18L Adam514 (Axis+3) vs axis-dominion (Allies) BM3

  • '15 '14

    @axis-dominion:

    Egypt was, from that mindset, an essential risk  :-)

    Frankly, I disagree. 90% and +28 TUV for a battle that has no retaliation if it is won is a mistake and an invitation Italy can be grateful for.

    As said, you had a big edge after that France disaster so you could have played more conservatively.
    As suggested above, (and I meanwhile prefer this most) 7 inf +1 TT UK1 buy and Indian TT to persia. This gives you 4 more defenders dropping the odds to 38%.

    I am convinced that this is worth the price (passive UK with no additional figs and Indians with less money).
    If you calculate the cumulative value for the Axis: Italian + German income (for the rest of the game probably) vs missing UK income and middle east problems.
    Compared to the Indians have a few bucks less for 2-3 turns and UK less figs early this is peanuts.

  • '19 '17

    Egypt was under average for Italy.

  • '15 '14

    In case you hold Egypt you also have the option to bring the fleet against Japan and thus compensate in the other theater for the missing Indian bucks. As you would have protected the TTs 81, they would have also been a great tool to bring additional units to India when they need them. We both know what an artist Adam is in the Pacific, thus holding Egypt would have even paid off in the other theater a few turns later.


  • yes yes, jdow I don’t think you know me well, not yet at least :) Adam knows how I feel about the game when it gets too scripted…what you’re describing is what I almost always do, and frankly it gets boring when I feel like I always have to do and buy a certain way to ensure a certain outcome (in this case guarantee Egypt). I don’t know if you’ve noticed yet, but just about all my games lately have been mostly off the beaten path. I’m doing risky (in some cases very risk), and un-scripted plays just to spice it all up for me. otherwise, with the number of games I play, I’ll get bored. OF COURSE I can save Egypt, but that wasn’t what I was looking for. instead, I purposely wanted to take more risks, live on the edge, and also, I wanted him to have to exert full effort to take it, rather than be free then to sweep the rest of the med easily, just like that.

    I’m looking for more spice, and I don’t mind losing to make the games spicier and funner for me (and my opponents)! and I know this is going to be one of many games I will be playing with Adam, so losing here and there doesn’t make that much of a difference in the end.

    besides, he’s the only M level willing to play me (hint hint), and is fast and of course very challenging.

  • '15 '14

    Well, if this is your choice, so be it.

    I just thought you were very eager to be the first that beats Adams Axis and after that great start for the Allies I thought you wouldn’t have mind to play this on-script, at least early. your edge is also dwindling by the unnecessary sacrifice of the 3 Chinese at Sze. 3 units make a big difference in the genocide plans Adam has on the Chinese:)

    But I stop now. You perfectly explained why you did what you did.

    Have fun guys!


  • @JDOW:

    Well, if this is your choice, so be it.

    I just thought you were very eager to be the first that beats Adams Axis and after that great start for the Allies I thought you wouldn’t have mind to play this on-script, at least early. your edge is also dwindling by the unnecessary sacrifice of the 3 Chinese at Sze. 3 units make a big difference in the genocide plans Adam has on the Chinese:)

    But I stop now. You perfectly explained why you did what you did.

    Have fun guys!

    your comments are always welcome! and appreciated! just wanted to be make sure you knew my mindset in the way I’m playing games these days, cuz I know I’m been doing some risky and also sometimes crazy/funny things.

    I’m in no big hurry to beat Adam’s axis, I know this is only like game 2 of maybe 10 or 15 for this year :) I’ll get him, don’t worry. but I do suspect that some level of early risk-taking and doing unconventional/unscripted plays will be necessary to take down his axis. yes that means hoping for some good luck from those risks. I think the axis need to be stretched and pushed and pulled early on, forced to make tougher decisions early on, forced to deal with multiple fires early on.

