18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies)

  • '14 Customizer

    Scramble orders?


  • full scramble

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 cruisers moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                2 tactical_bombers moved from Southern Italy to 96 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 marine moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 marine moved from Syria to Iraq
                3 mech_infantrys moved from Egypt to Iraq

    Combat - Italians
                Americans scrambles 2 units out of Malta to defend against the attack in 96 Sea Zone
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 1 infantry, 2 marines and 3 mech_infantrys
                    British defend with 1 aaGun, 1 factory_minor and 5 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry, 2 marines and 3 mech_infantrys in Iraq, round 2 :  2/9 hits
                        British roll dice for 1 aaGun and 5 infantry in Iraq, round 2 :  1/5 hits
                        1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery, 2 marines and 3 mech_infantrys in Iraq, round 3 :  1/8 hits
                        British roll dice for 4 infantry in Iraq, round 3 :  1/4 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery, 2 marines and 2 mech_infantrys in Iraq, round 4 :  1/7 hits
                        British roll dice for 3 infantry in Iraq, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery and 2 marines in Iraq, round 5 :  3/5 hits
                        British roll dice for 2 infantry in Iraq, round 5 :  1/2 hits
                        1 marine owned by the Italians and 2 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry, 1 marine and 3 mech_infantrys
                    Casualties for British: 1 aaGun and 5 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 destroyer, 2 fighters and 2 transports; Americans defend with 2 carriers, 4 fighters and 2 transports
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  7/9 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 4 transports in 96 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 carriers owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 4 fighters and 4 transports in 96 Sea Zone, round 3 :  4/4 hits
                        1 battleship owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 96 Sea Zone
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 fighter and 4 transports in 96 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 5 :  2/2 hits
                        Americans roll dice for 1 fighter and 4 transports in 96 Sea Zone, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Italians, 1 fighter owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
                        2 transports owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 34
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 2 carriers, 4 fighters and 2 transports

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41901_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41901_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Turn Complete - French

    triplea_41901_Fre5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Syria to 94 Sea Zone
                10 armour and 14 mech_infantrys moved from Ukraine to Rostov
                4 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 bomber moved from Syria to Smolensk

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 10 armour and 14 mech_infantrys
                    Russians defend with 1 aaGun and 2 mech_infantrys
                        Germans roll dice for 10 armour and 14 mech_infantrys in Rostov, round 2 :  8/24 hits
                        Russians roll dice for 1 aaGun and 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 mech_infantrys

    Non Combat Move - Germans
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Western Ukraine to Rostov
                6 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Belarus to Western Germany
                1 fighter moved from Smolensk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                1 bomber moved from Smolensk to Belarus
                3 armour moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Finland to Norway
                1 tactical_bomber moved from Syria to Ukraine
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 artilleries moved from Western Germany to France
                4 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Novgorod: 2 infantry
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41901_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                3 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Samara
                1 aaGun, 3 artilleries and 1 infantry moved from Bryansk to Tambov
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Russia to Vologda
                2 armour, 22 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber moved from Russia to Tambov
                2 armour, 2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 aaGun and 11 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_41901_Rus6.tsvg

  • '14 Customizer

    Test summary from TripleA, engine version: 1.9, time: 3:50:23 PM

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
                2 bombers moved from Shantung to 21 Sea Zone
                6 tactical_bombers moved from Shantung to 21 Sea Zone
                6 fighters moved from Japan to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone

    Combat - Japanese

    triplea_41901_Jap6.tsvg

  • '14 Customizer

    Scramble Orders?


  • full scramble

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
                2 bombers moved from Shantung to 21 Sea Zone
                6 tactical_bombers moved from Shantung to 21 Sea Zone
                6 fighters moved from Japan to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ceylon
                Battle in 21 Sea Zone
                    Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports
                        Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 :  11/17 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports in 21 Sea Zone, round 2 :  7/12 hits
                        3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                        Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 21 Sea Zone, round 3 :  9/10 hits
                        Americans roll dice for 1 battleship, 4 fighters and 2 transports in 21 Sea Zone, round 3 :  3/5 hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 4 fighters owned by the Americans lost in 21 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports
                    Casualties for Japanese: 5 fighters and 5 tactical_bombers

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Anhwe to Hunan
                2 artilleries and 12 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                2 fighters moved from Java to India
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                2 battleships moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from 21 Sea Zone to French Indo China
                1 bomber moved from 21 Sea Zone to Japan
                1 fighter moved from 21 Sea Zone to Shantung
                1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                1 bomber moved from 21 Sea Zone to Japan

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 airfield placed in Java
                1 artillery and 1 infantry placed in India
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    triplea_41901_Jap6.tsvg


  • I ve miscalculated the outcome (odds) in Guam  :|


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 fighter moved from Wake Island to Western United States
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                2 mech_infantrys moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers and 6 transports moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol

    Place Units - Americans
                3 submarines placed in 6 Sea Zone
                1 artillery placed in Brazil
                2 transports placed in 86 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 bombers and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_41901_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs

    triplea_41901_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 fighter moved from Wake Island to Western United States
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                2 mech_infantrys moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers and 6 transports moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol

    Place Units - Americans
                3 submarines placed in 6 Sea Zone
                1 artillery placed in Brazil
                2 transports placed in 86 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 bombers and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 8 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 transports moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_41901_UK_6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Persia
                1 armour, 1 artillery and 1 marine moved from Iraq to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour, 1 artillery and 1 marine
                    British defend with 1 factory_minor and 4 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 marine in Persia, round 2 :  3/4 hits
                        British roll dice for 4 infantry in Persia, round 2 :  1/4 hits
                        1 marine owned by the Italians and 3 infantry owned by the British lost in Persia
                        Italians roll dice for 2 armour and 1 artillery in Persia, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        Italians roll dice for 2 armour and 1 artillery in Persia, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Persia, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 marine
                    Casualties for British: 4 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs

    triplea_41901_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41901_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41901_Fre6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Bryansk
                9 mech_infantrys moved from Ukraine to Bryansk
                3 armour moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                1 bomber moved from Belarus to Volgograd
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 bomber moved from Southern Italy to Caucasus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 9 armour and 9 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 9 armour and 9 mech_infantrys in Bryansk, round 2 :  5/18 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 aaGun moved from Ukraine to Bryansk
                10 armour and 14 mech_infantrys moved from Rostov to Bryansk
                1 tactical_bomber moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Eastern Poland to Bryansk
                9 infantry moved from Belarus to Bryansk
                4 artilleries moved from Belarus to Bryansk
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                3 aaGuns moved from Belarus to Bryansk
                2 fighters moved from Egypt to Ukraine
                2 tactical_bombers moved from Egypt to Ukraine
                3 mech_infantrys moved from Germany to Western Germany
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Norway: 1 mech_infantry
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_41901_Ger7.tsvg

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