18 L dawgoneit Allies vs SixUnder (Axis) - BM


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_41890.0_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Eastern United States to Spain
                1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 105 Sea Zone
                6 transports moved from 92 Sea Zone to 89 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 2 armour, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 105 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 105 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer, 2 tactical_bombers and 4 transports
                        Americans roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer, 2 tactical_bombers and 4 transports in 105 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 105 Sea Zone
                        Americans roll dice for 2 cruisers, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 tactical_bomber and 4 transports in 105 Sea Zone, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 105 Sea Zone
                        3 transports owned by the Germans lost in 105 Sea Zone
                    Americans win, taking 105 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 destroyer, 2 tactical_bombers and 4 transports
                    Casualties for Americans: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Spain
                    Americans attack with 1 armour, 3 artilleries, 1 bomber and 6 infantry
                    Germans defend with 4 armour and 3 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 6 infantry in Spain, round 2 :  7/11 hits
                        Germans roll dice for 4 armour and 3 infantry in Spain, round 2 :  1/7 hits
                        3 infantry owned by the Germans, 4 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Germans with 1 armour, 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 4 armour and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber could not land in 105 Sea Zone and were removed
                1 bomber moved from Spain to Gibraltar
                4 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 transports placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone
                2 armour and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter and 1 infantry moved from Kansu to Tsinghai

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                1 armour moved from Alexandria to Anglo Egyptian Sudan

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                2 cruisers, 2 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Syria

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_41890.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                2 infantry moved from Angola to Belgian Congo
                1 infantry moved from Angola to South West Africa
                      Italians take South West Africa from British
                1 armour moved from Turkey to Greece
                1 submarine moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag, 1 infantry
        Kenya : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 infantry
        Southern France : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 aaGun
        Turkey : 1 flag
        Mozambique : 1 flag, 3 infantry
        Angola : 1 flag
        Greece : 1 flag, 1 armour
        99 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 95
        Russians : 35 / 45
        Japanese : 61 / 75
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 5 / 3
        Italians : 21 / 21
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                2 infantry moved from Angola to Belgian Congo
                1 infantry moved from Angola to South West Africa
                      Italians take South West Africa from British
                1 armour moved from Turkey to Greece
                1 submarine moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag, 1 infantry
        Kenya : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 infantry
        Southern France : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 aaGun
        Turkey : 1 flag
        Mozambique : 1 flag, 3 infantry
        Angola : 1 flag
        Greece : 1 flag, 1 armour
        99 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 60 / 95
        Russians : 35 / 45
        Japanese : 61 / 75
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 5 / 3
        Italians : 21 / 21
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French

    triplea_41890.0_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                3 infantry moved from France to Southern France
                2 bombers moved from France to Belarus
                2 fighters, 5 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
                3 fighters moved from Western Germany to Southern Italy
                1 mech_infantry moved from Northwest Persia to Turkey

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 armour, 2 destroyers, 3 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 bombers, 2 fighters, 5 infantry and 13 mech_infantrys
                    Russians defend with 4 aaGuns, 2 armour, 3 artilleries and 7 infantry
                        AA fire in Belarus : 2/4 hits, 0.67 expected hits
                        2 fighters owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers, 5 infantry and 13 mech_infantrys in Belarus, round 2 : 8/20 hits, 4.33 expected hits
                        Russians roll dice for 4 aaGuns, 2 armour, 3 artilleries and 7 infantry in Belarus, round 2 : 6/12 hits, 4.33 expected hits
                        4 infantry owned by the Russians, 5 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 12 mech_infantrys in Belarus, round 3 : 3/14 hits, 3.33 expected hits
                        Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Belarus, round 3 : 4/8 hits, 3.00 expected hits
                        3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 8 mech_infantrys in Belarus, round 4 : 4/10 hits, 2.67 expected hits
                        Russians roll dice for 2 armour and 3 artilleries in Belarus, round 4 : 3/5 hits, 2.00 expected hits
                        1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 5 mech_infantrys in Belarus, round 5 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 fighters, 5 infantry and 9 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries and 7 infantry

