• haha lets see what i got up my sleeve :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 fighters, 4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                3 artilleries and 14 infantry moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                2 bombers moved from Western Germany to Karelia
                5 infantry moved from Finland to Karelia
                1 bomber moved from Southern France to Libya
                1 bomber moved from Southern France to Eastern Poland
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                3 armour, 1 artillery and 8 infantry moved from Romania to Bessarabia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans

    triplea_41995_Ger3.tsvg


  • scramble?


  • Prefer Fried but Scramble will do…  :lol:


  • :-D :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 fighters, 4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                3 artilleries and 14 infantry moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                2 bombers moved from Western Germany to Karelia
                5 infantry moved from Finland to Karelia
                1 bomber moved from Southern France to Libya
                1 bomber moved from Southern France to Eastern Poland
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                3 armour, 1 artillery and 8 infantry moved from Romania to Bessarabia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Bessarabia
                    Germans attack with 3 armour, 1 artillery and 8 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 8 infantry in Bessarabia, round 2 :  1/12 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour, 1 artillery and 7 infantry in Bessarabia, round 3 :  1/11 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 5 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 5 infantry in Karelia, round 2 :  3/7 hits
                        Russians roll dice for 3 infantry in Karelia, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    British defend with 1 destroyer, 2 submarines and 1 transport; French defend with 1 fighter
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Germans and 2 submarines owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    retreated to 109 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 destroyer and 1 tactical_bomber
                    Casualties for British: 1 destroyer and 2 submarines
                Battle in Baltic States
                    Germans attack with 4 armour, 3 artilleries and 14 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 14 infantry in Baltic States, round 2 :  6/21 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Libya
                    Germans attack with 1 bomber and 4 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 4 infantry in Libya, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
                    Germans win, taking Libya from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Germany
                10 infantry moved from Germany to Poland
                2 bombers moved from Karelia to Poland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Libya to Tobruk
                1 fighter moved from Alexandria to Egypt
                1 artillery moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                10 infantry placed in Germany
                1 armour, 1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_41995_Ger3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits, 2.33 expected hits
                        Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.17 expected hits
                        Germans roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 4 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 1.50

    triplea_41995_Rus3.tsvg


  • Need a decision on the sub in sz 125, submerge or remain?  :wink:


  • submerge.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits, 2.33 expected hits
                        Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.17 expected hits
                        Germans roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 4 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine

    Non Combat Move - Russians
                3 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Novgorod
                1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 1.17

    triplea_41995_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                2 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in Celebes
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 4 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                1 battleship moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                2 destroyers and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 carrier moved from 38 Sea Zone to 41 Sea Zone
                1 cruiser and 1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour and 2 infantry placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41995_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 tactical_bombers and 1 transport placed in 101 Sea Zone
                2 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_41995_Ame3.tsvg


  • Did you forget about UK :mrgreen:


  • I did and it’s not the first time either. Silly me. Give me a mo.  :roll: :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : 0.67

    triplea_41995_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Syria to Egypt
                2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Cyprus to Egypt
                1 tactical_bomber moved from Cyprus to Egypt
                3 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 infantry moved from Tanganyika Territory to Kenya
                1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3.00 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.33 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Germans: 1 fighter
                Battle in Iraq
                    British attack with 3 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 3 infantry and 2 mech_infantrys in Iraq, round 2 : 0/5 hits, 0.83 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 2 infantry and 2 mech_infantrys in Iraq, round 3 : 0/4 hits, 0.67 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the British lost in Iraq
                    2 mech_infantrys owned by the British retreated to Persia
                    Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,1,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : -0.17
        Italians : -0.33
        Neutral_Axis : 1.00

    triplea_41995_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery and 1 harbour
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Egypt, round 2 :  3/7 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 2 :  2/2 hits
                        1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Bulgaria to Greece
                1 fighter moved from Egypt to 97 Sea Zone
                2 fighters moved from Egypt to Alexandria
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41995_Ita3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 42 Sea Zone
                2 fighters moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 2 fighters
                    Japanese defend with 2 destroyers, 1 submarine and 1 transport

    Combat Hit Differential Summary :

    triplea_41995_ANZ3.tsvg


  • Sub submerge?  :wink:


  • the sub cannot participate in the combat as long as you have no destroyer present :-D even if i choose not to submerge, the sub cannot get hit by your planes.

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