good stuff. Please check my edits. I think I did it correctly. Thank you
Tizkit (Allies+22) vs Simon33 (Axis) G40
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Intercept Japan?
I have 7 you have 6.
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Scotland to Algeria
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber and 3 fighters moved from Korea to Japan
1 bomber moved from Szechwan to French Indo ChinaCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Japan causes 5 damage total. Damaged units is as follows: factory_major = 4, airfield = 1
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battlesNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 bomber moved from French Indo China to Shensi
1 bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 fighters moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 14 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Combat - British
British creates battle in territory 97 Sea ZoneNon Combat Move - British
1 fighter moved from Russia to Volgograd
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun, 2 artilleries and 3 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
2 aaGuns and 7 infantry moved from Scotland to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
2 mech_infantrys placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : -0.33
AA fire in Japan : : -0.33
Americans : 1.17
AA fire in French Indo China : : -0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 armour moved from Tobruk to Libya
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hitsCombat Hit Differential Summary :
Italians : 2.50
Russians : -0.33 -
4 hits! in SZ97. OOL?
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Yikes… was hoping it would go a bit differently if you attacked that.
Damage the battleship and carrier, kill two fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 armour moved from Tobruk to Libya
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
3 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 3 fighters
Casualties for British: 2 fighters
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2
Italians collect 14 PUs (4 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : 2.50
British : -0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Yenisey to Russia
1 fighter moved from Yenisey to Shensi
1 artillery moved from Queensland to New South Wales
1 aaGun, 1 fighter and 3 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 bombers moved from Novgorod to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 mech_infantry moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 97 Sea Zone
Germans attack with 2 bombers and 2 fighters; Italians loiter and taunt
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Germans
2 bombers moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from Novgorod to Belarus
6 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Smolensk to Urals
2 aaGuns, 8 armour, 11 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in France
1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 2.17
British : 0.17
Russians : 0.33 -
The dice have not been your friend this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Volgograd to Kazakhstan
2 armour and 5 mech_infantrys moved from Volgograd to NovosibirskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -1.17
Russians : 1.00 -
The dice have not been your friend this game.
Ha, I was thinking the same thing. Your play has been pretty spot on as well though.
But it does feel like they failed me (or helped you) at some key inflection points where things snowball for one side or the other.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from ChineseCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 aaGun, 9 artilleries and 11 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Java
2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Shantung
1 submarine moved from 39 Sea Zone to 77 Sea Zone
2 fighters moved from Shantung to Japan
2 tactical_bombers moved from Japan to Shantung
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from 36 Sea Zone to Shantung
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
3 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,4,4,4,2,2,2,3,2,6,4,3,2,6,4,1,5,3,6,4,4,5,3
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese : -0.33
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 bomber moved from Morocco to Libya
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
4 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Korea to Shantung
1 bomber moved from Shensi to French Indo China -
Scramble SZ 6?
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No scramble?
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Hey Bro,
I’m now realizing I miscounted and that’s not a very good move… Since I already asked about scrambling I guess we’ve technically passed the point of no return, but any chance you want to let me revise that?
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I was wondering about the move.
Feel free to change it.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 3 bombers, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
British : 0.17