    Non Combat Move - Germans
                2 bombers moved from Belarus to Novgorod
                7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 aaGun and 2 infantry placed in Novgorod
                3 fighters placed in United Kingdom
                1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in France
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 4.50
        Russians : 4.17
        AA fire in Belarus : : 1.33

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major and 3 mech_infantrys
        Norway : 1 aaGun and 2 infantry
        Southern Italy : 2 artilleries, 3 fighters and 4 infantry
        Belarus : 1 flag, 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns and 7 mech_infantrys
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
        112 Sea Zone : 1 destroyer
        Turkey : 1 mech_infantry
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 34 / 45
        Japanese : 61 / 75
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 5 / 3
        Italians : 21 / 21
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Ethiopia to Kenya
                      Russians take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                1 armour moved from Syria to Turkey
                3 infantry moved from Caucasus to Kazakhstan
                1 artillery and 8 infantry moved from Bryansk to Belarus
                1 infantry moved from Olgiy to Yenisey
                1 armour moved from Iraq to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Turkey
                1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
                3 infantry moved from Samara to Novosibirsk
                2 fighters moved from Bryansk to Novosibirsk
                9 infantry moved from Kansu to Shensi

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Shensi
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 9 infantry in Shensi, round 2 :  3/9 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 4 mech_infantrys
                        Russians roll dice for 1 artillery and 8 infantry in Belarus, round 2 :  1/9 hits
                        Germans roll dice for 4 mech_infantrys in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 7 infantry in Belarus, round 3 :  0/8 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 3 :  3/3 hits
                        3 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 4 :  0/5 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery and 4 infantry in Belarus, round 5 :  0/5 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 5 :  1/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 6 :  0/4 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 6 :  1/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 7 :  0/3 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 7 :  0/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 8 :  0/3 hits
                        Germans roll dice for 3 mech_infantrys in Belarus, round 8 :  1/3 hits
                        1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 3 mech_infantrys remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 7 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  2/6 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 3 :  4/5 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    Russians attack with 2 armour
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 armour in Turkey, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Turkey, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Turkey
                    Russians win, taking Turkey from Italians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Archangel to Smolensk
                2 fighters moved from Novosibirsk to Samara
                2 aaGuns and 2 infantry moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 armour moved from Iraq to Persia
                      Russians take Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,1,4
                Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs

    triplea_41890.0_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                2 mech_infantrys moved from Hopei to Shensi
                1 armour moved from Kweichow to Shensi
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                5 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to India
                3 tactical_bombers moved from Yunnan to Shensi
                3 fighters moved from French Indo China to Shensi
                1 fighter moved from Korea to 36 Sea Zone
                1 armour moved from Kiangsu to Jehol

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in India rolls: 3 and causes: 0 damage to unit: airfield
                    Bombing raid in India causes 10 damage total.  Damaged units is as follows: factory_major = 10, airfield = 0
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 5/10 hits, 4.83 expected hits
                        Chinese roll dice for 9 infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                        1 fighter owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Shensi, round 3 : 5/6 hits, 3.50 expected hits
                        Chinese roll dice for 4 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
                        1 tactical_bomber owned by the Japanese and 4 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 9 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 submarine moved from 75 Sea Zone to 73 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                4 transports moved from 36 Sea Zone to 20 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                4 transports moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                1 cruiser, 1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries, 2 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.00
        Chinese : 0.67
        AA fire in India : : -0.50
        Japanese : 4.00

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
        Jehol : 1 flag, 1 armour
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 aaGun, 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 armour
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 5 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 carrier, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        80 Sea Zone : 1 destroyer
        73 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 76
        Russians : 40 / 51
        Japanese : 64 / 72
        Americans : 52 / 81
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 5 / 3
        Italians : 18 / 21
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - British

    triplea_41890.0_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                2 cruisers moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from Spain to Normandy Bordeaux
                3 infantry moved from Spain to Southern France
                1 artillery moved from Spain to Southern France
                1 artillery moved from Spain to Normandy Bordeaux
                1 artillery moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Southern France
                1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Southern France
                1 bomber moved from Gibraltar to Southern France

