18 L dawgoneit Allies vs SixUnder (Axis) - BM


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - British

    triplea_41890.0_Bri9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                2 infantry moved from Southern France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                3 artilleries moved from Spain to 91 Sea Zone
                17 infantry moved from Spain to 91 Sea Zone
                3 artilleries, 17 infantry and 10 transports moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 17 infantry moved from 109 Sea Zone to United Kingdom
                3 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from Southern France to 109 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Spain to Normandy Bordeaux
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 cruisers moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                      Americans take 41 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Germans scrambles to create a battle in territory 109 Sea Zone
                Battle in Malaya
                Battle in 25 Sea Zone
                    Americans attack with 4 destroyers
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 4 destroyers in 25 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Malaya from Japanese with 4 destroyers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 10 transports
                    Germans defend with 2 fighters
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 10 transports in 109 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 2 fighters in 109 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        2 fighters owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 10 transports remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 fighters
                Battle in United Kingdom
                    Americans attack with 3 artilleries and 17 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 3 artilleries and 17 infantry in United Kingdom, round 2 :  7/20 hits
                        Germans roll dice for 1 aaGun, 1 armour and 4 infantry in United Kingdom, round 2 :  1/5 hits
                        1 aaGun owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans, taking Belgian Congo from Russians, taking Egypt from Russians, taking Kenya from Russians, taking Anglo Egyptian Sudan from French, taking Rhodesia from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun, 1 armour and 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber and 3 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries; Italians defend with 1 factory_minor
                        Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 :  2/5 hits
                        Italians roll dice for 2 artilleries in Northern Italy, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in 36 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 battleship, 1 carrier, 3 cruisers and 1 submarine
                        Americans roll dice for 4 submarines in 36 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 3 cruisers in 36 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 3 cruisers in 36 Sea Zone, round 3 :  4/5 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 3 cruisers remaining. Battle score for attacker is -18
                    Casualties for Americans: 4 submarines
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    Japanese defend with 1 battleship, 1 carrier and 3 cruisers
                    Japanese win with 1 battleship, 1 carrier and 3 cruisers remaining. Battle score for attacker is -18
                    Casualties for Americans: 4 submarines
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters could not land in 109 Sea Zone and were removed
                1 artillery and 7 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Normandy Bordeaux to Spain
                1 fighter and 1 tactical_bomber moved from Northern Italy to Spain
                5 armour, 2 artilleries and 3 infantry moved from Southern France to Spain

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 battleship and 1 carrier
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 battleship and 1 carrier
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                3 transports placed in 101 Sea Zone
                1 infantry placed in Southern France
                3 armour placed in Spain
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                2 infantry placed in Southern France
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with no units remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Move - British
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 72 Sea Zone to 73 Sea Zone
                2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Greece to Yugoslavia
                      British take Albania from Italians
                      British take Yugoslavia from Germans
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat - British
                Battle in Scotland
                Battle in 73 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer in 73 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 73 Sea Zone
                    British win, taking Scotland from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_41890.0_UK_9.tsvg


  • on the us turn i took a hit on my carrier by accident.
    i changed it to my battle ship.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                2 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
                2 submarines moved from 99 Sea Zone to 97 Sea Zone

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 infantry in Rhodesia, round 2 : 1/3 hits, 0.50 expected hits
                        British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rhodesia
                    Italians win, taking Rhodesia from British with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from 66 Sea Zone to Argentina
                      Italians take Argentina from Neutral_True

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : -0.33

    Territory Summary for Italians :

    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        South West Africa : 1 flag
        Rhodesia : 1 flag, 3 infantry
        Tanganyika Territory : 1 flag
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Mozambique : 1 flag
        66 Sea Zone : 1 transport
        Argentina : 1 flag, 6 infantry
        97 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 41 / 72
        Russians : 42 / 51
        Japanese : 65 / 73
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 30 / 37
        UK_Pacific : 8 / 8
        Italians : 11 / 13
        ANZAC : 10 / 13
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 7 / 0

    triplea_41890.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                2 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Shan State

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in Siam
                Battle in Shan State
                Battle in 36 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 battleship, 1 carrier and 3 cruisers
                        ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 :  2/3 hits
                        2 cruisers owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 36 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 battleship and 1 carrier in 36 Sea Zone, round 3 :  2/2 hits
                        2 submarines owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking Siam from Japanese, taking Shan State from Japanese with 1 battleship and 1 carrier remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                    Casualties for Japanese: 3 cruisers

