@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
M vs. N Test game
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TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers and 1 submarine moved from SZ 94 Pacific to SZ 95 Pacific
1 fighter moved from SZ 94 Pacific to SZ 95 Pacific
2 fighters moved from Southern Japan to SZ 95 Pacific
2 bombers moved from Southern Japan to SZ 95 Pacific
1 carrier moved from SZ 72 South China Sea to SZ 92 Philippine Sea
2 fighters moved from SZ 72 South China Sea to SZ 92 Philippine Sea
2 fighters moved from SZ 92 Philippine Sea to SZ 95 Pacific
1 artillery moved from Amurskaya to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amurskaya to Yakutsk
Japanese take Yakutsk from Russians
3 armour moved from Amurskaya to Shantung
Japanese take Northern Manchukuo from Russians
3 infantry moved from Kwangtung to Shantung
2 artilleries moved from Kwangtung to Shantung
2 armour moved from Chosen to Shantung
1 infantry moved from South Philippines to SZ 72 South China Sea
2 infantry moved from Sumatra to SZ 71 South China Sea
1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 artillery and 1 infantry moved from SZ 73 East China Sea to Shantung
1 infantry and 1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 artillery and 1 infantry moved from SZ 73 East China Sea to Shantung
2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
1 battleship moved from SZ 71 South China Sea to SZ 73 East China Sea
1 cruiser and 1 destroyer moved from SZ 72 South China Sea to SZ 73 East China Sea
1 fighter moved from Chosen to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 5 armour, 4 artilleries, 1 fighter and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Russians with 5 armour, 4 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in SZ 95 Pacific
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 5 fighters and 1 submarine
Americans defend with 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 4 transports
Japanese roll dice for 1 submarine in SZ 95 Pacific, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers and 5 fighters in SZ 95 Pacific, round 2 : 2/10 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in SZ 95 Pacific, round 2 : 3/10 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in SZ 95 Pacific
Japanese roll dice for 1 submarine in SZ 95 Pacific, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier and 4 fighters in SZ 95 Pacific, round 3 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in SZ 95 Pacific, round 3 : 6/8 hits, 3.33 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 transports owned by the Americans lost in SZ 95 Pacific
Japanese roll dice for 1 battleship and 2 bombers in SZ 95 Pacific, round 4 : 1/3 hits, 2.00 expected hits
Americans roll dice for 1 battleship and 2 fighters in SZ 95 Pacific, round 4 : 2/3 hits, 2.00 expected hits
2 bombers owned by the Japanese and 1 fighter owned by the Americans lost in SZ 95 Pacific
Japanese roll dice for 1 battleship in SZ 95 Pacific, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship and 1 fighter in SZ 95 Pacific, round 5 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in SZ 95 Pacific
Americans win with 1 battleship remaining. Battle score for attacker is -25
Casualties for Japanese: 1 battleship, 2 bombers, 2 carriers, 5 fighters and 1 submarine
Casualties for Americans: 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 4 transportsNon Combat Move - Japanese
1 fighter moved from Shantung to ChosenPlace Units - Japanese
1 battleship and 1 cruiser placed in SZ 86 West Pacific
2 armour placed in Chosen
1 infantry placed in Southern JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
1 unit repaired.Combat Hit Differential Summary :
Americans : 2.67
Japanese : -2.00Territory Summary for Japanese :
SZ 73 East China Sea : 1 battleship, 1 cruiser, 1 destroyer and 3 transports
SZ 86 West Pacific : 1 battleship and 1 cruiser
SZ 92 Philippine Sea : 1 carrier
Chosen : 2 armour, 1 factory and 1 fighter
Sakhalin Island : 1 infantry
Okhotsk : 1 flag
