Whackamatt Allies -vs- dawgoneit Axis "#7"

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Finns
                1 Infantry moved from Oulu to N.Karelia
                      Finns take N.Karelia from Russians
                1 Infantry moved from Kotka to Vyborg
                3 Elites and 3 Infantrys moved from Oulu to Vyborg
                1 Elite and 3 Infantrys moved from Tampere to Oulu
                1 Elite and 4 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 3 Elites and 4 Infantrys
                    Russians defend with 4 Infantrys
                        Finns roll dice for 3 Elites and 4 Infantrys in Vyborg, round 2 :  2/7 hits
                        Russians roll dice for 4 Infantrys in Vyborg, round 2 :  0/4 hits
                        2 Infantrys owned by the Russians lost in Vyborg
                        Finns roll dice for 3 Elites and 4 Infantrys in Vyborg, round 3 :  1/7 hits
                        Russians roll dice for 2 Infantrys in Vyborg, round 3 :  2/2 hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
                        Finns roll dice for 3 Elites and 2 Infantrys in Vyborg, round 4 :  1/5 hits
                        Russians roll dice for 1 Infantry in Vyborg, round 4 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vyborg
                    Finns win, taking Vyborg from Russians with 3 Elites and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Finns: 2 Infantrys
                    Casualties for Russians: 4 Infantrys

    Non Combat Move - Finns

    Place Units - Finns
                5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    triplea_41885_Fin6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Romanians
                1 Elite, 4 Infantrys and 2 Tanks moved from E.Romania to Odessa
                1 Adv.Fighter moved from Vinnytsia to Odessa
                4 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Artillerys and 1 Elite placed in E.Romania
                3 Infantrys and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 19 PUs; end with 19 PUs

    triplea_41885_Rom6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Thai
                1 Submarine moved from 111 Sea Zone to 107 Sea Zone
                3 Infantrys moved from S.Thailand to Burma
                5 Infantrys moved from Bangkok to S.Thailand
                1 Infantry moved from N.Thailand to Burma

    Purchase Units - Thai
                Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in 107 Sea Zone
                    Thai attack with 1 Submarine
                    Anzac defend with 1 Cruiser, 1 Destroyer and 1 Transport
                        Thai roll dice for 1 Submarine in 107 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 :  1/3 hits
                        1 Submarine owned by the Thai lost in 107 Sea Zone
                    Anzac win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
                    Casualties for Thai: 1 Submarine

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys and 4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    triplea_41885_Tha6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Americans
                1 Bomber moved from Banjarmasin to 111 Sea Zone
                1 Bomber moved from 111 Sea Zone to Davao
                1 Infantry moved from Ulithi to 102 Sea Zone
                1 Infantry moved from Truk to 102 Sea Zone
                1 Battleship, 2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
                2 Infantrys moved from 107 Sea Zone to Davao
                1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
                1 Elite moved from Nauru to 109 Sea Zone
                1 Battleship, 1 Cruiser and 1 Elite moved from 109 Sea Zone to 107 Sea Zone
                1 Elite moved from 107 Sea Zone to Davao
                1 Artillery moved from Nauru to 104 Sea Zone
                1 Infantry moved from Nauru to 104 Sea Zone
                1 Artillery and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
                1 Artillery moved from 108 Sea Zone to Yap
                      Americans take Yap from Yamamoto
                1 Cruiser and 1 Infantry moved from 104 Sea Zone to 108 Sea Zone
                1 Infantry moved from 108 Sea Zone to Peleliu
                      Americans take Peleliu from Yamamoto
                1 Destroyer moved from 102 Sea Zone to 94 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from Minamitori to 94 Sea Zone
                1 Fighter moved from Iwo Jima to 94 Sea Zone
                1 Fighter moved from Iwo Jima to 94 Sea Zone
                1 Destroyer moved from 88 Sea Zone to 76 Sea Zone
                1 Fighter moved from Wake to 76 Sea Zone
                1 Adv.Fighter moved from Wake to 76 Sea Zone
                1 Infantry moved from Minamitori to 86 Sea Zone
                1 Cruiser and 1 Infantry moved from 86 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Ponape
                      Americans take Ponape from Yamamoto
                1 Destroyer and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone
                2 Destroyers and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
                1 Submarine moved from 83 Sea Zone to 91 Sea Zone
                7 Infantrys moved from Finnmark to Lapland
                10 Infantrys and 1 Tank moved from Nordland to Oslo
                4 B.Transports moved from 5 Sea Zone to 4 Sea Zone
                12 Infantrys moved from Iceland to 4 Sea Zone
                4 B.Transports and 12 Infantrys moved from 4 Sea Zone to 5 Sea Zone
                12 Infantrys moved from 5 Sea Zone to Nordland
                12 Infantrys moved from Northeast USA to 7 Sea Zone
                1 Battleship, 2 Destroyers and 1 Submarine moved from 8 Sea Zone to 4 Sea Zone
                12 Infantrys moved from Washington to Northeast USA
                3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 3 Sea Zone
                12 Infantrys moved from 3 Sea Zone to Iceland
                3 B.Transports moved from 3 Sea Zone to 7 Sea Zone
                1 Artillery and 3 Infantrys moved from Rio De Janeiro to Argentina
                3 Tanks moved from Salvador to Bahia
                3 Tanks moved from Bahia to Rio De Janeiro
                1 Artillery moved from Peru to Bolivia
                1 Transport moved from 21 Sea Zone to 5 Sea Zone
                1 Carrier moved from 102 Sea Zone to 108 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
                1 Carrier moved from 102 Sea Zone to 107 Sea Zone
                2 Transports moved from 118 Sea Zone to 98 Sea Zone
                1 Infantry moved from Christmas to 98 Sea Zone
                1 Infantry moved from Palmyra to 98 Sea Zone
                1 Infantry moved from Johnston to 98 Sea Zone
                3 Infantrys and 2 Transports moved from 98 Sea Zone to 97 Sea Zone
                3 Infantrys moved from 97 Sea Zone to Midway

    Purchase Units - Americans
                Americans buy 4 Bunkers, 1 Cruiser, 1 Destroyer, 1 Factory, 3 Fighters, 12 Infantrys and 1 S.Submarine; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 76 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 76 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                    Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Davao
                    Americans attack with 1 Bomber, 1 Elite and 2 Infantrys
                    Yamamoto defend with 1 AAGun, 1 Factory and 3 Infantrys
                        AA fire in Davao : 1/1 hits, 0.17 expected hits
                        1 Bomber owned by the Americans lost in Davao
                        Americans roll dice for 2 Battleships and 1 Cruiser in Davao, round 2 : 3/3 hits, 1.83 expected hits
                        Yamamoto roll dice for 3 Infantrys in Davao, round 2 : 1/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
                    Americans win, taking Davao from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 Bomber and 1 Infantry
                    Casualties for Yamamoto: 3 Infantrys
                Battle in 94 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer and 4 Fighters
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 4 Fighters in 94 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                        Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                    Americans win with 1 Adv.Fighter, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Oslo
                    Americans attack with 10 Infantrys and 1 Tank
                    Neutral defend with 1 Infantry
                        Americans roll dice for 10 Infantrys and 1 Tank in Oslo, round 2 : 1/11 hits, 2.17 expected hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Oslo
                    Americans loses 0 PUs for violating Oslos neutrality.
                    Americans win, taking Oslo from Neutral with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Argentina
                    Americans attack with 1 Artillery and 3 Infantrys
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Artillery and 3 Infantrys in Argentina, round 2 : 2/4 hits, 1.00 expected hits
                        Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
                        Americans roll dice for 1 Artillery and 2 Infantrys in Argentina, round 3 : 2/3 hits, 0.83 expected hits
                        Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Argentina
                    Americans loses 0 PUs for violating Argentinas neutrality.
                    Americans win, taking Argentina from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Americans
                1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to Wake
                1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to Minamitori
                3 Fighters moved from 94 Sea Zone to Iwo Jima

    Place Units - Americans
                1 Bunker placed in Iwo Jima
                1 Bunker placed in Minamitori
                1 Factory placed in Nordland
                1 Bunker placed in Wake
                1 Bunker and 1 Fighter placed in Midway
                1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
                2 Fighters placed in San Francisco
                12 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 132 PUs; end with 133 PUs

    Combat Hit Differential Summary :

    Neutral : 0.33
        Yamamoto : 0.33
        Americans : 3.83
        AA fire in Davao : : 0.83

    triplea_41885_Ame6.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Germans
                4 Transports moved from 24 Sea Zone to 23 Sea Zone
                6 Infantrys moved from Pomerania to 23 Sea Zone
                2 Infantrys moved from Belgium to Netherlands
                1 Tank moved from Belgium to Netherlands
                6 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Infantrys moved from East Prussia to 24 Sea Zone
                1 Artillery and 1 Infantry moved from East Prussia to Latvia
                8 Infantrys moved from 24 Sea Zone to Oulu
                1 Infantry moved from Vinnytsia to Donetsk
                2 ArmoredCars and 2 HeavyTanks moved from Kiev to Donetsk
                4 ArmoredCars, 2 Artillerys and 2 HeavyTanks moved from Kursk to Donetsk
                3 Infantrys moved from Minsk to Smolensk
                3 Infantrys moved from Minsk to Novgorod
                4 Tanks moved from Catalonia to La Mancha
                1 Mech.Inf moved from Aragon to La Mancha
                4 Tanks moved from Aragon to Leon
                3 Tanks moved from Navarre to Leon

