18L BM3 cyanight (Axis +6) vs Amon-Sul (Allies)

  • '14 Customizer

    Please use latest file. I changed a non combat for my planes.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Urals to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Rostov to Smolensk
                1 infantry moved from Russia to Smolensk
                3 artilleries and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 6 infantry in Vologda, round 2 :  3/7 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 11 infantry moved from Amur to Korea

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41901_Rus5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 62 PUs;
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 marine moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 1 marine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 armour moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 marine moved from 80 Sea Zone to Persia
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                5 tactical_bombers moved from Yunnan to Kweichow
                1 mech_infantry moved from Shantung to Manchuria
                1 bomber moved from Japan to Manchuria
                1 bomber moved from Yunnan to Manchuria
                1 bomber moved from Yunnan to Chahar

    Combat - Japanese
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 5 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 2 artilleries and 1 marine
                    British defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Persia, round 2 :  1/4 hits
                        British roll dice for 3 infantry in Persia, round 2 :  2/3 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Persia
                        Japanese roll dice for 1 armour and 1 marine in Persia, round 3 :  0/2 hits
                        British roll dice for 2 infantry in Persia, round 3 :  2/2 hits
                        1 marine owned by the Japanese and 1 armour owned by the Japanese lost in Persia
                    British win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 marine

    Non Combat Move - Japanese
                1 fighter moved from Hopei to Yunnan
                1 fighter moved from Chahar to Anhwe
                1 tactical_bomber moved from Hopei to Shantung
                1 tactical_bomber moved from Chahar to Anhwe
                5 tactical_bombers moved from Kweichow to Shantung
                2 fighters moved from Burma to Java
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Shantung to Anhwe
                1 bomber moved from Chahar to Shantung
                1 bomber moved from Manchuria to Japan
                1 bomber moved from Manchuria to Shantung

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 39 Sea Zone
                1 artillery, 1 factory_minor and 2 infantry placed in Shantung
                Japanese undo move 2.
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,5,3,1,6,4,3,6,5,3,5,5,6
                Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41901_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 factory_minors, 1 harbour, 7 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                4 fighters moved from 91 Sea Zone to Algeria
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Americans
                Battle in Kwangtung
                Battle in Tunisia
                Battle in Malta
                Battle in Manchuria
                    Americans attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Kwangtung from Japanese, taking Tunisia from Germans, taking Malta from Italians, taking Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Algeria
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Libya
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Libya, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
                    Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 96 Sea Zone
                4 fighters moved from Algeria to 96 Sea Zone
                3 aaGuns, 7 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 aaGuns, 2 destroyers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from British Guiana to New Zealand
                1 fighter moved from Western United States to Wake Island
                2 artilleries moved from Korea to 6 Sea Zone
                1 aaGun moved from Korea to Manchuria
                1 tactical_bomber moved from Manchuria to Korea
                2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries and 3 fighters moved from 21 Sea Zone to Guam
                3 aaGuns and 5 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 factory_minor placed in Korea
                1 harbour placed in Guam
                1 factory_minor placed in Brazil
                1 transport placed in 10 Sea Zone
                7 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_41901_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Hopei
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    triplea_41901_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 factory_minors, 1 harbour, 7 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                4 fighters moved from 91 Sea Zone to Algeria
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Americans
                Battle in Kwangtung
                Battle in Tunisia
                Battle in Malta
                Battle in Manchuria
                    Americans attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Kwangtung from Japanese, taking Tunisia from Germans, taking Malta from Italians, taking Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Algeria
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Libya
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Libya, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
                    Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 96 Sea Zone
                4 fighters moved from Algeria to 96 Sea Zone
                3 aaGuns, 7 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 aaGuns, 2 destroyers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from British Guiana to New Zealand
                1 fighter moved from Western United States to Wake Island
                2 artilleries moved from Korea to 6 Sea Zone
                1 aaGun moved from Korea to Manchuria
                1 tactical_bomber moved from Manchuria to Korea
                2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries and 3 fighters moved from 21 Sea Zone to Guam
                3 aaGuns and 5 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 factory_minor placed in Korea
                1 harbour placed in Guam
                1 factory_minor placed in Brazil
                1 transport placed in 10 Sea Zone
                7 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Hopei
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 aaGun, 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to Malta
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Persia to Iraq

    Place Units - British
                1 aaGun and 2 infantry placed in Iraq
                3 infantry placed in Persia
                1 airfield placed in Malta

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41901_UK_5.tsvg


  • interesting game

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 cruisers moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                2 tactical_bombers moved from Southern Italy to 96 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 marine moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 marine moved from Syria to Iraq
                3 mech_infantrys moved from Egypt to Iraq

    Combat - Italians

    triplea_41901_Ita5.tsvg

  • '14 Customizer

    Scramble orders?


