G40 Ichabod (X) vs Sovietishcat (A) no bid

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 fighter moved from French Indo China to 44 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 artilleries moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to Philippines
                1 bomber moved from French Indo China to India
                1 infantry moved from French Indo China to Shan State
                3 tactical_bombers moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Yunnan
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 3 destroyers and 3 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 3 destroyers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                        UK_Pacific roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from Anhwe to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 41 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Shan State to 35 Sea Zone
                2 tactical_bombers moved from Shan State to French Indo China
                1 bomber moved from India to French Indo China
                1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
                1 mech_infantry moved from Kweichow to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Chinese : 0.33
        UK_Pacific : -0.17
        AA fire in India : : -0.17
        Japanese : -2.67

    triplea_41966_Jap4.tsvg

  • 17

    If you attack the Jap Fleet at the Philippines with everything the US can bring.

    2 Kamikazes per each of the 3 US cruisers.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 cruisers moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    triplea_41966_Ame4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 cruisers moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Sumatra, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                6 bombers moved from Western United States to Queensland
                1 bomber moved from Dutch New Guinea to Queensland

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_41966_Ame4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan

    triplea_41966_Chi4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    triplea_41966_Chi4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Persia to 97 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    triplea_41966_Bri4.tsvg

  • 19

    Do you scramble sz 97? If so OOL.

  • 17

    Scramble, best defense.

  • 17

    On second thought, no scramble please unless it’s too late no worries.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 cruisers moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Sumatra, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                6 bombers moved from Western United States to Queensland
                1 bomber moved from Dutch New Guinea to Queensland

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Persia to 97 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Iraq to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship and 1 bomber
                    Italians defend with 1 carrier
                        British roll dice for 1 battleship and 1 bomber in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 battleship and 1 bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 carrier
                Battle in Kenya
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Kenya from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 fighter moved from Yunnan to Burma
                1 artillery and 2 infantry moved from India to Burma
                4 fighters moved from Persia to Russia
                1 armour moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                4 fighters moved from Egypt to Persia
                1 bomber moved from 97 Sea Zone to Tobruk

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4
                British collect 28 PUs (4 lost to blockades); end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 mech_infantry

    triplea_41966_UK_4.tsvg

  • 19

    @Ichabod:

    On second thought, no scramble please unless it’s too late no worries.

    No scrambles!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 infantry moved from Yugoslavia to Romania
                1 aaGun, 2 artilleries and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Italians collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41966_Ita4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    triplea_41966_ANZ4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41966_ANZ4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    triplea_41966_Fre4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone
                Battle in Borneo

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_41966_Fre4.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                4 bombers moved from Germany to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 tactical_bombers moved from Novgorod to Russia
                3 fighters and 2 mech_infantrys moved from Western Ukraine to Russia
                9 armour, 5 artilleries, 12 infantry and 13 mech_infantrys moved from Bryansk to Russia
                1 armour, 1 fighter, 2 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia

    triplea_41966_Ger5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                4 bombers moved from Germany to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 tactical_bombers moved from Novgorod to Russia
                3 fighters and 2 mech_infantrys moved from Western Ukraine to Russia
                9 armour, 5 artilleries, 12 infantry and 13 mech_infantrys moved from Bryansk to Russia
                1 armour, 1 fighter, 2 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 10 armour, 5 artilleries, 4 bombers, 4 fighters, 12 infantry, 17 mech_infantrys and 9 tactical_bombers
                    British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 41 infantry and 1 tactical_bomber
                        AA fire in Russia : 4/12 hits, 2.00 expected hits
                        4 fighters owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 5 artilleries, 4 bombers, 12 infantry, 17 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 18/57 hits, 21.00 expected hits
                        Russians roll dice for 4 aaGuns, 3 armour, 6 fighters, 41 infantry and 1 tactical_bomber in Russia, round 2 : 22/51 hits, 19.67 expected hits
                        14 infantry owned by the Russians, 12 infantry owned by the Germans, 4 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 5 artilleries, 4 bombers, 7 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 18/35 hits, 17.33 expected hits
                        Russians roll dice for 3 armour, 6 fighters, 27 infantry and 1 tactical_bomber in Russia, round 3 : 15/37 hits, 15.00 expected hits
                        18 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 4 bombers and 9 tactical_bombers in Russia, round 4 : 14/20 hits, 11.83 expected hits
                        Russians roll dice for 3 armour, 6 fighters, 9 infantry and 1 tactical_bomber in Russia, round 4 : 9/19 hits, 9.00 expected hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 9 infantry owned by the Russians, 3 armour owned by the Russians, 6 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 bombers and 6 tactical_bombers in Russia, round 5 : 6/11 hits, 6.33 expected hits
                        Russians roll dice for 5 fighters in Russia, round 5 : 3/5 hits, 3.33 expected hits
                        1 fighter owned by the Russians, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in Russia
                    Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is -47
                    Casualties for Germans: 10 armour, 5 artilleries, 4 fighters, 12 infantry, 17 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 4 fighters
                    Casualties for Russians: 4 aaGuns, 3 armour, 2 fighters, 41 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 infantry moved from Belarus to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                4 tactical_bombers moved from Russia to Ukraine
                4 bombers moved from Russia to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
                EDIT: Changing ownership of Russia from Russians to Germans
                EDIT: Adding units owned by Germans to Russia: 1 armour
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        AA fire in Russia : : 2.00
        Americans : 0.67
        Russians : 2.00

    triplea_41966_Ger5.tsvg

  • 17

    Moscow dice was brutal to me. For the most important 1st rolls to include AAA, Germany rolled under expected hits while Russia rolled more than expected hits which made for about 8-10 unit differential. Germany was then behind. But the job was done.

    I accidentally clicked casualties wrong at the end, meant to take another plane hit to capture. I edited a plane off and captured Moscow. 2 rounds in a row I had to take plane hits to capture Moscow. No way would I let Russia drop 10 more troops in Moscow followed by 5 UK fighters.

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