@mike64 Ok… I’ll set it up tomorrow. I’m not sure of the balance so we’ll start with no bid and see how it goes.
Raimo vs Jeppe test of new ideas
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from 92 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to KwangsiCombat - British
Battle in Iraq
British attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kwangsi
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 5 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits
Japanese roll dice for 4 infantry in Kwangsi, round 3 : 3/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kwangsi
retreated to Kwangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,5
British collect 21 PUs (9 lost to blockades); end with 21 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,4,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 0/2 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
1 artillery owned by the Italians retreated to Anglo Egyptian Sudan
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Yugoslavia to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 78 Sea Zone to 80 Sea ZoneCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
2 bombers moved from Greece to 80 Sea Zone
2 armour moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Western Germany to IraqCombat - Germans
Battle in 80 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship and 1 transport; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans lost in 80 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 80 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 80 Sea Zone
Germans roll dice for 2 bombers in 80 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 4 : 1/1 hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship and 1 transport
Casualties for French: 1 destroyer
Battle in Iraq
Germans attack with 2 armour, 1 bomber and 2 tactical_bombers
British defend with 3 artilleries and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Iraq, round 2 : 3/5 hits
British roll dice for 3 artilleries and 2 infantry in Iraq, round 2 : 0/5 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Iraq, round 3 : 3/5 hits
British roll dice for 2 artilleries in Iraq, round 3 : 0/2 hits
2 artilleries owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 armour moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
3 aaGuns, 3 artilleries, 24 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
10 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 armour moved from Western Germany to PolandPlace Units - Germans
8 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Belarus to Baltic States
8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber moved from Belarus to Smolensk
3 artilleries and 5 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Smolensk to Karelia
2 fighters moved from Ukraine to KareliaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Russia to Karelia
4 artilleries moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 112 Sea Zone to 104 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Manchuria to Amur
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Yunnan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 fighter moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers
British defend with 3 infantry and 1 tactical_bomber; Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits
Chinese roll dice for 7 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 3 : 7/13 hits
Chinese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 3 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Yunnan to French Indo China
4 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Morocco to Algeria
1 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from Hawaiian Islands to Queensland
1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 cruisers moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Algeria, round 2 : 3/8 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from 109 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
2 fighters moved from Algeria to Gibraltar
2 fighters moved from Algeria to 92 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
3 artilleries and 3 infantry moved from Kweichow to Yunnan
3 artilleries and 2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 artilleries and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 6 artilleries and 5 infantry in Yunnan, round 2 : 6/11 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Shan State to Malaya
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Eastern Persia to PersiaCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits
Germans roll dice for 2 armour in Iraq, round 2 : 0/2 hits
1 armour owned by the Germans lost in Iraq
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Malaya
British attack with 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 5 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 6 : 0/1 hits
British roll dice for 1 infantry in Malaya, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 7 : 1/1 hits
1 infantry owned by the British lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 6 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 8 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from 119 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,5,1,1,5,4
UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 3 : 3/4 hits
British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Sumatra to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to YunnanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 6x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Trans-Jordan to Persia
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Egypt to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 armour and 2 infantry moved from 80 Sea Zone to Persia
10 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
8 armour moved from Germany to Baltic States
1 bomber moved from Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 armour, 2 bombers, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Germans roll dice for 2 armour, 2 bombers, 2 infantry and 2 tactical_bombers in Persia, round 2 : 6/8 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits
1 tactical_bomber owned by the British, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 9 armour and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour and 10 infantry in Baltic States, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
5 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns, 5 armour, 4 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
9 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Persia to Iraq
1 tactical_bomber moved from Persia to 80 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Germans
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;Combat Move - Russians
2 infantry moved from Shensi to Suiyuyan
4 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buryatia to Sakha
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Ukraine to RostovCombat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits
Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Amur, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 3 infantry in Amur, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns, 5 armour, 4 artilleries and 2 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
4 fighters moved from Karelia to Smolensk
1 tactical_bomber moved from Karelia to Smolensk
2 aaGuns and 3 infantry moved from Novgorod to Archangel
3 artilleries and 4 infantry moved from Karelia to Finland
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
2 infantry moved from Manchuria to Amur
1 armour moved from Siberia to Amur
1 armour moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Kwangsi to Hunan
2 bombers moved from French Indo China to India
4 tactical_bombers moved from French Indo China to HunanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Hunan
Japanese attack with 1 artillery and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from Hunan to French Indo China
3 fighters moved from French Indo China to Java
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 infantry moved from Anhwe to Hopei
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from India to French Indo China
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 airfield placed in Java
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
2 mech_infantrys moved from Morocco to Tunisia
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Gibraltar to Northern Italy
1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/4 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3,4,4 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in Philippines
Battle in Celebes
Battle in Trans-JordanNon Combat Move - Americans
3 bombers moved from Northern Italy to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
4 submarines and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Americans undo move 1.
3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs