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Malaya
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41890.0_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Bulgaria to Albania
                      Italians take Albania from British
                5 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from France to Northern Italy
                2 mech_infantrys moved from Bulgaria to Yugoslavia
                4 mech_infantrys moved from Bulgaria to Greece
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                3 infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 infantry moved from France to Southern France
                1 mech_infantry moved from France to Greater Southern Germany
                6 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from France to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to Greece
                2 infantry moved from Finland to Norway

    Purchase Units - Germans
                Germans buy 1 bomber and 20 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 6 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/7 hits, 1.17 expected hits
                        Americans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                        Germans roll dice for 5 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/6 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                        Germans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/4 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Greece
                    Germans attack with 2 fighters and 4 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; Russians defend with 1 tactical_bomber
                        AA fire in Greece : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 2 fighters and 4 mech_infantrys in Greece, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Greece, round 2 : 0/2 hits, 0.83 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Greece
                        Germans roll dice for 2 fighters and 4 mech_infantrys in Greece, round 3 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 1 tactical_bomber in Greece, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 tactical_bomber
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Southern France
                    Germans attack with 1 fighter and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits
                        Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 2/4 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    French defend with 1 cruiser; Americans defend with 1 destroyer and 4 transports
                        Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from Greece to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to France
                1 fighter moved from Normandy Bordeaux to France
                3 fighters moved from France to Western Germany
                1 aaGun moved from Finland to Norway

    Place Units - Germans
                10 infantry placed in Germany
                10 infantry placed in Western Germany
                1 bomber placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : 2.83
        AA fire in Greece : : -0.33
        British : 0.50
        Americans : 0.17
        Russians : -0.33

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 8 infantry and 4 mech_infantrys
        Greater Southern Germany : 1 mech_infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
        Romania : 1 mech_infantry
        Poland : 2 aaGuns and 6 infantry
        Germany : 1 factory_major and 10 infantry
        Norway : 1 aaGun and 2 infantry
        Albania : 1 mech_infantry
        Northern Italy : 3 infantry and 1 mech_infantry
        Southern Italy : 3 fighters and 2 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        112 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 3 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 53
        Russians : 40 / 51
        Japanese : 63 / 73
        Americans : 52 / 86
        Chinese : 3 / 5
        British : 27 / 37
        UK_Pacific : 9 / 8
        Italians : 16 / 13
        ANZAC : 11 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 7 / 0

    triplea_41890.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Bessarabia to Romania
                1 armour moved from Volgograd to Sikang
                      Russians take Kazakhstan from Japanese
                1 armour moved from Caucasus to Sikang
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                1 artillery and 4 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Angola to Union of South Africa
                      British take South West Africa from Italians
                1 armour moved from Novgorod to Finland
                      Russians take Karelia from Germans
                      Russians take Finland from Germans
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Yakut S.S.R. to Yenisey

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 3 :  0/5 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 4 :  0/4 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 5 :  1/3 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 6 :  0/2 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 7 :  1/2 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Romania
                    Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Romania, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 2 armour
                    Japanese defend with 1 fighter
                        Russians roll dice for 2 armour in Sikang, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter in Sikang, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 fighter
                Battle in Yenisey
                    Russians attack with 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Union of South Africa
                    Russians attack with 1 armour
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 armour in Union of South Africa, round 2 :  1/1 hits
                        Italians roll dice for 2 infantry in Union of South Africa, round 2 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Union of South Africa
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                4 artilleries and 4 infantry moved from Novgorod to Baltic States
                1 aaGun, 1 artillery and 4 infantry moved from Belarus to Eastern Poland
                1 aaGun, 1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                1 artillery and 1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour and 2 mech_infantrys placed in Russia
                1 fighter placed in Volgograd
                1 artillery and 1 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 50 PUs; end with 50 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 59 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 70 PUs

    triplea_41890.0_Rus10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                2 units repaired.
                4 infantry and 1 mech_infantry moved from Afghanistan to West India
                      Japanese take West India from UK_Pacific
                2 submarines moved from 39 Sea Zone to 38 Sea Zone
                6 submarines moved from 38 Sea Zone to 37 Sea Zone
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                2 fighters moved from French Indo China to 37 Sea Zone
                2 bombers moved from Burma to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 tactical_bomber moved from Kweichow to 37 Sea Zone
                2 carriers moved from 38 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 destroyer moved from 15 Sea Zone to 13 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 fighter, 3 mech_infantrys, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 submarines
                    Americans defend with 4 destroyers
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 4 destroyers in 25 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        2 destroyers owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 26
                    Casualties for Americans: 4 destroyers
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 3 carriers, 8 fighters, 6 submarines and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport

    Combat Hit Differential Summary :

    Americans : -1.33
        Japanese : -0.17

    triplea_41890.0_Jap10.tsvg


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  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                2 units repaired.
                4 infantry and 1 mech_infantry moved from Afghanistan to West India
                      Japanese take West India from UK_Pacific
                2 submarines moved from 39 Sea Zone to 38 Sea Zone
                6 submarines moved from 38 Sea Zone to 37 Sea Zone
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                2 fighters moved from French Indo China to 37 Sea Zone
                2 bombers moved from Burma to 37 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 tactical_bomber moved from Kweichow to 37 Sea Zone
                2 carriers moved from 38 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 destroyer moved from 15 Sea Zone to 13 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 fighter, 3 mech_infantrys, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 submarines
                    Americans defend with 4 destroyers
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 4 destroyers in 25 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        2 destroyers owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 26
                    Casualties for Americans: 4 destroyers
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 3 carriers, 8 fighters, 6 submarines and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 6 submarines in 37 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the ANZAC and 2 carriers owned by the Americans
                        Japanese roll dice for 3 bombers, 8 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships and 3 carriers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 6 fighters and 3 transports in 37 Sea Zone, round 2 : 10/22 hits, 10.17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        6 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 4 submarines in 37 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 battleships, 3 bombers, 8 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 8/16 hits, 9.33 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 transports in 37 Sea Zone, round 3 : 7/14 hits, 7.50 expected hits
                        3 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 carriers owned by the Americans, 4 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 3 bombers, 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 4 : 7/13 hits, 7.83 expected hits
                        Americans roll dice for 1 battleship, 4 fighters and 3 transports in 37 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
                        4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 109
                    Casualties for Japanese: 3 carriers, 7 fighters and 6 submarines
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 1 fighter and 3 tactical_bombers
                    Japanese win with 2 battleships, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 109
                    Casualties for Japanese: 3 carriers, 7 fighters and 6 submarines
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 37 Sea Zone and was removed
                1 fighter moved from 37 Sea Zone to French Indo China
                2 tactical_bombers moved from 37 Sea Zone to French Indo China
                3 bombers moved from 37 Sea Zone to French Indo China
                3 transports moved from 38 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 aaGun placed in French Indo China
                2 tactical_bombers placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                4 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
                Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Americans : -1.50
        Japanese : -1.00

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry and 2 mech_infantrys
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Burma : 1 flag, 2 armour, 1 artillery, 9 infantry and 4 mech_infantrys
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Midway : 1 flag, 1 airfield, 4 artilleries and 4 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 marine, 2 mech_infantrys and 4 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        37 Sea Zone : 1 flag, 2 battleships
        36 Sea Zone : 1 destroyer and 3 transports
        Dzavhan : 1 flag
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 3 transports
        13 Sea Zone : 1 destroyer
        6 Sea Zone : 4 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        West India : 1 flag, 4 infantry and 1 mech_infantry
        Urals : 1 flag, 1 armour
        Turkmenistan : 1 flag, 1 armour
        Afghanistan : 1 flag

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 46 / 70
        Japanese : 68 / 80
        Americans : 52 / 86
        Chinese : 3 / 5
        British : 29 / 37
        UK_Pacific : 7 / 8
        Italians : 14 / 13
        ANZAC : 11 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 7 / 0

    triplea_41890.0_Jap10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 unit repaired.
                3 infantry moved from Spain to Southern France
                1 fighter and 1 tactical_bomber moved from Spain to Southern France
                3 infantry moved from Spain to Normandy Bordeaux
                3 artilleries and 16 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 16 infantry and 10 transports moved from 109 Sea Zone to 112 Sea Zone
                3 armour and 1 artillery moved from Spain to 91 Sea Zone
                4 infantry moved from Spain to 91 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                3 armour, 4 artilleries and 20 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Spain to Western Germany
                1 artillery moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    triplea_41890.0_Ame10.tsvg


  • scramble in sz112?