Yakutsk : 1 flag, 1 infantry
Iwo Jima : 3 infantry
Borneo : 1 infantry
Northern Japan : 1 aaGun, 1 factory and 2 infantry
Java : 1 infantry
Southern Japan : 1 aaGun, 1 factory and 6 infantry
Shantung : 5 armour, 4 artilleries and 7 infantry
Western Aleutian Islands : 1 infantry
Marshall Islands : 1 infantry
Wake : 1 infantry
New Guinea : 2 infantry
Guam : 2 infantry
Okinawa : 1 infantry
Vladivostok : 1 flag
Amurskaya : 1 flag
Buryatia : 1 flag, 1 artillery
Celebes : 2 infantryProduction/PUs Summary :
Russians : 35 / 43
Germans : 51 / 53
British : 46 / 48
Chinese : 10 / 10
Japanese : 42 / 42
Americans : 51 / 51Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.438
Median : 3.500
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 48Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.087
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.760
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 cruisers and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 fighter moved from Southwestern United States to Hawaiian Islands
1 infantry moved from Western Mexico to Southwestern United StatesNon Combat Move - Americans
Place Units - Americans
1 cruiser and 1 transport placed in SZ 95 Pacific
3 cruisers placed in SZ 91 East PacificTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 artilleries moved from Leningrad to Novgorod
1 infantry moved from Western Russia to Novgorod
3 armour, 6 artilleries, 3 fighters and 8 infantry moved from Southern Russia to Western Russia
2 artilleries, 1 bomber and 2 infantry moved from Moscow to Western Russia
1 armour moved from Northern Russia to Western Russia
1 artillery and 2 infantry moved from Sverdlovsk to Eastern Russia
1 artillery and 1 infantry moved from Omsk to Novo-Sibirsk
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
1 infantry moved from Szechwan to Inner Mongolia
1 infantry moved from Leningrad to Novgorod
1 artillery and 1 infantry moved from Southern Russia to Western Russia
2 infantry moved from Southern Russia to Western Russia
1 infantry moved from Southern Russia to Western RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in Leningrad
2 armour, 1 artillery and 1 infantry placed in Moscow
2 artilleries and 1 infantry placed in Stalingrad
1 artillery and 1 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries moved from Belorussia to Baltic States
6 infantry moved from Belorussia to Baltic States
4 armour moved from Eastern Germany to Baltic States
3 fighters moved from Eastern Germany to France
3 bombers moved from Eastern Germany to England
4 armour moved from Hungary-Romania to Eastern Poland
1 artillery moved from Hungary-Romania to Ukraine
3 fighters moved from Hungary-Romania to France
3 infantry moved from Hungary-Romania to Eastern PolandCombat - Germans
Strategic bombing raid in England
AA fire in England : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in England rolls: 1,2 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Baltic States
Germans attack with 4 armour, 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 6 infantry in Baltic States, round 2 : 6/13 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from England to Eastern GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 transport placed in SZ 11 West Baltic Sea
6 armour placed in Eastern GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 1.50
AA fire in England : : 0.50
Russians : -0.33Territory Summary for Germans :
SZ 11 West Baltic Sea : 1 destroyer, 1 submarine and 3 transports
France : 1 aaGun, 6 fighters and 3 infantry
Western Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 4 infantry
Baltic States : 4 armour, 3 artilleries and 6 infantry
Ukraine : 5 armour, 2 artilleries and 5 infantry
Eastern Germany : 1 aaGun, 6 armour, 2 bombers, 1 factory and 2 infantry
Italy : 1 aaGun and 1 factory
Vichy France : 1 infantry
Sardinia : 1 infantry
Eastern Poland : 13 armour, 2 fighters and 10 infantryProduction/PUs Summary :
Russians : 37 / 40
Germans : 51 / 52
British : 46 / 45
Chinese : 10 / 10
Japanese : 40 / 42