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor and 20 infantry; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Southern France, round 2 :  4/8 hits
                        Germans roll dice for 4 infantry in Southern France, round 2 :  0/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 1 infantry
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
                2 fighters moved from Southern France to 91 Sea Zone
                1 bomber moved from Southern France to Spain
                2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 4 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                6 transports moved from 89 Sea Zone to 101 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                1 destroyer placed in 10 Sea Zone
                10 infantry placed in Central United States
                10 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from Syria to Turkey
                1 aaGun moved from Syria to Turkey

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs

    triplea_41890.0_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                1 infantry moved from Belgian Congo to Kenya
                      Italians take Kenya from Russians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                2 infantry moved from Mozambique to Tanganyika Territory
                1 infantry moved from Mozambique to Union of South Africa
                1 infantry moved from South West Africa to Union of South Africa

    Purchase Units - Italians
                Italians buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 71 Sea Zone
                2 infantry and 1 mech_infantry placed in Northern Italy
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        South West Africa : 1 flag
        Kenya : 1 flag, 1 infantry
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Eastern Poland : 1 aaGun
        Mozambique : 1 flag
        Angola : 1 flag
        Greece : 1 flag, 1 armour
        99 Sea Zone : 2 submarines
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 39 / 51
        Japanese : 63 / 72
        Americans : 57 / 88
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 6 / 9
        Italians : 20 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Changing ownership of French Equatorial Africa from French to Italians
                EDIT: Turning off Edit Mode

    Turn Complete - French

    triplea_41890.0_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Eastern Poland to Romania
                1 infantry moved from Novgorod to Archangel
                3 mech_infantrys moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to France
                1 mech_infantry moved from Germany to France
                1 armour moved from Germany to France
                3 fighters moved from United Kingdom to France

    Purchase Units - Germans
                Germans buy 3 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                3 fighters placed in United Kingdom
                3 infantry placed in France
                10 infantry placed in Western Germany
                1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
        Germans : 0.00
        Russians : -0.67

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 3 infantry and 6 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Romania : 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 aaGun and 2 infantry
        Southern Italy : 2 artilleries, 3 fighters and 4 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 1 infantry and 9 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        125 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 38 / 51
        Japanese : 63 / 72
        Americans : 57 / 88
        Chinese : 3 / 3
        British : 14 / 0
        UK_Pacific : 6 / 9
        Italians : 20 / 20
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Russians take French Equatorial Africa from Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Russians take Belgian Congo from Italians
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from Ethiopia to Kenya
                1 armour moved from Persia to Iraq
                1 armour moved from Turkey to Greece
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine
                3 artilleries and 4 infantry moved from Bryansk to Belarus
                1 artillery and 6 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                2 fighters moved from Samara to Archangel
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Smolensk
                4 infantry moved from Kazakhstan to Sikang
                2 infantry moved from Novosibirsk to Kansu

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 45 PUs;
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Sikang
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Sikang, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Sikang, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Belarus, round 2 :  3/14 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kenya
                    Russians attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 1 artillery in Kenya, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Kenya
                    Russians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour and 2 fighters in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Greece
                    Russians attack with 1 armour
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Greece, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Greece, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Greece, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Greece, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Greece
                    Russians win, taking Greece from Italians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Archangel to Bryansk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Russians
                3 infantry placed in Egypt
                3 infantry placed in Ukraine
                8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,3
                Russians collect 40 PUs (5 lost to blockades); end with 40 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    triplea_41890.0_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 submarines moved from 36 Sea Zone to 41 Sea Zone
                3 submarines moved from 36 Sea Zone to 39 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Jehol to Ulaanbaatar
                      Japanese take Buyant-Uhaa from Russians
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                2 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 armour moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                5 infantry moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 armour moved from Hunan to Burma
                2 bombers moved from French Indo China to Burma
                1 cruiser, 1 marine and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Guam
                Battle in Wake Island
                Battle in Sikang
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 : 4/7 hits, 3.17 expected hits
                        Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Guam from Americans, taking Wake Island from Americans, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 4 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 2 bombers, 5 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour, 2 bombers, 5 infantry and 4 mech_infantrys in Burma, round 2 : 5/13 hits, 3.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 2 bombers, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                2 bombers moved from Burma to French Indo China
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Hopei to Tsinghai
                1 armour moved from Anhwe to Shensi
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Sikang to Szechwan
                1 tactical_bomber moved from Sikang to Kweichow
                1 tactical_bomber moved from Sikang to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 fighter moved from 36 Sea Zone to Hunan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 armour, 4 artilleries, 1 fighter and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Chinese : 0.67
        UK_Pacific : -0.67
        Japanese : 1.83