  • full scramble

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 cruisers moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                2 tactical_bombers moved from Southern Italy to 96 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 marine moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 marine moved from Syria to Iraq
                3 mech_infantrys moved from Egypt to Iraq

    Combat - Italians
                Americans scrambles 2 units out of Malta to defend against the attack in 96 Sea Zone
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 1 infantry, 2 marines and 3 mech_infantrys
                    British defend with 1 aaGun, 1 factory_minor and 5 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry, 2 marines and 3 mech_infantrys in Iraq, round 2 :  2/9 hits
                        British roll dice for 1 aaGun and 5 infantry in Iraq, round 2 :  1/5 hits
                        1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery, 2 marines and 3 mech_infantrys in Iraq, round 3 :  1/8 hits
                        British roll dice for 4 infantry in Iraq, round 3 :  1/4 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery, 2 marines and 2 mech_infantrys in Iraq, round 4 :  1/7 hits
                        British roll dice for 3 infantry in Iraq, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery and 2 marines in Iraq, round 5 :  3/5 hits
                        British roll dice for 2 infantry in Iraq, round 5 :  1/2 hits
                        1 marine owned by the Italians and 2 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry, 1 marine and 3 mech_infantrys
                    Casualties for British: 1 aaGun and 5 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 destroyer, 2 fighters and 2 transports; Americans defend with 2 carriers, 4 fighters and 2 transports
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  7/9 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 4 transports in 96 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 carriers owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians, 1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 4 fighters and 4 transports in 96 Sea Zone, round 3 :  4/4 hits
                        1 battleship owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 96 Sea Zone
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 fighter and 4 transports in 96 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 5 :  2/2 hits
                        Americans roll dice for 1 fighter and 4 transports in 96 Sea Zone, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Italians, 1 fighter owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
                        2 transports owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 34
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 destroyer, 2 fighters and 2 transports
                    Casualties for Americans: 2 carriers, 4 fighters and 2 transports

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_41901_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41901_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Turn Complete - French

    triplea_41901_Fre5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Syria to 94 Sea Zone
                10 armour and 14 mech_infantrys moved from Ukraine to Rostov
                4 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 bomber moved from Syria to Smolensk

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 10 armour and 14 mech_infantrys
                    Russians defend with 1 aaGun and 2 mech_infantrys
                        Germans roll dice for 10 armour and 14 mech_infantrys in Rostov, round 2 :  8/24 hits
                        Russians roll dice for 1 aaGun and 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 mech_infantrys

    Non Combat Move - Germans
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Western Ukraine to Rostov
                6 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Belarus to Western Germany
                1 fighter moved from Smolensk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                1 bomber moved from Smolensk to Belarus
                3 armour moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Finland to Norway
                1 tactical_bomber moved from Syria to Ukraine
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 artilleries moved from Western Germany to France
                4 infantry moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Novgorod: 2 infantry
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41901_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                3 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Samara
                1 aaGun, 3 artilleries and 1 infantry moved from Bryansk to Tambov
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Russia to Vologda
                2 armour, 22 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber moved from Russia to Tambov
                2 armour, 2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 aaGun and 11 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_41901_Rus6.tsvg

  • '14 Customizer

    Test summary from TripleA, engine version: 1.9, time: 3:50:23 PM

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
                2 bombers moved from Shantung to 21 Sea Zone
                6 tactical_bombers moved from Shantung to 21 Sea Zone
                6 fighters moved from Japan to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone

    Combat - Japanese

    triplea_41901_Jap6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 21 Sea Zone
                2 bombers moved from Shantung to 21 Sea Zone
                6 tactical_bombers moved from Shantung to 21 Sea Zone
                6 fighters moved from Japan to 21 Sea Zone
                1 bomber moved from Japan to 21 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ceylon
                Battle in 21 Sea Zone
                    Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports
                        Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 :  11/17 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports in 21 Sea Zone, round 2 :  7/12 hits
                        3 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                        Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 21 Sea Zone, round 3 :  9/10 hits
                        Americans roll dice for 1 battleship, 4 fighters and 2 transports in 21 Sea Zone, round 3 :  3/5 hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 4 fighters owned by the Americans lost in 21 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 transports
                    Casualties for Japanese: 5 fighters and 5 tactical_bombers

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Anhwe to Hunan
                2 artilleries and 12 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                2 fighters moved from Java to India
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                2 battleships moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from 21 Sea Zone to French Indo China
                1 bomber moved from 21 Sea Zone to Japan
                1 fighter moved from 21 Sea Zone to Shantung
                1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                1 bomber moved from 21 Sea Zone to Japan

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 airfield placed in Java
                1 artillery and 1 infantry placed in India
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    triplea_41901_Jap6.tsvg

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