G40 Odonis (Allies +27) vs. StuckTojo (Axis)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 1x factory_major; Remaining resources: 72 PUs;
                Germans buy 1 armour, 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Samara
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                2 mech_infantrys moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Caucasus to Samara
                1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
                4 bombers moved from Novgorod to Normandy Bordeaux
                5 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 4 bombers, 5 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 4 fighters and 5 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  6/20 hits
                        Americans roll dice for 1 aaGun, 1 armour, 4 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/15 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the British, 4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  9/16 hits
                        Americans roll dice for 1 armour, 4 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  6/10 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 3 fighters owned by the British, 2 artilleries owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 4 bombers, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 :  3/10 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys
                    Casualties for British: 1 aaGun, 4 fighters and 5 infantry
                    Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from Normandy Bordeaux to France
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                4 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 3 mech_infantrys moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Karelia
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Samara to Caucasus
                1 mech_infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 5 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany
                Germans undo move 3.
                1 mech_infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                Germans undo move 4.
                1 mech_infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_41898_Ger9.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 1x factory_major; Remaining resources: 72 PUs;
                Germans buy 1 armour, 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Samara
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                2 mech_infantrys moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Caucasus to Samara
                1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
                4 bombers moved from Novgorod to Normandy Bordeaux
                5 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 4 bombers, 5 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 4 fighters and 5 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  6/20 hits
                        Americans roll dice for 1 aaGun, 1 armour, 4 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/15 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the British, 4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  9/16 hits
                        Americans roll dice for 1 armour, 4 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  6/10 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 3 fighters owned by the British, 2 artilleries owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 4 bombers, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 :  3/10 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys
                    Casualties for British: 1 aaGun, 4 fighters and 5 infantry
                    Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from Normandy Bordeaux to France
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                4 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 3 mech_infantrys moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Karelia
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Samara to Caucasus
                1 mech_infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 5 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany
                Germans undo move 3.
                1 mech_infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                Germans undo move 4.
                1 mech_infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41898_Ger9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery and 1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Samara
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Samara to Russia
                2 armour and 1 mech_infantry moved from Russia to Urals
                5 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_41898_Rus9.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Shensi to Kazakhstan
                2 bombers moved from Szechwan to Kazakhstan
                1 armour moved from Tsinghai to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Szechwan to Suiyuyan
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Szechwan to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter moved from French Indo China to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 armour moved from Szechwan to Kazakhstan

    triplea_41898_Jap9.tsvg

  • 19 17 16

    Scramble in sz 21?

  • 20 19 18 15 13

    no thanks

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Shensi to Kazakhstan
                2 bombers moved from Szechwan to Kazakhstan
                1 armour moved from Tsinghai to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Szechwan to Suiyuyan
                1 mech_infantry moved from Szechwan to Burma
                1 mech_infantry moved from Szechwan to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter moved from French Indo China to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 armour moved from Szechwan to Kazakhstan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  3/9 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Suiyuyan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Kazakhstan
                2 bombers moved from Kazakhstan to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                2 mech_infantrys moved from Jehol to Kiangsu
                1 armour moved from Shensi to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                1 armour and 2 mech_infantrys moved from French Indo China to Hunan
                2 armour moved from Szechwan to Hunan
                2 fighters and 2 tactical_bombers moved from Burma to Anhwe
                1 fighter and 1 tactical_bomber moved from Burma to Hunan
                1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsu
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 21 Sea Zone to Japan
                1 aaGun moved from French Indo China to Yunnan
                1 fighter moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 armour and 1 mech_infantry placed in Kiangsu
                1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,5,3,3,3,3,2,4,3,3,3,4,5,6,1,6,6
                Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs

    triplea_41898_Jap9.tsvg

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to France
                6 fighters moved from 110 Sea Zone to France
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Korea to 35 Sea Zone
                1 bomber moved from Northwest Persia to Szechwan
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    triplea_41898_Ame9.tsvg

  • 20 19 18 15 13

    scramble off PH?

  • 19 17 16

    Nope.

  • 20 19 18 15 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to France
                6 fighters moved from 110 Sea Zone to France
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Korea to 35 Sea Zone
                1 bomber moved from Northwest Persia to Szechwan
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    Americans attack with 1 bomber and 8 fighters
                    Germans defend with 1 airfield, 4 bombers and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry
                        Americans roll dice for 1 bomber and 8 fighters in France, round 2 :  5/9 hits

    triplea_41898_Ame9.tsvg

  • 20 19 18 15 13

    OOL in FRance?

    5 hits first round

  • 19 17 16

    2 bombers, 3 infantry

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to France
                6 fighters moved from 110 Sea Zone to France
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Korea to 35 Sea Zone
                1 bomber moved from Northwest Persia to Szechwan
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    Americans attack with 1 bomber and 8 fighters
                    Germans defend with 1 airfield, 4 bombers and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry
                        Americans roll dice for 1 bomber and 8 fighters in France, round 2 :  5/9 hits
                        Germans roll dice for 2 artilleries, 4 bombers and 5 infantry in France, round 2 :  2/11 hits
                        2 bombers owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Italians lost in France
                        Americans roll dice for 1 bomber and 6 fighters in France, round 3 :  5/7 hits
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in France, round 3 :  3/6 hits
                        2 bombers owned by the Germans, 3 fighters owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France
                        Americans roll dice for 1 bomber and 3 fighters in France, round 4 :  4/4 hits
                        Germans roll dice for 1 artillery in France, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in France
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 4 bombers
                    Casualties for Italians: 2 artilleries and 5 infantry
                    Casualties for Americans: 5 fighters
                Battle in Szechwan
                    Americans attack with 1 bomber
                    Italians defend with 1 bomber
                        Americans roll dice for 1 bomber in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Szechwan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Szechwan, round 3 :  1/1 hits
                        Japanese roll dice for 1 bomber in Szechwan, round 3 :  0/1 hits
                        1 bomber owned by the Italians lost in Szechwan
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  3/5 hits
                        3 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  3/4 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 :  3/5 hits
                        1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 bomber in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 :  2/4 hits
                        1 bomber owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57
                    Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier
                    1 tactical_bomber owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 21 Sea Zone
                1 fighter moved from Korea to 21 Sea Zone
                2 fighters moved from 26 Sea Zone to 21 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from France to United Kingdom
                3 fighters moved from France to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Szechwan to Kansu
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Northwest Persia to Eastern Persia

    Place Units - Americans
                1 armour, 2 artilleries and 3 infantry placed in Western United States
                Americans undo move 1.
                2 artilleries and 2 infantry placed in Eastern United States
                1 armour, 2 fighters and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41898_Ame9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_41898_Chi9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                2 fighters moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 artilleries moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 battleship and 2 cruisers moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery

    triplea_41898_UK_9.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                1 fighter moved from Caucasus to Tambov
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Tambov
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Tambov
                        Italians roll dice for 1 artillery and 1 fighter in Tambov, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Italians win, taking Cyprus from British, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Volgograd
                1 aaGun moved from Caucasus to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to France
                2 infantry moved from Western Germany to France
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_41898_Ita9.tsvg

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New Guinea to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Guam to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from Northwest Persia to 99 Sea Zone

    triplea_41898_ANZ9.tsvg

  • 20 19 18 15 13

    scrambles / KK?

  • 19 17 16

    Full scramble, three kk each on your two destroyers.

Suggested Topics

  • 38
  • 83
  • 97
  • 60
  • 96
  • 207
  • 362
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.9k

Users

40.7k

Topics

1.8m

Posts