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 HeavyTanks, 23 Infantrys, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Leon
                    Germans attack with 7 Tanks
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 7 Tanks in Leon, round 2 :  3/7 hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 :  2/3 hits
                        3 Infantrys owned by the Neutral and 2 Tanks owned by the Germans lost in Leon
                    Germans loses 0 PUs for violating Leons neutrality.
                    Germans win, taking Leon from Neutral with 5 Tanks remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 Tanks
                    Casualties for Neutral: 3 Infantrys
                Battle in Smolensk
                    Germans attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 Infantrys in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 3 Infantrys in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 3 :  1/1 hits
                        1 Infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 Infantrys in Smolensk, round 4 :  0/2 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 2 Infantrys in Smolensk, round 5 :  1/2 hits
                        Russians roll dice for 1 Infantry in Smolensk, round 5 :  0/1 hits
                        1 Infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Germans attack with 6 ArmoredCars, 2 Artillerys, 4 HeavyTanks and 1 Infantry
                    Russians defend with 1 AAGun, 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank
                        Germans roll dice for 6 ArmoredCars, 2 Artillerys, 4 HeavyTanks and 1 Infantry in Donetsk, round 2 :  5/13 hits
                        Russians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Donetsk, round 2 :  2/7 hits
                        1 Elite owned by the Russians, 1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                        Germans roll dice for 5 ArmoredCars, 2 Artillerys and 4 HeavyTanks in Donetsk, round 3 :  6/11 hits
                        Russians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 :  1/2 hits
                        1 ArmoredCar owned by the Germans, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
                    Germans win, taking Donetsk from Russians with 4 ArmoredCars, 2 Artillerys and 4 HeavyTanks remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 ArmoredCars and 1 Infantry
                    Casualties for Russians: 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank
                Battle in La Mancha
                    Germans attack with 1 Mech.Inf and 4 Tanks
                    Neutral defend with 2 Infantrys
                        Germans roll dice for 1 Mech.Inf and 4 Tanks in La Mancha, round 2 :  3/5 hits
                        Neutral roll dice for 2 Infantrys in La Mancha, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in La Mancha
                    Germans loses 0 PUs for violating La Manchas neutrality.
                    Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Latvia
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Elite
                        Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 :  1/2 hits
                        Russians roll dice for 1 Elite in Latvia, round 2 :  0/1 hits
                        1 Elite owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite
                Battle in Netherlands
                    Germans attack with 2 Infantrys and 1 Tank
                    British defend with 1 Infantry
                        Germans roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 :  1/3 hits
                        British roll dice for 1 Infantry in Netherlands, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    Germans win, taking Netherlands from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Novgorod
                    Germans attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 Infantrys in Novgorod, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Novgorod, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 Infantrys in Novgorod, round 3 :  0/2 hits
                        Russians roll dice for 1 Infantry in Novgorod, round 3 :  1/1 hits
                        1 Infantry owned by the Germans lost in Novgorod
                    1 Infantry retreated to Minsk
                    Russians win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 Infantrys

    Non Combat Move - Germans
                2 Tanks moved from Warsaw to Kiev
                1 AAGun moved from Kursk to Kiev
                2 HeavyTanks moved from Warsaw to Kiev
                2 Artillerys and 6 Infantrys moved from Krakow to Danzig
                6 Infantrys moved from Bohemia to Krakow
                11 Infantrys moved from Berlin to Brandenburg
                1 Infantry moved from Saxony to Hamburg
                1 AAGun moved from Lorraine to Belgium
                1 AAGun moved from Lorraine to Picardy
                1 AAGun moved from Paris to Normandy
                1 AAGun moved from Normandy to Brittany

    Place Units - Germans
                6 Submarines placed in 22 Sea Zone
                2 HeavyTanks and 2 Tanks placed in Warsaw
                2 ArmoredCars and 3 Infantrys placed in Bohemia
                15 Infantrys placed in Berlin
                3 Infantrys placed in Normandy
                2 Infantrys placed in Rhine
                Germans undo move 6.
                Germans undo move 3.
                5 Infantrys placed in Bohemia
                2 ArmoredCars placed in Rhine

    Turn Complete - Germans
                Germans collect 128 PUs; end with 128 PUs

    triplea_41885_Ger7.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Russians
                4 ArmoredCars moved from Olyokminsk to Ayan
                1 Adv.Fighter and 4 ArmoredCars moved from Chita to Heilungchiang
                1 Infantry moved from Irkutsk to N.Buryat Mongolia
                4 Infantrys moved from Krasnoyarsk to Irkutsk
                1 Infantry moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Novosibirsk to Krasnoyarsk
                1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov
                1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Tula to Kursk
                      Russians take Kursk from Germans
                1 Infantry moved from Novgorod to Smolensk
                1 Infantry moved from Yaroslavl to Smolensk
                1 Adv.Fighter and 1 Fighter moved from Tula to Smolensk
                4 Infantrys moved from Lapland to N.Karelia
                2 Adv.Fighters moved from Yaroslavl to Latvia
                1 Artillery and 2 Infantrys moved from Leningrad to Latvia

    Purchase Units - Russians
                Russians buy 6 Bunkers, 1 Elite and 33 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Latvia
                    Russians attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                    Germans defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Latvia, round 3 : 2/4 hits, 1.67 expected hits
                        Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Artillery and 1 Infantry
                Battle in N.Karelia
                    Russians attack with 4 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 4 Infantrys in N.Karelia, round 3 : 1/4 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Ayan
                    Russians attack with 4 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 4 ArmoredCars in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 ArmoredCar
                    Casualties for Hisaichi: 1 Infantry
                Battle in Smolensk
                    Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                    Germans defend with 2 Infantrys
                        Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 2/4 hits, 1.17 expected hits
                        Germans roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 2 Infantrys
                Battle in Heilungchiang
                    Russians attack with 1 Adv.Fighter and 4 ArmoredCars
                    Hisaichi defend with 2 Infantrys
                        Russians roll dice for 1 Adv.Fighter and 4 ArmoredCars in Heilungchiang, round 2 : 2/5 hits, 1.83 expected hits
                        Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Hisaichi lost in Heilungchiang
                    Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter and 4 ArmoredCars remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys

    Non Combat Move - Russians
                1 Adv.Fighter moved from Heilungchiang to Chita
                1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
                1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
                2 Adv.Fighters moved from Latvia to Leningrad
                1 Adv.Fighter and 1 Fighter moved from Smolensk to Tula