  • no thank you


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - British

    triplea_41890.0_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 unit repaired.
                3 infantry moved from Spain to Southern France
                1 fighter and 1 tactical_bomber moved from Spain to Southern France
                3 infantry moved from Spain to Normandy Bordeaux
                3 artilleries and 16 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 16 infantry and 10 transports moved from 109 Sea Zone to 112 Sea Zone
                3 armour and 1 artillery moved from Spain to 91 Sea Zone
                4 infantry moved from Spain to 91 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                3 armour, 4 artilleries and 20 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Spain to Western Germany
                1 artillery moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 14 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 14 transports in 112 Sea Zone, round 2 :  5/6 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 14 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 13 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 13 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 13 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 13 Sea Zone
                        Americans roll dice for 1 submarine in 13 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 13 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans lost in 13 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 26 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Southern France, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 3 armour, 4 artilleries, 1 bomber and 20 infantry
                    Germans defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
                        Americans roll dice for 3 armour, 4 artilleries, 1 bomber and 20 infantry in Western Germany, round 2 :  6/28 hits
                        Germans roll dice for 3 fighters and 14 infantry in Western Germany, round 2 :  9/17 hits
                        6 infantry owned by the Germans and 9 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 3 armour, 4 artilleries, 1 bomber and 11 infantry in Western Germany, round 3 :  9/19 hits
                        Germans roll dice for 3 fighters and 8 infantry in Western Germany, round 3 :  9/11 hits
                        1 fighter owned by the Germans, 8 infantry owned by the Germans and 9 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 3 armour, 4 artilleries, 1 bomber and 2 infantry in Western Germany, round 4 :  9/10 hits
                        Germans roll dice for 2 fighters in Western Germany, round 4 :  0/2 hits
                        2 fighters owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 3 armour, 4 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 fighters and 14 infantry
                    Casualties for Americans: 18 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 bomber moved from Western Germany to Spain
                1 fighter and 1 tactical_bomber moved from Southern France to Spain
                1 aaGun and 1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Spain
                1 transport placed in 101 Sea Zone
                1 armour placed in Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 fighter moved from Kansu to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Move - British
                1 fighter moved from India to 37 Sea Zone
                1 armour moved from Kenya to Mozambique
                      British take Mozambique from Italians
                2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Holland Belgium
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 battleships
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 battleships in 37 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    Japanese win, taking Holland Belgium from Germans with 1 battleship remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 battleship

    Non Combat Move - British

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 infantry

    triplea_41890.0_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                2 submarines moved from 97 Sea Zone to 92 Sea Zone
                5 infantry moved from Argentina to Brazil
                1 infantry moved from Rhodesia to Angola
                      Italians take Angola from Russians
                1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Brazil
                    Italians attack with 5 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 5 infantry in Brazil, round 2 : 0/5 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Brazil, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Italians lost in Brazil
                        Italians roll dice for 3 infantry in Brazil, round 3 : 0/3 hits, 0.50 expected hits
                        Neutral_Allies roll dice for 3 infantry in Brazil, round 3 : 0/3 hits, 1.00 expected hits
                        Italians roll dice for 3 infantry in Brazil, round 4 : 0/3 hits, 0.50 expected hits
                        Neutral_Allies roll dice for 3 infantry in Brazil, round 4 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Italians lost in Brazil
                    2 infantry owned by the Italians retreated to Argentina
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Argentina to Chile
                      Italians take Chile from Neutral_True

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 artillery placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -1.83
        Neutral_Allies : 0.00

    Territory Summary for Italians :

    Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South West Africa : 1 flag, 1 infantry
        Rhodesia : 1 flag, 1 infantry
        Northern Italy : 1 factory_minor and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Chile : 1 flag, 3 infantry
        66 Sea Zone : 1 transport
        Argentina : 1 flag, 2 infantry
        Angola : 1 flag, 1 infantry
        92 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 28 / 53
        Russians : 45 / 70
        Japanese : 68 / 80
        Americans : 62 / 87
        Chinese : 3 / 5
        British : 32 / 39
        UK_Pacific : 7 / 7
        Italians : 17 / 16
        ANZAC : 11 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 5 / 0

    triplea_41890.0_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                2 fighters moved from Malaya to 37 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41890.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Greece to Turkey
                      Germans take Turkey from Russians
                1 mech_infantry moved from Greece to Turkey
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Albania to Romania
                1 mech_infantry moved from Greece to Turkey
                2 infantry and 1 mech_infantry moved from France to Holland Belgium
                2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
                2 infantry and 1 mech_infantry moved from France to Southern France
                1 bomber moved from France to Western Germany
                10 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                3 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Slovakia Hungary
                2 fighters moved from Southern Italy to Romania
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 mech_infantry moved from France to Western Germany
                2 infantry moved from Southern Italy to Northern Italy

