrys moved from Russia to RostovPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Rostov
1 armour placed in Ukraine
3 destroyers placed in 93 Sea Zone
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 69 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 0.33
British : 0.17
Russians : -0.33 -
I’m off and on triplea live right now…if you want to try to find me, maybe we could play a few rounds.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
-
I’m off and on triplea live right now…if you want to try to find me, maybe we could play a few rounds.
I don’t know if there is much too play on this game, feels like the allies are toast!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 mech_infantry moved from Anhwe to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
2 fighters moved from French Indo China to Shensi
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 battleship in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kwangtung to French Indo China
3 fighters moved from 43 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
2 fighters moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
1 fighter moved from Yunnan to French Indo China
2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 fighter placed in Manchuria
3 infantry placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 52 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : -1.17
ANZAC : -0.67
Chinese : 0.67
UK_Pacific : -1.00
Japanese : 3.83 -
I’m off and on triplea live right now…if you want to try to find me, maybe we could play a few rounds.
I don’t know if there is much too play on this game, feels like the allies are toast!
Not a forgone conclusion…have a long ways to go to get the final victory city.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 carriers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from India to Shan State
4 bombers moved from India to Malaya
3 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone -
Do you scramble sz 35?
-
No Scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 carriers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from India to Shan State
4 bombers moved from India to Malaya
3 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 3 bombers
Japanese defend with 2 infantry
Americans roll dice for 3 bombers in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 3 bombers in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Malaya
Americans attack with 4 bombers
Japanese defend with 1 armour, 1 harbour and 1 infantry
Americans roll dice for 4 bombers in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
Americans win with 4 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
4 bombers moved from Malaya to India
3 bombers moved from Shan State to India
1 bomber moved from 37 Sea Zone to India
3 bombers moved from 35 Sea Zone to Celebes
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
3 fighters and 2 tactical_bombers moved from Gibraltar to Egypt
5 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 94 Sea Zone to Egypt
2 bombers moved from Western United States to Queensland
4 fighters moved from Queensland to Sumatra
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
3 carriers and 1 transport placed in 101 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 3 carriers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from India to Shan State
4 bombers moved from India to Malaya
3 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 3 bombers
Japanese defend with 2 infantry
Americans roll dice for 3 bombers in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 3 bombers in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Malaya
Americans attack with 4 bombers
Japanese defend with 1 armour, 1 harbour and 1 infantry
Americans roll dice for 4 bombers in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
Americans win with 4 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
4 bombers moved from Malaya to India
3 bombers moved from Shan State to India
1 bomber moved from 37 Sea Zone to India
3 bombers moved from 35 Sea Zone to Celebes
1 carrier moved from 54 Sea Zone to 43 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
3 fighters and 2 tactical_bombers moved from Gibraltar to Egypt
5 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 94 Sea Zone to Egypt
2 bombers moved from Western United States to Queensland
4 fighters moved from Queensland to Sumatra
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
3 carriers and 1 transport placed in 101 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Shan StateCombat - British
Non Combat Move - British
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
1 artillery moved from India to BurmaPlace Units - British
3 armour placed in Iraq
1 armour and 2 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Volgograd
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians





