@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)
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Test summary from TripleA, engine version: 1.9, time: 08:31:57
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Finland to Archangel
4 mech_infantrys moved from Karelia to Archangel
1 armour moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
3 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 1,17
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Finland to Archangel
4 mech_infantrys moved from Karelia to Archangel
1 armour moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
3 aaGuns, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,17
Russians : 0,67 -
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 5 fighters and 7 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 39 Sea Zone to India
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Manchuria to Kweichow
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 5 fighters and 7 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 39 Sea Zone to India
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Manchuria to Kweichow
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 4 infantry, 1 marine and 8 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 14 infantry and 3 mech_infantrys; Americans defend with 1 bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 11/26 hits, 13.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 bomber, 5 fighters, 14 infantry and 3 mech_infantrys in India, round 2 : 12/24 hits, 9.50 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 11/14 hits, 8.33 expected hits
UK_Pacific roll dice for 1 artillery, 5 fighters, 7 infantry and 3 mech_infantrys in India, round 3 : 8/16 hits, 7.00 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/6 hits, 3.67 expected hits
UK_Pacific roll dice for 5 fighters in India, round 4 : 3/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in India, round 5 : 3/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 14 infantry and 3 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 3 artilleries, 1 bomber, 8 fighters, 4 infantry, 1 marine and 7 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 tactical_bomber placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.67
Chinese : 0.67
UK_Pacific : 2.50
AA fire in India : : -0.50
Japanese : 2.17Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 2 artilleries and 1 infantry
Hunan : 1 flag, 1 fighter and 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 36 / 45
Russians : 37 / 47
Japanese : 49 / 66
Americans : 52 / 74
Chinese : 7 / 9
British : 28 / 31
UK_Pacific : 3 / 0
Italians : 19 / 21
ANZAC : 14 / 18
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 5 fighters and 7 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 39 Sea Zone to India
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Manchuria to Kweichow
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 4 infantry, 1 marine and 8 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 14 infantry and 3 mech_infantrys; Americans defend with 1 bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 11/26 hits, 13.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 bomber, 5 fighters, 14 infantry and 3 mech_infantrys in India, round 2 : 12/24 hits, 9.50 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 11/14 hits, 8.33 expected hits
UK_Pacific roll dice for 1 artillery, 5 fighters, 7 infantry and 3 mech_infantrys in India, round 3 : 8/16 hits, 7.00 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 artillery owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/6 hits, 3.67 expected hits
UK_Pacific roll dice for 5 fighters in India, round 4 : 3/5 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in India, round 5 : 3/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 14 infantry and 3 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 3 artilleries, 1 bomber, 8 fighters, 4 infantry, 1 marine and 7 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 tactical_bomber placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.67
Chinese : 0.67
UK_Pacific : 2.50
AA fire in India : : -0.50
Japanese : 2.17 -
Tiny edit. Use the 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 6 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Kweichow
1 fighter moved from Wake Island to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from French Guiana to Brazil
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17
Americans : -3,00
Neutral_Axis : -1,00
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 6 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Kweichow
1 fighter moved from Wake Island to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from French Guiana to Brazil
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to India
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Central United States: 1 armour
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to French West Africa: 1 armour and 1 infantry
EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery placed in Union of South Africa
2 transports placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 29 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -3,00
Chinese : -0,17
Neutral_Axis : 0,00
Japanese : 0,33 -
Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 6 : 0/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Philippines from Japanese, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 86 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Kweichow
1 fighter moved from Wake Island to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from French Guiana to Brazil
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Hopei, round 2 : 2/9 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
1 artillery moved from Shensi to Kweichow
5 infantry moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to India
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Central United States: 1 armour
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to French West Africa: 1 armour and 1 infantry
EDIT: Adding units owned by British to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery placed in Union of South Africa
2 transports placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 29 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,17
British : 0,67
Americans : -3,00
Chinese : -0,17
Neutral_Axis : 0,00
Japanese : 0,33 -
Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
TobiasBringing to the bottom.
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And was „unaffected“ or „by no way affected“ :mrgreen:
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oh and, please allow my a tiny note in order to keep everything in the playoffs 100% according to the rules: Amphibious assaults need to be run first.
There are rare occasions where this matters but they do exist.
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oh and, please allow my a tiny note in order to keep everything in the playoffs 100% according to the rules: Amphibious assaults need to be run first.
There are rare occasions where this matters but they do exist.
Forgot this one. Getting older.
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Sir, I beg your pardon. in the real run I forgot the landing at FWA. This was certainly planned and by no way unaffected by the dice, thus I hope you allow.
Best,
TobiasIC, np.