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
                2 bombers moved from Western Germany to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                2 bombers moved from Trans-Jordan to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Poland
                1 aaGun, 3 armour and 9 mech_infantrys moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 armour, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from Western Germany to Egypt

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42005_Ger3.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan
                2 bombers moved from Western Germany to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                2 bombers moved from Trans-Jordan to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Poland
                1 aaGun, 3 armour and 9 mech_infantrys moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 armour, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from Western Germany to Egypt

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42005_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Karelia to Novgorod
                3 artilleries and 5 infantry moved from Karelia to Novgorod
                3 armour and 1 mech_infantry moved from Belarus to Novgorod
                2 artilleries and 8 infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                4 infantry moved from Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Novgorod
                2 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Novgorod
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42005_Rus3.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Hunan to French Indo China
                1 fighter moved from Siam to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China
                1 fighter moved from Hunan to Kwangtung
                1 bomber moved from Siam to French Indo China
                1 bomber moved from Siam to Malaya
                1 fighter moved from Siam to 44 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Yunnan to Hunan
                3 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 34 Sea Zone to 35 Sea Zone
                1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                9 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangtung to Anhwe
                1 fighter moved from Hunan to Anhwe

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42005_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 marine moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 fighter moved from Wake Island to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 45 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter could not land in 45 Sea Zone and was removed
                1 fighter moved from 44 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 bomber moved from 55 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 46 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Americans : 4.17
        Neutral_Axis : 0.67
        Japanese : -1.00

    triplea_42005_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.67

    triplea_42005_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 marine moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                1 fighter moved from 46 Sea Zone to 44 Sea Zone
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 fighter moved from Wake Island to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 45 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter could not land in 45 Sea Zone and was removed
                1 fighter moved from 44 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 bomber moved from 55 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 46 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                2 cruisers moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Gibraltar to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Kenya
                Battle in 21 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    British win, taking Kenya from Italians with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from Gibraltar to 81 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to French Equatorial Africa

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                British undo move 2.
                1 transport placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,1
                British collect 24 PUs (4 lost to blockades); end with 24 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.50
        British : -0.17
        Americans : 4.17
        Chinese : -0.67
        Neutral_Axis : 0.67
        Japanese : 0.00

    triplea_42005_UK_3.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Alexandria to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 :  3/6 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from Bulgaria to Greece
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun and 1 artillery moved from Romania to Eastern Poland
                1 mech_infantry moved from Northern Italy to Germany

    Place Units - Italians
                1 airfield placed in Egypt
                2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_42005_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42005_Fre3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                2 bombers moved from Egypt to French Equatorial Africa
                2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial Africa
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in French Equatorial Africa
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 bomber and 1 fighter
                        Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in French Equatorial Africa, round 2 :  4/5 hits
                        French roll dice for 1 bomber and 1 fighter in French Equatorial Africa, round 2 :  1/2 hits
                        1 fighter owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in French Equatorial Africa
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber and 1 fighter

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                2 bombers moved from French Equatorial Africa to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                2 aaGuns, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
                6 armour, 1 infantry and 13 mech_infantrys moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Norway to Finland
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Western Germany to France
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                4 mech_infantrys placed in Germany
                2 mech_infantrys placed in Germany
                3 infantry placed in France
                1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 2 infantry
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_42005_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 marine moved from Novgorod to 115 Sea Zone
                1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
                1 marine moved from 114 Sea Zone to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 marine
                    Germans defend with 1 aaGun and 1 mech_infantry
                        Russians roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 marine in Poland, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 aaGun and 1 mech_infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans and 1 marine owned by the Russians lost in Poland
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 marine
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Kansu
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 aaGun, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus
                7 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Belarus
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 0.17

    triplea_42005_Rus4.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Yunnan to Burma
                2 bombers moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 :  2/5 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 21 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Anhwe to Manchuria
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                3 artilleries and 1 infantry moved from Yunnan to Kweichow
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 artillery moved from Hunan to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                2 bombers moved from Burma to French Indo China

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42005_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Algeria to Gibraltar
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                2 carriers moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 battleship and 2 cruisers moved from 46 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from New Guinea to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Queensland
                1 bomber moved from New Guinea to India
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        Neutral_Axis : 0.67

    triplea_42005_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                11 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_42005_Chi4.tsvg

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