I have looked it over here, seems to be oke.
Innohub & Ozymandiac, Anniversay '41
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:-D…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 3 PUs; 0 techTokens;Combat Move - British
1 artillery moved from Gibraltar to 12 Sea Zone
1 artillery and 1 transport moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to France
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 bomber moved from Caucasus to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Morocco Algeria to FranceCombat - British
Battle in French Equatorial Africa
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 artilleries, 3 fighters and 2 infantry in France, round 2 : 2/7 hits
Germans roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 18 Sea Zone to 7 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 aaGun moved from 7 Sea Zone to France
1 aaGun moved from Persia to Caucasus
1 bomber moved from French Equatorial Africa to RhodesiaPlace Units - British
1 carrier placed in 7 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 31 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
Anglo-Egypt Sudan : 1 infantry
Australia : 1 aaGun
Caucasus : 1 aaGun
Eastern Canada : 1 infantry
France : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Rhodesia : 1 bomber
United Kingdom : 1 artillery, 1 factory and 5 infantry
7 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 25 / 46
Russians : 29 / 33
Japanese : 45 / 61
British : 28 / 36
Italians : 11 / 12
Chinese : 0 / 0
Americans : 40 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 armour, 1 artillery, 1 fighter and 2 infantry moved from Italy to France
1 fighter and 1 infantry moved from Egypt to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in France : 1/1 hits, 0,17 expected hits
1 fighter owned by the Italians lost in France
Italians roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 artilleries and 3 infantry in France, round 2 : 3/5 hits, 1,67 expected hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 2 armour in France, round 3 : 0/2 hits, 1,00 expected hits
British roll dice for 2 artilleries and 1 infantry in France, round 3 : 2/3 hits, 1,00 expected hits
2 armour owned by the Italians lost in France
British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -24
Casualties for Italians: 2 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to EgyptPlace Units - Italians
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -0,50
British : 2,33
AA fire in France : : 0,83
Americans : 0,67 -
The dice server of Tripleawarclub wasn’t working for me, so I used the internal dice roller. I’m confident you won’t complain :-D
Maybe the issue will fix itself, if not I’ll ask for help regarding the error.
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No complain at all. It seems the dice works for Allies :evil:
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 armour moved from Morocco Algeria to Egypt
2 fighters moved from 12 Sea Zone to Egypt
1 bomber moved from United Kingdom to Egypt
2 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Northwestern Europe
2 fighters moved from 7 Sea Zone to Northwestern Europe
1 artillery and 3 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 9 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 12 Sea Zone to 7 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern CanadaCombat - Americans
Battle in Northwestern Europe
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
Americans attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 fighter and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 2 : 3/4 hits
Germans roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits
1 bomber owned by the Americans, 1 fighter owned by the Italians, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
1 fighter moved from Egypt to Libya
1 infantry moved from Morocco Algeria to Libya
2 fighters moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from 56 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 56 Sea Zone to 65 Sea Zone
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western CanadaPlace Units - Americans
1 transport placed in 10 Sea Zone
6 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Americans and Chinese :
Australia : 2 infantry
Eastern Canada : 2 infantry
Eastern United States : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 6 infantry
Egypt : 1 armour
Libya : 1 flag, 1 fighter and 1 infantry
Morocco Algeria : 1 flag
Northwestern Europe : 1 flag, 2 infantry
United Kingdom : 2 artilleries, 1 bomber and 3 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 1 factory
7 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 4 transports
9 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
65 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 21 / 46
Russians : 29 / 33
Japanese : 45 / 61
British : 30 / 36
Italians : 11 / 11
Chinese : 0 / 0
Americans : 42 / 57 -
Vacation notice… I will probably be away for a couple of days after Friday.
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Enjoy your holiday! Axis and Allies will have a peaceful agreement upon this period of time…
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Hey, I’m back.
I’ve had a look and it’s looking bad for Team Axis. I can only win by controlling the USSR, but I will not be able to confine them. They’re making a lot of money already and there’s a +10 IPC bonus that I can’t block this turn.