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Moscow: 10 Infantrys
                EDIT: Adding units owned by Russians to Yaroslavl: 5 Infantrys
                EDIT: Adding units owned by Russians to Tula: 5 Infantrys
                EDIT: Turning off Edit Mode
                1 Bunker and 4 Infantrys placed in Leningrad
                1 Bunker placed in S.Karelia
                1 Bunker placed in Yaroslavl
                1 Bunker placed in Tula
                1 Bunker placed in Rostov
                1 Bunker placed in Chita
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                4 Infantrys placed in Arkhangelsk
                1 Elite and 5 Infantrys placed in Sibirsky
                2 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 104 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Hisaichi : 0.00
        Finns : -0.67
        Russians : 0.83

    triplea_41885_Rus7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Italians
                1 Artillery moved from French Sudan to Mauritania
                      Italians take Mauritania from French
                1 Elite moved from French Sudan to Gold Coast
                      Italians take Gold Coast from British
                1 Tank moved from French Sudan to French Equatorial Africa
                1 Tank moved from Equatoria to French Equatorial Africa
                3 Infantrys moved from Kufra to New Valley
                3 Infantrys moved from Darfur to New Valley
                4 Infantrys moved from Equatoria to French Equatorial Africa
                3 Infantrys moved from Hun to Kufra
                2 Infantrys moved from N.Tunisia to S.Algeria
                1 Infantry moved from N.Tunisia to S.Algeria
                3 Transports moved from 56 Sea Zone to 48 Sea Zone
                2 Transports moved from 56 Sea Zone to 51 Sea Zone
                2 Destroyers moved from 56 Sea Zone to 48 Sea Zone
                2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
                2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
                2 Fighters moved from 56 Sea Zone to Lower Egypt
                2 Fighters moved from 56 Sea Zone to Lower Egypt
                1 Artillery and 9 Infantrys moved from Rome to Campania
                4 Infantrys moved from Tuscany to Rome
                3 Infantrys moved from Lombardy to Tuscany
                1 Cruiser moved from 56 Sea Zone to 48 Sea Zone

    Purchase Units - Italians
                Italians buy 6 ArmoredCars, 6 Artillerys and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Lower Egypt
                    Italians attack with 2 Artillerys, 4 Fighters and 2 Infantrys
                    British defend with 2 Tanks
                        Italians roll dice for 1 Battleship in Lower Egypt, round 2 :  1/1 hits
                        Italians roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Lower Egypt, round 2 :  2/8 hits
                        British roll dice for 2 Tanks in Lower Egypt, round 2 :  1/2 hits
                        2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 2 Artillerys, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 2 Tanks
                Battle in S.Algeria
                    Italians attack with 3 Infantrys
                    French defend with 1 Infantry
                        Italians roll dice for 3 Infantrys in S.Algeria, round 2 :  0/3 hits
                        French roll dice for 1 Infantry in S.Algeria, round 2 :  0/1 hits
                        Italians roll dice for 3 Infantrys in S.Algeria, round 3 :  0/3 hits
                        French roll dice for 1 Infantry in S.Algeria, round 3 :  0/1 hits
                        Italians roll dice for 3 Infantrys in S.Algeria, round 4 :  0/3 hits
                        French roll dice for 1 Infantry in S.Algeria, round 4 :  0/1 hits
                        Italians roll dice for 3 Infantrys in S.Algeria, round 5 :  1/3 hits
                        French roll dice for 1 Infantry in S.Algeria, round 5 :  0/1 hits
                        1 Infantry owned by the French lost in S.Algeria
                    Italians win, taking S.Algeria from French with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Infantry moved from N.Tunisia to N.Algeria
                1 AAGun and 7 Infantrys moved from Tunis to N.Tunisia
                2 Fighters moved from Lower Egypt to 48 Sea Zone
                1 Carrier moved from 56 Sea Zone to 48 Sea Zone
                2 Fighters moved from Lower Egypt to 56 Sea Zone

    Place Units - Italians
                3 Artillerys placed in French Equatorial Africa
                1 ArmoredCar and 3 Artillerys placed in Tunis
                Italians undo move 2.
                2 Artillerys and 2 Infantrys placed in Greece
                3 ArmoredCars and 1 Artillery placed in Tunis
                3 ArmoredCars placed in Hun
                9 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 65 PUs; end with 65 PUs

    triplea_41885_Ita7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - French
                1 Infantry moved from Italian East Africa to Equatoria
                      British take Equatoria from Italians

    Purchase Units - French
                French buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 Bunker and 2 Infantrys placed in Syria
                4 Infantrys placed in E.Morocco

    Turn Complete - French
                French collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41885_Fre7.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Yamamoto
                2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 S.Submarine and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
                1 Adv.Fighter moved from S.Thailand to 107 Sea Zone
                1 Fighter moved from Malaya to 107 Sea Zone
                1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone
                2 Destroyers moved from 85 Sea Zone to 94 Sea Zone
                1 Fighter moved from S.Thailand to 107 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Eniwetok
                1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
                1 Infantry moved from 93 Sea Zone to Samar
                1 ArmoredCar and 1 Artillery moved from Chubu to 85 Sea Zone
                1 Infantry moved from Chubu to 85 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                2 Infantrys moved from Hulunbuir to Heilungchiang

