@Stucifer assumed no scramble to 94
G40 Ichabod (X) vs Sovietishcat (A) no bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 aaGun and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
-
I did a big gamble attacking FIC with only bombers, I am glad it went my way cause that will have been a blow to allies efforts.
The FIC battle helped you out a lot.
However, I’m more worried about the fighters and tac. bombers coming over.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
3 tactical_bombers moved from Russia to Caucasus
2 infantry moved from Rostov to Caucasus
1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to 81 Sea Zone
1 bomber moved from Greece to Caucasus
1 bomber moved from Germany to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
3 tactical_bombers moved from Russia to Caucasus
2 infantry moved from Rostov to Caucasus
1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to 81 Sea Zone
1 bomber moved from Greece to Caucasus
1 bomber moved from Germany to CaucasusCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 bombers, 2 infantry and 3 tactical_bombers
British defend with 1 infantry; Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 tactical_bombers moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Southern Italy to Rostov
2 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Germany to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Iraq to Rostov
1 bomber moved from 81 Sea Zone to GreecePlace Units - Germans
1 factory_minor placed in Rostov
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 65 PUs (3 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 1.83
AA fire in Iraq : : -0.17
Russians : 0.33 -
Going on vacation through the weekend. It will probably be until next Monday that I do another turn.
-
Going on vacation through the weekend. It will probably be until next Monday that I do another turn.
Ok, enjoy :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Suiyuyan to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 fighter moved from Suiyuyan to Yunnan
2 fighters moved from Anhwe to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Suiyuyan to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry and 1 mech_infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 fighter moved from Suiyuyan to Yunnan
2 fighters moved from Anhwe to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Japanese attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
3 fighters moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour and 3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 fighter and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 1.67
Japanese : -1.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 3 infantry and 5 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
6 fighters moved from Gibraltar to Egypt
4 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
11 bombers moved from Burma to India
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from Southeast Mexico to Central United States
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
4 fighters moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 3 infantry and 5 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
6 fighters moved from Gibraltar to Egypt
4 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
11 bombers moved from Burma to India
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from Southeast Mexico to Central United States
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 35 PUs;
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
4 fighters moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Shan State to Yunnan
2 fighters moved from Burma to YunnanCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 armour, 2 artilleries and 2 mech_infantrys moved from Shan State to Burma
3 aaGuns and 2 artilleries moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
4 fighters moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from 99 Sea Zone to Egypt
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
4 fighters moved from Northwest Persia to IraqPlace Units - British
1 airfield placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in TunisiaNon Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to UkrainePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Alexandria to Tobruk
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French