Americans : 51 / 54Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13British Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Libya to Morocco
British take Algeria from Germans
British take Morocco from Germans
1 infantry moved from Anglo-Egyptian Sudan to Libya
3 fighters moved from Gibraltar to SZ 11 West Baltic Sea
2 fighters moved from England to SZ 11 West Baltic Sea
1 artillery and 3 infantry moved from Scotland to England
1 infantry moved from Finland to Leningrad
1 armour moved from Leningrad to Moscow
1 armour moved from Syria to Libya
1 fighter moved from Egypt to Libya
1 armour moved from French Indo-China to Szechwan
4 armour moved from Burma to Szechwan
1 fighter moved from Burma to Szechwan
2 infantry moved from Burma to Yunnan
3 armour moved from Bombay to Burma
1 infantry moved from French Indo-China to Yunnan
1 armour and 1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 armour, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
1 armour and 1 infantry moved from SZ 103 Arafura Sea to New Guinea
1 cruiser moved from SZ 105 Tasman Sea to SZ 103 Arafura SeaCombat - British
Battle in New Guinea
British attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea
British roll dice for 1 armour in New Guinea, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in SZ 11 West Baltic Sea
British attack with 5 fighters
Germans defend with 1 destroyer, 1 submarine and 3 transports
British roll dice for 5 fighters in SZ 11 West Baltic Sea, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer and 3 transports in SZ 11 West Baltic Sea, round 2 : 1/4 hits, 0.83 expected hits
1 destroyer owned by the Germans, 3 transports owned by the Germans and 1 fighter owned by the British lost in SZ 11 West Baltic Sea
British roll dice for 4 fighters in SZ 11 West Baltic Sea, round 3 : 2/4 hits, 2.00 expected hits
1 submarine owned by the Germans lost in SZ 11 West Baltic Sea
British win with 4 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer, 1 submarine and 3 transportsNon Combat Move - British
2 fighters moved from SZ 11 West Baltic Sea to England
2 fighters moved from SZ 11 West Baltic Sea to NorwayPlace Units - British
2 fighters placed in England
3 armour placed in Bombay
1 transport placed in SZ 105 Tasman SeaTurn Complete - British
British collect 48 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.17
British : 1.33
Japanese : 1.00 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Western Sinkiang to Novo-Sibirsk
1 infantry moved from Eastern Sinkiang to Novo-Sibirsk
1 infantry moved from Kansu to Inner Mongolia
1 armour and 1 artillery moved from Kansu to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
5 armour, 4 artilleries and 7 infantry moved from Shantung to Szechwan
2 armour and 1 fighter moved from Chosen to Szechwan
5 infantry moved from Southern Japan to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
1 battleship, 1 cruiser and 1 destroyer moved from SZ 73 East China Sea to SZ 72 South China Sea
6 infantry and 3 transports moved from SZ 73 East China Sea to SZ 72 South China Sea
1 battleship and 1 cruiser moved from SZ 86 West Pacific to SZ 72 South China Sea
1 carrier moved from SZ 92 Philippine Sea to SZ 72 South China Sea
6 infantry moved from SZ 72 South China Sea to Kwangtung
1 infantry moved from Yakutsk to BuryatiaCombat - Japanese
Battle in Kwangtung
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 7 armour, 4 artilleries, 1 fighter and 7 infantry
British defend with 5 armour and 1 fighter; Chinese defend with 1 armour, 3 artilleries, 1 fighter and 7 infantry
Japanese roll dice for 7 armour, 4 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 : 8/19 hits, 7.17 expected hits
Chinese roll dice for 6 armour, 3 artilleries, 2 fighters and 7 infantry in Szechwan, round 2 : 13/18 hits, 7.67 expected hits
7 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese roll dice for 5 armour and 1 fighter in Szechwan, round 3 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 6 armour, 2 artilleries and 2 fighters in Szechwan, round 3 : 6/10 hits, 5.00 expected hits