    Purchase Units - Yamamoto
                Yamamoto buy 1 S.Submarine and 7 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 94 Sea Zone
                    Yamamoto attack with 2 Destroyers
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 2 Destroyers in 94 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Destroyer
                Battle in 102 Sea Zone
                    Yamamoto attack with 1 B.Transport, 1 Cruiser and 1 Destroyer
                    Anzac defend with 1 Cruiser
                        Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 102 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 1 Cruiser in 102 Sea Zone, round 2 :  1/1 hits
                        1 Cruiser owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Cruiser
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 Destroyer, 1 S.Submarine and 1 Submarine
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in 93 Sea Zone
                    Yamamoto win with 1 Destroyer, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in 107 Sea Zone
                    Yamamoto attack with 3 Adv.Fighters, 1 Carrier, 4 Destroyers, 2 Fighters, 1 S.Submarine and 1 Submarine
                    Americans defend with 2 Battleships, 1 Carrier, 1 Cruiser and 1 Transport; Anzac defend with 1 Cruiser, 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Yamamoto roll dice for 3 Adv.Fighters, 1 Carrier, 4 Destroyers and 2 Fighters in 107 Sea Zone, round 2 :  2/10 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Transports in 107 Sea Zone, round 2 :  5/8 hits
                        1 Transport owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                        Yamamoto roll dice for 1 S.Submarine in 107 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 :  0/6 hits
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 :  3/7 hits
                        1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                    retreated to 107 Sea Zone
                    Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -59
                    Casualties for Yamamoto: 1 Carrier, 4 Destroyers, 1 Fighter, 1 S.Submarine and 1 Submarine
                    Casualties for Americans: 1 Transport
                    Casualties for Anzac: 1 Transport
                Battle in Samar
                Battle in Heilungchiang
                    Yamamoto attack with 2 Infantrys
                    Russians defend with 4 ArmoredCars
                        Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 2 :  0/2 hits
                        Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 :  0/4 hits
                        Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 3 :  0/2 hits
                        Russians roll dice for 4 ArmoredCars in Heilungchiang, round 3 :  1/4 hits
                        1 Infantry owned by the Yamamoto lost in Heilungchiang
                    1 Infantry retreated to Hulunbuir
                    Russians win, taking Samar from Americans with 4 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Eniwetok
                Battle in Ponape
                    Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 :  2/3 hits
                        Americans roll dice for 1 Infantry in Ponape, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Ponape
                    Yamamoto win, taking Eniwetok from Americans, taking Ponape from Americans with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter could not land in 107 Sea Zone and was removed
                1 Carrier moved from 85 Sea Zone to 93 Sea Zone
                1 Fighter moved from 107 Sea Zone to Mindanao
                2 Adv.Fighters moved from 107 Sea Zone to 93 Sea Zone

    Place Units - Yamamoto
                1 S.Submarine and 7 Submarines placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs

    triplea_41885_Yam7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Yamamoto
                2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 S.Submarine and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
                1 Adv.Fighter moved from S.Thailand to 107 Sea Zone
                1 Fighter moved from Malaya to 107 Sea Zone
                1 Destroyer and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone
                2 Destroyers moved from 85 Sea Zone to 94 Sea Zone
                1 Fighter moved from S.Thailand to 107 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Eniwetok
                1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
                1 Infantry moved from 93 Sea Zone to Samar
                1 ArmoredCar and 1 Artillery moved from Chubu to 85 Sea Zone
                1 Infantry moved from Chubu to 85 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                2 Infantrys moved from Hulunbuir to Heilungchiang

    Purchase Units - Yamamoto
                Yamamoto buy 1 S.Submarine and 7 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 94 Sea Zone
                    Yamamoto attack with 2 Destroyers
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 2 Destroyers in 94 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Destroyer
                Battle in 102 Sea Zone
                    Yamamoto attack with 1 B.Transport, 1 Cruiser and 1 Destroyer
                    Anzac defend with 1 Cruiser
                        Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 102 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 1 Cruiser in 102 Sea Zone, round 2 :  1/1 hits
                        1 Cruiser owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                    Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Cruiser
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 Destroyer, 1 S.Submarine and 1 Submarine
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 93 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in 93 Sea Zone
                    Yamamoto win with 1 Destroyer, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in 107 Sea Zone
                    Yamamoto attack with 3 Adv.Fighters, 1 Carrier, 4 Destroyers, 2 Fighters, 1 S.Submarine and 1 Submarine
                    Americans defend with 2 Battleships, 1 Carrier, 1 Cruiser and 1 Transport; Anzac defend with 1 Cruiser, 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 107 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Yamamoto roll dice for 3 Adv.Fighters, 1 Carrier, 4 Destroyers and 2 Fighters in 107 Sea Zone, round 2 :  2/10 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Transports in 107 Sea Zone, round 2 :  5/8 hits
                        1 Transport owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                        Yamamoto roll dice for 1 S.Submarine in 107 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 :  0/6 hits
                        Americans roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 :  3/7 hits
                        1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                    retreated to 107 Sea Zone
                    Americans win with 2 Battleships, 1 Carrier, 2 Cruisers and 1 Destroyer remaining. Battle score for attacker is -59
                    Casualties for Yamamoto: 1 Carrier, 4 Destroyers, 1 Fighter, 1 S.Submarine and 1 Submarine
                    Casualties for Americans: 1 Transport
                    Casualties for Anzac: 1 Transport
                Battle in Samar
                Battle in Heilungchiang
                    Yamamoto attack with 2 Infantrys
                    Russians defend with 4 ArmoredCars
                        Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 2 :  0/2 hits
                        Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 :  0/4 hits
                        Yamamoto roll dice for 2 Infantrys in Heilungchiang, round 3 :  0/2 hits
                        Russians roll dice for 4 ArmoredCars in Heilungchiang, round 3 :  1/4 hits
                        1 Infantry owned by the Yamamoto lost in Heilungchiang
                    1 Infantry retreated to Hulunbuir
                    Russians win, taking Samar from Americans with 4 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Eniwetok
                Battle in Ponape
                    Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ponape, round 2 :  2/3 hits
                        Americans roll dice for 1 Infantry in Ponape, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Ponape
                    Yamamoto win, taking Eniwetok from Americans, taking Ponape from Americans with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter could not land in 107 Sea Zone and was removed
                1 Carrier moved from 85 Sea Zone to 93 Sea Zone
                1 Fighter moved from 107 Sea Zone to Mindanao
                2 Adv.Fighters moved from 107 Sea Zone to 93 Sea Zone

