The Chinese had another rough round on Japan 2, I see—but it looks like the dice may finally be starting to turn my way.
Probably too little, too late—but we’ll see how long the Allies can hold the Middle East.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Szechwan to Russia
1 mech_infantry moved from Sikang to Caucasus
2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Szechwan : 1 fighter
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 3 aaGuns, 3 armour, 5 artilleries, 19 infantry and 1 mech_infantry
Bryansk : 1 artillery and 1 infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 4 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 mech_infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Shan State
4 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat Hit Differential Summary :
Scramble from Guam?
Intercept in India?
Guam: no scramble
India: 2x fighters intercept
Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Shan State
4 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/2 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from India to French Indo China
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33
ANZAC : -0.33
Americans : -1.83
Chinese : -0.33
Attackers Fire, : : -0.33
UK_Pacific : 1.67
AA fire in India : : -0.33
Japanese : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
1 bomber moved from Western United States to 23 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Midway to Iwo Jima
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 106 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Wake Island
1 battleship moved from 26 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 7 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Malta to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to Ethiopia
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 fighters moved from Malta to Egypt
2 aaGuns, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,1,2,3,1,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Italians : -0.33
Americans : 1.67
Chinese : 0.67
Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 artillery and 2 infantry
Szechwan : 2 artilleries, 1 fighter and 12 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
17 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
7 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport
Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 bomber
80 Sea Zone : 1 destroyer
76 Sea Zone : 1 battleship
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
86 Sea Zone : 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
82 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 3 infantry
107 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 armour moved from Greece to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 armour moved from Greece to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to Wake Island
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to South Australia
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 107 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries, 1 fighter and 5 infantry
Wake Island : 2 fighters
17 Sea Zone : 1 cruiser
63 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Alexandria : 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 1 infantry
104 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
107 Sea Zone : 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Novgorod from Russians, taking Holland Belgium from French with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
2 artilleries moved from France to Southern France
1 fighter moved from Southern Italy to Gibraltar
3 aaGuns, 2 armour, 9 artilleries and 19 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Western Germany to Germany
Place Units - Germans
1 armour, 1 artillery, 2 bombers, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery placed in Southern France
1 armour, 2 bombers, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -2.67
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 17 infantry moved from Amur to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Korea
Russians attack with 1 artillery and 17 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 artillery and 17 infantry in Korea, round 2 : 2/18 hits, 3.33 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 17 infantry in Korea, round 3 : 4/18 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 17 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun, 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Russia
6 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns moved from Amur to Korea
Place Units - Russians
7 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
Japanese : -1.33
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 artillery and 17 infantry
Manchuria : 1 infantry
Szechwan : 1 fighter
Poland : 1 flag, 1 armour
Bryansk : 4 aaGuns, 2 armour, 19 artilleries, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 2 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.540
Median : 3.000
Variance : 0.939
Standard Deviation : 0.969
Total rolls : 50
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.581
Median : 3.000
Variance : 0.595
Standard Deviation : 0.772
Total rolls : 43
Japanese Combat
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from French Indo China to India
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to 39 Sea Zone
Scramble SZ39? Intercept Calcutta?
Neither please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from French Indo China to India
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 tactical_bomber killed by AA
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Sumatra
Battle in Ceylon
Battle in Celebes
Battle in Manchuria
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking Manchuria from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter moved from India to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from Manchuria to Shantung
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to French Indo China
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
4 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0.33
AA fire in India : : 0.50
Japanese : 0.17
Your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 7 Sea Zone to Manchuria
2 fighters moved from 17 Sea Zone to Manchuria
1 bomber moved from Wake Island to Manchuria
2 bombers moved from Western United States to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber and 4 fighters in Manchuria, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber and 4 fighters moved from Manchuria to Korea
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from India to 41 Sea Zone
2 fighters moved from Egypt to Iraq
1 bomber moved from Ethiopia to Iraq
3 fighters moved from India to Iraq
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 5 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters and 2 infantry in Iraq, round 2 : 5/9 hits, 4.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
7 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 armour moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 tactical_bomber moved from 41 Sea Zone to India
4 fighters moved from Iraq to Persia
Place Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,1,3,6,6,2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 1.00
Americans : 0.00
Chinese : -0.50
Neutral_Axis : 1.00
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Iwo Jima : 1 flag
Korea : 1 bomber and 4 fighters
Yunnan : 1 mech_infantry
Tsinghai : 1 infantry
Szechwan : 2 artilleries, 1 fighter and 14 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier
10 Sea Zone : 1 carrier and 1 destroyer
17 Sea Zone : 1 flag
16 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 2 aaGuns, 1 airfield and 7 infantry
Kenya : 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 bomber, 1 fighter and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 4 fighters and 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Sorry for the delay Bro. I don’t know how you keep so many games up at a time, I can barely keep one. :p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Alexandria to Libya
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.33