1 fighter owned by the Japanese, 5 armour owned by the Japanese, 2 artilleries owned by the Chinese and 3 armour owned by the British lost in Szechwan
Chinese win with 3 armour and 2 fighters remaining. Battle score for attacker is -34
Casualties for Japanese: 7 armour, 4 artilleries, 1 fighter and 7 infantry
Casualties for Chinese: 3 artilleries and 7 infantry
Casualties for British: 3 armourNon Combat Move - Japanese
Place Units - Japanese
2 armour placed in Chosen
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Southern JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 6.33
Japanese : 2.50Territory Summary for Japanese :
SZ 72 South China Sea : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Chosen : 2 armour and 1 factory
Sakhalin Island : 1 infantry
Okhotsk : 1 flag
Yakutsk : 1 flag
Iwo Jima : 3 infantry
Kwangtung : 6 infantry
Borneo : 1 infantry
Northern Japan : 1 aaGun, 1 factory and 2 infantry
Java : 1 infantry
Southern Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Aleutian Islands : 1 infantry
Marshall Islands : 1 infantry
Wake : 1 infantry
New Guinea : 1 infantry
Guam : 2 infantry
Vladivostok : 1 flag
Amurskaya : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
Celebes : 2 infantryProduction/PUs Summary :
Russians : 35 / 40
Germans : 49 / 52
British : 48 / 50
Chinese : 10 / 10
Japanese : 42 / 43
Americans : 51 / 54Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.036
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 55Chinese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.929
Median : 2.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.148
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from SZ 95 Pacific to SZ 94 Pacific
1 artillery and 1 infantry moved from SZ 94 Pacific to Wake
1 armour and 1 infantry moved from SZ 94 Pacific to Marshall Islands
1 fighter moved from SZ 94 Pacific to Marshall Islands
1 fighter moved from SZ 94 Pacific to Wake
2 bombers moved from Hawaiian Islands to Midway Island
3 cruisers moved from SZ 91 East Pacific to SZ 95 PacificCombat - Americans
Battle in Marshall Islands
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Wake
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake
Americans win, taking Wake from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Wake to SZ 94 Pacific
1 fighter moved from Marshall Islands to SZ 94 PacificPlace Units - Americans
1 battleship and 1 carrier placed in SZ 95 Pacific
2 fighters moved from Hawaiian Islands to SZ 95 Pacific
2 transports placed in SZ 91 East PacificTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : 0.33 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novo-Sibirsk to Irkutsk
1 infantry moved from Inner Mongolia to Shantung
Russians take Shantung from Japanese
1 armour moved from Western Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Western Russia
2 infantry moved from Southern Russia to Western Russia
2 artilleries and 2 infantry moved from Stalingrad to Southern Russia
2 artilleries moved from Stalingrad to Southern Russia
1 artillery and 2 infantry moved from Eastern Russia to Southern Russia
1 artillery and 1 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Moscow to Western Russia
2 armour moved from Moscow to Western Russia
1 artillery moved from Moscow to Western Russia
3 infantry moved from Leningrad to Novgorod
2 artilleries moved from Novgorod to Western RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Stalingrad
1 armour, 2 artilleries and 1 infantry placed in Moscow
1 artillery and 1 infantry placed in Sverdlovsk
Russians undo move 4.
Russians undo move 3.
1 armour and 3 artilleries placed in Moscow
2 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Eastern Germany to Eastern Poland
2 bombers moved from Eastern Germany to England
1 bomber moved from Western Germany to England
2 fighters moved from Eastern Poland to FranceCombat - Germans
Strategic bombing raid in England
AA fire in England : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in England rolls: 5 and costs: 4 PUs.