    Place Units - Yamamoto
                1 S.Submarine and 7 Submarines placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine and 7 Submarines
                EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 S.Submarine and 7 Submarines
                EDIT: Turning off Edit Mode

    triplea_41885_Yam7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Chinese
                1 Infantry moved from Yunnan to N.Thailand
                      Chinese take N.Thailand from Thai
                1 Artillery and 3 Infantrys moved from Yunnan to N.French Indochina
                1 Infantry moved from Yunnan to Kweichow
                1 Artillery and 1 Marine moved from Shensi to Shansi
                2 Tanks moved from Yunnan to Hupeh
                2 Infantrys moved from Sikang to Yunnan
                4 Infantrys moved from Urumqi to E.Sinkiang
                2 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Gobi Altai to Ningsia
                1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
                2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
                2 Infantrys moved from E.Qinghai to Sikang
                1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
                1 Infantry moved from Lanchow to Shensi
                1 Artillery and 1 Elite moved from Lanchow to Szechwan

    Purchase Units - Chinese
                Chinese buy 2 Artillerys, 1 Bunker, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Artillery and 1 Marine
                    Hisaichi defend with 2 Infantrys
                        Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 0/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 3 : 0/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                        1 Artillery owned by the Chinese lost in Shansi
                        Chinese roll dice for 1 Marine in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Infantrys in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shansi
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 1 Artillery and 1 Marine
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.French Indochina
                    Chinese attack with 1 Artillery and 3 Infantrys
                    Hisaichi defend with 2 ArmoredCars and 1 Tank
                        Chinese roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                        2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
                        Chinese roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Tank
                Battle in Hupeh
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 1 ArmoredCar and 1 Tank
                        Chinese roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Tank
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank

    Non Combat Move - Chinese

    Place Units - Chinese
                2 Artillerys and 1 Bunker placed in Yunnan
                1 Elite and 5 Infantrys placed in Hsining
                3 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.50
        Chinese : 0.17

    triplea_41885_Chi7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Infantry moved from Kirin to Heilungchiang
                2 ArmoredCars moved from Vladivostok to Heilungchiang
                4 Infantrys moved from Vladivostok to Khabarovsk
                2 ArmoredCars and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 ArmoredCar moved from Hunan to Kweichow
                1 ArmoredCar moved from Hunan to Kweichow
                1 ArmoredCar and 1 Tank moved from Shantung to Hupeh
                1 Fighter moved from Shantung to Chahar
                1 Infantry moved from Shansi to Chahar
                1 ArmoredCar moved from Shantung to Shansi
                1 Fighter moved from Hong Kong to Chahar
                1 Bomber moved from Shantung to Kweichow
                1 Infantry moved from Hong Kong to Kwangtung
                4 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                4 Infantrys moved from 75 Sea Zone to Khabarovsk
                1 Infantry moved from 84 Sea Zone to Shantung
                3 Infantrys moved from Changchun to Kirin
                1 Artillery moved from Hulunbuir to Heilungchiang
                1 Infantry moved from Hulunbuir to Heilungchiang

    Purchase Units - Hisaichi
                Hisaichi buy 12 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Khabarovsk
                    Hisaichi attack with 8 Infantrys
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 8 Infantrys in Khabarovsk, round 2 :  0/8 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 7 Infantrys in Khabarovsk, round 3 :  0/7 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 6 Infantrys in Khabarovsk, round 4 :  2/6 hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 4 :  0/1 hits
                        1 Bunker owned by the Russians lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Hupeh
                    Hisaichi attack with 1 ArmoredCar and 1 Tank
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 2 :  0/2 hits
                        Chinese roll dice for 1 Tank in Hupeh, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 3 :  1/2 hits
                        Chinese roll dice for 1 Tank in Hupeh, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Tank
                Battle in Heilungchiang
                    Hisaichi attack with 2 ArmoredCars, 1 Artillery and 2 Infantrys
                    Russians defend with 4 ArmoredCars
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 :  1/5 hits
                        Russians roll dice for 4 ArmoredCars in Heilungchiang, round 2 :  1/4 hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 3 :  0/4 hits
                        Russians roll dice for 3 ArmoredCars in Heilungchiang, round 3 :  0/3 hits
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 4 :  0/4 hits
                        Russians roll dice for 3 ArmoredCars in Heilungchiang, round 4 :  0/3 hits
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 5 :  1/4 hits
                        Russians roll dice for 3 ArmoredCars in Heilungchiang, round 5 :  0/3 hits
                        1 ArmoredCar owned by the Russians lost in Heilungchiang
                        Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Heilungchiang, round 6 :  2/4 hits
                        Russians roll dice for 2 ArmoredCars in Heilungchiang, round 6 :  0/2 hits
                        2 ArmoredCars owned by the Russians lost in Heilungchiang
                    Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 4 ArmoredCars
                Battle in N.French Indochina
                    Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in N.French Indochina, round 2 :  2/4 hits
                        French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Kweichow
                    Hisaichi attack with 2 ArmoredCars and 1 Bomber
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars and 1 Bomber in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 Bomber moved from Kweichow to Shantung