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 tactical_bomber
        Hunan : 1 flag, 1 fighter
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 5 infantry and 4 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 marine
        Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        French Indo China : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 4 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 submarines
        44 Sea Zone : 1 flag
        31 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        39 Sea Zone : 4 submarines
        21 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour
        80 Sea Zone : 1 destroyer
        73 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 43 / 43
        Japanese : 68 / 76
        Americans : 57 / 88
        Chinese : 1 / 3
        British : 14 / 0
        UK_Pacific : 5 / 9
        Italians : 15 / 20
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Jap8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - British

    triplea_41890.0_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                10 infantry moved from Central United States to 101 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                20 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Spain to Northern Italy
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 3 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_major, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 :  2/8 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 :  3/7 hits
                        Italians roll dice for 1 mech_infantry in Northern Italy, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                20 infantry moved from 91 Sea Zone to Spain
                2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                2 armour and 4 infantry moved from Spain to Southern France
                1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                1 bomber moved from Northern Italy to Spain
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - Americans
                3 armour placed in Southern France
                3 artilleries placed in Spain
                3 infantry placed in Normandy Bordeaux
                1 artillery and 7 infantry placed in Eastern United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                3 infantry moved from Kansu to Tsinghai

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Szechwan
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Yunnan, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 2 infantry in Tsinghai, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Move - British
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major, 6x airfield; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 2 cruisers and 1 destroyer
                    Japanese defend with 1 destroyer
                        British roll dice for 2 cruisers and 1 destroyer in 80 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 armour moved from Syria to Greece
                1 aaGun and 1 infantry moved from Turkey to Greece
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from 92 Sea Zone to Spain

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,2,4,2,3,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs

    triplea_41890.0_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Italians
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone

    Purchase Units - Italians
                Italians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians

    Place Units - Italians
                1 aaGun placed in Southern Italy
                3 infantry placed in Union of South Africa
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        South West Africa : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 aaGun
        Mozambique : 1 flag
        Angola : 1 flag
        99 Sea Zone : 2 submarines
        68 Sea Zone : 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 43 / 43
        Japanese : 67 / 76
        Americans : 61 / 86
        Chinese : 2 / 2
        British : 14 / 0
        UK_Pacific : 5 / 2
        Italians : 11 / 9
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41890.0_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                9 mech_infantrys moved from Eastern Poland to Bulgaria
                1 bomber moved from Novgorod to Northern Italy
                2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from France to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Purchase Units - Germans
                Germans buy 24 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3.17 expected hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour and 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Northern Italy
                    Germans attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                        Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.67 expected hits
                        Americans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Northern Italy to Western Germany
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Western Germany to France
                2 fighters moved from Normandy Bordeaux to France
                10 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Eastern Poland to Poland
                1 aaGun moved from Norway to Finland

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                10 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : 1.33

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 15 infantry and 6 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Romania : 1 mech_infantry
        Poland : 2 aaGuns
        Germany : 1 factory_major and 8 infantry
        Northern Italy : 2 artilleries
        Southern Italy : 3 fighters and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        125 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag, 9 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun and 2 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 43 / 43
        Japanese : 67 / 76
        Americans : 55 / 86
        Chinese : 2 / 2
        British : 14 / 0
        UK_Pacific : 5 / 2
        Italians : 15 / 9
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    triplea_41890.0_Ger9.tsvg

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