Bombing raid costs 4 PUsNon Combat Move - Germans
1 bomber moved from England to FrancePlace Units - Germans
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in SZ 24 Tyrrhenian Sea
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
AA fire in England : : 1.50
Territory Summary for Germans :
SZ 24 Tyrrhenian Sea : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
France : 1 aaGun, 1 bomber, 8 fighters and 3 infantry
Western Germany : 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 4 infantry
Baltic States : 4 armour, 3 artilleries and 6 infantry
Ukraine : 5 armour, 2 artilleries and 5 infantry
Eastern Germany : 1 aaGun, 2 armour, 1 factory and 2 infantry
Italy : 1 aaGun and 1 factory
Vichy France : 1 infantry
Sardinia : 1 infantry
Eastern Poland : 17 armour and 10 infantryProduction/PUs Summary :
Russians : 39 / 39
Germans : 47 / 47
British : 48 / 46
Chinese : 10 / 10
Japanese : 38 / 43
Americans : 53 / 55Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from England to Scotland
3 infantry moved from Yunnan to Kwangtung
3 armour moved from Burma to Kwangtung
2 armour moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
2 infantry moved from New South Wales to SZ 105 Tasman Sea
1 infantry moved from Central Australia to SZ 103 Arafura Sea
1 infantry moved from Queensland to SZ 103 Arafura Sea
2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
British take North Philippines from Japanese
1 cruiser moved from SZ 103 Arafura Sea to SZ 99 West Pacific
2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
2 infantry moved from SZ 99 West Pacific to New Guinea
2 armour moved from Bombay to Burma
1 armour moved from Bombay to Iran
1 armour, 1 fighter and 2 infantry moved from Libya to Algeria
1 armour moved from Morocco to Algeria
2 fighters moved from England to Algeria
1 bomber moved from Gibraltar to Algeria
2 fighters moved from Norway to GibraltarCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 5 armour, 1 fighter and 3 infantry
Japanese defend with 6 infantry
British roll dice for 5 armour, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/9 hits, 3.50 expected hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kwangtung
British roll dice for 5 armour and 1 fighter in Kwangtung, round 3 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 4 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 armour owned by the British lost in Kwangtung
British roll dice for 3 armour and 1 fighter in Kwangtung, round 4 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
British roll dice for 2 armour and 1 fighter in Kwangtung, round 5 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 3 armour and 3 infantry
Casualties for Japanese: 6 infantryNon Combat Move - British
1 fighter moved from Kwangtung to SzechwanPlace Units - British
3 armour placed in Bombay
2 transports placed in SZ 9 North Atlantic
British undo move 2.
1 carrier and 1 transport placed in SZ 9 North Atlantic
2 fighters moved from Scotland to SZ 9 North Atlantic
1 transport placed in SZ 2 Labrador SeaTurn Complete - British
British collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
British : -2.83
Japanese : 2.33 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 1 infantry moved from Kansu to Inner MongoliaNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia to Amurskaya
1 bomber moved from Southern Japan to SZ 92 Philippine Sea
1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
1 infantry moved from Borneo to SZ 98 Philippine Sea
1 infantry moved from Celebes to SZ 98 Philippine Sea
2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 103 Arafura Sea
2 infantry moved from SZ 103 Arafura Sea to Queensland
Japanese take Queensland from British
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from SZ 72 South China Sea to SZ 86 West Pacific
1 fighter moved from Southern Japan to Northern Japan
1 infantry moved from Southern Japan to Northern JapanCombat - Japanese
Battle in SZ 92 Philippine Sea
Japanese attack with 1 bomber
British defend with 1 transport
Japanese roll dice for 1 bomber in SZ 92 Philippine Sea, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in SZ 92 Philippine Sea
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from SZ 92 Philippine Sea to Southern JapanPlace Units - Japanese
2 armour placed in Chosen
1 submarine placed in SZ 86 West Pacific