    Place Units - Hisaichi
                2 ArmoredCars and 1 Marine placed in Shantung
                8 ArmoredCars placed in Changchun
                3 Infantrys placed in Hulunbuir
                Hisaichi undo move 2.
                4 ArmoredCars and 4 Infantrys placed in Changchun
                6 ArmoredCars placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 61 PUs

    triplea_41885_His7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - British
                1 Infantry moved from Okhotsk to Ayan
                1 Artillery and 2 Infantrys moved from Yunnan to N.French Indochina
                1 Artillery and 2 Infantrys moved from Yunnan to Kweichow
                1 Infantry moved from Yunnan to N.French Indochina
                6 Infantrys moved from Nubia to New Valley
                4 Fighters moved from Cairo to New Valley
                3 Cruisers moved from 57 Sea Zone to 58 Sea Zone
                3 Infantrys moved from W.Iran to 58 Sea Zone
                2 Infantrys moved from S.Saudi Arabia to 57 Sea Zone
                2 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
                2 Infantrys moved from Palestine to 57 Sea Zone
                3 Cruisers and 3 Infantrys moved from 58 Sea Zone to 57 Sea Zone
                9 Infantrys moved from 57 Sea Zone to Lower Egypt
                1 Infantry moved from Palestine to Lower Egypt
                1 Infantry moved from Kordofan to Darfur
                      British take Darfur from Germans
                2 Artillerys, 1 Elite and 6 Infantrys moved from Italian East Africa to Equatoria
                2 Infantrys moved from Kenya to Equatoria
                4 Artillerys and 10 Infantrys moved from Assam to Yunnan
                5 Infantrys moved from Calcutta to Assam
                5 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Hyderabad to Calcutta
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Madras to Hyderabad
                2 Infantrys moved from Rajputana to Hyderabad

    Purchase Units - British
                British buy 2 Bunkers, 25 Infantrys, 2 Submarines, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.French Indochina
                    British attack with 1 Artillery and 3 Infantrys
                    Hisaichi defend with 2 ArmoredCars and 1 Infantry
                        British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 0.67 expected hits
                        2 ArmoredCars owned by the Hisaichi lost in N.French Indochina
                        British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 3 : 2/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in N.French Indochina
                    British win, taking N.French Indochina from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
                Battle in Kweichow
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 2 ArmoredCars
                        British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Kweichow
                        British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Kweichow
                        British roll dice for 1 Artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.17 expected hits
                        1 Artillery owned by the British lost in Kweichow
                    Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -4
                    Casualties for British: 1 Artillery and 2 Infantrys
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in New Valley
                    British attack with 4 Fighters and 6 Infantrys
                    Italians defend with 6 Infantrys
                        British roll dice for 4 Fighters and 6 Infantrys in New Valley, round 2 : 4/10 hits, 2.33 expected hits
                        Italians roll dice for 6 Infantrys in New Valley, round 2 : 0/6 hits, 2.00 expected hits
                        4 Infantrys owned by the Italians lost in New Valley
                        British roll dice for 4 Fighters and 6 Infantrys in New Valley, round 3 : 4/10 hits, 2.33 expected hits
                        Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Italians lost in New Valley
                    British win, taking New Valley from Italians with 4 Fighters and 6 Infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 6 Infantrys
                Battle in Lower Egypt
                    British attack with 10 Infantrys
                    Italians defend with 2 Artillerys and 1 Infantry
                        British roll dice for 3 Cruisers in Lower Egypt, round 2 : 0/3 hits, 1.50 expected hits
                        British roll dice for 10 Infantrys in Lower Egypt, round 2 : 1/10 hits, 1.67 expected hits
                        Italians roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Italians lost in Lower Egypt
                        British roll dice for 10 Infantrys in Lower Egypt, round 3 : 3/10 hits, 1.67 expected hits
                        Italians roll dice for 2 Artillerys in Lower Egypt, round 3 : 0/2 hits, 0.67 expected hits
                        2 Artillerys owned by the Italians lost in Lower Egypt
                    British win, taking Lower Egypt from Italians with 10 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 Artillerys and 1 Infantry

    Non Combat Move - British
                4 Fighters moved from New Valley to Cairo
                2 Infantrys moved from Cape Town to South Africa
                1 Infantry moved from Munster to Dublin
                1 Submarine moved from 59 Sea Zone to 57 Sea Zone

    Place Units - British
                1 Bunker and 6 Infantrys placed in Cairo
                1 Bunker placed in Assam
                2 Submarines and 2 T.Boats placed in 21 Sea Zone
                2 Infantrys placed in N.Saudi Arabia
                2 Infantrys placed in S.Saudi Arabia
                3 Infantrys placed in W.Iran
                5 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                3 Tanks placed in Italian East Africa

    Turn Complete - British
                British collect 99 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    British : 2.83
        Hisaichi : 0.83
        Italians : -4.33

    triplea_41885_Bri7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Anzac
                1 Adv.Fighter moved from Banjarmasin to Mindanao
                1 Infantry moved from Hollandia to 107 Sea Zone
                1 Infantry moved from 107 Sea Zone to Mindanao
                1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
                1 Infantry moved from South New Zealand to 122 Sea Zone
                1 Infantry moved from North New Zealand to 122 Sea Zone
                1 Infantry moved from Tasmania to 122 Sea Zone
                1 Artillery, 4 Infantrys and 5 Transports moved from 122 Sea Zone to 67 Sea Zone
                1 Infantry and 2 Marines moved from Broome to 67 Sea Zone
                2 Infantrys moved from Northern Territory to 67 Sea Zone
                1 Artillery, 7 Infantrys and 2 Marines moved from 67 Sea Zone to Lombok
                1 Infantry moved from Merauke to Hollandia
                1 Infantry moved from Merauke to Hollandia
                1 Destroyer moved from 107 Sea Zone to 67 Sea Zone