    Purchase Units - Germans
                Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Southern France
                    Germans attack with 3 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.50 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.50 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 2 fighters and 3 mech_infantrys
                    Russians defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Germans roll dice for 2 fighters and 3 mech_infantrys in Romania, round 2 : 3/5 hits, 1.50 expected hits
                        Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.50 expected hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Romania, round 3 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 3 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 0.67 expected hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits, 0.67 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 7 : 1/2 hits, 0.33 expected hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 7 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 armour and 1 artillery
                    Casualties for Germans: 3 infantry
                Battle in Western Germany
                    Germans attack with 1 bomber, 13 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 13 infantry and 1 mech_infantry in Western Germany, round 2 : 4/15 hits, 3.00 expected hits
                        Americans roll dice for 3 armour, 4 artilleries and 2 infantry in Western Germany, round 2 : 4/9 hits, 3.50 expected hits
                        4 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Western Germany
                        Germans roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 2/11 hits, 2.33 expected hits
                        Americans roll dice for 3 armour and 2 artilleries in Western Germany, round 3 : 3/5 hits, 2.17 expected hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Western Germany
                        Germans roll dice for 1 bomber, 6 infantry and 1 mech_infantry in Western Germany, round 4 : 2/8 hits, 1.83 expected hits
                        Americans roll dice for 3 armour in Western Germany, round 4 : 0/3 hits, 1.50 expected hits
                        2 armour owned by the Americans lost in Western Germany
                        Germans roll dice for 1 bomber, 6 infantry and 1 mech_infantry in Western Germany, round 5 : 2/8 hits, 1.83 expected hits
                        Americans roll dice for 1 armour in Western Germany, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 7 infantry
                    Casualties for Americans: 3 armour, 4 artilleries and 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Poland to Germany
                5 infantry moved from Poland to Germany
                1 fighter moved from Slovakia Hungary to Germany
                1 bomber moved from Western Germany to Germany
                2 fighters moved from Romania to Germany

    Place Units - Germans
                10 infantry placed in Germany
                2 fighters and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 4.67
        British : -0.67
        Americans : -1.33
        Russians : -1.33

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 infantry
        Slovakia Hungary : 1 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Romania : 2 mech_infantrys
        Germany : 2 aaGuns, 1 bomber, 1 factory_major, 3 fighters and 15 infantry
        Norway : 1 aaGun and 2 infantry
        Holland Belgium : 2 infantry and 1 mech_infantry
        Northern Italy : 2 infantry
        Turkey : 1 flag, 3 mech_infantrys
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 37 / 70
        Japanese : 68 / 80
        Americans : 52 / 87
        Chinese : 3 / 5
        British : 29 / 39
        UK_Pacific : 7 / 7
        Italians : 17 / 16
        ANZAC : 11 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 5 / 0

    triplea_41890.0_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                2 infantry moved from Caucasus to Turkey
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Volgograd to Turkey
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Yunnan
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Vyborg to Finland
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Eastern Poland to Romania
                1 armour moved from Finland to Sweden
                      Russians take Sweden from Germans
                1 armour moved from Sweden to Finland
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry moved from Belgian Congo to Rhodesia
                2 infantry moved from Belgian Congo to Angola
                1 artillery and 2 infantry moved from Eastern Poland to Romania

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Turkmenistan
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 3 infantry in Turkmenistan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Turkmenistan
                    Russians win, taking Turkmenistan from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Russians attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Urals
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Angola
                    Russians attack with 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 infantry in Angola, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Angola, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Angola, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Angola, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Angola, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Angola, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Angola, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Angola, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Angola
                    Russians win, taking Angola from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Turkey
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 fighter and 2 infantry in Turkey, round 2 :  0/3 hits
                        Germans roll dice for 3 mech_infantrys in Turkey, round 2 :  2/3 hits
                        2 infantry owned by the Russians lost in Turkey
                    retreated to Turkey
                    Germans win with 3 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Rhodesia
                    Russians attack with 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 infantry in Rhodesia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Rhodesia, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Rhodesia, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Rhodesia
                        Russians roll dice for 1 infantry in Rhodesia, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Rhodesia, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Rhodesia
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Turkey to Northwest Persia
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Samara to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Belarus

    Place Units - Russians
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 3.
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 fighter
                EDIT: Adding units owned by Russians to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 51 PUs; end with 51 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 74 PUs

    triplea_41890.0_Rus11.tsvg

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