1 bomber and 1 fighter placed in Northern JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
British : -0.17
Japanese : 0.33Territory Summary for Japanese :
SZ 86 West Pacific : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
SZ 103 Arafura Sea : 1 transport
Chosen : 4 armour and 1 factory
Queensland : 1 flag, 2 infantry
Sakhalin Island : 1 infantry
Okhotsk : 1 flag
Yakutsk : 1 flag
Iwo Jima : 3 infantry
Northern Japan : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 3 infantry
Java : 1 infantry
Southern Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
Western Aleutian Islands : 1 infantry
New Guinea : 1 infantry
Guam : 2 infantry
Vladivostok : 1 flag
Amurskaya : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag
Celebes : 1 infantryProduction/PUs Summary :
Russians : 39 / 39
Germans : 47 / 47
British : 50 / 53
Chinese : 10 / 10
Japanese : 36 / 37
Americans : 53 / 55Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southwestern United States to SZ 91 East Pacific
2 infantry and 2 transports moved from SZ 91 East Pacific to SZ 95 Pacific
2 infantry moved from Hawaiian Islands to SZ 95 Pacific
1 infantry moved from Midway Island to SZ 94 Pacific
1 artillery moved from Wake to SZ 94 Pacific
1 armour moved from Marshall Islands to SZ 94 Pacific
1 infantry moved from Wake to SZ 94 Pacific
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from SZ 95 Pacific to SZ 99 West Pacific
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from SZ 94 Pacific to SZ 99 West Pacific
2 fighters moved from SZ 99 West Pacific to SZ 103 Arafura Sea
1 artillery and 1 infantry moved from SZ 99 West Pacific to New Guinea
1 armour and 1 infantry moved from SZ 99 West Pacific to Guam
2 fighters moved from SZ 99 West Pacific to Guam
2 bombers moved from Midway Island to Solomon IslandsCombat - Americans
Battle in SZ 103 Arafura Sea
Americans attack with 2 fighters
Japanese defend with 1 transport
Americans roll dice for 2 fighters in SZ 103 Arafura Sea, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 transport in SZ 103 Arafura Sea, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in SZ 103 Arafura Sea
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 fighters moved from Guam to SZ 99 West Pacific
2 fighters moved from SZ 103 Arafura Sea to SZ 99 West PacificPlace Units - Americans
1 battleship placed in SZ 95 Pacific
2 transports placed in SZ 91 East Pacific
2 artilleries and 3 infantry placed in Southwestern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans : 0.00
Japanese : -1.50 -
TripleA Move Summary for game: Big World : 1942, version: 2.5
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Leningrad to Novgorod
3 artilleries moved from Moscow to Western Russia
1 armour moved from Moscow to Western Russia
1 artillery and 1 infantry moved from Eastern Russia to Southern Russia
1 artillery and 2 infantry moved from Stalingrad to Southern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
1 artillery and 1 infantry moved from Irkutsk to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Western Russia to Belorussia -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Leningrad to Novgorod
3 artilleries moved from Moscow to Western Russia
1 armour moved from Moscow to Western Russia
1 artillery and 1 infantry moved from Eastern Russia to Southern Russia
1 artillery and 2 infantry moved from Stalingrad to Southern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
1 artillery and 1 infantry moved from Irkutsk to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Western Russia to BelorussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 2 infantry placed in Moscow
1 armour, 1 artillery and 1 infantry placed in Stalingrad
1 artillery and 1 infantry placed in Leningrad
1 artillery placed in SverdlovskTurn Complete - Russians
Russians collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 cruisers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Eastern Poland to Ukraine
1 infantry moved from Vichy France to Italy
1 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea
1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean
8 fighters moved from France to Eastern Germany
1 bomber moved from France to EnglandCombat - Germans
Strategic bombing raid in England
AA fire in England : 0/1 hits, 0.17 expected hits
Bombing raid in England rolls: 6 and costs: 4 PUs.