I think this isn’t likely to change in the coming turns. Japanese will make gains in the East, but the Russians will compensate for that in Europe.
So… I’m surrendering. Well played!
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Welcome back and thanks! It was a refreshing experience.
Would you like another game switching side or continuing to play as Axis?
Cheers
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I like the game, each piece seems to matter more (compared to G40).
I’m not sure I’m a fan of the National Objectives, they seemed to make up most of the income instead of a nice bonus. Especially France was crazy, it’s a massive swing who owns it.
I’m definitely up for a rematch, let’s switch sides. Same settings as before, to see how it will go?
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Sure… Let try one and then we can drop the NO or open that Black sea
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Poland to East Poland
2 armour moved from Czechoslovakia Hungary to East Poland
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to Ukraine
1 artillery moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Poland to Baltic States
2 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 6 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 6 armour, 1 artillery and 1 infantry in East Poland, round 2 : 3/8 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 6 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 1 artillery and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
retreated to 12 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 bomber moved from 2 Sea Zone to Norway
1 aaGun moved from Germany to France
1 fighter moved from 12 Sea Zone to France
2 infantry moved from Germany to France
1 infantry moved from Morocco Algeria to Libya
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery moved from Germany to France
1 fighter moved from Ukraine to BalkansPlace Units - Germans
2 armour and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Poland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Balkans : 1 fighter
Baltic States : 1 flag, 1 artillery and 4 infantry
East Poland : 1 flag, 6 armour and 1 artillery
France : 1 aaGun, 1 armour, 1 fighter and 4 infantry
Germany : 2 armour, 1 factory and 7 infantry
Libya : 1 armour, 1 artillery and 2 infantry
Norway : 1 bomber, 1 fighter and 4 infantry
Poland : 1 artillery
Ukraine : 1 flag, 2 infantry
5 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser
14 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 artillery and 4 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
2 infantry moved from Caucasus to Ukraine
1 submarine moved from 4 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Ukraine
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Ukraine, round 2 : 1/5 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 5 infantry in Ukraine, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 3 : 2/7 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 4 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 5 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 4 infantryNon Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery and 1 infantry moved from Russia to Archangel
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries placed in Karelia S.S.R.
3 armour, 1 artillery and 1 infantry placed in Russia
Russians undo move 2.
3 armour placed in Russia
1 artillery and 1 infantry placed in Caucasus
Russians undo move 3.
1 artillery and 1 infantry placed in Russia
Russians undo move 3.
1 artillery placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : -0,83 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Manchuria to Yunnan
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
3 fighters moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
2 infantry moved from Manchuria to SuiyuanCombat - Japanese
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Fukien, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 2 infantry in Fukien, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
1 infantry owned by the Japanese retreated to Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters in Yunnan, round 4 : 2/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
4 fighters moved from 53 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
1 unit repaired.Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 3 fighters
Fukien : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Okinawa : 1 infantry
Philippine Islands : 1 flag, 2 artilleries and 1 infantry
37 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 2 carriers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 29 / 39
British : 34 / 43
Italians : 10 / 10
Chinese : 6 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to India
1 infantry moved from Burma to India
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 transport moved from 41 Sea Zone to 30 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from Germany to United KingdomPlace Units - British
1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to Egypt
2 infantry moved from Libya to Egypt
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 4/6 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Libya
1 armour moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
2 infantry moved from Balkans to Bulgaria Romania
1 aaGun moved from Italy to FrancePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
France : 1 aaGun
Italy : 1 factory and 3 infantry
Libya : 1 fighter
Bulgaria Romania : 2 armour and 2 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 28 / 45
Russians : 31 / 36
Japanese : 29 / 39
British : 36 / 41
Italians : 10 / 16
Chinese : 6 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 transport moved from 10 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Alaska to Western Canada
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to Australia
1 fighter moved from Hawaiian Islands to Australia
1 bomber moved from Western United States to AustraliaCombat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Suiyuan to NingxiaCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 bomber placed in Western United StatesPlace Units - Chinese
3 infantry placed in NingxiaTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
-
Man, Egypt’s a tough nut …
-
Yes no kidding… :x





