I see you have not been online since I posted. Please hold on a few more hours. I might do a nc edit. I will confirm later tonight europe time
L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 6 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Kweichow
1 fighter moved from Wake Island to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from French Guiana to Brazil
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to India
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Central United States: 1 armour
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to French West Africa: 1 armour and 1 infantry
EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery placed in Union of South Africa
2 transports placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 29 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -3,00
Chinese : -0,17
Neutral_Axis : 0,00
Japanese : 0,33 -
Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 6 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Kweichow
1 fighter moved from Wake Island to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from French Guiana to Brazil
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to India
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Central United States: 1 armour
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to French West Africa: 1 armour and 1 infantry
EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery placed in Union of South Africa
2 transports placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 29 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -3,00
Chinese : -0,17
Neutral_Axis : 0,00
Japanese : 0,33 -
Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
TobiasBringing to the bottom.
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And was „unaffected“ or „by no way affected“ :mrgreen:
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oh and, please allow my a tiny note in order to keep everything in the playoffs 100% according to the rules: Amphibious assaults need to be run first.
There are rare occasions where this matters but they do exist.
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oh and, please allow my a tiny note in order to keep everything in the playoffs 100% according to the rules: Amphibious assaults need to be run first.
There are rare occasions where this matters but they do exist.
Forgot this one. Getting older.
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Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
TobiasIC, np.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 artillery moved from Albania to Greece
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
2 fighters moved from Alexandria to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 3/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Trans-Jordan to Syria
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Iraq
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 fighters moved from Greece to 97 Sea Zone
1 bomber moved from Trans-Jordan to Southern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.50
British : -0.33
Neutral_Allies : 0.33Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 3 infantry
Syria : 1 flag, 1 fighter
France : 1 aaGun
Tunisia : 1 flag
Romania : 1 armour
Tobruk : 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 marine
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 aaGun and 1 infantry
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Iraq : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 45
Russians : 37 / 47
Japanese : 46 / 66
Americans : 55 / 86
Chinese : 8 / 8
British : 29 / 34
UK_Pacific : 3 / 0
Italians : 24 / 26
ANZAC : 14 / 18
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 marine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 3 tactical_bombers moved from Syria to Ukraine
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
4 armour and 4 mech_infantrys moved from Baltic States to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 artilleries and 15 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Novgorod, round 2 : 7/12 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery and 1 bomber in Finland, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 6 artilleries, 33 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 6 artilleries, 33 infantry and 2 mech_infantrys in Belarus, round 2 : 7/42 hits, 9.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 6 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 fighter and 3 tactical_bombers moved from Ukraine to Bessarabia
4 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from Finland to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from Syria to Southern Italy
1 mech_infantry moved from Poland to Bessarabia
1 mech_infantry moved from Poland to BelarusPlace Units - Germans
1 artillery and 1 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.00
Americans : -0.33
Russians : 0.67Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 marine
Poland : 1 mech_infantry
Germany : 1 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 artillery and 3 infantry
Northern Italy : 1 artillery
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 5 aaGuns, 1 armour, 6 artilleries, 34 infantry and 6 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 3 armour and 8 mech_infantrys
Bessarabia : 1 flag, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 47
Japanese : 46 / 66
Americans : 55 / 86
Chinese : 8 / 8
British : 29 / 34
UK_Pacific : 3 / 0
Italians : 24 / 26
ANZAC : 14 / 20
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Archangel to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Vologda
1 armour and 7 mech_infantrys moved from Archangel to Russia
3 infantry moved from Timguska to Novosibirsk
1 armour moved from Volgograd to Russia
10 infantry moved from Bryansk to Tambov
5 artilleries moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
2 aaGuns, 1 armour and 21 infantry moved from Bryansk to Russia
1 armour moved from Russia to Tambov
1 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Persia
Battle in CeylonNon Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Hunan to French Indo China
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 carrier, 2 cruisers and 3 transports moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Manchuria
Japanese undo move 3.
1 fighter and 2 infantry placed in India
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
39 Sea Zone : 1 flag, 2 transports
80 Sea Zone : 1 battleship, 1 submarine and 1 transport
72 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 57
Russians : 32 / 45
Japanese : 49 / 58
Americans : 55 / 86
Chinese : 8 / 8
British : 27 / 34
UK_Pacific : 2 / 0
Italians : 24 / 26
ANZAC : 14 / 20
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Persia
Battle in CeylonNon Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Hunan to French Indo China
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 carrier, 2 cruisers and 3 transports moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Manchuria
Japanese undo move 3.
1 fighter and 2 infantry placed in India
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Adding units owned by Japanese to Korea: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 8 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
39 Sea Zone : 1 flag, 2 transports
80 Sea Zone : 1 battleship, 1 submarine and 1 transport
72 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 57
Russians : 32 / 45
Japanese : 49 / 58
Americans : 55 / 86
Chinese : 8 / 8
British : 27 / 34
UK_Pacific : 2 / 0
Italians : 24 / 26
ANZAC : 14 / 20
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Last map please
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Hmm, need to think more about my options in Europe. Pacific is clear but Europe difficult to decide (knowing I am playing a risk-affine maniac like you:P)
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I admit, the Italian carrier is more annoying than I thought. generally I prefer to produce ground towards Russia with Italy but the carrier has its merits.
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That is what I like my opponents would think about me - annoying maniac :-)
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You succeed in that for sure:D