Bombing raid costs 4 PUsNon Combat Move - Germans
1 bomber moved from England to Western GermanyPlace Units - Germans
2 cruisers and 1 transport placed in SZ 26 Central Mediterranean
1 armour and 1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
AA fire in England : : -0.17
Territory Summary for Germans :
SZ 26 Central Mediterranean : 3 cruisers, 1 destroyer, 1 infantry, 2 submarines and 2 transports
France : 1 aaGun and 3 infantry
Western Germany : 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory, 1 fighter and 4 infantry
Baltic States : 4 armour, 3 artilleries and 6 infantry
Ukraine : 5 armour, 2 artilleries and 9 infantry
Eastern Germany : 1 aaGun, 2 armour, 1 factory, 8 fighters and 2 infantry
Italy : 1 aaGun, 1 factory and 1 infantry
Eastern Poland : 17 armour and 6 infantryProduction/PUs Summary :
Russians : 40 / 42
Germans : 47 / 47
British : 50 / 49
Chinese : 10 / 10
Japanese : 32 / 37
Americans : 56 / 56Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to SZ 26 Central Mediterranean
1 bomber and 3 fighters moved from Algeria to SZ 26 Central Mediterranean
1 transport moved from SZ 9 North Atlantic to SZ 16 North Atlantic
2 infantry moved from England to SZ 16 North Atlantic
1 carrier and 2 fighters moved from SZ 9 North Atlantic to SZ 22 East Atlantic
2 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 22 East Atlantic
2 infantry moved from Eastern Canada to SZ 2 Labrador Sea
2 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 armour moved from Iran to Syria
1 infantry moved from Leningrad to Novgorod
1 armour moved from Moscow to Caucasus
2 armour moved from Burma to Szechwan
2 armour moved from Kwangtung to Shantung
3 armour moved from Bombay to Burma
1 transport moved from SZ 99 West Pacific to SZ 72 South China Sea
2 infantry moved from North Philippines to SZ 72 South China Sea
1 infantry moved from SZ 72 South China Sea to Borneo
British take Borneo from Japanese
1 infantry moved from SZ 72 South China Sea to Borneo
2 armour and 2 infantry moved from Algeria to Libya
1 fighter moved from Szechwan to ShantungCombat - British
Battle in SZ 26 Central Mediterranean
British attack with 1 bomber and 5 fighters
Germans defend with 3 cruisers, 1 destroyer, 1 infantry, 2 submarines and 2 transports
British roll dice for 1 bomber and 5 fighters in SZ 26 Central Mediterranean, round 2 : 4/6 hits, 3.17 expected hits
Germans roll dice for 3 cruisers, 1 destroyer and 2 transports in SZ 26 Central Mediterranean, round 2 : 2/6 hits, 2.17 expected hits
2 submarines owned by the Germans, 1 infantry owned by the Germans, 2 transports owned by the Germans and 2 fighters owned by the British lost in SZ 26 Central Mediterranean
British roll dice for 1 bomber and 3 fighters in SZ 26 Central Mediterranean, round 3 : 2/4 hits, 2.17 expected hits
Germans roll dice for 3 cruisers and 1 destroyer in SZ 26 Central Mediterranean, round 3 : 0/4 hits, 1.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in SZ 26 Central Mediterranean
British roll dice for 1 bomber and 3 fighters in SZ 26 Central Mediterranean, round 4 : 1/4 hits, 2.17 expected hits
Germans roll dice for 2 cruisers in SZ 26 Central Mediterranean, round 4 : 0/2 hits, 1.00 expected hits
1 cruiser owned by the Germans lost in SZ 26 Central Mediterranean
British roll dice for 1 bomber and 3 fighters in SZ 26 Central Mediterranean, round 5 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 cruiser in SZ 26 Central Mediterranean, round 5 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in SZ 26 Central Mediterranean
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 3 fighters
Casualties for Germans: 3 cruisers, 1 destroyer, 1 infantry, 2 submarines and 2 transportsNon Combat Move - British
1 bomber and 2 fighters moved from SZ 26 Central Mediterranean to LibyaPlace Units - British
2 armour and 1 artillery placed in New South Wales
1 armour and 2 fighters placed in Bombay
1 fighter placed in EnglandTurn Complete - British
British collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -2.50
British : -0.67 -
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 6
Purchase Units - Chinese
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Eastern Sinkiang to Kansu
2 infantry moved from Novo-Sibirsk to Irkutsk
1 artillery and 1 infantry moved from Kansu to Inner Mongolia
1 armour moved from Szechwan to Shantung
1 fighter moved from Szechwan to Shantung
1 artillery and 2 infantry moved from Inner Mongolia to ShantungNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :





