18L Adam514 (Axis) vs axis-dominion (Allies) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 aaGuns and 1 tactical_bomber
                        AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                        1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                        French roll dice for 1 fighter in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the French lost in Holland Belgium
                    Germans win with 2 aaGuns and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for French: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 1 aaGun

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : 1.50
        French : -1.50
        AA fire in Holland Belgium : : -0.17

    triplea_42013_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 aaGuns and 1 tactical_bomber
                        AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                        1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                        French roll dice for 1 fighter in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the French lost in Holland Belgium
                    Germans win with 2 aaGuns and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for French: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 1 aaGun

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.50
        French : -1.50
        AA fire in Holland Belgium : : -0.17

    triplea_42013_Fre1.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    triplea_42013_Ger2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                4 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 cruiser and 1 transport; Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 cruisers and 2 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Germans retreated to 104 Sea Zone
                    British win with 2 cruisers and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 cruiser
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport; Americans defend with 1 fighter
                        Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 :  9/11 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 2 :  4/8 hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 4 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                        1 transport owned by the British lost in 92 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Greece
                    Germans attack with 3 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    4 infantry owned by the Germans and 3 armour owned by the Germans retreated to Bulgaria
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
                3 artilleries and 6 infantry moved from Germany to Poland
                3 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                6 armour and 4 mech_infantrys moved from France to Germany
                1 bomber moved from 92 Sea Zone to Algeria
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                2 mech_infantrys placed in Germany
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_42013_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Eastern Poland to Belarus
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
                8 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                2 armour moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42013_Rus2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                8 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 artilleries and 4 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in Guam
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 12 infantry
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Amur :  1/4 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 12 infantry in Amur, round 2 :  7/17 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 :  5/12 hits
                        5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 7 infantry in Amur, round 3 :  2/12 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Amur, round 4 :  5/9 hits
                        Russians roll dice for 5 infantry in Amur, round 4 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 fighter and 10 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 :  4/8 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                3 artilleries and 6 infantry moved from Anhwe to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                2 bombers moved from Amur to Korea
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_42013_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber and 1 cruiser
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber and 1 cruiser in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 bomber and 1 cruiser
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
                3 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 86 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                3 fighters moved from Hawaiian Islands to Southeast Mexico
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Southeast Mexico
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Central United States to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Americans : -1.17

    triplea_42013_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                3 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : -0.33

    triplea_42013_Chi2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Tanganyika Territory to Kenya
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 fighter and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 94 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 94 Sea Zone
                        British roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                        1 destroyer owned by the Italians and 1 bomber owned by the British lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -35
                    Casualties for British: 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British

    Combat Hit Differential Summary :

    British : -0.00
        Italians : 1.67

    triplea_42013_Bri2.tsvg

  • '15 '14

    hmm… +51 for the Germans and -59 for the Allies. Looks like this is it already :(


  • @JDOW:

    hmm… +51 for the Germans and -59 for the Allies. Looks like this is it already :(

    Yah I resigned this one already. We started a new one already.

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