    Purchase Units - Anzac
                Anzac buy 3 Cruisers and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Mindanao
                    Anzac attack with 1 Adv.Fighter and 1 Infantry
                    Yamamoto defend with 1 Fighter
                        Anzac roll dice for 1 Cruiser in Mindanao, round 2 : 0/1 hits, 0.50 expected hits
                        Anzac roll dice for 1 Adv.Fighter and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Fighter in Mindanao, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Mindanao
                    Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Fighter

    Non Combat Move - Anzac
                1 Adv.Fighter moved from Mindanao to Davao

    Place Units - Anzac
                3 Cruisers placed in 67 Sea Zone
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.50
        Anzac : -0.17

    triplea_41885_Anz7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Dutch
                2 Adv.Fighters and 3 Fighters moved from Banjarmasin to 92 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Factory; Remaining resources: 13 PUs;

    Combat - Dutch
                Battle in 92 Sea Zone
                    Dutch attack with 2 Adv.Fighters and 3 Fighters
                    Hisaichi defend with 2 Transports
                        Dutch roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                        Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        1 Fighter owned by the Dutch lost in 92 Sea Zone
                        Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 92 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                        Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        2 Transports owned by the Hisaichi lost in 92 Sea Zone
                    Dutch win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Dutch: 1 Fighter
                    Casualties for Hisaichi: 2 Transports

    Non Combat Move - Dutch
                2 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to N.French Indochina
                1 Infantry moved from Banjarmasin to West Borneo
                1 Infantry moved from Banjarmasin to West Borneo
                1 Infantry moved from Banjarmasin to East And South Borneo
                1 Infantry moved from Banjarmasin to East And South Borneo

    Place Units - Dutch
                1 Factory placed in West Borneo

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.33
        Dutch : -0.67

    triplea_41885_Dut7.tsvg

  • 20 18 17 15

    Man, you’ve had rotten luck in the Pacific this game! I just saw the Philippine fleet survive. You had a really high change, over 80% too.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                3 Elites and 1 Infantry moved from Vyborg to N.Karelia
                1 Elite and 3 Infantrys moved from Oulu to N.Karelia
                1 Elite and 4 Infantrys moved from Tampere to Oulu
                5 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in N.Karelia
                    Finns attack with 4 Elites and 4 Infantrys
                    Russians defend with 4 Infantrys
                        Finns roll dice for 4 Elites and 4 Infantrys in N.Karelia, round 2 :  1/8 hits
                        Russians roll dice for 4 Infantrys in N.Karelia, round 2 :  2/4 hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia
                        Finns roll dice for 4 Elites and 2 Infantrys in N.Karelia, round 3 :  0/6 hits
                        Russians roll dice for 3 Infantrys in N.Karelia, round 3 :  1/3 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                        Finns roll dice for 4 Elites and 1 Infantry in N.Karelia, round 4 :  2/5 hits
                        Russians roll dice for 3 Infantrys in N.Karelia, round 4 :  2/3 hits
                        2 Infantrys owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in N.Karelia
                        Finns roll dice for 3 Elites in N.Karelia, round 5 :  2/3 hits
                        Russians roll dice for 1 Infantry in N.Karelia, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in N.Karelia
                    Finns win, taking N.Karelia from Russians with 2 Elites remaining. Battle score for attacker is -6
                    Casualties for Finns: 2 Elites and 4 Infantrys
                    Casualties for Russians: 4 Infantrys

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    triplea_41885_Fin7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Romanians
                1 Tank moved from Odessa to Crimea
                      Romanians take Crimea from Russians
                1 Adv.Fighter and 1 Tank moved from Odessa to Kursk

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kursk
                    Romanians attack with 1 Adv.Fighter and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Adv.Fighter and 1 Tank in Kursk, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Kursk, round 2 :  0/1 hits
                        Romanians roll dice for 1 Adv.Fighter and 1 Tank in Kursk, round 3 :  1/2 hits
                        Russians roll dice for 1 Infantry in Kursk, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kursk
                    Romanians win, taking Kursk from Russians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Elite and 4 Infantrys moved from Odessa to Donetsk
                1 Adv.Fighter moved from Kursk to Donetsk
                2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Odessa
                1 Tank moved from Bucharest to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                2 Artillerys and 1 Elite placed in E.Romania
                1 Elite and 3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 24 PUs; end with 24 PUs

    triplea_41885_Rom7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Thai
                2 Infantrys moved from S.Thailand to N.Thailand
                2 Artillerys moved from Bangkok to S.Thailand
                1 Infantry moved from S.Thailand to N.Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.Thailand
                    Thai attack with 3 Infantrys
                    Chinese defend with 1 Infantry
                        Thai roll dice for 3 Infantrys in N.Thailand, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in N.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.Thailand
                    Thai win, taking N.Thailand from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    triplea_41885_Tha7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Whackamatt:

    Man, you’ve had rotten luck in the Pacific this game! I just saw the Philippine fleet survive. You had a really high change, over 80% too.

    ya, i dont think it’ll be much longer for this one

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